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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 2 2015, 17:13
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(simrock87 @ Apr 2 2015, 22:26)  ich seem somehow not that important for maging. Could you explain that tidbit a little more please? (IMG:[ invalid] style_emoticons/default/biggrin.gif) Wait ... Overpower works for maging? (IMG:[ invalid] style_emoticons/default/blink.gif) Regarding the counter-resist bit... if i understood the last couple pages correctly, there is either the max mdb/edb way with imperil or otherwise 1 or 2 prof-cotton added in to increase counter-resist but then without imperil. Correct? I meant to say penetrator From my experience with holy, the closer your prof factor is to 2.0, the easier the hard runs become (pfudor IW/GF), Medium to Easy run (pfudor arena, hellfest) seem to go well with 1.75 prof factor, SG runs are fastest with full phase. my wind set is apparently still inferior for some reason even after 450, so I haven't bothered to test extensively
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Apr 2 2015, 17:19
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derp-z2
Group: Members
Posts: 456
Joined: 17-September 14

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QUOTE(starshinow82 @ Apr 2 2015, 12:54)  hi. gaming on hard difficulty and i have gold 400, how get farm gold? (IMG:[ invalid] style_emoticons/default/sad.gif) you are on level 33 . i am not sure your about your playing style. But at your level nightmare difficulty will be highest possible difficulty to cope with . once grinding in that difficulty becomes manageable then advance one difficulty. The above is an opinion for grind fest only.
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Apr 2 2015, 17:20
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(simrock87 @ Apr 2 2015, 10:01)  So, i'm currently grinding corresponding spell profs, followed by deprecating and, when i'm really really really bored, staff prof @Hell. Use Spellspam or hoverplay or something while watching anime (etc) in the other 3/4ths of your screen. No need to bore yourself out of your mind. QUOTE(simrock87 @ Apr 2 2015, 10:01)  On the side i'm upping my Ability Point training to at least 175 for now as mage seems to eat a lot more in terms of abilities. I haven't needed more than my Ability Boost of 85. I doubt more than 100 would be that useful. QUOTE(simrock87 @ Apr 2 2015, 10:01)  Can't decide on what's the best path for Staff IW beside Economizer Eco 5, Penetrator 4, though unless you're quite lucky (or have tons of shards you're willing to spend) you'll have to settle just for Eco 5. Though if you use some prof cotton, Penetrator won't be as useful, might prefer other potencies instead. QUOTE(nec1986 @ Apr 2 2015, 13:35)  So i got +25% mp perk and it looks useless. Is it rly has almost zero advantage? I mean focus restore base amount, pot/gem same. Yes, it cant overflow now, but i could use haste/sp theft or something else and get same result. Seems like it'd be somewhat useful in GF. When I try to go as far as I can, I fluctuate up and down between 100% and 25% mana, Focusing when I can, using mana pot on 25%. If I had MP perk (or if I got more MP IW bonus), I'd get a bit more every time I use mana pot (less or no overflow), and I'd also have a higher range of MP I can fluctuate between before I'm forced to use a pot. Though, this is only relevant if you're playing GF and you're trying to last as long as possible (rather than just kill fast, go through pots, and die whenever you run out). MP perk is also probably a lot less useful than RR for more regen. QUOTE(derp-z2 @ Apr 2 2015, 15:19)  you are on level 33 . i am not sure your about your playing style. But at your level nightmare difficulty will be highest possible difficulty to cope with . once grinding in that difficulty becomes manageable then advance one difficulty.
The above is an opinion for grind fest only.
If he wants to gain credits, he shouldn't do Grindfest, since GF gives only 1/4th normal credits. Better to do Arena. This post has been edited by Superlatanium: Apr 2 2015, 17:21
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Apr 2 2015, 17:28
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derp-z2
Group: Members
Posts: 456
Joined: 17-September 14

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QUOTE(Superlatanium @ Apr 2 2015, 17:20)  If he wants to gain credits, he shouldn't do Grindfest, since GF gives only 1/4th normal credits. Better to do Arena.
Agreed . Its been long ago when monster mobs only had health and magic bars unlocked [no spirit]. and we just started getting crude and average drops . Ahh the excitement of gaining credits so we stash some and train learn adept prof to increase xp gain further slowly getting accustomed to all the trainable attributes as well as abilities while constantly accessing wiki to gain tips before asking noob questions on forum before discovering he WTS section (IMG:[ invalid] style_emoticons/default/biggrin.gif) .good times (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Apr 2 2015, 17:57
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starshinow82
Newcomer
  Group: Members
Posts: 68
Joined: 25-March 15

