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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 20 2015, 09:44
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(hitokiri84 @ Jun 20 2015, 04:30)  You might want to check your math.
199 = (1 + 120 / 16.6666) * base_stats <=> base_stat = 199 / (121/16.6666) = 27.41 I did calculate correctly. I'm pretty sure that I'm not the one faulty here.
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Jun 20 2015, 10:10
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rfEH
Group: Members
Posts: 564
Joined: 12-February 15

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QUOTE(decondelite @ Jun 20 2015, 07:44)  199 = (1 + 120 / 16.6666) * base_stats <=> base_stat = 199 / (121/16.6666) = 27.41
I did calculate correctly. I'm pretty sure that I'm not the one faulty here.
Only use base stats given by link (EDIT: Note base stat also changes depending on upgrade so be careful comparing an upgraded equip with a un-forged un-upgraded one) also about your maths I think it might be a BODMAS mistake 27.41035868 = 199/(121 / 16.6666) != 199/(1 + 120 / 16.6666) = 24.26820745 Which is close enough to 24.33 which is the base stat on link (maybe rounding error or equation just an approximation I don't know) Hopefully my maths is correct (dunno I just chucked it into excel) EDIT2: After reading my post once again I realised a part of it was worded poorly ( I found it offensive myself, very sorry I didn't realise it until I just read it again just now) and I have changed the wording. I apologise if I have given any offence. This post has been edited by rfEH: Jun 20 2015, 11:17
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Jun 20 2015, 11:42
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exisence
Group: Members
Posts: 285
Joined: 18-January 13

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Hey, I got something like this - > Legendary Hallowed Axe of SlaughterI am pretty sure it's unquestionably the best weapon that dropped for me but.. Is it that good? 1. Just tell me how much would it be worth? 2. Best potencies for Axe?At this moment i have really shitty wong rapier. So, i might iw10 this axe and then.. What potencies should i aim for? On the first roll i got counter-parry and i am not even sure how it works (does it lower monsters parry chance? therefore with high counter-parry i increase survivability?) 3. How should i implement this Axe into gameplay?At this moment i play 1h shield. Ofc because of easy pfudor encounters. (it's not that simple for my elemental gear) Never really played dw. With offhand parry it might actually be pretty nice. Unfortunately i do not have 50 shades of gray.
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Jun 20 2015, 12:34
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(Dead-ed @ Jun 20 2015, 08:46)  Stunning 1 mob out of 10, i can't understand people.
while you stunned one mob you can go stun another one, and another etc... at least i guess... QUOTE(exisence @ Jun 20 2015, 11:42)  Hey, I got something like this - > Legendary Hallowed Axe of SlaughterI am pretty sure it's unquestionably the best weapon that dropped for me but.. Is it that good? 1. Just tell me how much would it be worth? 2. Best potencies for Axe?At this moment i have really shitty wong rapier. So, i might iw10 this axe and then.. What potencies should i aim for? On the first roll i got counter-parry and i am not even sure how it works (does it lower monsters parry chance? therefore with high counter-parry i increase survivability?) 3. How should i implement this Axe into gameplay?At this moment i play 1h shield. Ofc because of easy pfudor encounters. (it's not that simple for my elemental gear) Never really played dw. With offhand parry it might actually be pretty nice. Unfortunately i do not have 50 shades of gray. 1. not bad 2. fatality is always good. given it's a main hand, i guess also butcher. overpower only if you go DW with it - but starting with fatality is better. also, currently rapiers are quite stronger than axes for almost every build. it *may* change with the next patch which will affect mobs mitigations though 3. if i was you, i'd keep this axe somewhere in my inventory and simply look for a decent cheap rapier
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Jun 20 2015, 14:45
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everbetray
Newcomer
 Group: Recruits
Posts: 18
Joined: 23-September 14

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anyone knows the maximum possible attack speed at the moment?
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Jun 20 2015, 14:50
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Dead-ed @ Jun 20 2015, 12:16)  Stunning 1 mob out of 10, i can't understand people.
Stunning is Good for SG, since you won't be killing them super fast as normal mobs. QUOTE(Colman @ Jun 20 2015, 12:49)  rapier of slaughter (or other) + waki of nimble is better.
Nope: Waki of Nimble + Waki of Nimble (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(Scremaz @ Jun 20 2015, 16:04)  while you stunned one mob you can go stun another one, and another etc... at least i guess...
You sir are a genius! (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Flame Ryu @ Jun 20 2015, 17:43)  I need some help determining what are each Monster Class Arthropod -> Animals with many legs (e.g. Spiders, Scorpions etc) Avion -> WTF is that??? Beast -> wild animals, mutated animals etc Celestial -> divine deities (angels, gods etc) Daimon -> Demons? Dragonkin -> dragons? and dragon relatives Elemental -> creatures made of a specific element Giant -> huge monster (human-like?) Humanoid -> humans? and anything that resmbles a human being Mechanoid -> robots, androids, cyborgs etc Reptilian -> human-like reptiles Sprite -> WTF is that (spirits maybe?) Undead -> walking dead
Avions are birds or Bird like creatures. Sprites are small beings such as fairies, pixies etc. This post has been edited by tetron: Jun 20 2015, 14:51
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Jun 20 2015, 15:03
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Flame Ryu
Group: Members
Posts: 139
Joined: 23-June 09

