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post Apr 28 2015, 22:38
Post #65241
Frederiksc



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QUOTE(billyismad @ Apr 28 2015, 22:01) *

If you don't spend a lot of time on HV, what do you do to maximise exp/credit gain?

Do you do 1-2 arenas on high difficulty or as much as possible on low difficulty?

Max credits by playing arenas at Hell difficulty. Its the lowest difficulty without starting drop reduction after 1000 rounds. Invest in XP gains, because credits depend on your Henjutsu Level. Raise difficulty if your arena time shortens. Beat all RoB monsters for credits on Easy difficulty.

Max exp by training Adept Learner 300/300 and Hath perk Thinking Cap (250 Hath) and play only above 79 Stamina. Use Energy Drinks to maintain Stamina above 79. Play the hardest difficulty you can handle and the highest arenas first. If school girls (arena > Trio) rip you pieces, dont bother. Just refresh and start the next arena.
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post Apr 28 2015, 23:00
Post #65242
alearg



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Best mode to clear lv 50+ arenas? I've tried 2h, DW with heavy armor/light armor. Sometimes I even die on nightmare but I see a lot of eople play on nintendo+ without any issue.


Equipment proficiency
One-handed
1.65
Two-handed
64.78
Dual wielding
212.37
Staff
0.00
Cloth armor
3.74
Light armor
241.52
Heavy armor
61.53

Magic proficiency
Elemental
0.28
Divine
0.00
Forbidden
0.00
Deprecating
19.26
Supportive
190.28
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post Apr 28 2015, 23:12
Post #65243
Cleavs



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QUOTE(alearg @ Apr 28 2015, 23:00) *

Best mode to clear lv 50+ arenas? I've tried 2h, DW with heavy armor/light armor. Sometimes I even die on nightmare but I see a lot of eople play on nintendo+ without any issue.
Equipment proficiency
One-handed 1.65
Two-handed 64.78
Dual wielding 212.37
Staff 0.00
Cloth armor 3.74
Light armor 241.52
Heavy armor 61.53

Magic proficiency
Elemental 0.28
Divine 0.00
Forbidden 0.00
Deprecating 19.26
Supportive 190.28

try 1H + heavy power. best combination is rapier of slaughter (preferably with IW10) + force shield of whatever (preferably EMax+ block) + power of slaughter, but to start a power set of whatever is enough

also, grind your deprecating prof to 40 (to unlock silence) and forbidden to 200 (to proficiently use spirit theft), they will both come in handy
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post Apr 28 2015, 23:16
Post #65244
something



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QUOTE(alearg @ Apr 28 2015, 17:00) *

Best mode to clear lv 50+ arenas? I've tried 2h, DW with heavy armor/light armor. Sometimes I even die on nightmare but I see a lot of eople play on nintendo+ without any issue.
Equipment proficiency


at your level you should not have any problem playing on hell unless you forgot to equip your abilities this whole time, you're not using cure/regen/other buffs, or you have incredibly shit gear

post your equipment links (hover over the equip and press 'c') and make sure you have all your abilities equipped
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post Apr 28 2015, 23:34
Post #65245
Superlatanium



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QUOTE(billyismad @ Apr 28 2015, 20:01) *
If you don't spend a lot of time on HV, what do you do to maximise exp/credit gain?

Do you do 1-2 arenas on high difficulty or as much as possible on low difficulty?
Agree with Frederik. If stamina isn't an issue, you want to play on a lowish difficulty, so you can mousemelee through many rounds every minute. This is the best option for maximizing credits. The experience multipliers are different though, and ramp up much more than monster damage, credits gained and monster HP on the higher difficulties - XP multipliers for BT is x12, IWBTH is x15, PFUDOR is x20. For maximizing experience per time, find a difficulty where you can fight without worrying too much about damage taken, even if the individual monsters take quite a few hits to kill. At your level, BT is probably the highest viable option (assuming you're melee, and hopefully 1h).

