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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 5 2015, 21:28
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(Scremaz @ May 5 2015, 18:57)  i guess so. i tend to think from a non-GF point of view, since i don't do it. also, credits apart i don't really see a point to increase slashing mit for arenas (IMG:[ invalid] style_emoticons/default/heh.gif) Well he did say it was for trying PF-fest. But yeah, for arenas it's certainly unnecessary. QUOTE(trutta @ May 5 2015, 18:56)  I should spend some credit soon, but it's meh Your next goal is probably for Exquisite+ 2 PAB decent ADB Power Slaughter, which are 200k-400k each, which can be earned in 2-3 days. If you have 2 or 3 you can put Plate of Protection in the other slots and gradually replace with all Power Slaughter as you get more credits and approach 300 (and can afford the hit to defense). Power that is not Slaughter or at least Balance is likely not worth it. Edit: This is why I don't think I also need a club, on turn 4: A typical situation [attachembed=63248] This post has been edited by Superlatanium: May 5 2015, 21:33
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May 5 2015, 21:33
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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storm spike shield with 1H build? do you have an arctic weapon? [edit]: QUOTE(Superlatanium @ May 5 2015, 21:28)  Well he did say it was for trying PF-fest.
didn't see it. my bad (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by Scremaz: May 5 2015, 21:36
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May 5 2015, 21:36
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(Scremaz @ May 5 2015, 19:33)  storm spike shield with 1H build? do you have an arctic weapon? I usually play elec mage, so I use Storm to reduce elec resist (and to maximize HP saved). I switch between mage and melee abilities every day but I'm too lazy to switch spike shield as well, since 1h doesn't need it.
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May 5 2015, 21:38
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trutta
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I was pondering going power but tossing in some 'of the shielding' to test, is it worth it for the extra block? Block is counter strike, and that was my idea, need to test if it's worth swapping the slaughter for it though.
This post has been edited by trutta: May 5 2015, 22:06
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May 5 2015, 22:21
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(trutta @ May 5 2015, 21:38)  I was pondering going power but tossing in some 'of the shielding' to test, is it worth it for the extra block? Block is counter strike, and that was my idea, need to test if it's worth swapping the slaughter for it though.
well, if you're planning to do as latanium said - that means, throwing in a couple of plate pieces - it may be worth to pick a shielding while you're at it. but almost sure that after you'll unlock lv250 ability 'better block' you'll lose too much ADB if compared to the gain in block. you'll still need a bit of credits to buy at least 2~3 decent slaughters though
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May 5 2015, 22:27
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(trutta @ May 5 2015, 19:38)  I was pondering going power but tossing in some 'of the shielding' to test, is it worth it for the extra block? Block is counter strike, and that was my idea, need to test if it's worth swapping the slaughter for it though. Decent Power Slaughter is much more expensive than decent Shielding Plate. This is generally due to the fact that once you're getting enough income to start shopping for things on a semi-regular basis, you're level 300+, and when playing as 1h you already have more than enough defense to play PFUDOR everywhere. But, until then, going full Power Slaughter might give you a bit of trouble due to insufficient defense, so also using one or two (Shielding?) Plate of Protection may be useful and cheap. Power Slaughter is still the only thing to use for clearing speed (assuming your defense is sufficient) - Shielding's counter-attack added damage is insignificant in comparison.
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May 5 2015, 22:38
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Superlatanium @ May 5 2015, 22:27)  Decent Power Slaughter is much more expensive than decent Shielding Plate. This is generally due to the fact that once you're getting enough income to start shopping for things on a semi-regular basis, you're level 300+, and when playing as 1h you already have more than enough defense to play PFUDOR everywhere.
But, until then, going full Power Slaughter might give you a bit of trouble due to insufficient defense, so also using one or two (Shielding?) Plate of Protection may be useful and cheap.
