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post Apr 27 2015, 04:44
Post #65101
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QUOTE(tetron @ Apr 27 2015, 04:53) *

Attack Speed is for Defense and Mana Saving. It makes the gameplay more smooth and easy. I prefer it because it drastically reduces the number of Cure I have to use. For a DW (With Light Armor), the best weapon potency combo is: Swift Strike lv.10 + Fatality Lv.8 (or vice versa)

Swift Strike is debatable but you have a point.
Fatality is just not good enough, for example if you kill a mob in 4 hits, then you have 5 butcher and 4 Fatality, more often than not you will still need 4 hits to kill the mob. But Overpower can "guarantee" you to kill the mobs in 4 hits. It is very noticeable.
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post Apr 27 2015, 04:56
Post #65102
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Does 1h damage and DW damage stack?
If yes, does that make it better than using a 2h?
If, yes to both what type of 1h should I use? Sword or Axe? Axes seems to have higher weapon damage.
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post Apr 27 2015, 05:04
Post #65103
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Hey guys I'd like to ask if this Shield is actually useful/if I could sell it to people or if I should just npc I have no clue since I play mage but it seems the block and phys mit are pretty good.
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post Apr 27 2015, 05:07
Post #65104
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QUOTE(-anon- @ Apr 26 2015, 19:56) *

Does 1h damage and DW damage stack?

No. They are different fighting styles.

QUOTE(-anon- @ Apr 26 2015, 19:56) *

If yes, does that make it better than using a 2h?

2h is probably the worst fighting style in the current patch.

QUOTE(-anon- @ Apr 26 2015, 19:56) *

If, yes to both what type of 1h should I use? Sword or Axe? Axes seems to have higher weapon damage.

For DW, Axe+Rapier works very well.
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post Apr 27 2015, 05:14
Post #65105
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QUOTE(Superlatanium @ Apr 25 2015, 07:34) *

I doubt something that complicated would have been invented out of nowhere. More likely is that the drop chance order was described in patch notes somewhere, years ago, and the chart was made, but who knows if the boss has made changes to the numbers since then (and forgot to add it to patch notes, or no one added it to the wiki, etc).

Well yeah. But... if that's up for grabs; who's to assume the drop progression didn't change to give people a slightly higher token chance instead of gating it at equipment?
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post Apr 27 2015, 05:14
Post #65106
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QUOTE(Dammon @ Apr 27 2015, 05:07) *
No. They are different fighting styles.

I see, I thought it was just based off the type of weapon.
QUOTE(Dammon @ Apr 27 2015, 05:07) *
2h is probably the worst fighting style in the current patch.

Ugh, so much wasted time and proficiency.
QUOTE(Dammon @ Apr 27 2015, 05:07) *
For DW, Axe+Rapier works very well.

Guess I'll be switching to this.

As always. Thank you for the help.

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post Apr 27 2015, 05:49
Post #65107
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QUOTE(Kazuki3 @ Apr 27 2015, 03:04) *
Hey guys I'd like to ask if this Shield is actually useful/if I could sell it to people or if I should just npc I have no clue since I play mage but it seems the block and phys mit are pretty good.
I could be wrong, but I don't think kite shields are considered desirable for any class. Better to use a force shield (with more block, often with heavy armor, interference unimportant). Maybe buckler if with Shade armor?
QUOTE(dragonandon @ Apr 27 2015, 03:14) *
Well yeah. But... if that's up for grabs; who's to assume the drop progression didn't change to give people a slightly higher token chance instead of gating it at equipment?
Could be. Who knows? But I'd think a tweak of the base numbers would have been a bit easier to do than changing around the drop order logic, so the chart itself is probably a bit more likely to be correct (or at least is likely not substantially different from whatever the code is now). But only the boss knows for certain, and even he may have forgotten.
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post Apr 27 2015, 08:11
Post #65108
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QUOTE(tetron @ Apr 26 2015, 23:53) *

Err...Swift Strike is not good for Heavy Armor. Since it lets you attack faster and kill monsters before they can hit you, 1H actually looses the chance to "Counter" if used with Swift Strike.


