 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
May 12 2015, 02:14
|
n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

|
Full Chaos Upgrades looks pretty.
|
|
|
May 12 2015, 02:16
|
empj83
Group: Gold Star Club
Posts: 1,281
Joined: 26-March 09

|
That monster is intimidating in the sense that I will never be able to get one up that strong.
|
|
|
May 12 2015, 02:25
|
pcsbx
Newcomer
  Group: Members
Posts: 88
Joined: 14-September 13

|
In the gear buying vein, what to look/save for next?
Exq Eth Axe of the Vampire Exq Eth Waki of Balance
Exq Sha Helmet of Negation Sup Agile Sha Breastplate of the Fleet Sup Sha Gauntlets of the Fleet Exq Cobalt Sha Leggings of the Shadowdancer Sup Sha Boots of the Shadowdancer
It feels like I'm on the very brink of shop usefulness. Haven't seen a decent club for ages, nor a better axe.
This post has been edited by pcsbx: May 12 2015, 02:26
|
|
|
|
 |
|
May 12 2015, 02:52
|
nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

|
QUOTE(n125 @ May 12 2015, 08:14)  Full Chaos Upgrades looks pretty.
(IMG:[ invalid] style_emoticons/default/wub.gif) do you have any fully upgrades mob too , n (IMG:[ invalid] style_emoticons/default/smile.gif) I don't think I can max chaos my mob without tokenizer perk (IMG:[ invalid] style_emoticons/default/cry.gif) QUOTE(pcsbx @ May 12 2015, 08:25)  In the gear buying vein, what to look/save for next?
Exq Eth Axe of the Vampire Exq Eth Waki of Balance
Exq Sha Helmet of Negation Sup Agile Sha Breastplate of the Fleet Sup Sha Gauntlets of the Fleet Exq Cobalt Sha Leggings of the Shadowdancer Sup Sha Boots of the Shadowdancer
It feels like I'm on the very brink of shop usefulness. Haven't seen a decent club for ages, nor a better axe.
what your style (IMG:[ invalid] style_emoticons/default/unsure.gif) DW , niten or 1H ? I think it's better to find good weapon first (IMG:[ invalid] style_emoticons/default/laugh.gif)
|
|
|
|
 |
|
May 12 2015, 03:04
|
Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

|
QUOTE(pcsbx @ May 12 2015, 00:25)  In the gear buying vein, what to look/save for next?
Exq Eth Axe of the Vampire Exq Eth Waki of Balance
Exq Sha Helmet of Negation Sup Agile Sha Breastplate of the Fleet Sup Sha Gauntlets of the Fleet Exq Cobalt Sha Leggings of the Shadowdancer Sup Sha Boots of the Shadowdancer
It feels like I'm on the very brink of shop usefulness. Haven't seen a decent club for ages, nor a better axe.
Shade is not good at your level. It gives you no piercing mitigation (very common attack) and less defense. It's better for those at high level who have enough innate defense from level scaling/IW/abilities to sacrifice some from gear in exchange for more damage. (Shade is also quite expensive compared to leather, which is a big factor for newbies) If you like light armor, look for 4 PAB Mag+ leather, it should cost next to nothing. Mainhand weapon should always be "of Slaughter", else you're sacrificing too much damage. "Vampire" suffix is trash. Probably avoid buying anything that costs over 50k or so, for now, since you'll want to save your funds for Pack Rat, and for (probably) switching to 1h + shield once you get to level 150-170 or so.
|
|
|
|
 |
|
|
 |
|
May 12 2015, 03:15
|
clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

|
QUOTE(pcsbx @ May 12 2015, 02:25)  In the gear buying vein, what to look/save for next?
Exq Eth Axe of the Vampire Exq Eth Waki of Balance
Exq Sha Helmet of Negation Sup Agile Sha Breastplate of the Fleet Sup Sha Gauntlets of the Fleet Exq Cobalt Sha Leggings of the Shadowdancer Sup Sha Boots of the Shadowdancer
It feels like I'm on the very brink of shop usefulness. Haven't seen a decent club for ages, nor a better axe.
It's risky to use shade if they're not well-rolled. You can get hit hard every time your evasion fail. That means, all your armor, maybe excepting helmet and legging if they're good, need to be replaced. I suspect you use shade to compensate your mainhand weapon's damage. But doing so will compromise your ability in clearing arena. Those 1k and tokens are sweet, you know.. Try to get magnificent leather set so that mobs' hit won't be as painful even when they land more often. Less painful hit is more manageable than occassional hard hit. And to regain shade's lost attack, try to get mainhand weapon with slaughter suffix. I know balance offhand will suit DW greatly: quickly kill one so you can move on to next monster. But if you think you can use more defense, switch to nimble. Start to get your shade set when you can clear half the mob before hard hit comes your way.
|
|
|
|
 |
|
May 12 2015, 03:20
|
clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