Power Slaughter is still the only thing to use for clearing speed (assuming your defense is sufficient) - Shielding's counter-attack added damage is insignificant in comparison.
for how much you dislike power of protection/warding, i still think that for someone with low budget it may be a nice way to raise his firepower/chance to surviving while giving him a bit of means to go his way through lv300 or so
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May 5 2015, 23:14
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trutta
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QUOTE(Superlatanium @ May 5 2015, 22:27)  Shielding's counter-attack added damage is insignificant in comparison.
Yes I was mentioning it with overcharge-pump/stun in mind, not as much the added damage - the way I figure it, if you can make an (almost) 'never ending-engine' like that it'd be well worth sacrificing a couple of 'of slaughter' pieces? I need to test it though, just an idea. This post has been edited by trutta: May 5 2015, 23:19
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May 5 2015, 23:41
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(Fudo Masamune @ May 5 2015, 14:05)  >reach lvl 225 >new arena unlocked >read the wiki >got excited to be able to fuck that many schoolgirls. >the girls in round 55-109 didn't drop their tropies.. give me back my boner (IMG:[ invalid] style_emoticons/default/sad.gif) The drop chance for schoolgirl trophies is 10% except in the final round. QUOTE(Fudo Masamune @ May 5 2015, 14:05)  also, should I keep this for IW later or look for better weapon instead? http://hentaiverse.org/pages/showequip.php...;key=9c59b99ab2man, I wish that's an ethereal instead so I could use it right away :/ You should be able to find a better weapon easily.
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May 5 2015, 23:48
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(Scremaz @ May 5 2015, 20:38)  for how much you dislike power of protection/warding, i still think that for someone with low budget it may be a nice way to raise his firepower/chance to surviving while giving him a bit of means to go his way through lv300 or so Budget is one of the big reasons I think Plate + Slaughter is better than Power nonslaughter. Mag and even Leg plate is notoriously way too common, and extremely cheap. Power, even defensive power, is more rare and significantly more expensive. For instance, if someone gets a full Power set of Protection/Warding, that might cost the equivalent of 2 or 3 beginning Exq Power Slaughter pieces - so come level 280 or 300, they'll have little funds, and will be a long way from their eventual goal of 5 Power Slaughter. But if that player instead gets 2 or 3 Power Slaughter and fills the other slots with dirt-cheap Plate, they'll be in a much better position come ~280-300. There's also the in-game effectiveness of Power Slaughter vs defensive vs defensive Plate. http://ehwiki.org/wiki/Equipment_Ranges_HeavyPlateBody Protection Pmit base: 9.24 to 13.62 (Mmit 3.62 to 7.41) PowerBody Protection Pmit base: 6.3 to 10.47 (Mmit 2.81 to 6.2) PowerBody non-Protection Pmit base: 5.04 to 7.74 (Mmit 2.81 to 6.2) PowerBody Slaughter ADB base: 12.81 to 24.65 PowerBody non-Slaughter ADB base: 1.71 to 10.99 Adding "Protection" to power armor gives +2.73 Pmit at Smax. Using Plate of Protection instead of standard Power gives +5.88 Pmit at Smax; change in defense is more than doubled when using Plate Protection. Adding "Slaughter" to power armor gives +13.66 ADB at Smax, up from base Smax ADB of 10.99; change in ADB is more than doubled when using Power Slaughter. So using (mixed Power Slaughter and Plate of Protection) will give you more ADB and more Pmit than if you use, for instance, Power Protection - but Power Slaughter + Plate Protection will have a similar upfront cost and also save you from having to buy 5 entirely new Power Slaughers once you get to level 300ish. You'll find the same conclusion if you compare "of Warding" instead (though one should be looking for Protection instead anyway). Mixed Plate Protection / Power Slaughter will also give you better Crushing/Piercing mitigation, though you'll also have a bit more interference/burden and less accuracy/CC/CD. But the mix is still better than defensive Power, especially for one who doesn't have the budget freedom to buy a 500k defensive Power set they'll be replacing after a few more levels. QUOTE(Fudo Masamune @ May 5 2015, 21:05)  also, should I keep this for IW later or look for better weapon instead? PA chance is bad, parry is bad, and it isn't Ethereal or Hallowed. I'd look for a better one. QUOTE(trutta @ May 5 2015, 21:14)  Yes I was mentioning it with overcharge-pump/stun in mind, not as much the added damage - the way I figure it, if you can make an (almost) 'never ending-engine' like that it'd be well worth sacrificing a couple of 'of slaughter' pieces? I need to test it though, just an idea. 1h already earns OC from counter-attack nearly every turn when there are 3+ monsters. The stun is nice to make you feel safer, but once you level up more, you'll start just not caring at all about defense, and clearing speed will be the top priority. But since you still have to worry some about defense there's no problem at all with getting a couple (Shielding?) Plate of (Protection?). Go for it, since it's probably cheap.
