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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 4 2015, 00:31
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(mozilla browser @ Mar 3 2015, 11:54)  Sorry, what do you mean by this? Levelling will make you get weaker? i thought that when we level, we get stronger faster than monsters? Or, does the opposite happen at level 450?
I've always thought of this post as being true, but I've never done the maths, so it may or may not be a real thing. Probably have to ask skillchip or Esotericsatire. https://forums.e-hentai.org/index.php?s=&am...t&p=2558606also, as you get to a higher levels, you meet high PL monsters, which are most likely highly chaos'd. for me, I can't really increase my stats; I have to wait for 0.82 to either get stronger, or weaker. (IMG:[ invalid] style_emoticons/default/mellow.gif) This post has been edited by treesloth: Mar 4 2015, 00:32
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Mar 4 2015, 01:42
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Benny-boy
Group: Gold Star Club
Posts: 1,971
Joined: 27-December 10

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How much shards usually takes to get Juggernaut or Capacitor as first lvl? Spent ~10 so far (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Mar 4 2015, 02:00
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(Benny-boy @ Mar 3 2015, 23:42)  How much shards usually takes to get Juggernaut or Capacitor as first lvl? Spent ~10 so far (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Average is 3. Though, you can get unlucky. I tried getting Juggernaut on my boots and used 40 shards before I gave up and decided not to IW. It would be nicer if the return on shards/time spent was more reliable.
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Mar 4 2015, 02:08
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Benny-boy
Group: Gold Star Club
Posts: 1,971
Joined: 27-December 10

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QUOTE(Superlatanium @ Mar 4 2015, 02:00)  Average is 3.
Though, you can get unlucky. I tried getting Juggernaut on my boots and used 40 shards before I gave up and decided not to IW. It would be nicer if the return on shards/time spent was more reliable.
(IMG:[ invalid] style_emoticons/default/ohmy.gif) It may be more expensive than I thought
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Mar 4 2015, 02:36
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(treesloth @ Mar 3 2015, 14:31)  I've always thought of this post as being true, but I've never done the maths, so it may or may not be a real thing. Probably have to ask skillchip or Esotericsatire. https://forums.e-hentai.org/index.php?s=&am...t&p=2558606also, as you get to a higher levels, you meet high PL monsters, which are most likely highly chaos'd. for me, I can't really increase my stats; I have to wait for 0.82 to either get stronger, or weaker. (IMG:[ invalid] style_emoticons/default/mellow.gif) I remember that being the case before 0.76 -- where mages would get weaker as they leveled up. Now it seems that mages get stronger, or at least unfucked, after 450. https://forums.e-hentai.org/index.php?showt...p;#entry3552108https://forums.e-hentai.org/index.php?showt...p;#entry3602884https://forums.e-hentai.org/index.php?showt...p;#entry3719384I remember seeing in-depth discussion about it (with graphs and shit) but I can't find it. :\
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Mar 4 2015, 03:00
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DoctorDove
Group: Members
Posts: 121
Joined: 28-November 13

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Oh and, most people switch to Heavy armor or Cloth armor past certain level. Or so this thread implies. Is Light Armor used at later levels at all?
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Mar 4 2015, 03:07
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(DoctorDove @ Mar 3 2015, 17:00)  Oh and, most people switch to Heavy armor or Cloth armor past certain level. Or so this thread implies. Is Light Armor used at later levels at all?
It's not level-dependent. Mages always use cloth armor. Melees will use light armor or heavy armor depending on which fighting style they prefer. Currently, One-handed is popular and heavy armor works best with it, so most melees are wearing heavy.
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Mar 4 2015, 03:11
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DoctorDove
Group: Members
Posts: 121
Joined: 28-November 13

