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post Mar 5 2015, 01:09
Post #63421
Aegnor Alkarin



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Did the interface look change for a reason?
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post Mar 5 2015, 02:21
Post #63422
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How do people estimate prices for equipment they list on WTS?

I suppose familiarity with equipment type, stat values, and valuable suffixes is a big part of it, especially where higher end items are concerned, but is there some way to ballpark estimate more common exquisite stuff?
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post Mar 5 2015, 02:35
Post #63423
treesloth



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QUOTE(Superlatanium @ Mar 5 2015, 08:03) *

Moderate proficiency gives counter-resist bonus, slightly reduced mana costs, and a tiny bit of mitigation reduction, but is that really worth giving up a phase slot?

From those posts, I had been convinced that the deciding factor was difficulty (low difficulty? Imperil less useful, so 2.0 prof for innate mit redu is nice. high difficulty? need Imperil, so don't need prof mit redu, and need damage, so use all Phase).

Also, for staffs: Willow vs Redwood and suffixes? Since I'm hoping to be able to eventually do PF GF, I've heard that the depreciating prof and counter-resist of Willow is great to ensure Imperil works, which probably means I should use also use Elec or Wind if I'm going elemental - even though that means less Ether Tap and elemental prof bonus I'd get from Redwood.

The choice is either Redwood of (element/Elementalist/Destruction) or Willow of Destruction - would Willow of Destruction be best?

I'm going to be spending a few months' income on mage gear pretty soon so I want to make sure I'm making the right choices.


The best staff would be the staff with the best stats. It's pretty hard to find a staff that has Mmax+ to Lmax everything, which is what you should be striving for, though Int/Wis aren't as important as the others.

Willow- pros- high depr prof, CR. Cons- low EDB, low elemental prof
Redwood- pros- high elemental prof, high EDB. Cons- low depr prof, no CR. (probably w/ redwood you need to get depr prof perk).

I don't think CR is as important as prof. If you choose to go with elementalist staff, it is much cheaper and easier to find: 500k-1m for a really nice one. try to find a Lmax mdb, edb, prof, except int/wis (those can be ~exmax). Like I said before, elementalist staff is okay bc you can use it in any type of battle, it's very effective, and you can combo it with radiant/mystic phase.

so in conclusion, any staff is doable, just has to have really nice rolls, and be aware of what other gears you need.
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post Mar 5 2015, 02:45
Post #63424
Superlatanium



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QUOTE(thraycount @ Mar 5 2015, 00:21) *

How do people estimate prices for equipment they list on WTS?

I suppose familiarity with equipment type, stat values, and valuable suffixes is a big part of it, especially where higher end items are concerned, but is there some way to ballpark estimate more common exquisite stuff?
https://forums.e-hentai.org/index.php?s=&am...t&p=3846438

If it's "common exquisite" for you then it's bazaar fodder. An exquisite has to be one of the few rare/lucky matching types with good stats in order to be in a category other than "junk for 3000 creds". A good amount of Mag and Leg gear is so common that it's in that category as well. (leather, most non-Slaughter weapons, etc)

As for better gear - figure out what the most important stat or stats are (usually adb, mdb/edb, number of PABs) and see how high their base values are compared to Smax/Emax/Mmax. I think those stats are most strongly correlated with price - eg "Emax ADB Ethereal Rapier of Slaughter 3 pab" or "Mmax EDB Phase X of (Element) no agi" is probably enough information for an experienced trader to judge price.

You can look at shops and finished auctions and see what similar gear is going for (but keep in mind some shops have listed prices way higher than market value, so look for the range of lower priced similar items).

Unless you play many hundreds of rounds a day, you're unlikely to ever find anything worth selling.
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post Mar 5 2015, 04:32
Post #63425
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QUOTE(thraycount @ Mar 5 2015, 02:21) *

How do people estimate prices for equipment they list on WTS?

