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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 1 2015, 23:54
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iactuallyusethisfor
Lurker
Group: Recruits
Posts: 5
Joined: 26-February 15

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I was wondering about my monster. I picked an undead because it had low INT/WIS and high STR/END which I thought made it suitable for a melee type which I wanted, and well I simply like the undead over giants. Figuring I wouldn't need to use INT/WIS crystals on it, I'm saving them for a later monster. But then I checked the wiki (which I should have done before choosing) and apparently the undead have a physical/magical (Crushing/Slashing/Dark) special attack at PL 100? They have very low INT and WIS, but should I level it up for magical attacks anyway? Dark makes sense since it's an undead I guess.
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Mar 2 2015, 00:03
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(iactuallyusethisfor @ Mar 1 2015, 22:54)  I was wondering about my monster. I picked an undead because it had low INT/WIS and high STR/END which I thought made it suitable for a melee type which I wanted, and well I simply like the undead over giants. Figuring I wouldn't need to use INT/WIS crystals on it, I'm saving them for a later monster. But then I checked the wiki (which I should have done before choosing) and apparently the undead have a physical/magical (Crushing/Slashing/Dark) special attack at PL 100? They have very low INT and WIS, but should I level it up for magical attacks anyway? Dark makes sense since it's an undead I guess.
simply choose dark physical, which is boosted by STR and DEX. in a second moment you may switch it to magical type [edit]: btw, what you see is the power of the attack. you're speaking about the SP skill, which is unlocked at PL 400. the next attack will be unlocked at PL 200, and for your monster it's a second (but more powerful than the first) physical crushing/slashing This post has been edited by Scremaz: Mar 2 2015, 00:06
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Mar 2 2015, 00:05
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(iactuallyusethisfor @ Mar 1 2015, 21:54)  I was wondering about my monster. I picked an undead because it had low INT/WIS and high STR/END which I thought made it suitable for a melee type which I wanted, and well I simply like the undead over giants. Figuring I wouldn't need to use INT/WIS crystals on it, I'm saving them for a later monster. But then I checked the wiki (which I should have done before choosing) and apparently the undead have a physical/magical (Crushing/Slashing/Dark) special attack at PL 100? They have very low INT and WIS, but should I level it up for magical attacks anyway? Dark makes sense since it's an undead I guess.
Additional attacks are unlocked at PL 200 and at PL 400. There's nothing interesting about PL 100. That physical/magical attack is the SP attack, which lets you choose which type of attack you want. So a monster with high Str could pick the physical SP attack and be at no disadvantage. Due to exponential scaling, you'll very likely be investing a similar order of magnitude of Wis crystals as Str/End - it's like the experience curve, only much steeper, so if Wis is even just 3 levels behind Str it'll cost a whole lot less to upgrade Wis. It takes millions of credits worth of crystals to get a monster to start fighting regularly in battles (and for the gift rate to begin to noticeably increase). At your level (or even at 5x your level), don't bother - just make PL 25 monsters if you happen to have the chaos tokens, and forget about them except when they need to be fed or morale boosted.
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Mar 2 2015, 00:10
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iactuallyusethisfor
Lurker
Group: Recruits
Posts: 5
Joined: 26-February 15

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Alright, thanks to you both.
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Mar 2 2015, 11:29
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Factofu
Group: Gold Star Club
Posts: 695
Joined: 23-August 10

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Mar 2 2015, 11:50
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(pigowallace @ Mar 2 2015, 09:29)  If only Slashing/BW was useful... Still, hang on to it, maybe a few patches down the line it'll be worth using.
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Mar 2 2015, 17:06
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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How to handle 800+ fest damage? Maybe i should decrease overall hp? Because with 22.6k hp im getting almost 4300 without any spirit damage and my cure is only 7k. Or its only expensive forge? Or maybe even i should use something like weaken/silence?
Main problem is huge amount of cures even with veil. My stats: 5k attack, 71/64.4 phys/mag defense, 52/41 block/parry, 16 resist, 12-16 magical mitg and 41-46 phys mitg.
