 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
Mar 6 2015, 17:52
|
malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

|
QUOTE(tetron @ Mar 6 2015, 17:36)  Really? (IMG:[ invalid] style_emoticons/default/blink.gif) I play Arenas in IWBTH daily get around ~150-200k raw Credits per day. If Hell has the same earning capability, I'd like to hear some more details. for me, all arenas @Hell = ~150-200k/day (which include selling all crap equip + trophies + scrolls + shards) last 2nd SG@Hell + every other Arena @PF = 240k-300k (which include selling all crap equip + trophies + scrolls + shards) too lazy to track the 2nd one, so that figure is a bit more of a guesstimation. though, iirc, i got ~240k from credits+equip on the 2nd one. anyway, here's a short spread sheet @Hell with 1.48 prof. though, the Trophy cost should be slightly lower now, because Jenga/Stony are not buying & there's only Dani buying them. also, the "credit" column is actually Credit + Equip.  QUOTE Umm...I'm not worried about regular or MP attacks. What's in my head right now is the Void SP attack, which MMI seems to mitigate to some extent. But I'm not sure it it's that good or not. (IMG:[ invalid] style_emoticons/default/unsure.gif) You can resist void SP attacks. That's with 52.8% resist. This post has been edited by malkatmp: Mar 6 2015, 17:57
|
|
|
|
 |
|
Mar 6 2015, 17:53
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(Dead-ed @ Mar 6 2015, 21:19)  i remember reading the log that void attacks can be resisted. Forgot either phy or mag.
Physical Attacks can be resisted if they are "Physical Elemental Attacks". I don't think Void SP belongs in that category. QUOTE(Hoheneim @ Mar 6 2015, 21:20)  "raw credits" as in "without reselling items/gear"?
Yup. QUOTE(Hoheneim @ Mar 6 2015, 21:20)  I'd say Malkatmp was accounting for those credits too.
Oh now I see!
|
|
|
|
 |
|
Mar 6 2015, 18:02
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(malkatmp @ Mar 6 2015, 21:22)  for me, all arenas @Hell = ~150-200k/day (which include selling all crap equip + trophies + scrolls + shards) last 2nd SG@Hell + every other Arena @PF = 240k-300k (which include selling all crap equip + trophies + scrolls + shards) too lazy to track the 2nd one, so that figure is a bit more of a guesstimation. though, iirc, i got ~240k from credits+equip on the 2nd one. anyway, here's a short spread sheet @Hell with 1.48 prof. though, the Trophy cost should be slightly lower now, because Jenga/Stony are not buying & there's only Dani buying them. also, the "credit" column is actually Credit + Equip.  I see. I play the SG ones in Normal though. (IMG:[ invalid] style_emoticons/default/laugh.gif) Also, I don't sell the Equipments/Shards/Scrolls/Trophies daily. Rather, I like to stock a certain amount and then sell them in batch. (IMG:[ invalid] style_emoticons/default/wub.gif) Oh, and I never sell Artifacts and Crystals. (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(malkatmp @ Mar 6 2015, 21:22) 
You can resist void SP attacks.
Hmm...It would have been more reassuring if I had seen that in my log. (IMG:[ invalid] style_emoticons/default/unsure.gif) But thanks anyway for the info.
|
|
|
|
 |
|
Mar 6 2015, 18:07
|
malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

|
QUOTE(Dead-ed @ Mar 6 2015, 17:49)  i hope i didn't misunderstand.
oh. my bad. didn't see that part. though, imo, it comes down to credits/min. (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(tetron @ Mar 6 2015, 18:02)  I see. I play the SG ones in Normal though. (IMG:[ invalid] style_emoticons/default/laugh.gif) Also, I don't sell the Equipments/Shards/Scrolls/Trophies daily. Rather, I like to stock a certain amount and then sell them in batch. (IMG:[ invalid] style_emoticons/default/wub.gif) Oh, and I never sell Artifacts and Crystals. (IMG:[ invalid] style_emoticons/default/duck.gif) Hmm...It would have been more reassuring if I had seen that in my log. (IMG:[ invalid] style_emoticons/default/unsure.gif) But thanks anyway for the info. I don't sell Artifacts/Crystals either, but i think it's good to account for Equip/Trophies. Scrolls&Shards seems to be harder to account for though. Also, updated a log above.
|
|
|
|
 |
|
Mar 6 2015, 18:29
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(malkatmp @ Mar 6 2015, 21:37)  updated a log
QUOTE(malkatmp @ Mar 6 2015, 21:22)  You can resist void SP attacks. That's with 52.8% resist.  Nice! That clears my doubt. Thanks for the info. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Now I have another question: In a full Leather set, willl 1 piece of Deflection (with extremely high overall stats) be any good? [No "Protction is better" type of comments please. Just assume that Protection piece is not available, and you HAVE to choose from other Suffixes.]
|
|
|
Mar 6 2015, 18:41
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
Did 90 rounds arena with 1h. 1362 turns.
|
|
|
|
 |
|
Mar 6 2015, 18:43
|
malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