I suppose familiarity with equipment type, stat values, and valuable suffixes is a big part of it, especially where higher end items are concerned, but is there some way to ballpark estimate more common exquisite stuff?


guesstimation (IMG:[invalid] style_emoticons/default/heh.gif)
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post Mar 5 2015, 06:14
Post #63426
CrimsonClown



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QUOTE(Superlatanium @ Mar 5 2015, 04:41) *

Also, don't bother upgrading or IWing equipment below base pxp ~310 - the materials spent will be worth a whole lot more than the equipment itself. (your stuff has base pxp 230 and 251 (IMG:[invalid] style_emoticons/default/sad.gif) )

Really helpful info there. Nice to know now that anything lower than 310 pxp is not worth the effort and cost. I just looked through the upgrade section of the forge and calculated a bit for upgrade cost for my gears and it was so costly because of the shade fragments. Downside of using full shades I guess but I can't imagine the cost it'd be to upgrade the now more popular power and phase.

I think I'll try upgrading my weapons though, just got my DW weapons. Some drop in HP from my 2H weapon but the parry and extra damage more than makes up for it.

Axe and Rapier

Just to make sure though, are these worth the upgrade? I'm thinking of upgrading the parry on the rapier as a priority and then damage on the other one.

Edit: Also, since my forge level is still 0 is it better to ask someone else who has a high forge level to upgrade it? Does a higher forge level give better upgrade results with the same amount of material?

This post has been edited by CrimsonClown: Mar 5 2015, 06:21
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post Mar 5 2015, 06:35
Post #63427
thraycount



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QUOTE(Superlatanium @ Mar 5 2015, 02:45) *

If it's "common exquisite" for you then it's bazaar fodder. An exquisite has to be one of the few rare/lucky matching types with good stats in order to be in a category other than "junk for 3000 creds". A good amount of Mag and Leg gear is so common that it's in that category as well. (leather, most non-Slaughter weapons, etc)


I'm familiar with how full PABs and relevant stat maxes (block on shield, etc) produces the core of the item's value, but I'm thinking more about the deluge of 15~50k equipment you see in WTS with decent-but-not-optimal stat loadouts.

I kinda figured it was either comparison with existing items for sale or simple guessing, as malkatmp said.

Was just hoping there was some kind of chart or guideline or something. Ain't nobody got time for trawling dozens of shops to get a handle on item prices.
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post Mar 5 2015, 06:47
Post #63428
Superlatanium



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QUOTE(CrimsonClown @ Mar 5 2015, 04:14) *

Really helpful info there. Nice to know now that anything lower than 310 pxp is not worth the effort and cost. I just looked through the upgrade section of the forge and calculated a bit for upgrade cost for my gears and it was so costly because of the shade fragments. Downside of using full shades I guess but I can't imagine the cost it'd be to upgrade the now more popular power and phase.

I think I'll try upgrading my weapons though, just got my DW weapons. Some drop in HP from my 2H weapon but the parry and extra damage more than makes up for it.

Yeah, 2h is pretty much trash in the current game.

Axe and Rapier
Shade can be a good choice for high level players who don't have much trouble surviving and can handle the reduced mitigations in exchange for getting more adb/evade, but before level ~250 I think it's quite difficult. At the moment, you'll be better off using ordinary leather armor with max PABs and good defense. Don't worry, even Magnificent leather is cheap.

Your weapons look great - to use, but I wouldn't try upgrading them until you get to at least level 180~ (when you have a better sense of what you need to fight high PL monsters). From what I've heard, DW is usually best with a club mainhand, to keep monsters stunned - but that's not necessary until you start fighting high PL monsters, which won't happen for a little while. (with basic knowledge of the game and a bit of funds you could probably get to 200 in a couple days if you play a lot)

I wouldn't item world at your level - it's either nearly impossible (without 1h) or very time-consuming (if playing below IWBTH, which you probably can't handle on Exquisite gear).