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QUOTE(tetron @ Jun 20 2015, 15:50)  Avions are birds or Bird like creatures. Sprites are small beings such as fairies, pixies etc.
OK thanks a lot (IMG:[ invalid] style_emoticons/default/biggrin.gif) , so all the others are correct?
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Jun 20 2015, 15:28
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(Scremaz @ Jun 20 2015, 03:34)  while you stunned one mob you can go stun another one, and another etc... at least i guess...
QUOTE(tetron @ Jun 20 2015, 05:50)  Stunning is Good for SG, since you won't be killing them super fast as normal mobs.
i did situational test (not clear speed, siphon weapons with decent proc chance & near 50 crit). Result: proccing another one another one expires, repeat. Including pre-stun mobs' parry. Either go focus or spreading the procs i get hammered.
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Jun 20 2015, 17:09
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(rfEH @ Jun 20 2015, 10:10)  Only use base stats given by link (EDIT: Note base stat also changes depending on upgrade so be careful comparing an upgraded equip with a un-forged un-upgraded one) also
about your maths I think it might be a BODMAS mistake
27.41035868 = 199/(121 / 16.6666) != 199/(1 + 120 / 16.6666) = 24.26820745
Which is close enough to 24.33 which is the base stat on link (maybe rounding error or equation just an approximation I don't know)
Hopefully my maths is correct (dunno I just chucked it into excel)
EDIT2:
After reading my post once again I realised a part of it was worded poorly ( I found it offensive myself, very sorry I didn't realise it until I just read it again just now) and I have changed the wording. I apologise if I have given any offence.
Ah yeah, I dunno why I have pu this stupid 1 + 120 in my head, though I do know calculation rules.
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Jun 20 2015, 19:48
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(rfEH @ Jun 20 2015, 03:10)  27.41035868 = 199/(121 / 16.6666) != 199/(1 + 120 / 16.6666) = 24.26820745
Which is close enough to 24.33 which is the base stat on link (maybe rounding error or equation just an approximation I don't know) Rounding error. Do it in reverse. 24.33*(1+120/(50/3)) = 199.506 (the base 24.33 is also rounded) Again, some rounding error. If you want to be more precise, you can solve for the base roll and quality and then use those to calculate the base stat (more complicated, but it allows you to factor in other stuff, such as forging and potency.) That info isn't in the wiki, for good reason.
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Jun 21 2015, 00:27
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mautxxx
Newcomer
 Group: Recruits
Posts: 15
Joined: 28-April 12

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(IMG:[ i.imgur.com] http://i.imgur.com/r4XjNwm.jpg) Should I continue being a DW that uses deprecating Magic or should I just focus on Dualwield and no magic?
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Jun 21 2015, 01:54
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(mautxxx @ Jun 21 2015, 00:27)  Should I continue being a DW that uses deprecating Magic or should I just focus on Dualwield and no magic?
deprecative should be less or more useless at your level. though you should raise your WIS rather than INT and maybe switch to axe/rapier, club/rapier or rapier/waki rather than two bleeding wound weapons.
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Jun 21 2015, 05:49
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qw3rty67
Group: Members
Posts: 1,118
Joined: 30-April 09

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For those without max drop trainings: is it cheaper to farm low difficulties for pots and use energy drinks, or buy elixirs? I need them to do longer arenas with no tapping or focus, but a focus staff might cut my damage too much. 6446, -603 if the magic score script is still accurate.
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Jun 21 2015, 06:43
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Its better to use tapping (or 1h style). Its slower, right? But any other metod also cost us something.
If you clear fest fast than its reduction in energy drinks. As i remember ed drop is near 20-25%. So for full 1 fest we need 8-10 and get lower amount. Also you need very set for gaining pots in fest. Elixir cost much and its only small increase.
So as i said its ok to use tap a bit or other style.
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Jun 21 2015, 07:07
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(qw3rty67 @ Jun 21 2015, 13:49)  For those without max drop trainings: is it cheaper to farm low difficulties for pots and use energy drinks, or buy elixirs? I need them to do longer arenas with no tapping or focus, but a focus staff might cut my damage too much. 6446, -603 if the magic score script is still accurate.
For SG, silence + drain during T3 cooldown works amazing for holy mage (i basically go through DwD with only 2 mana pots for the first 50 rounds). The delay is pretty much negligible (about 50 turns slower, in a 3000-turn run). I think elem mage can also employ this tactic by using T3 holy in between their own T3 cooldown with not too much delay. You can also tap when there's only one alive monster with close to zero hp and coalesced mana without sacrificing clear speed, as the killing blow would always give you ether tap. This post has been edited by holy_demon: Jun 21 2015, 07:10
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Jun 21 2015, 11:06
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gynew
Group: Members
Posts: 2,019
Joined: 27-December 08

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Hey experts, I've heard several times now, that Shields with AGI instead of another PAB are way inferior. Is that true? e.g. QUOTE(Colman @ Jun 16 2015, 04:43)  No more troll shield. See AGI and go bazaar.
I recently "upgraded" my pre 0.82 Force Shield to one with considerably better stats in almost everything, but with AGI instead of DEX, is it something I must be concerned? Should I re-equip the one with DEX? (In my character page, the only negative difference I noticed was that I lose like 2% in my Parry chance) Thanks! This post has been edited by gynew: Jun 21 2015, 11:07
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Jun 21 2015, 11:14
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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The only very important stat for shield is Block. All others is just bonus.
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