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post Jul 11 2015, 05:58
Post #68951
nobody_xxx



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QUOTE(Superlatanium @ Jul 11 2015, 11:30) *

Eh? I didn't think I even indicated whether I was using it or not.

But I'm not, and

When a player attacks an enemy (even if the monster evades), there is a chance that they will gain proficiency with their active fighting style.

Or is the wiki wrong yet again (IMG:[invalid] style_emoticons/default/faint.gif)


already binding your wind mage set , super ?


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post Jul 11 2015, 06:17
Post #68952
Superlatanium



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QUOTE(nobody_xxx @ Jul 11 2015, 03:58) *
already binding your wind mage set , super ?
Patch came out. 25m staff I bought (won) before with sub-L EDB turned into mostly trash, given high-end potential. Elemental's strength in lower difficulty GF due to low mana costs almost disappeared, now that tapping is unnecessary and potions are unlimited and still relatively cheap. I'm tempted, but knowing my luck, if I try to get more good stuff, it'll be "rebalanced" into the ground a couple weeks later, and if I soulfuse, I won't even be able to trade it away, even at a loss.

So I got depressed and went back to 1h, which I already have a decent set and forged shield for, even if it's more boring.

Maybe I should just log off completely for a few months until 0.83 comes out, so I can actually get stuff without worrying about purchases turning into very bad unlucky decisions in retrospect.
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post Jul 11 2015, 06:42
Post #68953
nobody_xxx



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QUOTE(Superlatanium @ Jul 11 2015, 11:17) *

Patch came out. 25m staff I bought (won) before with sub-L EDB turned into mostly trash, given high-end potential. Elemental's strength in lower difficulty GF due to low mana costs almost disappeared, now that tapping is unnecessary and potions are unlimited and still relatively cheap. I'm tempted, but knowing my luck, if I try to get more good stuff, it'll be "rebalanced" into the ground a couple weeks later, and if I soulfuse, I won't even be able to trade it away, even at a loss.

So I got depressed and went back to 1h, which I already have a decent set and forged shield for, even if it's more boring.

Maybe I should just log off completely for a few months until 0.83 comes out, so I can actually get stuff without worrying about purchases turning into very bad unlucky decisions in retrospect.

like colman said , it's better have multiple build like him (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 11 2015, 06:54
Post #68954
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QUOTE(nobody_xxx @ Jul 11 2015, 14:42) *

like colman said , it's better have multiple build like him (IMG:[invalid] style_emoticons/default/laugh.gif)


For me, it's better having one really good set to farm back your investment. I never regret dumping a fortune into my holy set, because it already gained me back an even bigger fortune. I actually regret buying all those leg cold/wind parts that I never got to use. =.=

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post Jul 11 2015, 07:15
Post #68955
nobody_xxx



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QUOTE(holy_demon @ Jul 11 2015, 11:54) *

For me, it's better having one really good set to farm back your investment. I never regret dumping a fortune into my holy set, because it already gained me back an even bigger fortune. I actually regret buying all those leg cold/wind parts that I never got to use. =.=

you can always sell it again , holy (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 11 2015, 07:18
Post #68956
Dead-ed



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QUOTE(holy_demon @ Jul 10 2015, 21:54) *

For me, it's better having one really good set to farm back your investment. I never regret dumping a fortune into my holy set, because it already gained me back an even bigger fortune. I actually regret buying all those leg cold/wind parts that I never got to use. =.=

correct.
Better to take advantage of current bandwagon while it lasts. People can only use 1 set at a time.
QUOTE(nobody_xxx @ Jul 10 2015, 22:15) *

you can always sell it again , holy (IMG:[invalid] style_emoticons/default/laugh.gif)

current system doesn't allow that.

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post Jul 11 2015, 08:28
Post #68957
hentai_fusion



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does arena monsters get stronger as the round progresses?

i just tried PFUDOR T&T and the monsters seem to hit a lot harder at the later rounds.
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post Jul 11 2015, 08:36
Post #68958
nobody_xxx



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QUOTE(hentai_fusion @ Jul 11 2015, 13:28) *

does arena monsters get stronger as the round progresses?

i just tried PFUDOR T&T and the monsters seem to hit a lot harder at the later rounds.

no , still same for me (IMG:[invalid] style_emoticons/default/smile.gif)

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post Jul 11 2015, 09:43
Post #68959
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QUOTE(Superlatanium @ Jul 11 2015, 11:18) *