You also may decide to try out 1h once you get to 150-200. 1h is nearly essential to play IWBTH/PFUDOR below level 300 ish.
QUOTE(CrimsonClown @ Mar 5 2015, 04:14) *
Edit: Also, since my forge level is still 0 is it better to ask someone else who has a high forge level to upgrade it? Does a higher forge level give better upgrade results with the same amount of material?
The Forge

Forge level is meaningless unless a player is planning on getting to level 400+ and doesn't trust anyone to forge their equipment for them.
QUOTE(thraycount @ Mar 5 2015, 04:35) *
I'm familiar with how full PABs and relevant stat maxes (block on shield, etc) produces the core of the item's value, but I'm thinking more about the deluge of 15~50k equipment you see in WTS with decent-but-not-optimal stat loadouts.

I kinda figured it was either comparison with existing items for sale or simple guessing, as malkatmp said.
For equipment of that value, "guessing" sounds as good a method as any. Taking the time to determine the market price for mediocre equipment probably isn't worth it (since time = credits in HV) - also, I kind of doubt that prices in that range have all that much effect on what's bought, but that's just a feeling.
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post Mar 5 2015, 07:05
Post #63429
CrimsonClown



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QUOTE(Superlatanium @ Mar 5 2015, 12:47) *

Shade can be a good choice for high level players who don't have much trouble surviving and can handle the reduced mitigations in exchange for getting more adb/evade, but before level ~250 I think it's quite difficult. At the moment, you'll be better off using ordinary leather armor with max PABs and good defense. Don't worry, even Magnificent leather is cheap.

Your weapons look great - to use, but I wouldn't try upgrading them until you get to at least level 180~ (when you have a better sense of what you need to fight high PL monsters). From what I've heard, DW is usually best with a club mainhand, to keep monsters stunned - but that's not necessary until you start fighting high PL monsters, which won't happen for a little while. (with basic knowledge of the game and a bit of funds you could probably get to 200 in a couple days if you play a lot)

I wouldn't item world at your level - it's either nearly impossible (without 1h) or very time-consuming (if playing below IWBTH, which you probably can't handle on Exquisite gear).

You also may decide to try out 1h once you get to 150-200. 1h is nearly essential to play IWBTH/PFUDOR below level 300 ish.The Forge

Forge level is meaningless unless a player is planning on getting to level 400+ and doesn't trust anyone to forge their equipment for them.

So far I haven't really run into problems with shades, I've enjoyed it in fact especially seeing a lot of incoming spells being resisted but if I do run into some problems I'll do that. Some people did suggest it when I posted my stats and gears a few pages back as well and I've been keeping it in mind.

I do plan on getting a mace when I find something with good stats and is affordable. I picked the axe for now because of the higher damage.

Right, will stay off the forge for now. I wasn't really thinking of doing IW as I know I wouldn't be able to handle it, I was actually thinking of upgrading using materials only and only just a bit of upgrades. I wouldn't really want to spend a lot on since they're just exquisites.

I was planning on playing a bit more but some stuff came up irl today and I'll get a lot more occupied now than I expected. Still, I do play on some arenas in Nintendo and it helps with the high exp gain. I've only cleared IWBTH on the 2 early arenas and I've tried PFUDOR before which I got 1 hit a lot before I got SoL available. Staying off those difficulty levels for now.

No wonder there was a significant drop in HP as I switched sets from 2H to DW. Same gears just different weapons but there was about 1200 drop in HP total. I found it strange but it didn't really hit me until I went into the Longest Journey arena. I noticed that I was casting supportive spells more frequently, the cost and duration was different. Really thought about it for a while, I thought to myself "it shouldn't make this much difference just from changing weapons and fighting style". Finally figured it out, I didn't assign any abilities for that set. It's a good thing I lowered it down to Normal difficulty, only went in there the first time for the credits.
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post Mar 5 2015, 10:36
Post #63430
Colman



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QUOTE(CrimsonClown @ Mar 5 2015, 13:05) *

So far I haven't really run into problems with shades, I've enjoyed it in fact especially seeing a lot of incoming spells being resisted but if I do run into some problems I'll do that. Some people did suggest it when I posted my stats and gears a few pages back as well and I've been keeping it in mind.