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May 6 2015, 00:24
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trutta
Newcomer
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Joined: 28-July 10

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QUOTE(Superlatanium @ May 5 2015, 23:48) 
'''Snip,,,
I was thinking pieces of this type. (And with DMM's going for ~40k each, that one piece will offset roughly 4 upgrades to my shield which is ~160k credit (for those of us who are dirt-poor, still.)) Also I notice you mention in your answer to Fudo Masamune that the PA proc % is low, on that Rapier that was linked - as did I mention to someone else the other day when it was suggested to me that it's not of utmost priority because Crit Hit will yield Proc. (Well, it's not entirely insignificant I suppose, because the two %'s are both checked individually for success?) Although I see your point - having both high is good, it's just not as essential a flaw in a weapon as i once thought, hmm - I think? (Heh, gotto watch myself now, starting to talk back to the experts when I'm mostly a little confused still (IMG:[ invalid] style_emoticons/default/tongue.gif))
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May 6 2015, 00:35
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(trutta @ May 5 2015, 22:24)  I was thinking pieces of this type. (And with DMM's going for ~40k each, that one piece will offset roughly 4 upgrades to my shield which is ~160k credit (for those of us who are dirt-poor, still.)) Also I notice you mention in your answer to Fudo Masamune that the PA proc % is low, on that Rapier that was linked - as did I mention to someone else the other day when it was suggested to me that it's not of utmost priority because Crit Hit will yield Proc. (Well, it's not entirely insignificant I suppose, because the two %'s are both checked individually for success?) Although I see your point - having both high is good, it's just not as essential a flaw in a weapon as i once thought, hmm - I think? (Heh, gotto watch myself now, starting to talk back to the experts when I'm mostly a little confused still (IMG:[ invalid] style_emoticons/default/tongue.gif)) Protection >> Deflection for heavy armor, its burden is about as high as it could be, and endurance is low. You can probably find something better for cheap. Shielding isn't 100% essential either, though it's quite nice of course, at least while defense is still low enough to be worth worrying about. It's true that PA chance isn't too important if you have a high crit rate, but the crit rate at your level/gear probably isn't enough yet to disregard PA chance. Come level ~320 and a 1.5m Power Slaughter set and that may change. Nothing's wrong with trying to figure out how it works. I also don't know quite a lot of things.
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May 6 2015, 00:56
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trutta
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QUOTE(Superlatanium @ May 6 2015, 00:35)  Protection >> Deflection for heavy armor, its burden is about as high as it could be, and endurance is low. You can probably find something better for cheap. Shielding isn't 100% essential either, though it's quite nice of course, at least while defense is still low enough to be worth worrying about.
It's true that PA chance isn't too important if you have a high crit rate, but the crit rate at your level/gear probably isn't enough yet to disregard PA chance. Come level ~320 and a 1.5m Power Slaughter set and that may change.
Nothing's wrong with trying to figure out how it works. I also don't know quite a lot of things.