This post has been edited by nec1986: Mar 2 2015, 17:11
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Mar 2 2015, 17:24
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(nec1986 @ Mar 2 2015, 17:06)  How to handle 800+ fest damage? Maybe i should decrease overall hp? Because with 22.6k hp im getting almost 4300 without any spirit damage and my cure is only 7k. Or its only expensive forge? Or maybe even i should use something like weaken/silence?
Main problem is huge amount of cures even with veil. My stats: 5k attack, 71/64.4 phys/mag defense, 52/41 block/parry, 16 resist, 12-16 magical mitg and 41-46 phys mitg.
4 power slaughter + Leg Plate Protection? your PMI/MMI seems pretty good, but ADB seems quite low for your level. almost ~700-1000pts short. though, the most i've done is ~750rds of hellfest. after a certain point, iirc, 600+, SV is needed to "save" mana on cure. also, having a hallowed rapier helps out a bit. lastly, more juggernauts/element miti helps. This post has been edited by malkatmp: Mar 2 2015, 17:25
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Mar 2 2015, 17:38
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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May I ask how worthwhile it is to do Hellfest? How much XP, crystal, equipment do you gain in 750 rounds (15 stamina at normal stamina), compared to doing New Wings ~ TTT for 345 rounds of arena (~15 stamina at great stamina)? And also time spent...
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Mar 2 2015, 17:50
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(malkatmp @ Feb 25 2015, 17:30)  just spend ~5hrs doing 766rds of Hellfest with my 1h set. still not strong enough to clear it. (IMG:[ invalid] style_emoticons/default/mellow.gif) short drop summary: ~23,000 credits ~19,700 crystals ~28,259c in equipment ~3 artifacts@12k ~1 pony@40k Total Revenue = ~127k + ~1.5 crystal pack Cost@766rds = 15.32 stamina + repairs = 1.5 ED + (14 Diluted cata@500c + 14x7x80c scraps) =60k + 7k + 7.8k = ~74.8k Total Profit = 52.2k + ~1.5 crystal pack (IMG:[ invalid] style_emoticons/default/unsure.gif) ps. probably more if i factor in shards/scrolls/infusions/etc. though, that's with Cry3 and probably more realistically closer to 3.5hrs than 5hrs. i got bored a few times, made myself a sandwich & took a shower in the middle of that fest. i'd imagine it'll be faster if i use infusions & the total profit will be a tad higher if i count in shards/infusions/scrolls/etc. also, iirc, i still have 3-4 mana pots left & ran out of SP. 11MP+4SP, didn't use any potions until 300+rds. oddly enough, i only got 1 happy pill in those 766rds. (IMG:[ invalid] style_emoticons/default/faint.gif) Stats: This post has been edited by malkatmp: Mar 2 2015, 18:00
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Mar 2 2015, 19:11
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(malkatmp @ Mar 2 2015, 18:24)  4 power slaughter + Leg Plate Protection? your PMI/MMI seems pretty good, but ADB seems quite low for your level. almost ~700-1000pts short.
though, the most i've done is ~750rds of hellfest. after a certain point, iirc, 600+, SV is needed to "save" mana on cure. also, having a hallowed rapier helps out a bit. lastly, more juggernauts/element miti helps.
3+2. Not something special, just some additional protection. http://hentaiverse.org/pages/showequip.php...;key=ab3e4494echttp://hentaiverse.org/pages/showequip.php...;key=9ab816d887My best try. Dont remember, seems it was near 880 on hellfest, but it was quite long and at the end without any enchant. With 5800 adb i could only something like 780. Seems any protection (and maybe magical) is good for that.
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Mar 2 2015, 19:14
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Its 4-5 credits profit per turn for me with 5x perk.
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Mar 2 2015, 20:08
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(pigowallace @ Mar 2 2015, 10:29)  quite nice to be a shortsword (IMG:[ invalid] style_emoticons/default/smile.gif)
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Mar 2 2015, 23:01
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(nec1986 @ Mar 2 2015, 17:06)  How to handle 800+ fest damage? Maybe i should decrease overall hp? Because with 22.6k hp im getting almost 4300 without any spirit damage and my cure is only 7k. Or its only expensive forge? Or maybe even i should use something like weaken/silence?