I do plan on getting a mace when I find something with good stats and is affordable. I picked the axe for now because of the higher damage.

Shade is good.
The problem of shade includes:
  1. Less hp buffer. So you may have higher chance of sudden death. Though it can be solved by using spirit shield.
  2. Burden kill evade. So weapon need to be light, or ethereal.
  3. Hard to find good piece of shade......


This post has been edited by Colman: Mar 5 2015, 10:37
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post Mar 5 2015, 10:37
Post #63431
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Progressing has gotten really, really slow for me.

Stats: [i.imgur.com] http://i.imgur.com/CJFiCuS.png
Training: [i.imgur.com] http://i.imgur.com/inQZRkf.png
Abilities are all general, 2h, and heavy armor maxed as far as I can at my level.
Ring of Blood and Battle Arena fights are all complete at my level.

My general strategy is smash enemies; occasionally rebuffing (Need hath for autocast), using items, or turning on spirit stance.


Is it worth getting the drain spell? I haven't trained anything besides 2H, heavy armor, and support proficiencies and that took ages.

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post Mar 5 2015, 10:47
Post #63432
Colman



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QUOTE(Echofinder @ Mar 5 2015, 16:37) *

Progressing has gotten really, really slow for me.

Stats: [i.imgur.com] http://i.imgur.com/CJFiCuS.png
Training: [i.imgur.com] http://i.imgur.com/inQZRkf.png


The only useless stat for melee is INT. So make it much lower than other.
AGi is not useful for heavy as burden kill evade and attack speed bonus. So it can be ~20-40 lower than the main stats.
For the others 4 stat, better make them closer as 4 point of WIS is definitely better than 1 point of STR.

QUOTE
Abilities are all general, 2h, and heavy armor maxed as far as I can at my level.
Ring of Blood and Battle Arena fights are all complete at my level.

My general strategy is smash enemies; occasionally rebuffing (Need hath for autocast), using items, or turning on spirit stance.

BTW, what weapon are you using? Mace may be easier to handle at your level. Longsword is good at low difficulty. Estoc....may be too early for you.
FYI, most of the higher level melee go for rapier + force shield + power armor.

QUOTE
Is it worth getting the drain spell? I haven't trained anything besides 2H, heavy armor, and support proficiencies and that took ages.

Drain is useless. The exception is MP/SP drain for lv 300+ players.
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post Mar 5 2015, 10:48
Post #63433
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QUOTE(Echofinder @ Mar 5 2015, 00:37) *

Progressing has gotten really, really slow for me.

Stats: [i.imgur.com] http://i.imgur.com/CJFiCuS.png
Training: [i.imgur.com] http://i.imgur.com/inQZRkf.png
Abilities are all general, 2h, and heavy armor maxed as far as I can at my level.
Ring of Blood and Battle Arena fights are all complete at my level.

My general strategy is smash enemies; occasionally rebuffing (Need hath for autocast), using items, or turning on spirit stance.
Is it worth getting the drain spell? I haven't trained anything besides 2H, heavy armor, and support proficiencies and that took ages.


Drain is necessary for triggering Spirit Theft and Ether Theft, so it is worth getting, but I wouldn't recommend it now. You might want to entertain the idea of getting it in about 200 levels or so; in order to use Spirit Theft or Ether Theft, you'll need to invest in at least the abilities Drain, Ripened Soul or Soul Fire, and Spirit Theft or Ether Theft.

You might want to increase your Agility and Endurance (and maybe Wisdom) to be on par with Strength and Dexterity, but other than that everything looks okay to me. What is your equipment? If there's anything that you can change to make an immediate impact, it's probably there.

You might want to consider getting a Slaughter rapier and a force shield and using One-handed. You'll probably have an easier time. Two-handed isn't as good right now.
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post Mar 5 2015, 10:54
Post #63434
Superlatanium



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QUOTE(Echofinder @ Mar 5 2015, 08:37) *

Progressing has gotten really, really slow for me.

