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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 17 2015, 15:31
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(trutta @ May 17 2015, 15:29)  There is another dimension added to pots/battleslots=> only one of each type allowed, so why bother with all the slots then? this is perhaps unintended or at least not very well thought out?
i guess it's meant to troll out whoever raise their pack rat till 10 (IMG:[ invalid] style_emoticons/default/tongue.gif)
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May 17 2015, 15:33
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(erwtsnert @ May 17 2015, 15:30)  Pots+Draughts+Elixers+Last Elixer+Bubble Gum+Flower Vase+Energy Drinks and you have most of the slots filled out with items that drop right now.
Oh, that would make the gum and the vase actually usefull. Before that they where just waste of a precious slot. I wonder what this will make with the prices of them.
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May 17 2015, 15:34
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trutta
Newcomer
  Group: Members
Posts: 91
Joined: 28-July 10

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QUOTE(erwtsnert @ May 17 2015, 15:30)  Pots+Draughts+Elixers+Last Elixer+Bubble Gum+Flower Vase+Energy Drinks and you have most of the slots filled out with items that drop right now.
Well, you're right about that, I just supposed there will be alot of people (like me) now who don't need 12 slots and wish they had spent the training in other stuff. This post has been edited by trutta: May 17 2015, 15:36
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May 17 2015, 15:34
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Stulpen @ May 17 2015, 20:29)  So im not the only one that feels that way. And damed, i will need weeks to get accustomed to the new potion system. Well, at least i never had that much of them anyway.
yup , either my internet speed slowing down or mobs really get some ninja buff by this new patch (IMG:[ invalid] style_emoticons/default/unsure.gif) lvling seems take alot longer now due to new exp system (IMG:[ invalid] style_emoticons/default/cry.gif) This post has been edited by nobody_xxx: May 17 2015, 15:35
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May 17 2015, 15:55
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orgolove
Group: Members
Posts: 158
Joined: 4-April 10

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QUOTE(Superlatanium @ May 17 2015, 00:56)  You are mage, right? Random encounters are pretty difficulty for them... even I still sometimes die on them when a lot of monsters are spawned. It takes some turns to get buffs up, but during those turns, monster MP bars fill, and once they can start using MP attacks it really hurts.
To figure out more meaningful comparative performance, it's probably better to look at the highest difficulty you can do on each arena.
The first IA is relatively cheap and a good decision - the first two will significantly cut down on the frequency of wasted turns due to re-casting buffs.
I don't think RR is something to aim for at your level. For one, it costs quite a lot, and for another, it's not very useful; better to settle for however far you can get just with potions. Even at my level I don't have it, even though I'm making a few million a week. It would be useful for grindfest, after you have a good set of equipment and have crystal perks, but pretty useless otherwise.To accomplish that, you'll have to do most arenas most days at IWBTH+, or every day at Nintendo+. For that, gear and level is more of a determining factor than IA - IA just makes things a bit more convenient. 1h is a lot easier to get started with than mage; you can't forge mage gear (yet), not even to 5, and you don't have access to the nearly-essential Imperil ability you get at 310. Higher than Battletoads will be difficult to impossible before having level 310 (Imperil and other abilities), Mmax EDB Phase (50k-350k each), and probably the HP perk (+25% hp tank, 250 hath).
Playing 1h will be a lot more viable until you have the gear, the level, and the perk for mage. As 1h, you'll be able to sleepwalk through BT and IWBTH arenas, and probably PF arenas as well, once you get to 300. It's a whole lot safer than mage, and can handle higher difficulties much earlier, so it has significantly greater income potential, at least until level 310.
Can you post your gear?He's low level, and he's mage. PF is a loooong way away.You don't have the income necessary for the 80k in shards to get Juggernaut, nor do you have the clearing power in item world for it to be a remotely efficient use of time yet, unfortunately.
Thanks for the detailed advice. There has been a new patch it looks like too... I'll need to work hard... And I spent so much money on Pack Rat too... omg. This post has been edited by orgolove: May 17 2015, 16:11
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May 17 2015, 16:35
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(xmagus @ May 17 2015, 21:17)  You can still use them for a month, after which, PFFT! Given, of course, the laughable effect of the pots and draughts now, you'll be able to use them up in a month, so I guess it all balances out.
Did tenboro or the patch notes actually give a 1 month deadline for the retired potions? I only read that we should use/sell them before they are finally removed, but not when that would happen.
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May 17 2015, 16:41
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(mozilla browser @ May 17 2015, 14:35)  Did tenboro or the patch notes actually give a 1 month deadline for the retired potions? I only read that we should use/sell them before they are finally removed, but not when that would happen. Yeah, he said they would go away after around 30 days.
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May 17 2015, 16:43
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(mozilla browser @ May 17 2015, 16:35)  Did tenboro or the patch notes actually give a 1 month deadline for the retired potions? I only read that we should use/sell them before they are finally removed, but not when that would happen.
it's clearly written in the changelog QUOTE(nobody_xxx @ May 17 2015, 16:40)  let's put an end to this, shall we? no poor in the whole game would spend 7M to buy bindings of slaughter
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May 17 2015, 16:44
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lwprbf
Group: Members
Posts: 107
Joined: 12-July 11

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I wish 1h is not being nerfed in this update.
BTW For the love of tenboro.. I just raised pack rat from 5 to 8 3 days ago.
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May 17 2015, 16:45
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Scremaz @ May 17 2015, 21:43)  it's clearly written in the changelog let's put an end to this, shall we? no poor in the whole game would spend 7M to buy bindings of slaughter
I spend 100+ bindings of slaughter actually for my slaughter set (IMG:[ invalid] style_emoticons/default/heh.gif)
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May 17 2015, 16:46
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(lwprbf @ May 17 2015, 14:44)  I wish 1h is not being nerfed in this update. I'm not seeing any sort of nerf...?
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May 17 2015, 16:47
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(lwprbf @ May 17 2015, 16:44)  I wish 1h is not being nerfed in this update.
just wondering, how was it nerfed? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(nobody_xxx @ May 17 2015, 16:45)  I spend 100+ bindings of slaughter actually for my slaughter set (IMG:[ invalid] style_emoticons/default/heh.gif) which makes 14M... shame on me who keep feeding trolls (IMG:[ invalid] style_emoticons/default/dry.gif)
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May 17 2015, 16:49
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(lwprbf @ May 17 2015, 22:44)  I wish 1h is not being nerfed in this update.
BTW For the love of tenboro.. I just raised pack rat from 5 to 8 3 days ago.
1H is not nerfed. But normal players can no longer buy useful shield from others. Which will resulted in no more new new 1h players. BTW, nobody_xxx, could you sent my shield back before it is bound to your level? Thanks.
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May 17 2015, 16:52
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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double post
This post has been edited by nobody_xxx: May 17 2015, 16:54
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