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QUOTE(derp-z2 @ Apr 3 2015, 01:19)  you are on level 33 . i am not sure your about your playing style. But at your level nightmare difficulty will be highest possible difficulty to cope with . once grinding in that difficulty becomes manageable then advance one difficulty.
The above is an opinion for grind fest only.
2-h longsword and heavy armor, but no boots and legs arena play hard, but I decided to try today max difficulty and lose (IMG:[ invalid] style_emoticons/default/biggrin.gif) grindfest - hard and nintendo difficulty This post has been edited by starshinow82: Apr 2 2015, 18:06
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Apr 2 2015, 18:16
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(starshinow82 @ Apr 2 2015, 23:57)  2-h longsword and heavy armor, but no boots and legs arena play hard, but I decided to try today max difficulty and lose (IMG:[ invalid] style_emoticons/default/biggrin.gif) grindfest - hard and nintendo difficulty After the first few arena (You can only play the first few anyway (IMG:[ invalid] style_emoticons/default/heh.gif) ), you can try Hell GF. Just go in and die, and you would be level 100 soon. (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by Colman: Apr 2 2015, 18:16
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Apr 2 2015, 20:18
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Colman @ Apr 2 2015, 05:14)  HP>>MP>rest Personally, I find MP > HP for Elemental, since a small boost in HP really means nothing as a mage other than a slight reduction in SP consumed through Spark, but the increase in MP can result in many more castings without needing pots, which includes Cure. Lucky timing with Riddlemaster and MP gems lets you store more and last longer and longer without MP pots (which means you can carry more SP pots.) But, there's no harm in trying for both. Though, in my experience, Capacitor 5 is much easier to achieve than Juggernaut 5. Getting both at once requires a lot of time, luck, and shards.
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Apr 2 2015, 20:51
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(malkatmp @ Apr 2 2015, 14:09)  or go with the LazyBuildâ„¢. (IMG:[ invalid] style_emoticons/default/duck.gif) Str = Dex = Agi = End = Int = Wis. 1H = Not an issue Mage = Not an issue DW = Not an issue Niten = Not an issue Math & thinking = Not an issue damn right!
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Apr 2 2015, 23:00
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derp-z2
Group: Members
Posts: 456
Joined: 17-September 14

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QUOTE(starshinow82 @ Apr 2 2015, 17:57)  2-h longsword and heavy armor, but no boots and legs arena play hard, but I decided to try today max difficulty and lose (IMG:[ invalid] style_emoticons/default/biggrin.gif) grindfest - hard and nintendo difficulty In that case try to build yourself a leather armor set and grind low armor profieciency as well. If possible secure an average 1H weapon + shield [whenever that may happen] look at hentai wiki page tips / faq page to get the general ideas. Peace (IMG:[ invalid] style_emoticons/default/smile.gif)
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Apr 2 2015, 23:10
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(derp-z2 @ Apr 2 2015, 21:00)  In that case try to build yourself a leather armor set and grind low armor profieciency as well.
If possible secure an average 1H weapon + shield [whenever that may happen]
look at hentai wiki page tips / faq page to get the general ideas.
Agree with leather. Pretty sure the benefits of heavy armor are outweighed by the significant interference/burden until you get to at least 150 or so. 1h is good for defense, when fighting on PFUDOR or against high PL monsters, but before level 130 or so that's probably unnecessary. Not something to avoid, but not exactly something to specifically look for either (unless player does not have any weapon at all and wants 1h).
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Apr 3 2015, 03:57
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ale137
Group: Members
Posts: 104
Joined: 26-February 13

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QUOTE(Colman @ Apr 1 2015, 20:50)  No. (IMG:[ invalid] style_emoticons/default/tongue.gif) You can assume trophies will never give you something useful unless you shrine 1000s. Better sell them to other players if you want credits. why would other people buy them if they are useless?? also whats this ED you can buy?? all those acronyms are confusing is Spellspam and hoverplay something you get with hath? This post has been edited by ale137: Apr 3 2015, 04:04
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Apr 3 2015, 04:12
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(ale137 @ Apr 3 2015, 01:57)  why would other people buy them if they are useless?? Guaranteed Peerless for every 10m value shrined with Follower of Snowflake. QUOTE(ale137 @ Apr 3 2015, 01:57)  also whats this ED you can buy?? all those acronyms are confusing
is Spellspam and hoverplay something you get with hath? http://ehwiki.org/wiki/Acronymshttp://ehwiki.org/wiki/HentaiVerse_Scripts_%26_Tools
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Apr 3 2015, 08:01
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(ale137 @ Apr 3 2015, 09:57)  why would other people buy them if they are useless??
QUOTE(Superlatanium @ Apr 3 2015, 10:12)  Guaranteed Peerless for every 10m value shrined with Follower of Snowflake.
People can try their luck on getting peerless from trophies. Besider the bonus from Follower of Snowflake.
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Apr 3 2015, 08:25
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kdrt
Group: Gold Star Club
Posts: 198
Joined: 21-August 12