Stats: [i.imgur.com] http://i.imgur.com/CJFiCuS.png
Training: [i.imgur.com] http://i.imgur.com/inQZRkf.png
Abilities are all general, 2h, and heavy armor maxed as far as I can at my level.
Ring of Blood and Battle Arena fights are all complete at my level.

My general strategy is smash enemies; occasionally rebuffing (Need hath for autocast), using items, or turning on spirit stance.
Is it worth getting the drain spell? I haven't trained anything besides 2H, heavy armor, and support proficiencies and that took ages.

Wisdom and Endurance are nearly as important as Strength and Dexterity. Sure, it's nice to hit hard, but you also want to be able to last longer before you run out of health/mana on long or difficult battle series. Agility and Intel are the stats to leave behind when heavy armor melee.

It looks like you've spent more than a million credits on training, but mostly on training that doesn't pay off until you're level 350+ and playing hundreds of rounds a day. Assimilator is useless, but max Pack Rat ASAP. (more mana potions = more rounds completable before you run out of mana and die)

What difficulty do you play on / what's your gear like? If you have hundreds of thousands of credits, you should be able to get the gear to clear fast at least on Battletoads.

Drain is just Regen with similar cost (per turn), lower hp gained / turn, and expires if the monster dies (which it probably will). Very rarely useful, and not at all useful on lower levels before Spirit Theft.
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post Mar 5 2015, 11:07
Post #63435
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QUOTE(Colman @ Mar 5 2015, 16:36) *

Shade is good.
The problem of shade includes:
  1. Less hp buffer. So you may have higher chance of sudden death. Though it can be solved by using spirit shield.
  2. Burden kill evade. So weapon need to be light, or ethereal.
  3. Hard to find good piece of shade......

Yeah, I've experienced those sudden deaths while trying out PFUDOR, haven't had any in IWBTH so far though all I'm playing right now are arenas and a bit of grindfest. Not in IWBTH though, I only go that high when I want to see how many rounds I can go.

Attached Image

Updated stats since using DW. Really liking it so far, I even went a few rounds without needing to cast regen just with protection and haste on in Nintendo. The parry really helps and I like how the resist kicks in quite often. Equipments are still the same as before.

Estoc
Axe
Rapier
Helmet
Breastplate
Gauntlets
Leggings
Boots

Upgraded my rapier once, I had enough materials available anyways and the increase in parry is worth it even if only by 1% for now.

Still quite a long way to go until Spirit Shield is available for me but how do you use it exactly? I mean do you use it alongside protection or just spirit shield is enough and protection becomes useless?

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post Mar 5 2015, 11:15
Post #63436
Colman



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QUOTE(CrimsonClown @ Mar 5 2015, 17:07) *

Weapon - http://hentaiverse.org/pages/showequip.php...;key=9405980c5a
Helmet - http://hentaiverse.org/pages/showequip.php...;key=468c3995d6
Breastplate - http://hentaiverse.org/pages/showequip.php...;key=666eb5f327
Gauntlets - http://hentaiverse.org/pages/showequip.php...;key=f008506a71
Leggings - http://hentaiverse.org/pages/showequip.php...;key=7cb4a5dfc9
Boots - http://hentaiverse.org/pages/showequip.php...;key=a1eecd7e31
Yeah, I've experienced those sudden deaths while trying out PFUDOR, haven't had any in IWBTH so far though all I'm playing right now are arenas and a bit of grindfest. Not in IWBTH though, I only go that high when I want to see how many rounds I can go.

Attached Image

Updated stats since using DW. Really liking it so far, I even went a few rounds without needing to cast regen just with protection and haste on in Nintendo. The parry really helps and I like how the resist kicks in quite often. Equipments are still the same as before.

Estoc
Axe
Rapier
Helmet
Breastplate
Gauntlets
Leggings
Boots

Upgraded my rapier once, I had enough materials available anyways and the increase in parry is worth it even if only by 1% for now.

