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post Jul 5 2015, 20:18
Post #68771
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Ok, thanks.
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post Jul 6 2015, 03:07
Post #68772
mozilla browser



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As you get higher in level, do the PABs matter much?

ie, of course I'd want maximum number of PABs on an item, and I'd want them to have good rolls. But assuming that they have decent rolls, should I bother forging them?

For that matter, what is a decent roll for PABs? Emax, Mmax, Lmax?
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post Jul 6 2015, 05:21
Post #68773
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QUOTE(mozilla browser @ Jul 6 2015, 06:37) *

As you get higher in level, do the PABs matter much?

ie, of course I'd want maximum number of PABs on an item, and I'd want them to have good rolls. But assuming that they have decent rolls, should I bother forging them?

For that matter, what is a decent roll for PABs? Emax, Mmax, Lmax?

Depends on Which grade of gear you're talking about.
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post Jul 6 2015, 05:27
Post #68774
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QUOTE(mozilla browser @ Jul 6 2015, 01:07) *
As you get higher in level, do the PABs matter much?

ie, of course I'd want maximum number of PABs on an item, and I'd want them to have good rolls. But assuming that they have decent rolls, should I bother forging them?

For that matter, what is a decent roll for PABs? Emax, Mmax, Lmax?
For melee, Endurance certainly seems to be quite important for one doing GF. Unlike Str/Dex and Wis/Intel, it doesn't have diminishing returns. Wis for mage seems mostly unimportant due to unlimited consumables. It seems that higher forged Wis and Intel don't help a ton at higher levels, though there does exist a break-even point where it would be better to forge Intel/Wis before continuing forging EDB. Maybe check material costs, calculate +1 forge benefits, and plug the different numbers into magescore to figure out exactly what'd be most efficient per credit spent, if one wishes to go that far. This could be done for any given piece of equipment, so there wouldn't even be a threshold where Wis/Intel would never be worth forging.

Agi, I'm less sure about. It depends on what difficulty you want to play, but if it's low enough and your damage is high enough, you might not care enough about defense, so one might just forge to 5 or 10 and forget about it. Maybe.

EDB is often the stat worth looking at for an equip (or mdb, for a staff). My standard for the less important PABs would be only "not too terrible", and given 0.82 ranges and stat fidelity, I don't think it's even an issue anymore. It's not like Mag+ phase will have S-2 Intel any more, for instance.

This post has been edited by Superlatanium: Jul 6 2015, 05:30
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post Jul 6 2015, 05:54
Post #68775
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No one uses the rule of 25?
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post Jul 6 2015, 08:08
Post #68776
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QUOTE(Superlatanium @ Jul 6 2015, 05:27) *

EDB ADB is often the stat worth looking at for an equip (or mdb, for a staff)

FTFY (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jul 6 2015, 08:23
Post #68777
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QUOTE(qw3rty67 @ Jul 6 2015, 05:54) *

No one uses the rule of 25?


What rule was that again?





Can I get a price check on these Magnificent Zircon Phase Gloves of Heimdall
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post Jul 6 2015, 16:59
Post #68778
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QUOTE(Scremaz @ Jul 6 2015, 06:08) *
Well I was thinking mage was the main style in question, where it's EDB (armor) ~=~ MDB (staff) >>> PABs. For melee of course it's ADB instead.
QUOTE(Crush85 @ Jul 6 2015, 06:23) *
What rule was that again?

Can I get a price check on these Magnificent Zircon Phase Gloves of Heimdall
I've never heard of it either. Sounds like something that was just made up.

Holy gloves... not a lot. EDB is not bad (pre-patch Mmax), but it's missing Wis, and the 2 existing PABs are meh as well. At least the quality is similar to the level. Maybe 30k-80k, but not more (and intelligent shoppers would probably still be able to find even better deals elsewhere).
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post Jul 6 2015, 17:18
Post #68779
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QUOTE(Superlatanium @ Jul 6 2015, 16:59) *

Well I was thinking mage was the main style in question, where it's EDB (armor) ~=~ MDB (staff) >>> PABs. For melee of course it's ADB instead

ah. oh, well, whatever
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post Jul 6 2015, 17:26
Post #68780
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QUOTE(Superlatanium @ Jul 6 2015, 08:57) *

Wis for mage seems mostly unimportant due to unlimited consumables. It seems that higher forged Wis and Intel don't help a ton at higher levels,

You serious brah? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(Superlatanium @ Jul 6 2015, 08:57) *

Agi, I'm less sure about. It depends on what difficulty you want to play, but if it's low enough and your damage is high enough, you might not care enough about defense, so one might just forge to 5 or 10 and forget about it. Maybe.

