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post Apr 14 2015, 23:38
Post #64561
trutta



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QUOTE(Scremaz @ Apr 14 2015, 23:15) *

usually spike shields are chosen exactly to boost your elemental damage - acquired either via prefix or via IW10. remember that spike shield go first and can proc an elemental status - thus lowering a certain mitigation, so choose it by judging what yor weapon is strong against.
ie: if you have a fiery weapon, then choose elec spike shield; arctic weapon, then fire spike...

other common choices are fire for 1H (since it's the only useful one for this style) and wind for shade users

[edit]: oh, fire is often chosen also to grant a bit more mitigation against dragonkins' fire attacks


Thank you for answering my questions, you have been very helpful, much appreciated.
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post Apr 15 2015, 07:13
Post #64562
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So I got Innate Arcana... What should I put on autocast?
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post Apr 15 2015, 07:29
Post #64563
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QUOTE(TheRapture @ Apr 15 2015, 05:13) *

So I got Innate Arcana... What should I put on autocast?
Spark is a great choice. Not only is it slightly costlier than other choices (more saved with IA), it also means that you can sometimes take a couple fatal hits in a row while not paying attention, and if Regen gives you health the same turn, you will stay alive (if you have enough spirit). (Works better with those without agility - heavy armor users - due to slower action speed, more chance of Regen proccing during a given turn)

Spark on autocast also means you save a turn while in trouble (when it procs), which is much better than the other buffs on IA which only save you a turn when you have nothing more important to do (like recast Spark, or Cure) and can re-cast them.
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post Apr 15 2015, 07:33
Post #64564
Colman



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QUOTE(TheRapture @ Apr 15 2015, 13:13) *

So I got Innate Arcana... What should I put on autocast?

Most of the people put "Haste" on the first AI slot. Haste spell in AI is the best in general.
In case of mage playing high difficulty RE, "SoL" is also a good choice. It can prevent unlucky events.
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post Apr 15 2015, 08:21
Post #64565
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hi experts. So i was thinking in changing into a mage
but my problem is how do i remove all strenght?
because that will take me a long time since I can only change 10 points a day
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post Apr 15 2015, 08:56
Post #64566
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QUOTE(Colman @ Apr 15 2015, 05:33) *
Most of the people put "Haste" on the first AI slot. Haste spell in AI is the best in general.
Why not SoL (for reasons above) for non-mage? Unless of course your defense is so high that you never ever die...
QUOTE(1xago @ Apr 15 2015, 06:21) *
but my problem is how do i remove all strenght?
You can't, but after taking -10 off a few times and leveling up some, points in Str will be negligible compared to those in more useful stats. Leave Str 50 or something points behind and forget about it - it won't hurt.
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post Apr 15 2015, 09:56
Post #64567
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QUOTE(1xago @ Apr 14 2015, 23:21) *

hi experts. So i was thinking in changing into a mage
but my problem is how do i remove all strenght?
because that will take me a long time since I can only change 10 points a day


No need to remove all strength. Like superlatanium said, keeping it ~10% of your level is good. Eventually, as you get higher levels, 1 point of int will be like 10 points of strength exp.

QUOTE(Superlatanium @ Apr 14 2015, 23:56) *

Why not SoL (for reasons above) for non-mage? Unless of course your defense is so high that you never ever die...


I thought it was because haste immediately increases your speed (that way you don't have to spend time casting it in the beginning). Also you dont always need SoL on so it's better to cast it when you need it rather than let it suck up your mana every round via IA. FYI, I use Haste/SoL for my mage and Haste/Spirit Shield for my 1H (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 15 2015, 10:11
Post #64568
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Protection is the least noticeable spell for me. If I don't put it in IA, I sometimes forgot to recast it. Suffering heavy beating consecutively until almost dead is the usual result. Better save mana by putting protection on IA than paying 3 cures when I missed casting it.
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post Apr 15 2015, 10:21
Post #64569
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QUOTE(clarkiest @ Apr 15 2015, 01:11) *

Protection is the least noticeable spell for me. If I don't put it in IA, I sometimes forgot to recast it. Suffering heavy beating consecutively until almost dead is the usual result. Better save mana by putting protection on IA than paying 3 cures when I missed casting it.


Or you can use the HVSTAT script to remind you when you need to recast (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 15 2015, 10:44
Post #64570
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Haste , protection , spirit shield , SV or SoL (IMG:[invalid] style_emoticons/default/laugh.gif)

I never put SoL in IA since my HP very rare reach critical state with 1H (IMG:[invalid] style_emoticons/default/duck.gif)

This post has been edited by nobody_xxx: Apr 15 2015, 10:46
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post Apr 15 2015, 10:56
Post #64571
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I never put Spark of Life on IA either, but only because my MP falls below the 10% minimum or is in the 10-24% range all too often.
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post Apr 15 2015, 11:00
Post #64572
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QUOTE(n125 @ Apr 15 2015, 16:56) *

I never put Spark of Life on IA either, but only because my MP falls below the 10% minimum or is in the 10-24% range all too often.