Still quite a long way to go until Spirit Shield is available for me but how do you use it exactly? I mean do you use it alongside protection or just spirit shield is enough and protection becomes useless?

Your shade set is better than mine (IMG:[invalid] style_emoticons/default/heh.gif)
I can only find shade of fleet.

Parry is useful. Combined with high resist of shade, you can be very tough. However, a non-resisted spell can one-shot you so PF is not easy before spirit shield available.

For buff, I normally turn on all haste, protection, SV, spirit shield (SoL for mage) and heartseeker (AF for mage).

Spirit shield can tank the heavy hit only so protection and haste are must. Some heavy 1H players turn off SV when they feel safe.

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post Mar 5 2015, 11:17
Post #63437
Superlatanium



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QUOTE(CrimsonClown @ Mar 5 2015, 09:07) *
Still quite a long way to go until Spirit Shield is available for me but how do you use it exactly? I mean do you use it alongside protection or just spirit shield is enough and protection becomes useless?
I think most players your level can only dream about having a set as good as that (IMG:[invalid] style_emoticons/default/smile.gif)

SS is more of a replacement for Spark of Life - so that those dangerous attacks that would take off 3/4ths of your HP only take off 20% (at max ability). Since those "dangerous" attacks rarely happen more than twice in a turn, you're usually fine if you stay above ~45% HP.

Of course, you could still use both SS and Spark just to be safe.

Use Protection as well - it means less damage taken from ordinary attacks, as well as less spirit damage taken when SP attacks hit you.
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post Mar 5 2015, 11:29
Post #63438
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QUOTE(Colman @ Mar 5 2015, 17:15) *

Your shade set is better than mine (IMG:[invalid] style_emoticons/default/heh.gif)
I can only find shade of fleet.

Parry is useful. Combined with high resist of shade, you can be very tough. However, a non-resisted spell can one-shot you so PF is not easy before spirit shield available.

For buff, I normally turn on all haste, protection, SV, spirit shield (SoL for mage) and heartseeker (AF for mage).

Spirit shield can tank the heavy hit only so protection and haste are must. Some heavy 1H players turn off SV when they feel safe.


Yeah, I heavily depend on haste and protection, SV only if monster count gets too high or I got channeling after casting the other buffs.

QUOTE(Superlatanium @ Mar 5 2015, 17:17) *

I think most players your level can only dream about having a set as good as that (IMG:[invalid] style_emoticons/default/smile.gif)

SS is more of a replacement for Spark of Life - so that those dangerous attacks that would take off 3/4ths of your HP only take off 20% (at max ability). Since those "dangerous" attacks rarely happen more than twice in a turn, you're usually fine if you stay above ~45% HP.

Of course, you could still use both SS and Spark just to be safe.

Use Protection as well - it means less damage taken from ordinary attacks, as well as less spirit damage taken when SP attacks hit you.


Thanks for the compliments on my shade set, I really didn't know it was that good. I only looked around the WTS section for shadowdancer shades with at least 4 pab at affordable prices. I got them all for 20k each which is around the range of price I was looking for, 25k for 1 piece was as high I could go for exquisites so it makes me really happy to know they're that good.
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post Mar 5 2015, 12:06
Post #63439
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Just curious. Does a shade user play different from a heavy armor user?

It's still attack-attack-attack-cure-attack-attack-OFC etc right?

Except maybe less cure or something.
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post Mar 5 2015, 12:30
Post #63440
Colman



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Joined: 15-November 10
Level 500 (Ponyslayer)


QUOTE(mozilla browser @ Mar 5 2015, 18:06) *

Just curious. Does a shade user play different from a heavy armor user?

It's still attack-attack-attack-cure-attack-attack-OFC etc right?

Except maybe less cure or something.

1H Heavy: attack-attack-attack-attack-attack-attack-attack-attack-attack-attack-attack-attack-rebuff-......
light: attack-attack-attack-cure-attack-attack-rebuff-......
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