|
QUOTE(tetron @ Mar 6 2015, 18:29)  Nice! That clears my doubt. Thanks for the info. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Now I have another question: In a full Leather set, willl 1 piece of Deflection (with extremely high overall stats) be any good? [No "Protction is better" type of comments please. Just assume that Protection piece is not available, and you HAVE to choose from other Suffixes.] my original Leg Leather set is a mix set. With one Protection, one Warding, one is reinforced dampening, one reinforced deflection, one reinforced stoneskin. I end up taking more damage than going full Leg Leather Protection with all Mmax+ PMI. my thinking is all those PMI stacks onto each other & it lower ALL physical damage (piercing/slashing/crushing damage). for magic, there's always MMI or IW proof. for specials, there's Resist and this is accounting for Evade (or block) failing you. however, reinforced dampening will only mitigate 1/3 of the psychical damage and you end up becoming jack of all trades master of none. though, i've heard full Agile set might be useful for light, but I'm too cheap/lazy to forge/IW/buy them. you should go test it out. (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by malkatmp: Mar 6 2015, 18:45
|
|
|
|
 |
|
Mar 6 2015, 19:02
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(malkatmp @ Mar 6 2015, 22:13)  my original Leg Leather set is a mix set. With one Protection, one Warding, one is reinforced dampening, one reinforced deflection, one reinforced stoneskin. I end up taking more damage than going full Leg Leather Protection with all Mmax+ PMI.
Interesting. But why Stoneskin? It has no benefits. (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(malkatmp @ Mar 6 2015, 22:13)  my thinking is all those PMI stacks onto each other & it lower ALL physical damage (piercing/slashing/crushing damage). for magic, there's always MMI or IW proof. for specials, there's Resist and this is accounting for Evade (or block) failing you. however, reinforced dampening will only mitigate 1/3 of the psychical damage and you end up becoming jack of all trades master of none.
Well, Evade in Leather is very low, even in Peerless pieces. Full Leather is more of a Tank-Build. QUOTE(malkatmp @ Mar 6 2015, 22:13)  though, i've heard full Agile set might be useful for light, but I'm too cheap/lazy to forge/IW/buy them. you should go test it out. (IMG:[ invalid] style_emoticons/default/heh.gif) We already know how useful "Full Agile Leather Build" is (Thanks to Dead-ed). (IMG:[ invalid] style_emoticons/default/laugh.gif) Only if we could know if "Full Reinforced Leather Build" is better or not. Or even Agile/Reinforced Mix... This post has been edited by tetron: Mar 6 2015, 19:03
|
|
|
|
 |
|
Mar 6 2015, 19:54
|
Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

|
QUOTE(tetron @ Mar 7 2015, 01:02)  Only if we could know if "Full Reinforced Leather Build" is better or not. Or even Agile/Reinforced Mix...
Agile/Reinforce are just bonus. I am using a set of random leg leather of protection and it work fine. In case you are missing one piece of leather of protection, just buy a random piece. There is no point in waiting for a perfect piece. And protection piece is better than specific mitigation as what can kill you are void/elemental physical attack. As well as non-resisted spell. BTW, the evade of leather is low, however, the evade from your stat is not low. You will have at least 35% evade. Burden of plate will eliminate it. That's why plate is not a good idea for tank build. This post has been edited by Colman: Mar 6 2015, 19:57
|
|
|
|
 |
|
Mar 6 2015, 20:14
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(Colman @ Mar 6 2015, 23:24)  Agile/Reinforce are just bonus. I am using a set of random leg leather of protection and it work fine. In case you are missing one piece of leather of protection, just buy a random piece. There is no point in waiting for a perfect piece. And protection piece is better than specific mitigation as what can kill you are void/elemental physical attack. As well as non-resisted spell. BTW, the evade of leather is low, however, the evade from your stat is not low. You will have at least 35% evade. Burden of plate will eliminate it. That's why plate is not a good idea for tank build.
It's not like 1 Leather piece is not available. I just want to know: Since Leather lacks Piercing Mitigation, will adding only one piece of Deflection be any good or not. I know Full Protection is much better, but how good are the Deflection pieces for Leather?
|
|
|
|
 |
|
Mar 6 2015, 20:34
|
Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