Main problem is huge amount of cures even with veil. My stats: 5k attack, 71/64.4 phys/mag defense, 52/41 block/parry, 16 resist, 12-16 magical mitg and 41-46 phys mitg.
More block/parry, you have to cure and use spirit theft very often. Sometimes you might have to chain cures on hard (read: unlucky) rounds. The last 300 rounds are the hardest, I think I use more potions in the last 300 rounds then the first 700. I've read that some people might use weaken on harder mobs, but if you were willing to put in that level of concentration, might as well play mage.
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Mar 2 2015, 23:19
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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It is, because first 300 rounds i dont use any pot at all.
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Mar 3 2015, 02:04
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ale137
Group: Members
Posts: 104
Joined: 26-February 13

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whats the best way to get those crystals for monster training??
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Mar 3 2015, 02:13
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(ale137 @ Mar 3 2015, 00:04)  whats the best way to get those crystals for monster training?? Grindfest is the best place to find crystal drops, though you need to play hundreds of rounds to get a decent amount. Monsters take millions of credits worth of crystals to start participating in battles regularly and for the gift rate from battles won to noticeably increase. Until a player is level 350-400+ or has extraordinary gear already, your effort is much better spent on getting better gear for yourself. Heavy monster lab investment is a credit sink for those who have little else to spend their millions on.
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Mar 3 2015, 03:12
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(Amiakust @ Mar 3 2015, 00:44)  So I was wondering if this bargain bin 1h/power set will be good enough to clear PFUDOR IWs at my level after IW-maxing the rapier? I've been doing IW's at Hell/Nintendo with my holy mage until now, but it's a waste of stamina. Been playing mage since lvl 1 so I suppose I'll also have to start prof grinding too (IMG:[ invalid] style_emoticons/default/cry.gif) Also, is OFC necessary for 1h play? I think i'm missing 13 or 14 ponies before getting that skill. Thank you! I was under the impression that IWBTH gives the same PXP as PFUDOR - and if it's XP you're worried about then you'll do something other than IW, right? Looks like that gear should be able to handle at least 75 IW IWBTH rounds without any trouble, probably up to at least 85 if you're willing to Focus some at the beginning. OFC is very useful in high difficulty grindfest, in the last 40 rounds of high difficulty DWD, and in the last half of an item world - it's not necessary, but it speeds up your clearing speed significantly. Proficiency grinding is easy, just time consuming. Equip the worst damage 1h you can find (Waki of Nimble?), use defensive nonpower armor, take off all damage-related abilities, and play in a Crude IWBTH item world. Use something like spellspam to attack, and switch targets every 50-100 turns when the monster dies. You'll be in no danger and all you'll need to be casting is Regen and maybe Haste. Then open up a show or movie so that HV only takes up 1/5 of your screen and you'll be set.
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Mar 3 2015, 03:27
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(mozilla browser @ Mar 3 2015, 00:38)  May I ask how worthwhile it is to do Hellfest? How much XP, crystal, equipment do you gain in 750 rounds (15 stamina at normal stamina), compared to doing New Wings ~ TTT for 345 rounds of arena (~15 stamina at great stamina)? And also time spent...
I think 'fests are more profitable than arenas. 1 hellfest can get me 10-15 artifacts (maxed training tho), ~25-30k crystals, and countless crap gears. if you haven't done any token perks, you get more bloods than chaos. If you have all perks, you get 15 chaos to 1 blood. if you are melee, I would try to finish a gfest at the the highest diff you can; OFC is your friend here. if you are mage, I would just do hellfest-nintendo. Arenas get many more XP points, but since I don't want to level cuz I get weaker, I usually wait until my stamina <80. Also, arenas have fewer monsters/round compared to 'fests, which means you get less 'drops' per stamina spent. This post has been edited by treesloth: Mar 3 2015, 03:28
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