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post Feb 21 2015, 00:57
Post #63021
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ok (IMG:[invalid] style_emoticons/default/smile.gif)

http://ehwiki.org/wiki/Character_Stats#Regeneration_Rates says that battle regen does not happen when any skills, spirit stance or items are used.

What does this mean for melee/mage builds practically? Melee only gets battle regen during normal attacks w/o spirit stance? I guess that's a fair amount for me, since i turn spirit stance off for the last two monsters per round to build OC for OFC. But, is it worthwhile playing an alternate strategy where spirit stance is off most of the time, and I use shield bash + vital strike
to kill mobs instead?

For mage builds, battle regen occurs while casting spells, I hope. So I'd enjoy it almost all the time since I'm either casting spells or bashing to proc ether tap. Maybe no battle regen once in a while when I Focus.

Correct? Are there better battle regen strategies, so as to go further with less pots?
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post Feb 21 2015, 01:11
Post #63022
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Skills: defend/focus/flee/scan or any from prof (like shield bash).
SStance means turn on/off. Or using items.

So we have almost any turn battle regen. Sometimes there is sense in alternate strategy. So lets say ordinary attack is 10k (20k in ss stance) and some skill req 10 moves without stance to gain overcarge. It means we lose 10x10k+3x20k (2 turns for stance on/ff and one for skill) = 160k damage and if this skill can do same than it can be not so bad. Its more...complicated strategy, but at the same time you save 10 spirit points each time. If you do it once per even 50 moves its already 20% unspent.
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post Feb 21 2015, 02:46
Post #63023
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QUOTE(mozilla browser @ Feb 20 2015, 22:57) *
Melee only gets battle regen during normal attacks w/o spirit stance? I guess that's a fair amount for me, since i turn spirit stance off for the last two monsters per round to build OC for OFC.

Correct? Are there better battle regen strategies, so as to go further with less pots?
It depends how many monsters there are in the new round (if <=6, probably no OFC) , and how much you value clearing speed (use OFC if there are many dangerous monsters in new round, and if not, never disable SS) vs a more endurance-oriented "go further with less pots" (turn SS off when fighting ~4th monster so you have full OC when only 2 left - wait for both to be stunned or Shield Bash to then use focus without danger and "go further with less pots"). Of course, lots of turning SS off and on again each round, and Focusing frequently, will make battles take significantly longer than normal, so it's only something to even consider on GF or DwD or very high PXP IW.
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post Feb 21 2015, 15:34
Post #63024
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QUOTE(Hoheneim @ Feb 20 2015, 05:13) *

The chances are 12.5%


Why? We have only 50% in second roll to get 1/3 potency. So its 1/2*1/6 = 1/12 isnt?
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post Feb 21 2015, 15:57
Post #63025
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QUOTE
84 19 Frenzied Blows hits White Bunneh for 14639 void damage
84 18 Frenzied Blows hits White Bunneh for 14953 void damage
84 17 Frenzied Blows hits White Bunneh for 13065 void damage
84 16 Frenzied Blows hits White Bunneh for 17944 void damage
84 15 Frenzied Blows hits White Bunneh for 18259 void damage
84 14 Frenzied Blows hits White Bunneh for 18731 void damage
84 13 Frenzied Blows hits White Bunneh for 17944 void damage
84 12 Frenzied Blows hits White Bunneh for 14639 void damage
84 11 Frenzied Blows hits White Bunneh for 13537 void damage
84 10 Frenzied Blows hits White Bunneh for 17000 void damage
84 9 Frenzied Blows hits White Bunneh for 16527 void damage
84 8 Frenzied Blows hits White Bunneh for 13537 void damage
84 7 Frenzied Blows hits White Bunneh for 14324 void damage
84 6 Frenzied Blows hits White Bunneh for 13222 void damage
84 5 Frenzied Blows hits White Bunneh for 18731 void damage
84 4 Frenzied Blows hits White Bunneh for 17787 void damage
84 3 Frenzied Blows hits White Bunneh for 12750 void damage
84 2 Frenzied Blows hits White Bunneh for 12592 void damage
84 1 You use Frenzied Blows.


is it right? 18 frenzied blows on one target? i remember they were way less last time i used it (IMG:[invalid] style_emoticons/default/huh.gif)
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post Feb 21 2015, 16:26
Post #63026
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Just noticed a thing... when i change my title, the evade bonus is actually visible (i go from 24% with no title to 26% with Godslayer, but the 10% bonus damage is not displayed in any way (it remains the same no matter the title i choose).