I was checking something like that. On high diff they can easy hit even 2 times per turn. Mostly not. Some has closer to 1.1x and some is quite easy 1.8x, but the main point is huge amount of attacks. I can counter only 3 times. 6 mobs is near 9 attacks, so with my 55.2+44.6 block/parry its 56.4% chance to counter. I need average only 5.3 attacks per turn for full use of counter potency. Definitely higher chance is better for few mobs, but at the same time its very-very safe spot and difference is quite small. I mean mob is mostly always in stun, so it should be without it. After that i should get with my faster style in gap between attacks and also use my chance on other side. Only after that i ll get near 1/2 of my ordinary attack. Its definitely gonna be sometimes and damage ll be higher, but i prefer much better defense against full wave. Sometimes i wont get small attacks, sometimes could escape mp/sp attacks, because mob is doing it longer. And its btw in some way is also damage, because less cures - faster run.
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post Apr 27 2015, 08:24
Post #65109
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QUOTE(Kazuki3 @ Apr 27 2015, 11:04) *

Hey guys I'd like to ask if this Shield is actually useful/if I could sell it to people or if I should just npc I have no clue since I play mage but it seems the block and phys mit are pretty good.


most people would just go for force shield which has higher block.
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post Apr 27 2015, 08:38
Post #65110
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QUOTE(-anon- @ Apr 27 2015, 04:56) *

If, yes to both what type of 1h should I use? Sword or Axe? Axes seems to have higher weapon damage.

for 1H: rapier highly suggested, shortsword viable too at the start (and for low-budgets)
for DW: suggested combinations are: axe of slaughter + rapier of balance/nimble; club of slaughter + rapier of balance/nimble; rapier of slaughter + wakizashi of nimble

QUOTE(-anon- @ Apr 27 2015, 05:14) *

Ugh, so much wasted time and proficiency.

why? 2H mace is quite good at low difficulties (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Apr 27 2015, 09:09
Post #65111
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QUOTE(Scremaz @ Apr 27 2015, 08:38) *

for 1H: rapier highly suggested, shortsword viable too at the start (and for low-budgets)
for DW: suggested combinations are: axe of slaughter + rapier of balance/nimble; club of slaughter + rapier of balance/nimble; rapier of slaughter + wakizashi of nimble
why? 2H mace is quite good at low difficulties (IMG:[invalid] style_emoticons/default/rolleyes.gif)


Rapier is viable for all budgets, you even can find some ethereal on bazaar
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post Apr 27 2015, 09:56
Post #65112
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QUOTE(Benny-boy @ Apr 27 2015, 09:09) *

Rapier is viable for all budgets, you even can find some ethereal on bazaar

really? is people really starting to dump ethereal rapiers? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Apr 27 2015, 10:03
Post #65113
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QUOTE(Scremaz @ Apr 27 2015, 15:56) *

really? is people really starting to dump ethereal rapiers? (IMG:[invalid] style_emoticons/default/huh.gif)

At least I do (IMG:[invalid] style_emoticons/default/laugh.gif)
for exq one
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post Apr 27 2015, 10:10
Post #65114
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QUOTE(Colman @ Apr 27 2015, 16:03) *

At least I do (IMG:[invalid] style_emoticons/default/laugh.gif)
for exq one

you can donate some to me ~ this poor HV player (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Apr 27 2015, 10:19
Post #65115
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QUOTE(Scremaz @ Apr 27 2015, 00:56) *

really? is people really starting to dump ethereal rapiers? (IMG:[invalid] style_emoticons/default/huh.gif)


I've dumped my fair share of Exquisite Ethereal Rapiers of Slaughter to the Bazaar. I don't really look at gear unless it's legendary or magnificent and rare. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Apr 27 2015, 10:38
Post #65116
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Or peerless now, I guess.