Also, for XP, the best XP per time spent is on the highest non-SG arenas, Trio+Tree and down. (XP per stamina is best on To Kill a God, followed by Trio, Eve of Death, Exile, and then others)
QUOTE(alearg @ Apr 28 2015, 21:00) *
Best mode to clear lv 50+ arenas? I've tried 2h, DW with heavy armor/light armor. Sometimes I even die on nightmare but I see a lot of eople play on nintendo+ without any issue.
2h is worst period. DW is playable, but 1h is easier by far. Since you're fighting very high PL monsters now, you need lots of defense - and the best way to do that is to play 1h (and Emax block force shield). With proficiency, you'll probably find that you have more than enough defense for BT to be easy, but you aren't doing all that much damage, which is why Power Slaughter goes hand-in-hand with 1h.

It's a bit odd - the weapon style is used for defense, while the armor style is used for offense. (IMG:[invalid] style_emoticons/default/tongue.gif)
QUOTE(Scremaz @ Apr 28 2015, 21:12) *
also, grind your deprecating prof to 40 (to unlock silence) and forbidden to 200 (to proficiently use spirit theft), they will both come in handy
I don't know if spirit theft is useful except on high difficulty SG arenas or GF... grinding prof takes a while, and depending on what he plays, it might not be worth it.

This post has been edited by Superlatanium: Apr 28 2015, 23:36
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post Apr 28 2015, 23:43
Post #65246
Cleavs



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QUOTE(Superlatanium @ Apr 28 2015, 23:34) *

It's a bit odd - the weapon style is used for defense, while the armor style is used for offense. (IMG:[invalid] style_emoticons/default/tongue.gif)

even more odd, the most defensive style is also the most offensive one, given its counterstuns

QUOTE(Superlatanium @ Apr 28 2015, 23:34) *

I don't know if spirit theft is useful except on high difficulty SG arenas or GF... grinding prof takes a while, and depending on what he plays, it might not be worth it.

yes, it's quite useful. it can allow you to care less about SP potions and more about MP - i know it's quite borderline of a tactic, but if regularly done every few turns it *may* allow you to bring only MP, and freeing a few APs. also it's something that belongs to the character rather than to the style, so it will be kept whatever style you use.
and it goes without saying that it will be very useful should you play dark mage (IMG:[invalid] style_emoticons/default/cool.gif)
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post Apr 28 2015, 23:53
Post #65247
Superlatanium



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QUOTE(Scremaz @ Apr 28 2015, 21:43) *
allow you to care less about SP potions and more about MP - i know it's quite borderline of a tactic, but if regularly done every few turns it *may* allow you to bring only MP, and freeing a few APs. also it's something that belongs to the character rather than to the style, so it will be kept whatever style you use.
Oh right, I guess if you're having trouble running out of 15 potions, spirit theft will be better. Many mana pots -> spirit theft -> more spirit is much more battle-item-efficient than ordinary spirit pots, after all, since you have to use spirit pot around 35% SP to be completely safe (resulting in lots of wasted overflow, unlike mana pots).
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post Apr 28 2015, 23:56
Post #65248
Cleavs



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QUOTE(Superlatanium @ Apr 28 2015, 23:53) *

Oh right, I guess if you're having trouble running out of 15 potions, spirit theft will be better. Many mana pots -> spirit theft -> more spirit is much more battle-item-efficient than ordinary spirit pots, after all, since you have to use spirit pot around 35% SP to be completely safe (resulting in lots of wasted overflow, unlike mana pots).

i said 'it MAY'. and not everybody here has 15 potions (IMG:[invalid] style_emoticons/default/tongue.gif)

[edit]: still it remains the fact that it's nice to have it as an emergency tactic when you finish all your SPs or to actively use overflowing MP points

This post has been edited by Scremaz: Apr 28 2015, 23:59
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post Apr 29 2015, 01:43
Post #65249
Amiakust



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QUOTE(Amiakust @ Apr 25 2015, 18:30) *

Are maces sellable on the market? I found Legendary Fiery Mace of Slaughter in my inventory today and was wondering if it was worth anything?