|
QUOTE(tetron @ Mar 7 2015, 02:14)  It's not like 1 Leather piece is not available. I just want to know: Since Leather lacks Piercing Mitigation, will adding only one piece of Deflection be any good or not.
I know Full Protection is much better, but how good are the Deflection pieces for Leather?
The increased in specific mitigation with specific mitigation suffix is around double of PMI increased by protection suffix without level scaling. At my level, and similar to your level, the actual different between is around 30%. Will you choose 30% more defense against a specific damage type over the overall protection from physical attack? And how about the forge cost? I cannot decide it for you but I would say protection is the only useful suffix for me. left right the one I'm usinghttp://ehwiki.org/wiki/Equipment_Ranges_LightThe most popular monster classes, Giant and Arthropod both can do crush attack and cannot do pierce attack btw. http://ehwiki.org/wiki/Monster_Lab#Monster_Classes
|
|
|
|
 |
|
Mar 6 2015, 20:45
|
Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

|
QUOTE(Superlatanium @ Mar 6 2015, 08:47)  Once you reach the cap of 30%, you have a pretty good chance of renewing it if all you're doing is attacking, but there's still a ~12% chance of it expiring before being renewed again with heavy armor. If you take other actions besides attacking during those ~6 turns (cure, rebuff, spirit stance, Silence), the chances of it expiring are higher. You can expect at least one stack to be in effect most of the time.
which means that if you can do it, buffs should be casted when OS just stacked, so duration is still high QUOTE(clarkiest @ Mar 6 2015, 15:53)  4-5m is cheap? oh my...
always look who you're talking with. for some people/high-incoming/heavy grinders 5m are only chips QUOTE(tetron @ Mar 6 2015, 16:17)  Hmm...I was actually thinking whether MMI is good enough for mitigating the Void SP attacks or not. (IMG:[ invalid] style_emoticons/default/unsure.gif) as colman said, void SP attacks are strong anyways, better try to avoid them with resist rather than mitigate them. QUOTE(tetron @ Mar 6 2015, 16:36)  Umm...I'm not worried about regular or MP attacks. What's in my head right now is the Void SP attack, which MMI seems to mitigate to some extent. But I'm not sure it it's that good or not. (IMG:[ invalid] style_emoticons/default/unsure.gif) afaik PMI/MMI are still counted, depending on the nature of void attack. only specific mitigations are bypassed, pretty much like piercing attacks with shade armors QUOTE(tetron @ Mar 6 2015, 16:40)  Is the Resist mechanism applied on Magical Void SP Attacks as well? I can't recall if I've seen any Celestial/Sprite's Void SP being "Resisted". (IMG:[ invalid] style_emoticons/default/huh.gif) yes, it is. it's not rare to see FSM' SP being resisted, for example (IMG:[ invalid] style_emoticons/default/cool.gif)
|
|
|
|
 |
|
Mar 6 2015, 20:47
|
Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

|
QUOTE(Colman @ Mar 6 2015, 19:34)  The most popular monster classes, Giant and Arthropod both can do crush attack and cannot do pierce attack btw.
arthropods CAN do piercing. it's their strong point, otherwise they would be pretty much like giants [edit]: btw, scorpios are arthropods (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by Scremaz: Mar 6 2015, 21:22
|
|
|
|
 |
|
Mar 6 2015, 21:56
|
DIEGOarnanta
Group: Gold Star Club
Posts: 325
Joined: 4-March 15

|
I play mage from the start (tried melee as well and wasting lots of credits and didnt like it), always wondering if mage can actually do good with light armor or should i stick with my niflheim set.
my damage is good enough for me, but the problem is sometimes when i had to fight more than 8 targets in random encounter.. its not 100% win for me even with spark of life.
i know maybe i should lower the difficulties, but its already at nintendo difficulty which i like best.
also i want to know how to level my elemental prof better, already tried full elementalist set and the progress is about same with my niflheim set.
[attachmentid=60249] [attachmentid=60251] [attachmentid=60252]
This post has been edited by diegodiego13: Mar 6 2015, 22:04
|
|
|
|
 |
|
Mar 6 2015, 22:09
|
Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