|
QUOTE(n125 @ May 12 2015, 03:08)  Nope. I have 2.5k Chaos Tokens in stock so I could max one though, but I'd rather spread them across multiple monsters. I haven't made any changes to my Monster Lab since last year. (IMG:[ invalid] style_emoticons/default/mellow.gif) 2500 chaos over the couse of 1 year? Mmmm, I am currently can have 10 to 15 chaos per week. Multiply that with 52 then I'll get 800-ish at most. First tokenizer?
|
|
|
May 12 2015, 03:32
|
n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

|
I don't have Tokenizer... I'm sure most of my tokens come from the Arena Token Bonus. I don't really keep track of how many I get per week. I can usually run TT&T every second day, so assuming I get Chaos Tokens at a similar rate as Blood Tokens, maybe I get 5-10 per day?
This post has been edited by n125: May 12 2015, 03:33
|
|
|
May 12 2015, 05:14
|
Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

|
QUOTE(nec1986 @ May 12 2015, 03:05)  Probably 75%, because its still 2 potency.
QUOTE(Scremaz @ May 12 2015, 03:23)  75. go on, but expect an overpower within the end (IMG:[ invalid] style_emoticons/default/tongue.gif) Can this be proved? If this is true the chance of iw is actually not so bad.
|
|
|
May 12 2015, 05:36
|
Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

|
QUOTE(Void Domain @ May 12 2015, 03:14)  Can this be proved? A question I really want to know the answer to as well. I'd test it, but low base PXP gear is annoying to level up. IWBTH run can't even get it to level 1 :/ Lots of expensive stamina required... This post has been edited by Superlatanium: May 12 2015, 05:41
|
|
|
|
 |
|
May 12 2015, 08:13
|
Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

|
QUOTE(Void Domain @ May 12 2015, 05:14)  Can this be proved? If this is true the chance of iw is actually not so bad.
yes: QUOTE(Tenboro @ Jun 8 2014, 10:32)  0.80 - 2014-06-08
- When gaining equipment potency traits, you now have a 50% chance to increase an existing potency trait level instead of adding a new potency trait when the equipment has just one trait, and a 75% chance to do so when it has two. Equipment will no longer get more than three different potency traits, excluding the lvl 10 one for weapons. -- (You previously had a straight 50% chance to increase an existing potency trait level and a 50% chance to get a new potency trait no matter how many different traits it already had.)
btw, yours is a pretty good IW, even with a foreign potency level (IMG:[ invalid] style_emoticons/default/smile.gif)
|
|
|
|
 |
|
May 12 2015, 09:05
|
Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

|
QUOTE(Scremaz @ May 12 2015, 14:13)  yes: [indent][/indent] btw, yours is a pretty good IW, even with a foreign potency level (IMG:[ invalid] style_emoticons/default/smile.gif) I see, I think you are right. mine was just an example I was doing some iw math
|
|
|
|
 |
|
May 12 2015, 09:55
|
pcsbx
Newcomer
  Group: Members
Posts: 88
Joined: 14-September 13

|
soooooo Magnificent leather huh this is going to leave me piles of money leathers are cheap as dirt I knew Vampire is not in good graces, but I tested it against the best Slaughter item I could find and the dmg level difference was very small but Vampire increased my survival. From what I gather from previous posts, it won't be needed with more appropriate armour. Jeez. Just when I was about to explain my weapon choice the shop has a Sup Eth Club of Slaughter. Updated set is: Sup Eth Club of Slaughter -- http://hentaiverse.org/pages/showequip.php?eid=66642608Exq Eth Waki of Balance Mag Amber L Helmet of Protection Exq Amber L Breastplate of Warding Mag Amber L Gauntlets of Protection Exq Cobalt Sha Leggings of the Shadowdancer -- http://hentaiverse.org/pages/showequip.php?eid=66663567Mag L Boots of Protection This post has been edited by pcsbx: May 12 2015, 09:56
|
|
|
|
 |
|
May 12 2015, 10:11
|
anilonioziu
Lurker
Group: Recruits
Posts: 7
Joined: 1-May 15