Anyone have thoughts on the price for this? I found ST-RU selling one for 1.5m but that seems like a lot. Thanks!
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post Apr 29 2015, 02:03
Post #65250
Frederiksc



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QUOTE(Amiakust @ Apr 29 2015, 01:43) *

Anyone have thoughts on the price for this? I found ST-RU selling one for 1.5m but that seems like a lot. Thanks!

Take a look on the PXP. Yours is -1- higher, so there is a better roll on yours. Compared both maces and yours seemed slightly better. Comparing base_rolls you have one less on STR, but you have +1 on ADB and +1 on Elem_dmg. Scaling to a Henjutsu Level (about 400?) of someone who can afford this, both are more or less equal to me.
1.5m seems reasonable, but fiery? We had some talk about Elemental Strike Crits a few pages earlier... At least it is a prime item and worth something (IMG:[invalid] style_emoticons/default/wink.gif)
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post Apr 29 2015, 02:49
Post #65251
Superlatanium



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QUOTE(Frederiksc @ Apr 29 2015, 00:03) *
Take a look on the PXP. Yours is -1- higher, so there is a better roll on yours. Compared both maces and yours seemed slightly better. Comparing base_rolls you have one less on STR, but you have +1 on ADB and +1 on Elem_dmg.
I'd think PABs are too close to matter. Spell damage is unimportant for melee (unless Hallowed). The only stats that matter that are different are weapon damage - close to Mmax for one compared to close to Lmax for the other, and crit chance.

Lmax weapon damage on Slaughter's gotta be worth something nice. If I owned it I might just put it in a shop for a high price and hope that someone is interested enough to buy it eventually.
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post Apr 29 2015, 02:57
Post #65252
n125



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QUOTE(tetron @ Apr 28 2015, 07:41) *

My situation: Cure on cooldown + Full-Cure on cooldown + SoL has triggered (hp is 1) + No HP potion or HP gem.
My question: What to do in such a situation?


Die. (IMG:[invalid] style_emoticons/default/tongue.gif)

If we are talking about Arenas here, then just carry more HP potions because you probably don't need a full load of MP potions to clear them. I find that I don't get into situations like that in any given Arena often enough to ever require more than one HP potion, but I also carry a Last Elixir anyway, just in case it happens more than once, and also in the event of other oh-shit moments.

If we are talking about Grindfest, then I'm not the person to ask. (IMG:[invalid] style_emoticons/default/laugh.gif) The potions you carry will probably be different so I suppose your other options are to either Defend, cast your highest tier spell and pray that you one-shot, or use a Scroll of the Gods or Swiftness or something and hope that their higher spell bonuses help you avoid the next turn's damage. There's also the Dovahkiin skill that will give you 5 turns to gather yourself; I wouldn't be surprised if one could abuse it to clear PFUDOR Grindfest, even though it would take a long time.

This post has been edited by n125: Apr 29 2015, 06:25
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post Apr 29 2015, 10:25
Post #65253
Frederiksc



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@ SoL has triggered (hp is 1)

QUOTE(n125 @ Apr 29 2015, 02:57) *

At least be a good sport and try to survive. (IMG:[invalid] style_emoticons/default/dry.gif)
What you do depends on your proficiencies and the monster setup:
Low Deprecating:
Defend, Heal? No heal available Drain and maybe die.

Medium Deprecating and higher:
Best case (IMG:[invalid] style_emoticons/default/biggrin.gif) for you is monsters standing together (no gap) and are less than 4. Just cast Sleep. (you may need to perk that to have 3 targets). Turn ends, cast some heal. No heal available and Regen did not kick in? To skip turns to get a heal spell ready cast 0 dmg low mana cost spells like Weaken, Imperil.

Worst case (IMG:[invalid] style_emoticons/default/ohmy.gif) for you is 10 monsters. Pray and cast Sleep on monster slot C. If you are still alive and have no heal ready cast Confuse on monster slot H. Still alive? Good defence, dude! No heal ready yet? Damn. Cast Drain on monster slot E. Heal is ready. Cast heal. Do not cast Spark until CotF has run out.

