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post Jul 10 2015, 08:29
Post #68911
nobody_xxx



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QUOTE(Sinjid @ Jul 10 2015, 13:08) *

ok, i will try to get a rapier and a shield. now some other questions,
whats the recomended time for check the monsters lab to get the gifts?

how do you do to get like 2 o 3 millon credits for items?

and whats happening with the equipment market? all items are
excessively hi lvl.

tnx for the advise and sorry if my english is bad, not native


good luck (IMG:[invalid] style_emoticons/default/laugh.gif)

1~2 days per check , depend on your mobs lvl and ammount (IMG:[invalid] style_emoticons/default/laugh.gif)


don't ask me about that , I'm poor too (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by nobody_xxx: Jul 10 2015, 08:30
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post Jul 10 2015, 08:40
Post #68912
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QUOTE(Sinjid @ Jul 9 2015, 23:08) *
and whats happening with the equipment market? all items are
excessively hi lvl.

because most of decent equipments are generated at high level & other than those they ain't worth selling.
Levelling up is priority if wearing decent equips is your goal, use those yadayada people suggested.
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post Jul 10 2015, 08:52
Post #68913
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QUOTE(holy_demon @ Jul 10 2015, 06:35) *

How is it interesting? It doesn't make the game more fun. It only changes a minor battle mechanism that only the hardcore, min-maxing players would mildly care about for their spreadsheets


Personally, I would prefer having less control over each individual turn. Going first every time kind of makes it easy to predict how each turn will go (though I guess it would be pretty easy regardless).

I don't know. I find something amusing about a scenario in which you try to cast spark, but die before it fully takes effect.
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post Jul 10 2015, 09:03
Post #68914
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So, the new system is for us to built our own equipment without thinking too much in the shop. How do you get so much money for abilities and stuff?
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post Jul 10 2015, 09:07
Post #68915
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QUOTE(Dead-ed @ Jul 10 2015, 14:40) *

because most of decent equipments are generated at high level & other than those they ain't worth selling.
Levelling up is priority if wearing decent equips is your goal, use those yadayada people suggested.


to level up fast you need decent equipment but those decent equipment is usually found by high level players. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jul 10 2015, 09:47
Post #68916
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QUOTE(Sinjid @ Jul 10 2015, 14:08) *

whats the recomended time for check the monsters lab to get the gifts?

1 <= PL < 25: 0 time a day.
25 <= PL < 750: once a day.
750 <= PL < 1000: twice a day.
1000 <= PL < 1499: thrice a day.
1499 <= PL <= 2250: 3 ~ 24 times a day.
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post Jul 10 2015, 09:52
Post #68917
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QUOTE(hentai_fusion @ Jul 10 2015, 00:07) *

to level up fast you need decent equipment but those decent equipment is usually found by high level players. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

yadayada people suggested: unassigned exq+ rapier, force shield, power armors, then use them at high difficulty. Decent in 1h standard. It's not difficult to reach level 300ish with that set. (right?)
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post Jul 10 2015, 10:18
Post #68918
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the problem lies with the lack of semi-decent level unassigned equipment.
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post Jul 10 2015, 15:37
Post #68919
mozilla browser



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QUOTE(hentai_fusion @ Jul 10 2015, 16:18) *

the problem lies with the lack of semi-decent level unassigned equipment.


But that was also the main purpose of 0.82. I guess the idea is that the equipment that drops at your level should be good enough at your level. Whether this works in practice is another matter.
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post Jul 10 2015, 15:52
Post #68920
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QUOTE(mozilla browser @ Jul 10 2015, 15:37) *

But that was also the main purpose of 0.82. I guess the idea is that the equipment that drops at your level should be good enough at your level. Whether this works in practice is another matter.

yup. i guess it needs a bit of correction...
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post Jul 10 2015, 16:11
Post #68921
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QUOTE(Scremaz @ Jul 10 2015, 06:52) *

yup. i guess it needs a bit of correction...

in what? I see it's working as intended.
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post Jul 10 2015, 16:22
Post #68922
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QUOTE(Dead-ed @ Jul 10 2015, 16:11) *

in what? I see it's working as intended.

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jul 10 2015, 16:39
Post #68923
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QUOTE(Scremaz @ Jul 10 2015, 08:22) *

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)

Tenb needs to make the rarer equipment qualities have a drop chance at lower difficulties. Right now, I don't think it's even possible to find any exq/mag/leg on normal/hard
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post Jul 10 2015, 16:47
Post #68924
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QUOTE(Scremaz @ Jul 10 2015, 07:22) *

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)

Note that every speculation i say could be wrong but this is what i see.
That's the point: new players advanced faster than they should. The system will overgenerate credits that way & it's bad, tenboro made credit sink after sinks indicates that. You can compare credits you gain (through drops, not selling loots) at your level with when you're bare-handed.
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post Jul 10 2015, 16:52
Post #68925
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QUOTE(omgwtflolfaggot @ Jul 11 2015, 00:39) *

Tenb needs to make the rarer equipment qualities have a drop chance at lower difficulties. Right now, I don't think it's even possible to find any exq/mag/leg on normal/hard


The patch's goal was to nerf early level to discourage multi-accounting, so ... just as planned?

