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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 4 2015, 07:05
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Kazuki3 @ Jun 4 2015, 01:55)  Hey guys I'd like to ask I got this rapier and this shield for 1h should I go with power of whatever suffix (I highly doubt I can get a cheap 0.81 power of slaughter set) or should I go with shade of whatever suffix? Also which would be a good difficulty to start with 1h since I have 0 prof (I've been a mage since level 0) and should I just try to pay someone to iw the rapier for hollowforged with whatever other potencies it gets? I would do it myself but it will take forever since I can barely clear nightmare arenas with my mage set. My main goal switching is just doing pfu arenas and pfu re eventually. Rapier looks fine. You can use the shield, but don't bother IW on it, and switch to a force shield once you find one with better block (which you will, eventually). If you're like me and hate trying to play seriously when stats (prof) are way below what they should be - then maybe spend a few hours in low PXP IWBTH IW. Only cast Regen and maybe Haste, use the lowest damage non-rapier weapon you can find (level 1 Waki of non-Slaughter?), use standard tier armor, and use Hoverplay (it'll take a few minutes for each round to finish) while watching movies or shows and paying next to no attention. Then once 1h proficiency is higher than 200 or so you might switch back to playing normally. You'll probably be able to handle IWBTH at least, though without Power Slaughter, clearing speed will be slow. QUOTE(Laboq @ Jun 4 2015, 03:00)  How so? Heavy armor has a sizable burden now add that rapier's value on (yeah-yeah, I know about featherweight charm, but still). Also, you'll have to enchant / maximize your non-ethereal rapier to get a void strike. Buy some axe, then. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I'm using a non-Ethereal rapier and I'm not over 70 burden. No problem. IWing to 10 on weapon is a smart thing to do for anyone who uses a weapon regularly.
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Jun 4 2015, 08:49
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Scootaloot @ Jun 4 2015, 10:36)  The only problem is, on every page reload the screen does this brief little "flash" before rendering the new content. Whereas Firefox seems to render everything at once when it's ready, with no transition period where you can see a blank screen. Is there some sort of browser-level config option to fix this? I know it seems like a minor thing, but it is really hurting my eyes quite a bit. Especially since I am trying to watch TV shows on the other half of my monitor simultaneously.
Having that problem before on my mozilla, and it's because one .js script didn't get properly cached, clear your cache, it should work fine after. now I make new instance of mozilla with it's own dedicated resource only to play HV, I feel bad already... (IMG:[ invalid] style_emoticons/default/wink.gif) ---- Legendary Mithril Buckler of Protection PFUDOR Random Encounter - - 02/06/2015 18:47:47 Legendary Reinforced Kite Shield of Protection PFUDOR Arena 9 1 04/06/2015 13:41:05 I believe Leg Force shield is in order the day after tommorrow... come on HV, I believe in you! Also what do you think about that Kite Shield? the burden is a drag and there's no end bonus (IMG:[ invalid] style_emoticons/default/sad.gif) This post has been edited by Fudo Masamune: Jun 4 2015, 09:22
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Jun 4 2015, 10:11
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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kite shield is quite good and forge should be cheap.
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Jun 4 2015, 11:11
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Superlatanium @ Jun 4 2015, 07:05)  I'm using a non-Ethereal rapier and I'm not over 70 burden. No problem.
which makes me wonder: what's the loss in evade on a shade set with - just saying - 50 evade if i equip it with a 9-BUR rapier?
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Jun 4 2015, 11:27
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Btw, how mages clear full fest? I mean mana isnt big problem, but survival?
I have two 1h sets. One with 77% pmi and second with 67% pmi, but a bit higher adb. And thats already huge difference in defense. With first i dont cure much, maybe 30-40 times during all run. With second its probably 200-300 or a bit higher. But mage has...55% pmi? Without so high block/parry. They mostly dont deal with mp attacks, but its like in 20 times overall weaker defense. Even ordinary attack from single monster at the second part of fest should be pain.
UPD. Or its just spirit damage? Until you can keep it its safe?
This post has been edited by nec1986: Jun 4 2015, 11:32
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Jun 4 2015, 11:40
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Scremaz @ Jun 4 2015, 09:11)  which makes me wonder: what's the loss in evade on a shade set with - just saying - 50 evade if i equip it with a 9-BUR rapier? If I remember, the effect on evade becomes more pronounced the more burden you already have. So if you have 20 burden, 20 -> 30 burden has a notably greater effect than 0 -> 10 burden, for instance. Going from 0 to 7-9 burden is probably... probably not a huge deal unless you're trying to last till late GF, and even then you can Featherweight if you really need to. Depends how much you have to Cure currently. Still, the biggest benefit of having non-Ethereal - that is, having Hallowed instead for the cure bonus - is gone now, so for non-1h shade users I'd think Ethereal would be most preferred by far, even if non-Ethereal is tolerable. QUOTE(nec1986 @ Jun 4 2015, 09:27)  Btw, how mages clear full fest? I mean mana isnt big problem, but survival?