This post has been edited by Frederiksc: Apr 29 2015, 10:28
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post Apr 29 2015, 13:37
Post #65254
GET9



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Just started playing mage and completed some lower level arenas. I like it because I can clear rounds faster than 1H but I'm playing in lower difficulty so I'm not entirely sure about that. My question is, why I can't cast elemental spell in quickbar slot? Is there a faster way to cast it than navigate through Skillbook everytime I attack?

This post has been edited by saltwatermelon: Apr 29 2015, 13:37
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post Apr 29 2015, 13:44
Post #65255
malkatmp



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QUOTE(saltwatermelon @ Apr 29 2015, 13:37) *

Just started playing mage and completed some lower level arenas. I like it because I can clear rounds faster than 1H but I'm playing in lower difficulty so I'm not entirely sure about that. My question is, why I can't cast elemental spell in quickbar slot? Is there a faster way to cast it than navigate through Skillbook everytime I attack?


you need to start installing scripts. personally, i use spell spam + NoPopup.

HentaiVerse Equipment Comparison + HV Item Manager are also quite useful for equip housekeeping stuff.
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post Apr 29 2015, 13:52
Post #65256
nobody_xxx



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QUOTE(saltwatermelon @ Apr 29 2015, 18:37) *

Just started playing mage and completed some lower level arenas. I like it because I can clear rounds faster than 1H but I'm playing in lower difficulty so I'm not entirely sure about that. My question is, why I can't cast elemental spell in quickbar slot? Is there a faster way to cast it than navigate through Skillbook everytime I attack?


like malkatmp said , spellspam + no popup is the best scripts for me when I'm playing with mage style (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(malkatmp @ Apr 29 2015, 18:44) *

you need to start installing scripts. personally, i use spell spam + NoPopup.

HentaiVerse Equipment Comparison + HV Item Manager are also quite useful for equip housekeeping stuff.

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post Apr 29 2015, 13:57
Post #65257
Colman



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QUOTE(saltwatermelon @ Apr 29 2015, 19:37) *

Just started playing mage and completed some lower level arenas. I like it because I can clear rounds faster than 1H but I'm playing in lower difficulty so I'm not entirely sure about that. My question is, why I can't cast elemental spell in quickbar slot? Is there a faster way to cast it than navigate through Skillbook everytime I attack?

For keyboard control: use the spell in the quick slot; press alt+ num to select spell, then press num to target again.
I use this way to play before I use spellspam.
You can also try keybind. Then no alt is needed.

BTW, finally back to have millions credits in pocket. (IMG:[invalid] style_emoticons/default/laugh.gif)

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post Apr 29 2015, 14:40
Post #65258
nobody_xxx



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just wondering , is noodly prize get nerf too (IMG:[invalid] style_emoticons/default/unsure.gif)

I like to open WTB if I'm not poor anymore (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Apr 29 2015, 15:28
Post #65259
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I just had this crazy and - probably - crappy idea for getting further in GF.

I seem to notice that I get riddles more frequently if I've recently gotten one wrong. So the idea is... to deliberately get one wrong (-1 stamina), trading that away to get more riddles (and Riddlemaster bonuses).

(IMG:[invalid] style_emoticons/default/heh.gif)
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post Apr 29 2015, 15:53
Post #65260
nobody_xxx



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QUOTE(mozilla browser @ Apr 29 2015, 20:28) *

I just had this crazy and - probably - crappy idea for getting further in GF.

I seem to notice that I get riddles more frequently if I've recently gotten one wrong. So the idea is... to deliberately get one wrong (-1 stamina), trading that away to get more riddles (and Riddlemaster bonuses).

(IMG:[invalid] style_emoticons/default/heh.gif)

I always think that maze riddle is harder than pony riddle before tenB erase it (IMG:[invalid] style_emoticons/default/laugh.gif)

you know , sometime you will never find any escape from either A,B,C,D answer (IMG:[invalid] style_emoticons/default/wacko.gif)

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