The new item system makes it easier to attempt difficulty though. It's probably even possible to do RE IWBTH before 100 and RE PFUDOR before 200 if you know how to.
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post Jul 10 2015, 17:00
Post #68926
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QUOTE(omgwtflolfaggot @ Jul 10 2015, 16:39) *

Tenb needs to make the rarer equipment qualities have a drop chance at lower difficulties. Right now, I don't think it's even possible to find any exq/mag/leg on normal/hard

I usually play on IWTBH and best drop i had so far was a mag leather and an exq force shield (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jul 10 2015, 17:05
Post #68927
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QUOTE(Scremaz @ Jul 10 2015, 08:00) *

I usually play on IWTBH and best drop i had so far was a mag leather and an exq force shield (IMG:[invalid] style_emoticons/default/dry.gif)

that's the point of 50 levels restriction. Grind with meh equipment then trade.
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post Jul 10 2015, 17:06
Post #68928
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QUOTE(nec1986 @ Jul 10 2015, 01:57) *

Only with very high edb amount. At least for elemental its true. For example with 4+1 i have only something like 310 edb. It means edb staff still better. And with 3+2 its definitely better. And also easier to forge, because main power here is cheap elemental bindings instead destruction.

Of course Forging MDB is always more costly than Forging EDB. And don't forget that MDB can be forged up to Level 100, where EDB is limited to Level 50.
Overall, MDB is better, but for most cases, since many players don't have enough credits to fully forge MDB, EDB becomes the more economical option for them. That's why EDB Staffs are generally sought out by not so rich people, while the rich people seek top notch Destruction Staffs.

QUOTE(Superlatanium @ Jul 10 2015, 03:52) *

but they're plenty fragile already.

It's only natural. If mages had the same defense as Melee, the gameplay wouldn't be balanced. Besides, in this patch, playing Mage is now a lot more tricky for low level players.

QUOTE(djackallstar @ Jul 10 2015, 09:44) *

Q1.
If the formula is correct, the min level of a player who is able to face max PL monsters is 349.
((349+125)^ 1.27)) - 247 = 2254 >= 2250 (max PL) (ex: Kodou Yuki, Tsukiko Tsutsukakushi, Cracker Jim)

However, according to my observations, players under level 349 are able to encounter max PL monsters:
https://forums.e-hentai.org/index.php?s=&am...t&p=2448029 (player level: 273)
https://forums.e-hentai.org/index.php?s=&am...t&p=3943898 (player level: 298)
https://forums.e-hentai.org/index.php?s=&am...t&p=3792215 (player level: 331)
so on and so forth
Is the formula incorrect, or did I make a wrong calculation?

Umm...the lowest level of player whom I know have encountered Koudo Yuki was Lv.201 (Just a few months ago, before the patch).

QUOTE(Crush85 @ Jul 10 2015, 12:22) *

I don't know. I find something amusing about a scenario in which you try to cast spark, but die before it fully takes effect.

Why the flying fuck does this idea sounds so damn similar to GC's??? (IMG:[invalid] style_emoticons/default/blink.gif)

QUOTE(djackallstar @ Jul 10 2015, 13:17) *

1 <= PL < 25: 0 time a day.
25 <= PL < 750: once a day.
750 <= PL < 1000: twice a day.
1000 <= PL < 1499: thrice a day.
1499 <= PL <= 2250: 3 ~ 24 times a day.

Attached Image

QUOTE(Scremaz @ Jul 10 2015, 19:52) *

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)

Tenboro wants you to notice the Crude and Average gears. They are asking: "Notice me senpai!" (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 10 2015, 17:07
Post #68929
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QUOTE(tetron @ Jul 10 2015, 17:06) *

Tenboro wants you to notice the Crude and Average gears. They are asking: "Notice me senpai!" (IMG:[invalid] style_emoticons/default/laugh.gif)

was it a crude emerald sword chuck i'd gladly note it (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(Dead-ed @ Jul 10 2015, 17:05) *

that's the point of 50 levels restriction. Grind with meh equipment then trade.

there's something i cannot understand about this. how does it apply to mid/high-levels in a non-perverted way?

This post has been edited by Scremaz: Jul 10 2015, 17:10
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post Jul 10 2015, 17:20
Post #68930
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QUOTE(Scremaz @ Jul 10 2015, 08:07) *
non-perverted way

i'm in drunken mode so i don't understand this phrase.
I meant grind credits & buy equipments from higher level which are supposedly better.
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