|
I'm trying out 1h combat right now, specifically with a rapier and force shield, and I have some questions for anyone who's willing to answer. 1) What should I be trying to wear for armor? Right now I'm kind of wearing a bit of everything; heavy body/helm, light gauntlets/pants, and cloth boots. That doesn't really seem optimal to me though, because it's disqualifying me from using armor perks (I think?) and it also means my armor skills seem to level slower. 2) On a semi-related note, how do you even wear full heavy without getting insane burden? Or do you just have to accept a crazy high burden stat in exchange for higher mitigations? 3) Which buff spells should I be using in combat, and in what circumstances? It seems like unless I want to be chugging mana potions like coolaid (which of course only works for so long) I need to limit myself to just one or two buffs. 4) What do the spike shield abilities do, and are they worth the AP investment? 5) How should I be raising my attributes? So far I've been keeping my str, dex, agi, and end pretty close together in level, with wis a bit behind, and I'm only leveling int when it's realllllly cheap, for the sp. Am I doing it right? Or do I need to focus more on certain stats? 6) What sort of level should my proficiencies be at for a level ~110 character? My one handed proficiency is my highest at ~65. Also, when's it worth training assimilator over adept learner? 7) Is there any good way to restore spirit points in battle, aside from potions or gems? It takes forever to come back on it's own, and I haven't found a good way of restoring it like I have with health or mana. Thanks! (IMG:[ invalid] style_emoticons/default/biggrin.gif)
|
|
|
|
 |
|
May 12 2015, 10:32
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
QUOTE(anilonioziu @ May 12 2015, 11:11)  1) What should I be trying to wear for armor? Right now I'm kind of wearing a bit of everything; heavy body/helm, light gauntlets/pants, and cloth boots. That doesn't really seem optimal to me though, because it's disqualifying me from using armor perks (I think?) and it also means my armor skills seem to level slower.
You should use only heavy. Dont know about defense, but all 200+ players buy power of slaughter set, because 1h is very safe style and it gives the best adb which means faster clear. QUOTE(anilonioziu @ May 12 2015, 11:11)  2) On a semi-related note, how do you even wear full heavy without getting insane burden? Or do you just have to accept a crazy high burden stat in exchange for higher mitigations?
I have near 170 mana cost modifier. If you need mana than train more pot slots. Its very useful. Also you should use haste, because it increases all durations. Mobs ll attack you less, buffs stays longer. QUOTE(anilonioziu @ May 12 2015, 11:11)  3) Which buff spells should I be using in combat, and in what circumstances? It seems like unless I want to be chugging mana potions like coolaid (which of course only works for so long) I need to limit myself to just one or two buffs.
Regen, haste, protection. All is very useful. If you think its big mp price than think about cures. Each additional cure cost you very solid part of any buff. And each buff greatly reduce that amount. Its also increasing your sup prof and it means longer duration (and maybe lower price, i dont remember). QUOTE(anilonioziu @ May 12 2015, 11:11)  4) What do the spike shield abilities do, and are they worth the AP investment?
Worth a bit, but main point to use it is mitigation reduction. When weapon has elemental strike that effect increases damage a bit. QUOTE(anilonioziu @ May 12 2015, 11:11)  5) How should I be raising my attributes? So far I've been keeping my str, dex, agi, and end pretty close together in level, with wis a bit behind, and I'm only leveling int when it's realllllly cheap, for the sp. Am I doing it right? Or do I need to focus more on certain stats?
Wis is quite useful too. Its ok to have all 6 stats with same level if you change styles or all 5 near same with lower int. QUOTE(anilonioziu @ May 12 2015, 11:11)  6) What sort of level should my proficiencies be at for a level ~110 character? My one handed proficiency is my highest at ~65. Also, when's it worth training assimilator over adept learner?
Its gonna be a bit lower because you get lvls very fast, but with some time it ll reach cap. Usually supportive is longest (specially without ia perks) and mostly 50%+ of lvl until 200 and higher. Ive not trained that at all, but adept is probably very useful. It has 4x cap and my current is only 2.6x. So i could get almost 1.5x times bigger. Exp is very important, because you get much more than monsters. They ll grows too, but much slower. 100lvl probably cant clear any pf diff arena even with the best geat and 300lvl d finish it even with naked 1h style. QUOTE(anilonioziu @ May 12 2015, 11:11)  7) Is there any good way to restore spirit points in battle, aside from potions or gems? It takes forever to come back on it's own, and I haven't found a good way of restoring it like I have with health or mana.
You ll have spirit theft later, but also ll be no big problem even without it. As i said with levels you get many benefits. My current sp pool is 1287. Thats more than enough for non-stop spirit stance.
|
|
|
|
 |
|
May 12 2015, 10:35
|
Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