-snip-

Cool, thanks. Didn't expect it to be that easy to calculate.
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post Jul 11 2015, 10:25
Post #68960
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Later rounds means more monsters. So it feels like it, however. the mob stays the same.
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post Jul 11 2015, 10:55
Post #68961
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QUOTE(nobody_xxx @ Jul 11 2015, 01:41) *


QUOTE(Superlatanium @ Jul 11 2015, 02:13) *


Thanks both for your answers. Time to start saving.
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post Jul 11 2015, 14:02
Post #68962
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Q1
The wiki says that "Battles Won" does not count when "Deaths to a player's own monsters", but what about the following situations?
1-1
Assumed that Player is not the trainer of Monster A and Monster B.
Player encounters Monsters A and Monster B -> Player kills Monster A -> Player is defeated by Monster B -> Will the "Battles Won" stat of Monster A increase by 1?
1-2
Assumed that Player is not the trainer of Monster A, but is the trainer of Monster B.
Player encounters Monsters A and Monster B -> Player kills Monster A -> Player is defeated by Monster B -> Will the "Battles Won" stat of Monster A increase by 1?
1-3
Assumed that Player is the trainer of Monster A, but is not the trainer of Monster B.
Player encounters Monsters A and Monster B -> Player kills Monster A -> Player is defeated by Monster B -> Will the "Battles Won" stat of Monster A increase by 1?

Q2
Is there any difference when a monster wins a battle with and without a killing blow? Does a killing blow increase the chance of a monster bringing a gift?

Q3
Is it possible that a monster fights with more than one player at the same time?

Q4
About the "Accuracy" chaos upgrade that increases monster accuracy by 5%, should one ignore it completely when targeting 1H+Heavy players?
(The rationale is that 1H+Heavy players have extremely low Evade, which means a monster almost never misses when attacking and hence needs no Accuracy upgrade.)

Q5
Credits are never enough when it comes to training monsters.
When your budget is tight, which traning strategy do you think is better and why?

Strategy A: Maximize [en.wikipedia.org] Precision
Focus on increasing the chance of "when your monster is picked in battle, it will win the battle."

Strategy B: Maximize [en.wikipedia.org] Recall
Focus on increasing the chance of "your monster will be picked in battle as many times as possible."

Q6
Rumor has it that when picking monsters to fight with a player, the battle system tends to choose monsters with the same class.
For example, if a player encounters 10 monsters, the chance of seeing:
Giant, Avion, Giant, Giant, Celestial, Giant, Avion, Celestial, Celestial, Giant
is higher than seeing:
Mechanoid, Dragonkin, Reptilian, Sprite, Giant, Avion, Beast, Celestial, Undead, Daimon
So what do you think about this training strategy:
Instead of training one PL1499 Giant with good chaos upgrades, train 5+ PL1000 Giants who only have Scavenger maxed.
(The rationale is that other Giant teammates are generally strong, so the chance of a player being defeated is already not low.)

This post has been edited by djackallstar: Jul 11 2015, 17:01
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post Jul 11 2015, 14:32
Post #68963
nobody_xxx



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HTTP said in the past that training scav , brutal , fort , swift take more priority than other for him (IMG:[invalid] style_emoticons/default/smile.gif)
I'm kinda forget about this since he post it more than 2 years ago (IMG:[invalid] style_emoticons/default/heh.gif)


I already salvaged 3 my soulbinding equipments (IMG:[invalid] style_emoticons/default/cry.gif)



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post Jul 11 2015, 16:06
Post #68964
Mud attheBaseofLotus



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QUOTE(djackallstar @ Jul 11 2015, 12:02) *

Q4
About the "Accuracy" chaos upgrade that increases monster accuracy by 5%, should one ignore it completely when targeting 1H+Heavy players?
(The rationale is that 1H+Heavy players have extremely low Evade, which means a monster almost never misses when attacking and hence needs no Accuracy upgrade.)


I believe that accuracy for monsters is not the same as accuracy for player, I think it's upgrade increase only accuracy, otherwise it would be overkilling: anti-evade + accuracy upgrades will remove all evade from player.
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post Jul 11 2015, 16:20
Post #68965
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just to confirm...

you can only use equipment up to 50 levels above your current level right?
with soul-fuse of course.

i am seeing people buying equipment which are in the level 450~480 region when they are still 20 to 30 levels away from being able to soul-fuse and equip them.
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post Jul 11 2015, 16:21
Post #68966
Cats Lover



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IIRC Tenboro mentioned that monster's accuracy does not affect player's evade chance.