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QUOTE(n125 @ Mar 4 2015, 03:07)  It's not level-dependent.
Mages always use cloth armor. Melees will use light armor or heavy armor depending on which fighting style they prefer. Currently, One-handed is popular and heavy armor works best with it, so most melees are wearing heavy.
Of course not. Its just really closely related to that since people will recommend you switch to light armor at earlier levels until you can handle casting healing spells with a 150%+ spell cost due to heavy armor burden.
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Mar 4 2015, 03:23
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(treesloth @ Mar 4 2015, 00:31)  I've always thought of this post as being true, but I've never done the maths, so it may or may not be a real thing. Probably have to ask skillchip or Esotericsatire. https://forums.e-hentai.org/index.php?s=&am...t&p=2558606also, as you get to a higher levels, you meet high PL monsters, which are most likely highly chaos'd. for me, I can't really increase my stats; I have to wait for 0.82 to either get stronger, or weaker. (IMG:[ invalid] style_emoticons/default/mellow.gif) Yes, it is the same reason why every melee eventually has to use some form of penetrated armor. The scaling problem might be fixed in .83, however it likely might be amplified in the next patch. On the monsters' point, you will hit a point where there are no more stronger monsters, and any gain in their strength would be experienced whether you level up or not (ie. due to people strengthening their monster).
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Mar 4 2015, 03:31
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ale137
Group: Members
Posts: 104
Joined: 26-February 13