Tell me, how many Mages are there effortlessly clearing PF-GF like how Cats Lover does as a Melee? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by tetron: Jul 6 2015, 17:28
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post Jul 6 2015, 18:31
Post #68781
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QUOTE(Crush85 @ Jul 6 2015, 16:23) *

Can I get a price check on these Magnificent Zircon Phase Gloves of Heimdall

either you use that for yourself, or bazzaar it. People at lv200 won't bother with holy. People at higher level won't bother soulbinding such a flawed item (mag, 2pab)
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post Jul 6 2015, 18:41
Post #68782
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QUOTE(tetron @ Jul 6 2015, 15:26) *
You serious brah? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
Yeah, if the player is at a reasonably high level (300+?) and has decent lightly forged gear, consumable cost should be pretty insignificant compared to income. Clearing power is more important.

Sure, maybe it would feel better having to use potions slightly less regularly, but 90c is little when one is getting drops from 7-9 monsters every few seconds. It's similar to the trap of spending turns trying for Ether Tap - maybe it feels better getting mana for free, but unless it's the last hit on the last monster alive, there's a good chance you're losing more profit than you're gaining in saved credits spent on potions when you stop Spellspam. Clear speed > mana efficiency.
QUOTE(tetron @ Jul 6 2015, 15:26) *
QUOTE
It depends on what difficulty you want to play, but if it's low enough and your damage is high enough, you might not care enough about defense, so one might just forge to 5 or 10 and forget about it. Maybe.
Tell me, how many Mages are there effortlessly clearing PF-GF like how Cats Lover does as a Melee? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
I do not understand how you took "If difficulty is low enough" to mean PFUDOR.

Besides, mages know not to play PF-fest, at least not for income. Hellfest is the difficulty of choice usually. And for those, with enough firepower, defense matters little. It can't be disregarded of course, but I think it's not that important of a factor compared to increased clearing power (EDB, MDB, some intel/wis). What do others think?
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post Jul 6 2015, 21:43
Post #68783
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QUOTE(Superlatanium @ Jul 6 2015, 22:11) *

Yeah, if the player is at a reasonably high level (300+?) and has decent lightly forged gear, consumable cost should be pretty insignificant compared to income. Clearing power is more important.

Sure, maybe it would feel better having to use potions slightly less regularly, but 90c is little when one is getting drops from 7-9 monsters every few seconds. It's similar to the trap of spending turns trying for Ether Tap - maybe it feels better getting mana for free, but unless it's the last hit on the last monster alive, there's a good chance you're losing more profit than you're gaining in saved credits spent on potions when you stop Spellspam. Clear speed > mana efficiency.

Wow. What I pointed out and what you understood. (IMG:[invalid] style_emoticons/default/heh.gif)
What I was talking about was the part where you said the "uselessness" of WIS and INT, not the "unlimited consumables" part. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(Superlatanium @ Jul 6 2015, 22:11) *

I do not understand how you took "If difficulty is low enough" to mean PFUDOR.

Besides, mages know not to play PF-fest, at least not for income. Hellfest is the difficulty of choice usually. And for those, with enough firepower, defense matters little. It can't be disregarded of course, but I think it's not that important of a factor compared to increased clearing power (EDB, MDB, some intel/wis). What do others think?

Oops. My mistake then. (IMG:[invalid] style_emoticons/default/tongue.gif)

Though I do think PAB management should be done with the thought that there is a little something called PFUDOR out there. (IMG:[invalid] style_emoticons/default/duck.gif)
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post Jul 6 2015, 21:50
Post #68784
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How does elemental proficiency affect spell damage apart from mitigation reduction and counter resist bonus?