Yes, of course, most of us are 'just human' still, at the end of the day. It's just that some personality types are rather somewhat more at a disposition when trying to handle themselves successfully, than perhaps some of the other types tend to be? I am ESTP, and as such I have noticed a sneaky tendency for becoming absorbed entirely too much in the Dunning-Kruger effect if I 'run too much' with my own thoughts and my internal hurricane of imagination and creative impulses. (The resulting "Clueless-and-Confused-Professor-Know-It-all", truly, most annoyingly, is the shit (IMG:[ invalid] style_emoticons/default/smile.gif)) Thanks for help and answers, I'm going to have a go at 'End of Days' while I ponder the development of my HA-set. This post has been edited by trutta: May 6 2015, 04:59
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May 6 2015, 02:07
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CronoBoA
Group: Gold Star Club
Posts: 721
Joined: 29-December 10

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QUOTE(Scremaz @ May 5 2015, 15:33)  storm spike shield with 1H build? do you have an arctic weapon? Since I'm using a Wind Rapier, does that mean I should be using Shock Spike Shield? Also, I was leveling my weapon to 10 when I got slapped with Swift Strike at level 5, so I stopped. Should I ignore it and keep going, or flip tables and Amnesia like crazy? I only have 15 shards. What buffs should I be using as 1H Melee? I'm thinking Haste (on IA1), Protection, Shadow Veil, Spark of Life, Regen, and Heartseeker (only when Channeling procs), but that seems like a lot. Does Burden impact the evasion granted by Shadow Veil? Finally, I'm grinding my Forbidden to 200 (currently at 80) to proficiently use Spirit Theft. How do I use Spirit Theft? Cast Ragnarok, apply Drain to a target with Ripened Soul, and then let it live for however long the debuff lasts? Is the Better Drain ability still bugged?
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May 6 2015, 02:27
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(CronoBoA @ May 6 2015, 00:07)  Since I'm using a Wind Rapier, does that mean I should be using Shock Spike Shield? Since spell damage doesn't really matter for melee, it's not worth worrying about. Cold spike shield lowers resist to wind, but the effect is very small. QUOTE(CronoBoA @ May 6 2015, 00:07)  Also, I was leveling my weapon to 10 when I got slapped with Swift Strike at level 5, so I stopped. Should I ignore it and keep going, or flip tables and Amnesia like crazy? I only have 15 shards. At your level, you don't have the funds or IW clearing speed for it to be worth it. As long as you have Hollowforged for the extra strike/ethereal damage, it's OK. QUOTE(CronoBoA @ May 6 2015, 00:07)  Does Burden impact the evasion granted by Shadow Veil? Always use everything but Shadow Veil until level 300+ (or if you're playing on super low difficulty and don't think you need Spark/Spirit Shield). If you have spare mana and really need an extra 10% defense or so, one might use Shadow Veil as well, but it's not likely to be that worth it. No, burden does not affect the proportion of Shadow Veil evade added: at 25% Shadow Veil ability, 0% evade will turn into 25% evade (regardless of burden), 50% evade will turn into 62.5% evade (regardless of burden), etc. But since 1h/heavy armor also has good parry and block, and since evade is calculated first, Shadow Veil does not actually reduce damage taken by much. QUOTE(CronoBoA @ May 6 2015, 00:07)  Finally, I'm grinding my Forbidden to 200 (currently at 80) to proficiently use Spirit Theft. How do I use Spirit Theft? Cast Ragnarok, apply Drain to a target with Ripened Soul, and then let it live for however long the debuff lasts? Is the Better Drain ability still bugged? Spirit Theft only becomes somewhat usable at level 300. Before then, the proc rate for Ripened Soul just isn't high enough for the mana cost for Disintegrate or Ragnarok to be worth it. The mp -> sp conversion rate is too low. This post has been edited by Superlatanium: May 6 2015, 02:29
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May 6 2015, 04:01
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Dead-ed
Group: Members
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Oot. Anybody here also an intj?
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May 6 2015, 04:40
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n125
Group: Gold Star Club
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Joined: 23-May 08

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QUOTE(Dead-ed @ May 5 2015, 19:01)  Oot. Anybody here also an intj?
I think that's what my score was, but I'm too far removed from high-school where I took that assessment to remember for sure.
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May 6 2015, 05:39
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bill6688
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Joined: 26-November 10

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