|
QUOTE(Scremaz @ Mar 6 2015, 19:45)  yes, it is. it's not rare to see FSM' SP being resisted, for example (IMG:[ invalid] style_emoticons/default/cool.gif) Worry not. Once a certain someone reads your post, the chances of that happening will become nonexistant.
|
|
|
|
 |
|
Mar 6 2015, 22:10
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
Its ok to have low prof, because you gain exp much faster. But if you wanna get it higher than it depends on 2 things:
1. You overall mp. 2. Cost of spell.
So its not like spending time to gain prof, its more like spending high amount of you overall mp. So the lower max and higher price than the faster you gain prof. If you rly wanna it you can change to any heavy gear (you can see its almost impossibly to clear anything, but you can start fest over and over only for prof farm). But i think its ok and just play with you ordinary set. After some time you ll notice how its increasing and become close to you level.
|
|
|
|
 |
|
Mar 6 2015, 22:19
|
Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

|
QUOTE(diegodiego13 @ Mar 6 2015, 20:56)  I play mage from the start (tried melee as well and wasting lots of credits and didnt like it), always wondering if mage can actually do good with light armor or should i stick with my niflheim set.
my damage is good enough for me, but the problem is sometimes when i had to fight more than 8 targets in random encounter.. its not 100% win for me even with spark of life.
i know maybe i should lower the difficulties, but its already at nintendo difficulty which i like best.
also i want to know how to level my elemental prof better, already tried full elementalist set and the progress is about same with my niflheim set.
[attachmentid=60249] [attachmentid=60251] [attachmentid=60252]
a couple of suggestions, raise DEX: a bit of parry is appreciable for mages as well. also, don't start RE with spark: it's a buff that doesn't actively do anything for you. better to try with protection, which will passively reduce the damage you take and will give you enough time to cast two spells in a row without one of the two being necessarily cure. lastly, is a staff of focus really so important to you or was it only the best you could find? in case you can't afford an arctic of niflehim/destruction you may also want to consider something like hallowed of niflehim/arctic of heimdall for cure bonus
|
|
|
|
 |
|
Mar 6 2015, 22:28
|
DIEGOarnanta
Group: Gold Star Club
Posts: 325
Joined: 4-March 15

|
QUOTE(Scremaz @ Mar 6 2015, 22:19)  a couple of suggestions, raise DEX: a bit of parry is appreciable for mages as well. also, don't start RE with spark: it's a buff that doesn't actively do anything for you. better to try with protection, which will passively reduce the damage you take and will give you enough time to cast two spells in a row without one of the two being necessarily cure. lastly, is a staff of focus really so important to you or was it only the best you could find? in case you can't afford an arctic of niflehim/destruction you may also want to consider something like hallowed of niflehim/arctic of heimdall for cure bonus
i tried using other than focus for arenas and got my mp run out real quick, my pack rat still at lv 3. i'll try your suggestions for early protection cast and dex, before i got spark i always did that but i got spark as soon as i know there is such a thing as RE and got a little panic at first. this is my other weapon [attachmentid=60253]
|
|
|
|
 |
|
Mar 6 2015, 22:49
|
Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

|
just wondering, did you slot tanks and potions abilities?
|
|
|
|
 |
|
Mar 6 2015, 22:58
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(Colman @ Mar 7 2015, 00:04)  The increased in specific mitigation with specific mitigation suffix is around double of PMI increased by protection suffix without level scaling. At my level, and similar to your level, the actual different between is around 30%. Will you choose 30% more defense against a specific damage type over the overall protection from physical attack? And how about the forge cost? I cannot decide it for you but I would say protection is the only useful suffix for me.
Deflection piece can balance the mitigation stats of Leather to some extent. And there's also quite a few strong Mechanoid lurking around. So it can't be that bad. But as I said before, I'm not sure enouoh. (IMG:[ invalid] style_emoticons/default/unsure.gif) QUOTE(Scremaz @ Mar 7 2015, 00:15)  yes, it is. it's not rare to see FSM' SP being resisted, for example (IMG:[ invalid] style_emoticons/default/cool.gif) FSM? Never occurred to me since I used to do it in Normal. Only recently I've started to do it in PFUDOR. But didn't notice since I silence FSM while in PFUDOR.
|
|
|
|
 |
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|