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i keep hearing this term, what is a schoolgirl arena? there is no arena with that name
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Mar 4 2015, 03:35
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(ale137 @ Mar 4 2015, 01:31)  i keep hearing this term, what is a schoolgirl arena? there is no arena with that name
Last 3 arenas. After 40-50 rounds, every round will also include at least one schoolgirl (except last round in DwD which has dragons instead).
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Mar 4 2015, 05:18
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(Colman @ Mar 4 2015, 01:16)  Gold star seem more reasonable. As it also give benefit for viewing in the gallery.
QUOTE(Dammon @ Mar 4 2015, 02:13)  Get the Gold star. The sooner you get it the sooner it can start paying for itself.
Roger. I already have all the gallery perks though, which is why the gold u/g (normally 1700 hath) would only cost 1000+ hath after refunds. I'm not sure how useful the rest of the gold star perks are, so my primary goal was to get the XP bonus. Then I got worried that 0.82 patch will make it painful to have too much XP bonus, because it may be possible to level up faster than I earn credits to buy equipment or to getting decent equipment drops. And then I got even more worried about the idea that I might get weaker when I level up. QUOTE(treesloth @ Mar 4 2015, 06:31)  I've always thought of this post as being true, but I've never done the maths, so it may or may not be a real thing. Probably have to ask skillchip or Esotericsatire. https://forums.e-hentai.org/index.php?s=&am...t&p=2558606also, as you get to a higher levels, you meet high PL monsters, which are most likely highly chaos'd. I'm already fighting Tsukiko, so I'm eligible to fight all monsters up to the PL cap. Which also means that I don't expect to meet newly eligible monsters even if I level up. So, Colman's assumption in QUOTE(Colman @ Apr 17 2013, 09:30)  Player scale faster than monsters if PL and chaos upgrade of the monsters remain constant.
is true for me. Or at least, the PL and chaos upgrade of monsters at a given difficulty are not within my influence. QUOTE for me, I can't really increase my stats; I have to wait for 0.82 to either get stronger, or weaker. (IMG:[ invalid] style_emoticons/default/mellow.gif) Oh, so if you're at stats cap, damage wouldn't go up any further, yeah. Hmm... QUOTE(n125 @ Mar 4 2015, 08:36)  I remember that being the case before 0.76 -- where mages would get weaker as they leveled up. Now it seems that mages get stronger, or at least unfucked, after 450. https://forums.e-hentai.org/index.php?showt...p;#entry3552108https://forums.e-hentai.org/index.php?showt...p;#entry3602884https://forums.e-hentai.org/index.php?showt...p;#entry3719384I remember seeing in-depth discussion about it (with graphs and shit) but I can't find it. :\ Ok, I get that mage was nerfed and gets unfucked at 450. But it seems as though level up is still beneficial. Paging skillchip and estoericsatire... Anyway, I guess that level 450 is a long way away. Probably at least a year since I have no intention to get catgirl XP bonus. Come to think of it, what do you guys play for, once you can complete GF @ PFUDOR? The incremental benefit of clearing 1 minute faster doesn't seem to be worth further grinding? This post has been edited by mozilla browser: Mar 4 2015, 05:21
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Mar 4 2015, 05:19
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(m118w11 @ Mar 4 2015, 11:23)  Yes, it is the same reason why every melee eventually has to use some form of penetrated armor. The scaling problem might be fixed in .83, however it likely might be amplified in the next patch.
On the monsters' point, you will hit a point where there are no more stronger monsters, and any gain in their strength would be experienced whether you level up or not (ie. due to people strengthening their monster).
1H is IMO the only viable melee style at PFUDOR-level difficulty. Slow as anything if you have crap gear like I do, but absolutely brilliant nonetheless. - Double damage every round due to Stance (which will literally never run out if you use a Banshee weapon) - High damage avoidance due to Block, Parry (& if you use SV or light armour, Evade) - Possibility of cheap spells due to Battlecaster Buckler (of course, you need to forge it like hell) - Overwhelming Strikes makes it impossible for enemies to parry at full stack - Using Balance Rapier is not as punishing as with DW (due to high accuracy, increased damage from Overwhelming Strikes and PA) - Enemies less likely to hit *anyway* due to Counters proccing Stun Having said that, 2H with a Slaughter Rapier (high PA % and rounds) is doable at BT and even IWBTH for lower-level rounds. A Mace would probably work quite nicely as well, except it would be just as slow (if not slower) than 1H. As for Niten, Bleed is so badly nerfed that it's not really worth it. Monsters are so ridiculously fast that even with Haste, you want to kill them before they fire off their specials. PA is about the only way that can happen for a melee.
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Mar 4 2015, 05:29
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(n125 @ Mar 4 2015, 09:36)  I remember that being the case before 0.76 -- where mages would get weaker as they leveled up. Now it seems that mages get stronger, or at least unfucked, after 450.
So based on what Esoteric is saying, proficiency is what is saving us from getting raped every time we level? Speaking of prof, I think the best stats for me as elemental mage at lvl458 is: 1.72 prof, with a 23k score is the minimum to 'feel' strong.
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Mar 4 2015, 05:32
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Benny-boy @ Mar 4 2015, 07:42)  How much shards usually takes to get Juggernaut or Capacitor as first lvl? Spent ~10 so far (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Superlatanium @ Mar 4 2015, 08:00)  Average is 3.
Though, you can get unlucky. I tried getting Juggernaut on my boots and used 40 shards before I gave up and decided not to IW. It would be nicer if the return on shards/time spent was more reliable.
My average is 25 (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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Mar 4 2015, 05:40
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(treesloth @ Mar 4 2015, 05:29)  So based on what Esoteric is saying, proficiency is what is saving us from getting raped every time we level?
Speaking of prof, I think the best stats for me as elemental mage at lvl458 is: 1.72 prof, with a 23k score is the minimum to 'feel' strong.
(IMG:[ invalid] style_emoticons/default/faint.gif) 
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Mar 4 2015, 06:10
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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QUOTE(mozilla browser @ Mar 3 2015, 14:13)  I think that HP, MP, etc. are handled internally as fractions... at least 2 decimal places of precision. It's just displayed as a whole number.
Thanks
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Mar 4 2015, 06:41
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(malkatmp @ Mar 4 2015, 12:40)  you should start a kickstarter.com funding campaign for new niflheim gear. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Mar 4 2015, 06:54
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CrimsonClown
Group: Members
Posts: 125
Joined: 26-August 11

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How do you grind weapon proficiency? I'm thinking of getting my 2H and maybe DW as well to 100 for the T2 and T3 skills. All I know so far is get into a crude item IW in IWBTH and that I should use a very low damage weapon but what armor should I use?
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Mar 4 2015, 07:59
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(CrimsonClown @ Mar 3 2015, 20:54)  How do you grind weapon proficiency? I'm thinking of getting my 2H and maybe DW as well to 100 for the T2 and T3 skills. All I know so far is get into a crude item IW in IWBTH and that I should use a very low damage weapon but what armor should I use?
The monsters in a crude IW don't hit very hard so just use whatever armor.
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