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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 23 2015, 15:48
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(Dead-ed @ May 23 2015, 15:44)  as of now, niten needs a nice (either through stats roll &/ potencies combination &/ forge) mainhand as a "keeper" then hope for desired wakizashi drop for every certain levels. Note that the style is bad from begin with.
I don't think ninten has ever been good. Although, apparently next patch there will be a rework of the mitigation/hp system which will allow people to not use rapiers. It might work well then.
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May 23 2015, 15:50
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(m118w11 @ May 23 2015, 20:48)  I don't think ninten has ever been good. Although, apparently next patch there will be a rework of the mitigation/hp system which will allow people to not use rapiers. It might work well then.
it's time to inactive again from HV (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 23 2015, 16:16
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(Scremaz @ May 23 2015, 06:48)  just wondering, what do you mean with 'nice' ? which requirements/potencies?
"and/or". Say a piece you hate to salvage. QUOTE(m118w11 @ May 23 2015, 06:48)  I don't think ninten has ever been good. Although, apparently next patch there will be a rework of the mitigation/hp system which will allow people to not use rapiers. It might work well then.
true. But for not to make it worse, i relied on skyward sword. Conclusion: nerf to anti-mit = nerf to skyward sword. To balance it, the new hp shouldn't makes the mobs harder to kill. --- p.s. I'm playing hv both for fun (idealist) & credits as long as i keep track of income-outcome (rationalist). Niten is balance point of those. In case if people think i'm weird. This post has been edited by Dead-ed: May 23 2015, 16:23
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May 23 2015, 16:20
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Mantra64 @ May 23 2015, 05:38)  Will unlocking the hath perk 'Force of Nature' affect the duration of the supportive spells?
Yes. You can just test it by forging the Supportive Proficiency of an Oak Staff. The increase in Supportive Proficiency increases the duration of Supportive Spells. QUOTE(nec1986 @ May 23 2015, 19:12)  5. Imperil. This one worth very solid amount of mp. For me its 3x of 1tier spell.
Imperil is necessary for IWBTH/PFUDOR. Without it, the turns are now faaaar longer than before (Read pre-patch). QUOTE(nec1986 @ May 23 2015, 19:12)  6. 2x prof build. It was nice before, but now it works perfect for mana saving.
Does it make THAT much difference now??? (IMG:[ invalid] style_emoticons/default/blink.gif)
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May 23 2015, 16:51
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orgolove
Group: Members
Posts: 158
Joined: 4-April 10

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I was wondering why my clearing speed was slowing down so fast... but then realized that my level is already 10% higher than what my equipments were scaled as.
Sigh... I still have no legendary/mags to soulbind. It really seems that it is necessary to switch gear every 20 levels to even try to maintain our relative strength, not even try to improve.
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May 23 2015, 16:58
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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Ib4 QUOTE(m118w11 @ May 23 2015, 06:48)  I don't think ninten has ever been good. Although, apparently next patch there will be a rework of the mitigation/hp system which will force people to not use rapiers. It might work hell then.
fixed This post has been edited by Dead-ed: May 23 2015, 17:00
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May 23 2015, 17:00
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orgolove
Group: Members
Posts: 158
Joined: 4-April 10

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Should I.... "waste" all my trophies to see if I can get anything better? I can't clear higher difficulty arenas, which seems like the only source of equipments that are reasonable. I can't believe the shrine drops are also all level-bound...
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May 23 2015, 17:20
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(nec1986 @ May 23 2015, 03:33)  Arena on hell is...bad idea. 3,33% Fair 48,3% Average 46,6% Superior 1,6% Exq (in 13 times lower amount) And 0 above it.
But seems drop system was fixed a bit: "- Revised arena/grindfest combat drop rates for the three highest difficulties to better match historic drop rates. (For most things, it was no or a very minor change. The only really notable one will be more Superior drops instead of Average.)" I ll test new data soon.
Hell isn't one of the three highest difficulties, so you won't see any change.
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May 23 2015, 17:25
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TygerTyger
Group: Gold Star Club
Posts: 1,952
Joined: 6-January 11

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QUOTE(orgolove @ May 24 2015, 02:00)  Should I.... "waste" all my trophies to see if I can get anything better? I can't clear higher difficulty arenas, which seems like the only source of equipments that are reasonable. I can't believe the shrine drops are also all level-bound...
Would be more profitable to sell them to Danixx or similar.
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May 23 2015, 17:45
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orgolove
Group: Members
Posts: 158
Joined: 4-April 10