QUOTE(hentai_fusion @ Jul 11 2015, 23:20) *

just to confirm...

you can only use equipment up to 50 levels above your current level right?
with soul-fuse of course.

i am seeing people buying equipment which are in the level 450~480 region when they are still 20 to 30 levels away from being able to soul-fuse and equip them.

Maybe they're buying first and going to level up later to use the equipment with soulfuse, or just for collection. (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by Cats Lover: Jul 11 2015, 16:25
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post Jul 11 2015, 16:29
Post #68967
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QUOTE(Cats Lover @ Jul 11 2015, 22:21) *

IIRC Tenboro mentioned that monster's accuracy does not affect player's evade chance.
Maybe they're buying first and going to level up later to use the equipment with soulfuse, or just for collection. (IMG:[invalid] style_emoticons/default/smile.gif)

Or they may have shadow clone friend within the 50 level range. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 11 2015, 16:36
Post #68968
Cats Lover



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I found Tenboro's mention about monster's accuracy.
QUOTE(skillchip @ Jul 30 2012, 03:05) *

@Tenboro, do monsters gain accuracy from stats like players

If so does that mean they can get over 100% with chaos upgrades and stats.

If this occurs is it an additional anti-evade for them?
QUOTE(Tenboro @ Jul 30 2012, 03:38) *

They do not, they cannot, and it does not.



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post Jul 11 2015, 16:43
Post #68969
nobody_xxx



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QUOTE(hentai_fusion @ Jul 11 2015, 21:20) *

just to confirm...

you can only use equipment up to 50 levels above your current level right?
with soul-fuse of course.

i am seeing people buying equipment which are in the level 450~480 region when they are still 20 to 30 levels away from being able to soul-fuse and equip them.

maybe they can lvl up very fast (IMG:[invalid] style_emoticons/default/duck.gif)


QUOTE(Cats Lover @ Jul 11 2015, 21:21) *

IIRC Tenboro mentioned that monster's accuracy does not affect player's evade chance.
Maybe they're buying first and going to level up later to use the equipment with soulfuse, or just for collection. (IMG:[invalid] style_emoticons/default/smile.gif)

maybe collection (IMG:[invalid] style_emoticons/default/heh.gif)


QUOTE(Colman @ Jul 11 2015, 21:29) *

Or they may have shadow clone friend within the 50 level range. (IMG:[invalid] style_emoticons/default/laugh.gif)

(IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 11 2015, 17:03
Post #68970
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QUOTE(Superlatanium @ Jul 11 2015, 06:44) *

512 4 Yggdrasil hits you for 778 void damage.
511 5 Skuld hits you for 468 crushing damage.

1835 7 Skuld hits you for 2712 crushing damage.
1835 3 Yggdrasil hits you for 3322 void damage.

2099 5 Skuld hits you for 3087 crushing damage.
2099 3 Yggdrasil hits you for 4023 void damage.

2102 4 Yggdrasil hits you for 3987 void damage.

Interesting. This must have been done in this patch. Cause I remember something like this wasn't happening in the Arena before the patch.

QUOTE(Superlatanium @ Jul 11 2015, 09:47) *

Maybe I should just log off completely for a few months until 0.83 comes out, so I can actually get stuff without worrying about purchases turning into very bad unlucky decisions in retrospect.

And you believe that 0.83 will be any better? (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE(Dead-ed @ Jul 11 2015, 10:48) *

People can only use 1 set at a time.

Unless they are Multi-Accounters. (IMG:[invalid] style_emoticons/default/heh.gif)

Speaking of which, doesn't this patch slaps in the faces of the Muti-Accounters? (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(djackallstar @ Jul 11 2015, 17:32) *

Credits are never enough when it comes to training monsters.
When your budget is tight, which traning strategy do you think is better and why?

Strategy A: Maximize [en.wikipedia.org] Precision
Focus on increasing the chance of "when your monster is picked in battle, it will win the battle."

Strategy B: Maximize [en.wikipedia.org] Recall
Focus on increasing the chance of "your monster will be picked in battle as many times as possible."

I'll vote for Strategy B. (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(djackallstar @ Jul 11 2015, 17:32) *

So what do you think about this training strategy:
Instead of training one PL1499 Giant with good chaos upgrades, train 5+ PL1000 Giants who only have Scavenger maxed.

Well, this is the very same strategy that I follow. So far, it has worked out pretty well. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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