I think SoL is better cast manually than put it in IA slot (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Apr 15 2015, 11:07
Post #64573
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There is a big advantage of SoL in IA slot. After it has been activated, IA automatically re-cast it immediately afterwards. Which, for Mages playing in PFUDOR, is one of the best defensive measure. Hence my IA slot-1 choice is always SoL, followed by Haste, since I'm primarily a mage.

For 1h, SoL is not required unless you're attempting Grindfest.

This post has been edited by tetron: Apr 15 2015, 11:08
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post Apr 15 2015, 11:13
Post #64574
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Hello, I'm currently level 199 and I've been pretty much playing without a real clue as what I'm doing so I wanted to ask for advice my stats are all 0 atm except for int and wis which are 240 (should've mentioned I went full mage) and since it won't let me post urls since it's my first post I'll link my equips on the next reply.

This post has been edited by Kazuki3: Apr 15 2015, 11:55
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post Apr 15 2015, 11:14
Post #64575
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These are my stats. I want to last long in GrindFest and I want to use DW. I know katana's and Mythril shades are a primary focus (though I haven't seen any Mythril shades yet) but besides that: what do I need to change and/or focus on?Attached Image Attached Image if the images are a bit big: blame my phone

This post has been edited by TheDragonGodJosh: Apr 15 2015, 11:19
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post Apr 15 2015, 11:15
Post #64576
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So yeah I'm using the following equips Staff Helmet Body Hands Legs Feet I¡ll probably switch to this staff after I manage to level it Staff
Thanks a lot.
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post Apr 15 2015, 11:21
Post #64577
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QUOTE(TheDragonGodJosh @ Apr 15 2015, 02:14) *

These are my stats. I want to last long in GrindFest and I want to use DW. I know katana's and Mythril shades are a primary focus (though I haven't seen any Mythril shades yet) but besides that: what do I need to change and/or focus on?

No such mithril light armor exists. Beware of trolls.
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post Apr 15 2015, 11:39
Post #64578
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My first something not so bad loot.

http://hentaiverse.org/pages/showequip.php...;key=62c565c5ed
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post Apr 15 2015, 12:26
Post #64579
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Can anyone tell me how much time it takes nowadays to clear hellfest with 1H+Shade setup?
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post Apr 15 2015, 12:35
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QUOTE(Kazuki3 @ Apr 15 2015, 11:13) *
Hello, I'm currently level 199 and I've been pretty much playing without a real clue as what I'm doing so I wanted to ask for advice my stats are all 0 atm except for int and wis which are 240 (should've mentioned I went full mage) and since it won't let me post urls since it's my first post I'll link my equips on the next reply.

You might want to give other stat some points. Endurance so that you won't so paper thin and agility to help with evasion. Have you unlocked spirit shield yet? Try give strength and dexterity a little bit point, it can buff your spirit tank which I believe will be useful to avoid one hit kill.

I don't know if 3 cottons (non-proficiency) 2 phase work at your level because later, it won't. Mage philosophy is kill before killed, they pack big punch but no defensive capability to speak of. The general advice is pack bigger punch by using more phase and prefer elemental or destruction suffix staff. I believe you've already trained enough pack-rat so you can bring with you more mana potions, making ~ of focus staff will not anymore necessary.

QUOTE(TheDragonGodJosh @ Apr 15 2015, 11:14) *

These are my stats. I want to last long in GrindFest and I want to use DW. I know katana's and Mythril shades are a primary focus ...

Uh..., why two picture of the same page? What about your equipments? I frankly have no idea if you're defense is sufficient without equipment links.

Shade doesn't have mithril variant, they already no-burden. Katana is not really preferable for 2H, they lack damage compared to other 2H weapons. If you play niten, I suggest you sparringly switch to 2H and DW to build just a bit proficiency since niten gives none. To last long, you can use mace for spread stun. Mace currently underpowered so it might take a while to clear your rounds. For more riskier move, you can use estoc. It's faster for higher difficulty. Longsword is the middle-ground but no high leveled player stay with middle ground.

When you try to get offhand weapon for DW, try to get higher parry or higher attack accuracy. Parry for defensive play, accuracy for offensive one. For mainhand, no specialization required yet, so as high damage as you can have as long as you have over 100% accuracy.
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