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he there guys. i'm wondering whether it is better to use standard equipment (non-shade, non-power, i don't know the term). what is the advantage/disadvantage of using standard equipment?
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Apr 3 2015, 08:32
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Probably only price. Its cheap, but also its weaker.
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Apr 3 2015, 09:13
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(kdrt @ Apr 3 2015, 06:25)  he there guys. i'm wondering whether it is better to use standard equipment (non-shade, non-power, i don't know the term). what is the advantage/disadvantage of using standard equipment? If you're mage, if you don't use any phase, you'll do a whole lot less damage than if you do use at least ~3 phase. Not viable. If you're melee and use heavy armor, Power (probably Slaughter) will significantly add to your damage output, at the expense of a bit of defense. For 1h, this is a great trade-off, because 1h has lots of defense already, but needs more damage. 3 to 5 Power Slaughter is good. If you use light armor, Shade will moderately add to your damage output, and (with right suffix) you'll have a lot more evade, but you'll have less toughness, particularly from Piercing. Higher level players can sacrifice toughness for more damage if they're DW or Niten, and so can use Shade more effectively, but lower level players can't, and have to stick to leather. The thing to consider is not so much whether equipment is in the rare category type or in the common category type, but what the sort of stats the equipment has compared to other possibilities for that slot. Still, for armor at least, the rare types are significantly more useful for higher level players.
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Apr 3 2015, 09:30
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kdrt
Group: Gold Star Club
Posts: 198
Joined: 21-August 12

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Thanks for the explanation. I'm currently using 1H and 5 shade (various suffix). would it be better if I switch from 1H? QUOTE If you use light armor, Shade will moderately add to your damage output, and (with right suffix) you'll have a lot more evade, but you'll have less toughness, particularly from Piercing. Higher level players can sacrifice toughness for more damage if they're DW or Niten, and so can use Shade more effectively, but lower level players can't, and have to stick to leather.
By what level a player can be classified as a higher level? around 400 or so? Also, is it worth the time to IW low tier prefix (exquisite and lower)?
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Apr 3 2015, 11:20
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derp-z2
Group: Members
Posts: 456
Joined: 17-September 14

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QUOTE(Superlatanium @ Apr 2 2015, 23:10)  1.Agree with leather. Pretty sure the benefits of heavy armor are outweighed by the significant interference/burden until you get to at least 150 or so.
2.1h is good for defense, when fighting on PFUDOR or against high PL monsters, but before level 130 or so that's probably unnecessary. Not something to avoid, but not exactly something to specifically look for either (unless player does not have any weapon at all and wants 1h).
1.Well it is after post level 100 [80 if lucky] that all good stuff starts to drop provided scavenger & LotD are trained depending upon your budget and ration allocation . hopefully with patch 0.82 in the makes this issue will be further reduced. 2. I would opine that DW and 2H proficiency to be grinded with light armor till before level 200 and 1H + Heavy armor be used post level 200 for melee style players . But again with patch 0.82 coming into play all bets are off . Let see which side to turn when we reach alberkurke and then jump off the bridge when we come to it or it can all turn into a..... "WTF. (IMG:[ invalid] style_emoticons/default/blink.gif) (IMG:[ invalid] style_emoticons/default/ohmy.gif) . What a TWIST moment. (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Apr 3 2015, 11:35
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TygerTyger
Group: Gold Star Club
Posts: 1,952
Joined: 6-January 11

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QUOTE(derp-z2 @ Apr 3 2015, 20:20)  1.Well it is after post level 100 [80 if lucky] that all good stuff starts to drop provided scavenger & LotD are trained depending upon your budget and ration allocation . hopefully with patch 0.82 in the makes this issue will be further reduced. 2. I would opine that DW and 2H proficiency to be grinded with light armor till before level 200 and 1H + Heavy armor be used post level 200 for melee style players . But again with patch 0.82 coming into play all bets are off . Let see which side to turn when we reach alberkurke and then jump off the bridge when we come to it or it can all turn into a..... "WTF. (IMG:[ invalid] style_emoticons/default/blink.gif) (IMG:[ invalid] style_emoticons/default/ohmy.gif) . What a TWIST moment. (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/biggrin.gif) Good stuff will start dropping.... suuuuuuuure. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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