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post May 21 2015, 09:51
Post #66581
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QUOTE(mozilla browser @ May 21 2015, 14:39) *

Why is penetrator better than spellweaver? And is that only true for one style of battles (eg. arena) but not another? Haste is considered a must-have because it increases damage and makes monster attacks relatively slow, so I thought spellweaver should be desirable for its similar effect.
Haste.
- It is the buff you always want (as opposed to some which you might only want to enable when the going gets tough).
- mana cost / spell duration ratio is advantageous compared to other buffs, so you save a bit more mana.

Penetrator is generally for countering mob's resistance, especially on PFUDOR where monsters go crazy with a lot of parry and resist. (IMG:[invalid] style_emoticons/default/smile.gif)
Since the moto of mages is to kill whole monsters "simultaneously & fast", being frequently resisted or not is critical issue for mages in point of both survival and saving turns.

IIRC Spellweaver gives you +1.45~1.5% casting speed per one potency, while Haste gives you +50% whole action speed. +7.5% casting speed with 5 Spellweavers may be not bad, but I dunno it's worth more than the other potencies...
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post May 21 2015, 16:04
Post #66582
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Ethereal VS Elemental prefixes below level 10 potency and
Ethereal VS Elemental prefixes at level 10 potency

Which one is better in each case and why? (for two-handed, dual-wield and niten)
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post May 21 2015, 16:24
Post #66583
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QUOTE(mozilla browser @ May 21 2015, 11:09) *

Hmm.

i thought that for "of destruction" staves, the ideal potencies were 5 economizer + 4 archmage?

Why is penetrator better than spellweaver? And is that only true for one style of battles (eg. arena) but not another? Haste is considered a must-have because it increases damage and makes monster attacks relatively slow, so I thought spellweaver should be desirable for its similar effect.
Haste.
- It is the buff you always want (as opposed to some which you might only want to enable when the going gets tough).
- mana cost / spell duration ratio is advantageous compared to other buffs, so you save a bit more mana.

If you can forge the MDB, then Archmage is very good, since it scales with forge levels.

Penetrator is good because it gives a "overall stable" clearing speed. Especially for deep GF runs or in PFUDOR, monsters resisting your spells impacts your clearing speed a lot if you don't have Counter-Resist.

Spellweaver is purely defensive. It makes you safer. But if you want more clearing speed, you'll be looking for other potencies.
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post May 21 2015, 17:00
Post #66584
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Thanks.

Does it seem to be the consensus that in 0.82, LotD is crap, and difficulty doesn't seem to affect equipment drops much?
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post May 21 2015, 17:00
Post #66585
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QUOTE(Flame Ryu @ May 21 2015, 16:04) *

Ethereal VS Elemental prefixes below level 10 potency

ethereal because no mob has resist against void. before 0.82 having a hallowed weapon as offhand may boost cure bonus, bot now is no more

QUOTE(Flame Ryu @ May 21 2015, 16:04) *

Ethereal VS Elemental prefixes at level 10 potency

ethereal if you don't want BUR/ITR; elemental if yoou have particular reason to stick with exactly that element - if you pick from the start an element, it's sure you will keep it, while the strike you'll earn by IWing an ethereal is completely random
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post May 21 2015, 17:04
Post #66586
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hello everybody....
and sorry if what i'm asking now have already been write somewhere...
so many things since 0.82 arrive have been said here (on elsewhere on forum)
i prefer to ask it and be sure to understand??

-do is it possible to change level equipment?? ( to lower it for example)

-do price on equipments will change, i mean big change?? and do u think forum marketplace (on equipments as auction) will decrease or end?? (some people were thinking that if i understand it right...)

sorry if it is repititious -it's quite important i understand that clearly (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 21 2015, 17:04
Post #66587
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QUOTE(mozilla browser @ May 21 2015, 20:30) *

Does it seem to be the consensus that in 0.82, LotD is crap, and difficulty doesn't seem to affect equipment drops much?

Yeah, only high difficulty RE is dropping good gears.
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post May 21 2015, 17:08
Post #66588
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QUOTE(sam le champion @ May 21 2015, 20:34) *

hello everybody....
and sorry if what i'm asking now have already been write somewhere...
so many things since 0.82 arrive have been said here (on elsewhere on forum)
i prefer to ask it and be sure to understand??