I have two 1h sets. One with 77% pmi and second with 67% pmi, but a bit higher adb. And thats already huge difference in defense. With first i dont cure much, maybe 30-40 times during all run. With second its probably 200-300 or a bit higher. But mage has...55% pmi? Without so high block/parry. They mostly dont deal with mp attacks, but its like in 20 times overall weaker defense. Even ordinary attack from single monster at the second part of fest should be pain. I asked about this as well, I don't understand it either. But IWBTHfest and even PFUDORfest are clearable, apparently. But it doesn't make sense if monsters in late GF can nearly instagib you every single round. And unlike melee, it's not like mage forging significantly increases defense - only evade and already-low PMI. As 1h I'm already having to Cure most turns when Cure comes off CD in late PFest. I don't see how mage could survive. This post has been edited by Superlatanium: Jun 4 2015, 11:40
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Jun 4 2015, 12:03
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Yep. Mage pmi doesnt increase much. 400 lvl has 50% without any gear at all, 60,4% with Emax, 61,4 with Lmax and 64,2 with additional x50 forge. Small increase from agi forge also. But still no stun, specific mitg. Evade with forge can be good, but not parry. Its quite weak defense even with scrolls.
F.e. on hellfest i could get even 5k damage sometimes on first turn (overall). For mage we can easy increase it in 2 times or even more. Cure? Next turn we can get same damage again or even higher. Sometimes it isnt big (lucky blocks and so on), but sometimes on first 1-3 turns i could get even 10k in single turn. And its only hell and only 700-800 round range.
This post has been edited by nec1986: Jun 4 2015, 12:43
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Jun 4 2015, 12:59
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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QUOTE(Laboq @ Jun 4 2015, 05:00)  How so?
Every point of burden will have the following effect: Reduces evade by 4/3%, capped at 75. If burden > 40, decreases melee attack speed bonuses, capped at fully eliminating any bonus at 90. If burden > 70, decreases physical crit rate by 2%, capped at 120.
A rapier will add at most 7-8(?) points of burden. 1H barely cares about evade and attack speed. It is nice to have yes, but it doesn't need those to clear even PFUfest since the parry and block are enough to carry pretty much anyone. The only thing that does matter is burden >70, which is a given either way. The PA is certainly important, but with the way proc mechanics work the actual proc chance on the rapier barely matters. Since not only does the rapier itself have a proc chance, critical hits trigger them too. With Heartseeker almost anyone can easily get a crit strike chance of over 40%. Since equipment procs work multiplicatively the difference between the max 25% proc chance and 18% proc chance on a rapier is minimal.
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Jun 4 2015, 13:08
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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QUOTE(nec1986 @ Jun 4 2015, 17:27)  Btw, how mages clear full fest? I mean mana isnt big problem, but survival?
I have two 1h sets. One with 77% pmi and second with 67% pmi, but a bit higher adb. And thats already huge difference in defense. With first i dont cure much, maybe 30-40 times during all run. With second its probably 200-300 or a bit higher. But mage has...55% pmi? Without so high block/parry. They mostly dont deal with mp attacks, but its like in 20 times overall weaker defense. Even ordinary attack from single monster at the second part of fest should be pain.
UPD. Or its just spirit damage? Until you can keep it its safe?
really high evade so they are dodging attacks. high casting speed due to 0 burden so they might be doing 2-3 attacks per monster turn, for some monsters that is. 1H kills 1 monster at a time but mages kill multiple monsters at a time. so while a 1H might take 50 turns to kill 5 monsters, mages might only take 20 turns to kill the same 5 monsters. this also meant that monsters have less time to charge up their MP and SP attacks. magic prof also increases your casting speed, thereby further increasing the chances of doing 2-3 attacks per monster turn. magic prof also increases counter-resist and specific element mitigation reduction so in a sense it is like imperil or PA except that you do not have to cast it or depend on chance (%).
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Jun 4 2015, 13:26
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(hentai_fusion @ Jun 4 2015, 11:08)  really high evade so they are dodging attacks.
high casting speed due to 0 burden so they might be doing 2-3 attacks per monster turn, for some monsters that is.