HV is really biased towards heavy players (as in players who put in several hours per day).
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post Apr 27 2015, 10:38
Post #65117
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QUOTE(nobody_xxx @ Apr 27 2015, 16:10) *

you can donate some to me ~ this poor HV player (IMG:[invalid] style_emoticons/default/anime_cry.gif)

I think you are richer than me.
I cannot even used up my daily stamina.

FYI, my credits balance is <2m ATM.
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post Apr 27 2015, 11:01
Post #65118
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You guys already talk in M denomination, I'm still struggling in a few K (IMG:[invalid] style_emoticons/default/dry.gif)

also, I just happen to use 1H + light armor to this point,
I clearly know that 2H+light armor or 1H+Heavy armor is better but I was just "whatever, it works so far."
until I found that I'm struggling with my damage output now (IMG:[invalid] style_emoticons/default/sad.gif)

So, I'm thinking about switching to 2H now, happens to have an (I think nice) Exquisite Katana, and I think changing just the weapon is more cost efficient thant replacing all armors.
Problem is the proficiency (it's in a single digit while my 1h is 80-ish)

Tried it, the damage is clearly higher but not that far, great cleave is strong but only deal about half of vital strike (I know it's in a different tier), the domino strike isn't proc-ing that much eventough it said 50%, a bit more struggling without shadow veil on.

So, should I just switch to 2H and start grinding the proficiency now or stay with 1H but look for better weapon - or maybe look for some cheap shades?

for reference here is my 1H, the shield, and the katana I have.

And my puny light helmet body hand leg feet.

This post has been edited by Fudo Masamune: Apr 27 2015, 11:03
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post Apr 27 2015, 11:01
Post #65119
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QUOTE(xmagus @ Apr 27 2015, 01:38) *

Or peerless now, I guess.

HV is really biased towards heavy players (as in players who put in several hours per day).


Peerless gear doesn't really exist. It's all just something Tenboro and the Catgirls thought up of to troll everyone else with. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Apr 27 2015, 11:19
Post #65120
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QUOTE(Fudo Masamune @ Apr 27 2015, 09:01) *
also, I just happen to use 1H + light armor to this point,
I clearly know that 2H+light armor or 1H+Heavy armor is better but I was just "whatever, it works so far."
until I found that I'm struggling with my damage output now (IMG:[invalid] style_emoticons/default/sad.gif)

So, I'm thinking about switching to 2H now, happens to have an (I think nice) Exquisite Katana, and I think changing just the weapon is more cost efficient thant replacing all armors.
Problem is the proficiency (it's in a single digit while my 1h is 80-ish)

Tried it, the damage is clearly higher but not that far, the domino strike isn't proc-ing that much eventough it said 50%, a bit more struggling without shadow veil on.

So, should I just switch to 2H and start grinding the proficiency now or stay with 1H but look for better weapon - or maybe look for some cheap shades?
2h starts getting pretty bad around your level. Monsters will start having much higher PL, and you'll need 1h for the defense. If I were you I'd stick with 1h + light for now, and then switching to 1h + heavy after you get Spirit Shield at 200. (Switching earlier so you can use one or two Power Slaughter for more damage is doable, some recommend it, but you'll get one-shotted very easily by sprites and celestials due to lack of resist).

Shortsword is not good - if you like the parry, use a rapier instead, for Penetrated Armor (much more effective than the slashing effect of Bleeding Wound), or if a player wants more plain damage and oneshots or twoshots everything, use an axe or a club. Past 150 or so, rapier is essential for fighting monsters that take more than 3 or so hits to kill.

For more damage, you could add a few Shade armor, though you'll have less defense. (An easy way for you to get a lot more defense now would be to get a high block force shield, or if you're cheap, a buckler of barrier).

If I were you, I'd mostly save your money until you can get an Emax block force shield (25k+), and then a rapier (prefixed, of Slaughter), and keep playing 1h + light until 200, at which point you can look for Plate of Protection or Power Slaughter heavy armor to replace your light armor with.
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