-do is it possible to change level equipment?? ( to lower it for example)

-do price on equipments will change, i mean big change?? and do u think forum marketplace (on equipments as auction) will decrease or end?? (some people were thinking that if i understand it right...)

sorry if it is repititious -it's quite important i understand that clearly (IMG:[invalid] style_emoticons/default/smile.gif)

-Yes it is possible to change the level of equipment. For that, you will need Soul Fragments, an item which only drops in Random Encounter.

-They have already changed (Read "severely reduced").
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post May 21 2015, 17:22
Post #66589
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thanks for answer....

quite expensive soul fragment... "severely reduced" is title of one topic but i don't see him??
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post May 21 2015, 17:24
Post #66590
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QUOTE(m118w11 @ May 21 2015, 03:04) *

For melee, every style except 1H is in a really bad spot because there isn't sufficient tools to deal with the incoming damage. Best bet is to get one of the new uber shields and forge the block a bit.

If you want to commit to DW. You need very high rolls of evade on Fleet or Shadowdancer (Shadow dancer is fleet but with extra critical chance). Also avoid PFUDOR, monsters deal at least 1.6x the damage on average (I'm guessing it could be 2x).

Ah, so pretty much everyone's getting slaughtered right now.

Well, at least I got every stage beaten at PFUDOR at least once before.... >_>
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post May 21 2015, 17:28
Post #66591
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QUOTE(tetron @ May 21 2015, 09:24) *

If you can forge the MDB, then Archmage is very good, since it scales with forge levels.

Penetrator is good because it gives a "overall stable" clearing speed. Especially for deep GF runs or in PFUDOR, monsters resisting your spells impacts your clearing speed a lot if you don't have Counter-Resist.

Spellweaver is purely defensive. It makes you safer. But if you want more clearing speed, you'll be looking for other potencies.

You can't forge Archmage.

I would go for 5/4 Econ/Penetrator. Monster evade and resist are the number 1 time wasters on PFUDOR for any mode. Yes, bonus magic/crit damage would be nice, but they're pointless if they don't hit.

And Spellweaver is worthless because improving your own action speed doesn't improve your regen rate. Regen has very poor effectiveness for elemental mages since there is a huge difference between the speed for T1 spells + Imperil and regen (which includes the spell, and anything that is turn based like draughts.)

QUOTE(aeridus @ May 21 2015, 10:24) *

Ah, so pretty much everyone's getting slaughtered right now.

Well, almost everyone. Good for people with lots of monsters. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 21 2015, 17:28
Post #66592
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Gonna test new drop system.
So, Pxp system looks same, just in other order.
First. Fest. Its gonna be easy.... And a bit sad.

Hellfest. I had average pxp near 270, now its....near 207 (low amount of samples, just main idea)? Huge downgrade. But its a bit different now. What i mean. With old system we had some type of low edge. Even on hell my the lowest item was 194 pxp. Now i got item with 140. Actually even in theory old system had any item higher than 144 for crude item. Its even fair. So looks like suffix absence has strong effect. So instead i think its better to check grade.

Fair. 8
Average. 29
Superior. 13
Exquisite. 2

With old system more than 40% of my equip was Sgrade and 3,6% was E+. I need more samples for correct comparison, but we already can see lower average (mostly because gears without suffix). But maybe near same grade as before.

This post has been edited by nec1986: May 21 2015, 19:22
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post May 21 2015, 17:36
Post #66593
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QUOTE(hitokiri84 @ May 21 2015, 20:58) *

You can't forge Archmage.

I was talking about the innate MDB, not the MDB from Archmage. The MDB from Archmage cannot be forged, but the innate MDB can be. And even though the MDB from archmage can't be forged, it scales with the forge levels of the innate MDB.

QUOTE(hitokiri84 @ May 21 2015, 20:58) *

I would go for 5/4 Econ/Penetrator.