1H kills 1 monster at a time but mages kill multiple monsters at a time. so while a 1H might take 50 turns to kill 5 monsters, mages might only take 20 turns to kill the same 5 monsters. this also meant that monsters have less time to charge up their MP and SP attacks.
magic prof also increases your casting speed, thereby further increasing the chances of doing 2-3 attacks per monster turn.
magic prof also increases counter-resist and specific element mitigation reduction so in a sense it is like imperil or PA except that you do not have to cast it or depend on chance (%). I thought burden only affected attack speed, not casting speed. Plus, offensive spells take a long time to cast (1.0 to 1.6? or so, somewhat lessened with more prof).
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Jun 4 2015, 15:00
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Superlatanium @ Jun 4 2015, 11:40)  If I remember, the effect on evade becomes more pronounced the more burden you already have. So if you have 20 burden, 20 -> 30 burden has a notably greater effect than 0 -> 10 burden, for instance. Going from 0 to 7-9 burden is probably... probably not a huge deal unless you're trying to last till late GF, and even then you can Featherweight if you really need to. Depends how much you have to Cure currently.
Still, the biggest benefit of having non-Ethereal - that is, having Hallowed instead for the cure bonus - is gone now, so for non-1h shade users I'd think Ethereal would be most preferred by far, even if non-Ethereal is tolerable.
let's say that currently the main benefit of having a non-ethereal would be that it's a bit cheaper (due to being a bit more common) and you would know from the start which element you'll have to deal with
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Jun 4 2015, 15:17
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(erwtsnert @ Jun 4 2015, 17:59)  A rapier will add at most 7-8(?) points of burden. 1H barely cares about evade and attack speed. It is nice to have yes, but it doesn't need those to clear even PFUfest since the parry and block are enough to carry pretty much anyone. The only thing that does matter is burden >70, which is a given either way.
The PA is certainly important, but with the way proc mechanics work the actual proc chance on the rapier barely matters. Since not only does the rapier itself have a proc chance, critical hits trigger them too.
With Heartseeker almost anyone can easily get a crit strike chance of over 40%. Since equipment procs work multiplicatively the difference between the max 25% proc chance and 18% proc chance on a rapier is minimal.
just curious , erwts (IMG:[ invalid] style_emoticons/default/laugh.gif) how fast your ping to HV (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jun 4 2015, 15:19
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dappledau
Lurker
Group: Lurkers
Posts: 1
Joined: 20-January 11

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Hi people, complete new to Hentaiverse. I've been doing a little of everything before and now the reset has given me a chance to start anew.
I was going into Dual Wield and Niten before, but now I've decided to go Heavy Armour, Sword & Board style.
What stats should I be focusing on, and what equipment to look out for?
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Jun 4 2015, 15:21
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Casting speed is nice, but even Lmax full charged phase set with t1 (the fastest skill) is only 1.6x times faster then the slowest 1h player. F.e. i can clear only ~ 300 hellfest rounds. For full clear i should improve absolutely all. And thats only hell.
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Jun 4 2015, 15:21
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Well, first dont play niten again. You dont get any proficiency for using niten. Your armor is full heavy? Because mix armor style is bad.
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Jun 4 2015, 15:40
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(dappledau @ Jun 4 2015, 13:19)  Hi people, complete new to Hentaiverse. I've been doing a little of everything before and now the reset has given me a chance to start anew.
I was going into Dual Wield and Niten before, but now I've decided to go Heavy Armour, Sword & Board style.
What stats should I be focusing on, and what equipment to look out for?
With 1h + heavy, str = dex = end = wis, with agi lower and intel even lower, is easy to remember - though once you get to a higher level you could drop the Wis some. Power Slaughter/Balance is nice, even if only Superior for you, but if not that, then try for Plate of Protection in the remaining slots. Having a shield with good (or at least decent) block is most important, though. Light armor is probably easier to use until at least level 150, probably level 200, due to less burden and mana consumption.
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Jun 4 2015, 16:25
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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Finally finished PF-fest. But man, was I getting tired of seeing attacks damage 200+ spirit every 3rd turn. It's probably not worth it. I was really feeling how less useful Hallowed is now... Force of Nature alone would probably improve my speed by 2%.
I guess finishing the last big challenge of the game isn't all that difficult now that we have infinite items. My gear is mostly meh, and I don't even have anything forged past 5.
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Jun 4 2015, 16:57
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(erwtsnert @ Jun 4 2015, 21:30)  Pinging alt.hentaiverse gives me an average of 22ms
wow (IMG:[ invalid] style_emoticons/default/wub.gif) same with danixxx if my memory is not wrong from how fast your ping thread in the past (IMG:[ invalid] style_emoticons/default/heh.gif) before capped at 4t/s , how high your t/s , erwts (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by nobody_xxx: Jun 4 2015, 16:57
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