|
QUOTE(pcsbx @ May 12 2015, 07:55)  I knew Vampire is not in good graces, but I tested it against the best Slaughter item I could find and the dmg level difference was very small but Vampire increased my survival. From what I gather from previous posts, it won't be needed with more appropriate armour. You might get 1/50th of your HP back every 3 or 4 turns with Vampire, but you'll be able to clear 10-20% faster with a Slaughter weapon. There's quite a huge difference in effectiveness. Weapon damage is quite different. Max ADB for non-Slaughter axe, for instance, is about 39, whereas max ADB for Slaughter axe is 60. It's big. So, don't use Vampire. QUOTE(pcsbx @ May 12 2015, 07:55)  Both links are broken, we need the key as well. QUOTE(anilonioziu @ May 12 2015, 08:11)  1) What should I be trying to wear for armor? Right now I'm kind of wearing a bit of everything; heavy body/helm, light gauntlets/pants, and cloth boots. That doesn't really seem optimal to me though, because it's disqualifying me from using armor perks (I think?) and it also means my armor skills seem to level slower. Only ever use one type of armor at once, else you get no bonuses from proficiency, which are quite important. Eg. use all light armor, or use all heavy armor, or all cloth armor, but never mix and match. QUOTE(anilonioziu @ May 12 2015, 08:11)  2) On a semi-related note, how do you even wear full heavy without getting insane burden? Or do you just have to accept a crazy high burden stat in exchange for higher mitigations? Power armor has less burden than plate armor, and it isn't too hard to get burden to 70 or lower - which is good. You get less attack speed and less evade, but that's not much of a problem. QUOTE(anilonioziu @ May 12 2015, 08:11)  3) Which buff spells should I be using in combat, and in what circumstances? It seems like unless I want to be chugging mana potions like coolaid (which of course only works for so long) I need to limit myself to just one or two buffs. Always use everything but Shadow Veil. Use Shadow Veil as well if you have extra mana and want a bit more defense - but it doesn't help that much for 1h. Having buffs active does cost a lot of mana, but the amount of mana you save by not having to use Cure as much and by killing enemies quicker is more than the amount spent on buffs. It's worth it. QUOTE(anilonioziu @ May 12 2015, 08:11)  4) What do the spike shield abilities do, and are they worth the AP investment? They reflect a bit of damage back at the attacker, and occasionally inflict small debuffs. Getting one level is good, you can get the rest if you have extra AP, but it's not important. QUOTE(anilonioziu @ May 12 2015, 08:11)  5) How should I be raising my attributes? So far I've been keeping my str, dex, agi, and end pretty close together in level, with wis a bit behind, and I'm only leveling int when it's realllllly cheap, for the sp. Am I doing it right? Or do I need to focus more on certain stats? Sounds good. But if you go for all heavy armor, agility becomes quite bad, so it can also drop to a low level (though not as low as Intel). QUOTE(anilonioziu @ May 12 2015, 08:11)  6) What sort of level should my proficiencies be at for a level ~110 character? My one handed proficiency is my highest at ~65. If you play HV for any significant length of time, proficiencies will rise up to your level naturally. Assimilator is nothing but a credit sink. QUOTE(anilonioziu @ May 12 2015, 08:11)  7) Is there any good way to restore spirit points in battle, aside from potions or gems? It takes forever to come back on it's own, and I haven't found a good way of restoring it like I have with health or mana. Once you get to level 300 you can use Spirit Theft somewhat efficiently to regain spirit in battle, but until then you have to sustain yourself just on potions and gems. If I were you I'd look for 4 PAB, Mag+ leather to put in all armor slots until level 200, at which point you can think about switching to heavy armor.
|
|
|
|
 |
|
May 12 2015, 11:03
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
Is it possibly to get 100% block? Just curios. 60% is quite ordinary, but thats with only shield and ability. I saw some "broken" shielding of barrier and that gives huge amount of block and because.
Block = 1 - (1 - equipment_bonus) * (1 - proficiency_bonus)
It looks ok. Any cap for stat?
|
|
|
|
 |
|
May 12 2015, 11:21
|
Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

|
QUOTE(nec1986 @ May 12 2015, 09:03)  Is it possibly to get 100% block? Just curios. 60% is quite ordinary, but thats with only shield and ability. I saw some "broken" shielding of barrier and that gives huge amount of block and because.
Block = 1 - (1 - equipment_bonus) * (1 - proficiency_bonus)
It looks ok. Any cap for stat?
If it works like other character stats, it's multiplicative, so 100% isn't possible no matter how good individual block chance on each piece is, even with Peerless everything. Just like if you have amazing +25% PMI on one equip, that might only mean 70% PMI from gear -> 77.5% PMI from gear. It gets much more difficult for each %, such that approaching 100% is impossible.
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|