Sure, why not? It doesn't even require a single shard to get Eco Lv.5 + Pen Lv.4. (IMG:[invalid] style_emoticons/default/wub.gif)

QUOTE(hitokiri84 @ May 21 2015, 20:58) *

And Spellweaver is worthless because improving your own action speed doesn't improve your regen rate. Regen has very poor effectiveness for elemental mages since there is a huge difference between the speed for T1 spells + Imperil and regen (which includes the spell, and anything that is turn based like draughts.)

Well, Spellweaver was good in the past Patch for Holy/Dark. But now that they are unplayable, I guess it's worthless afterall. (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by tetron: May 21 2015, 17:37
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post May 21 2015, 19:59
Post #66594
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QUOTE(tetron @ May 21 2015, 10:36) *

I was talking about the innate MDB, not the MDB from Archmage. The MDB from Archmage cannot be forged, but the innate MDB can be. And even though the MDB from archmage can't be forged, it scales with the forge levels of the innate MDB.

Oh, I misread. But it's still not really a significant amount until you're well in to the 400 level range, and only if you have a fully forged, high base MDB staff. On low difficulties, it may be more effective than Penetrator, but probably not on IWBTH/PFUDOR.
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post May 21 2015, 20:05
Post #66595
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QUOTE(sam le champion @ May 21 2015, 18:22) *

thanks for answer....

quite expensive soul fragment... "severely reduced" is title of one topic but i don't see him??

No, it's a figure of speech and doesn't mean a topic title.

-They have already changed (Read "severely reduced").
means the same as
-They have already changed, i.e. severely reduced.
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post May 21 2015, 20:26
Post #66596
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QUOTE(hitokiri84 @ May 21 2015, 23:29) *

Oh, I misread. But it's still not really a significant amount until you're well in to the 400 level range, and only if you have a fully forged, high base MDB staff. On low difficulties, it may be more effective than Penetrator, but probably not on IWBTH/PFUDOR.

Indeed. Oh, and another thing: There's no such thing as "Low level Mage" anymore. (IMG:[invalid] style_emoticons/default/duck.gif)
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post May 21 2015, 20:44
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Do 'Pre-0.82' peerless items have lower stats than peerless dropped today?
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post May 21 2015, 20:51
Post #66598
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QUOTE(jenga201 @ May 22 2015, 00:14) *

Do 'Pre-0.82' peerless items have lower stats than peerless dropped today?

Huh? How would WE know? It's YOU who have FoS. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 21 2015, 20:53
Post #66599
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QUOTE(tetron @ May 21 2015, 13:26) *

Indeed. Oh, and another thing: There's no such thing as "Low level Mage" anymore. (IMG:[invalid] style_emoticons/default/duck.gif)

Well I'm a low (?) level mage I guess and yeah I'm totally screwed can barely handle nightmare (only normal for RE) after the patch and I can't really switch style because I don't have any other proficiency (been playing mage since level 0) and I don't even have another equipment set, also since I have to play low difficulty I don't even get decent drops lmao.
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post May 21 2015, 22:06
Post #66600
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QUOTE(jenga201 @ May 21 2015, 13:44) *

Do 'Pre-0.82' peerless items have lower stats than peerless dropped today?

Should be:

QUOTE(Tenboro @ May 17 2015, 04:14) *
The system also increases the fidelity of base stats, which means that it will be very difficult to roll, for example, "legendary max" on several stats. The ranges are however generally slightly higher than the old ones, to prevent the "pre-nerf gear" syndrome.
QUOTE(Tenboro @ May 17 2015, 04:14) *
For example, when the system generates a gear of type Legendary, it will now always have three primary attribute bonuses (assuming the gear type has three possible PABs), and every stat is rolled between 85% and 100% of the allowed range. (Legendary equipment can now roll the highest stat possible; a Peerless is therefore simply a perfect Legendary.)


Though Stonycat found some examples where they were not, and they were fixed. (Though his gear wasn't rerolled, so he seems pretty mad.) The bug might have been related to the Slaughter suffix changes though and not particularly with Peerless roll ranges in general.

https://forums.e-hentai.org/index.php?s=&am...t&p=3997370

This post has been edited by hitokiri84: May 21 2015, 22:08
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