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QUOTE(TygerTyger @ May 23 2015, 08:25)  Would be more profitable to sell them to Danixx or similar.
I see. Thank you. I might be able to get IA2 if I can sell all my trophies.
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May 23 2015, 17:51
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(orgolove @ May 23 2015, 18:00)  Should I.... "waste" all my trophies to see if I can get anything better? I can't clear higher difficulty arenas, which seems like the only source of equipments that are reasonable. I can't believe the shrine drops are also all level-bound...
Probably you started to face powerful mobs also. I think its ok to continue, because if you gear behind than even sup ll be better and its easy to change. You can also try to shrine, because trophies doesnt worth much (but not noodly). QUOTE(tetron @ May 23 2015, 17:20)  Does it make THAT much difference now??? (IMG:[ invalid] style_emoticons/default/blink.gif) Actually...thx. I double checked and thats not very vital. It has some effect, but mostly for not very high lvl and some small for rest. For me its 1mp pot each 400 turns. Its mostly inverse effect. If 2.0 prof than probably without emperil, if without emperil, than probably low diff. Fast clear without imperil --> huge mana restoration without pots. Someone use 2.0 for iwbth+? QUOTE(hitokiri84 @ May 23 2015, 18:20)  Hell isn't one of the three highest difficulties, so you won't see any change.
I checked pffest compare to pffest. Loot indeed much better. Only 60 samples, but my last check was 44% average, 47% sup, 9,2% exq. Now i got 78% sup, 20% exq and 1 lucky (or maybe not very lucky) magnificent. You can see average and lower grade completely zero. This post has been edited by nec1986: May 23 2015, 18:10
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May 23 2015, 18:05
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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QUOTE(Fudo Masamune @ May 23 2015, 15:22)  Magnificent Arctic Wakizashi of BalanceIs this one good? If I somewhere I decided to try niten for example. No agi pab tough (IMG:[invalid] style_emoticons/default/sad.gif) -edit- how much will it sold? Balance doesn't really help much. You need Wakizashi of the Nimble in Niten because the high Parry is the only thing that keeps you alive. The missing Agility is a huge downside as well. Being a Niten user for about two years now, I can safely say that sadly this Arctic Wakizashi is worth nothing. :/ QUOTE(Scremaz @ May 23 2015, 16:48)  QUOTE(Dead-ed @ May 23 2015, 16:44)  as of now, niten needs a nice (either through stats roll &/ potencies combination &/ forge) mainhand as a "keeper" then hope for desired wakizashi drop for every certain levels. Note that the style is bad from begin with.
just wondering, what do you mean with 'nice' ? which requirements/potencies? You pretty much need a Katana built like this one to be able to consistently play with Niten on PFUDOR. Butcher/Swift Strike levels could be swapped if the base damage is too high by itself, or if you're missing Agile gear. Theoretically, a perfect combination would be Overpower 5 / Butcher 4 on the Katana and Swift Strike 5 / Fatality 4 on the Wakizashi. But the fact that Niten needs to be buffed remains. Even with "endgame gear" as some call them, it still feels much weaker than it should. (IMG:[ invalid] style_emoticons/default/dry.gif)
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May 23 2015, 18:13
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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You can sell it, but i d wait until new patch (maybe not very soon). Maybe 2h ll get some buff, because atm its useless and price wont be very high.
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May 23 2015, 18:16
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orgolove
Group: Members
Posts: 158
Joined: 4-April 10

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QUOTE(nec1986 @ May 23 2015, 08:51)  Probably you started to face powerful mobs also. I think its ok to continue, because if you gear behind than even sup ll be better and its easy to change. You can also try to shrine, because trophies doesnt worth much (but not noodly). Actually...thx. I double checked and thats not very vital. It has some effect, but mostly for not very high lvl and some small for rest. For me its 1mp pot each 400 turns. Its mostly inverse effect. If 2.0 prof than probably without emperil, if without emperil, than probably low diff. Fast clear without imperil --> huge mana restoration without pots. Someone use 2.0 for iwbth+? I checked pffest compare to pffest. Loot indeed much better. Only 60 samples, but my last check was 44% average, 47% sup, 9,2% exq. Now i got 78% sup, 20% exq and 1 lucky (or maybe not very lucky) magnificent. You can see average and lower grade completely zero.
Yeah... I'm a fucking dumbass and shrined my first two noodly appendages before I saw that selling was an option. That's 100k down the drain for utter crap equipment. (IMG:[ invalid] style_emoticons/default/sad.gif) Thanks though. Should I save my blood tokens and only run TTT once I have the levels, or is the FSM blood arena worth it? Which is more efficient- running TTT or FSM blood arena?
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May 23 2015, 18:18
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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FSM is better, because its only 5 tokens.
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May 23 2015, 18:19
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yrch
Group: Members
Posts: 142
Joined: 30-December 10

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QUOTE(nec1986 @ May 23 2015, 23:13)  You can sell it, but i d wait until new patch (maybe not very soon). Maybe 2h ll get some buff, because atm its useless and price wont be very high.
thanks, i'll hang onto it. e - what is the best way to 2H? With leather or power? I have a leg leather set but no e+ power sadly. This post has been edited by yrch: May 23 2015, 18:20
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May 23 2015, 18:31
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RibbonsCan
Group: Members
Posts: 486
Joined: 1-November 13

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If I remember correctly, leather or shade. Heavy armor without a shield tends to get you killed.
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May 23 2015, 18:39
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kanplan
Group: Members
Posts: 172
Joined: 20-August 12

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How exactly is the OFC damage calculated; is it affected by phys or mag. abd, crit, mitigation etc. ?
This post has been edited by kanplan: May 23 2015, 18:40
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May 23 2015, 18:39
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TygerTyger
Group: Gold Star Club
Posts: 1,952
Joined: 6-January 11

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QUOTE(yrch @ May 24 2015, 03:19)  thanks, i'll hang onto it. e - what is the best way to 2H? With leather or power? I have a leg leather set but no e+ power sadly.
Leather shade
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