From what I understand:

CODE
magic_dmg = MDB * ( 1 + [ EDB / 100 ] ) * ( 1 + hath_bonus )


Where does the elemental proficiency come into the equation if at all?
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post Jul 6 2015, 22:02
Post #68785
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QUOTE(kyouri @ Jul 7 2015, 01:20) *

How does elemental proficiency affect spell damage apart from mitigation reduction and counter resist bonus?

From what I understand:

CODE
magic_dmg = MDB * ( 1 + [ EDB / 100 ] ) * ( 1 + hath_bonus )


Where does the elemental proficiency come into the equation if at all?

Apart from mitigation reduction and counter resist bonus, the elemental proficiency does NOT affect spell damage in any other way.

Besides, the Magic Damage formula only indicates the max damage you can do if the target monster does not have any mitigations. But in reality, they almost always have some mitigations, which reduces the impact of your spell's damage. So technically, reducing those mitigations increases the spell's damage, but it does not increase you overall max magic damage that you get from applying the formula.

This post has been edited by tetron: Jul 6 2015, 22:06
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post Jul 6 2015, 22:05
Post #68786
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QUOTE(kyouri @ Jul 6 2015, 19:50) *
How does elemental proficiency affect spell damage apart from mitigation reduction and counter resist bonus?

From what I understand:

CODE
magic_dmg = MDB * ( 1 + [ EDB / 100 ] ) * ( 1 + hath_bonus )


Where does the elemental proficiency come into the equation if at all?
Yep, that's all there is.

Proficiency doesn't directly add to damage exactly, but the counter-resist bonus does have quite a significant positive effect, as does mitigation reduction. It depends on the element, but for someone using Spellspam (which one should if one wants to kill quickly), having one or two proficiency gears instead of similarly rolled full phase will often increase your clear speed.

If a player was fighting a theoretical monster with no ability to Resist and no specific mitigation, there wouldn't be much use for proficiency. But, both resist and specific mitigations are high at high PL/difficulty, so proficiency gear is definitely useful, especially if one doesn't use Imperil (doesn't wish to, or is playing on a difficulty where it's not useful).
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post Jul 6 2015, 23:05
Post #68787
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QUOTE(Superlatanium @ Jul 6 2015, 10:59) *
I've never heard of it either.

The one where every 25 in a stat gives you (roughly) 1% of something.
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post Jul 6 2015, 23:36
Post #68788
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QUOTE(qw3rty67 @ Jul 7 2015, 02:35) *

The one where every 25 in a stat gives you (roughly) 1% of something.

Like many other things in HV, Stat Bonus from PAB is also multiplicative. You do not always get 1% increase from +25 in a PAB. The higher that stat already is, the less increase you'll get from adding more PAB.
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post Jul 7 2015, 02:22
Post #68789
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QUOTE(Superlatanium @ Jul 6 2015, 16:59) *

Well I was thinking mage was the main style in question, where it's EDB (armor) ~=~ MDB (staff) >>> PABs. For melee of course it's ADB instead.I've never heard of it either. Sounds like something that was just made up.

Holy gloves... not a lot. EDB is not bad (pre-patch Mmax), but it's missing Wis, and the 2 existing PABs are meh as well. At least the quality is similar to the level. Maybe 30k-80k, but not more (and intelligent shoppers would probably still be able to find even better deals elsewhere).


Right. I forgot about the PABs. It's sad that I'm at a point where 30k would still be a "decent" profit (IMG:[invalid] style_emoticons/default/cry.gif)

QUOTE(holy_demon @ Jul 6 2015, 18:31) *

either you use that for yourself, or bazzaar it. People at lv200 won't bother with holy. People at higher level won't bother soulbinding such a flawed item (mag, 2pab)


I'll probably just hang on to it for depreciating proficiency training purposes.

I thank you both for your input.
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post Jul 7 2015, 03:26
Post #68790
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So I've tried out a Lv. 75 Ring of Blood the other day with my mage and I got my ass whupped for spamming elemental magic. So right now, I'm wondering which fighting style gets the most mileage out of that mode?
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