Is the % damage added only in combat or something is buggy here?
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post Feb 21 2015, 16:29
Post #63027
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QUOTE(Zaesha @ Feb 21 2015, 15:26) *

Is the % damage added only in combat or something is buggy here?

they say it's a bug. but actually, it may also be that it's added only in combat.
either way, that bonus should still be there...
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post Feb 21 2015, 17:52
Post #63028
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QUOTE(Scremaz @ Feb 20 2015, 18:35) *

as far as i can see from shopbot:
  • protection and melee PABs (especially ox, raccoon and cheetah) are appreciated as well - 30k range or so
  • specific mitigations and all the elemental damage are almost rubbish (it's hard to sell them even at 1~1.5k
  • all the others (like turtle, mage PABs, balance, warding, nimble and isaac) are in the middle, let's say in the 10~20k range

I'm buying some low cost Bindings though Item Bot for my peerless staff. You'll be amazed how quickly you can get things from there, though that does not happen every time.

QUOTE(Scremaz @ Feb 21 2015, 19:27) *

is it right? 18 frenzied blows on one target? i remember they were way less last time i used it (IMG:[invalid] style_emoticons/default/huh.gif)

You couldn't kill Bunneh even with 18 FB strikes?? DAFAQ?? (IMG:[invalid] style_emoticons/default/blink.gif)

This post has been edited by tetron: Feb 21 2015, 17:53
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post Feb 21 2015, 18:11
Post #63029
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QUOTE(Scremaz @ Feb 21 2015, 21:57) *

is it right? 18 frenzied blows on one target? i remember they were way less last time i used it (IMG:[invalid] style_emoticons/default/huh.gif)

Its damage looked good but it take too long to charge for 1 hit. Not worth it. Better just use Spirit Stance with normal attack.
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post Feb 21 2015, 18:14
Post #63030
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QUOTE(tetron @ Feb 21 2015, 16:52) *

I'm buying some low cost Bindings though Item Bot for my peerless staff. You'll be amazed how quickly you can get things from there, though that does not happen every time.

you seem the right person for all my rubbish bindings. what exactly do you need? (IMG:[invalid] style_emoticons/default/ph34r.gif)

QUOTE(tetron @ Feb 21 2015, 16:52) *

You couldn't kill Bunneh even with 18 FB strikes?? DAFAQ?? (IMG:[invalid] style_emoticons/default/blink.gif)

isn't it? it was a IW RE. not sure, but maybe i also casted iris strike and backstab on it. how much health can white bunneh have at IW difficulty?

QUOTE(Colman @ Feb 21 2015, 17:11) *

Its damage looked good but it take too long to charge for 1 hit. Not worth it. Better just use Spirit Stance with normal attack.

oh, yeah, i was in spirit stance as well (IMG:[invalid] style_emoticons/default/cool.gif)
guess it's only a try (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by Scremaz: Feb 21 2015, 18:15
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post Feb 21 2015, 18:21
Post #63031
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Hi i wanted some advice on how to rice proficency for my weapons.
I have both DW and 1H at 50, i was thinking to rice 1H to 100 and then move on to DW so that i can have the third tier skills for both styles.
Do you think this is a good idea or should i just stick with 1h for more time.


Im using both because i heard that 1h is good for arena and DW for the Ring of Blood.
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post Feb 21 2015, 18:43
Post #63032
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QUOTE(ale137 @ Feb 21 2015, 14:21) *

Hi i wanted some advice on how to rice proficency for my weapons.
I have both DW and 1H at 50, i was thinking to rice 1H to 100 and then move on to DW so that i can have the third tier skills for both styles.
Do you think this is a good idea or should i just stick with 1h for more time.
Im using both because i heard that 1h is good for arena and DW for the Ring of Blood.

Well, as far as I know, dual wielding works best with shade armor, as you won't have a shield and need to rely on evade and resist to survive more rounds without relying too much on cure.

This means that you will have to continuously invest on two different equipment sets:

-1H + Force Shield + Heavy Power of Slaughter
-Dual Wielding + Shade Leather

To have great equipment in both, you will need to spend lots of credits, so I think you should stay only with 1H until later on in the game, when you feel you have enough time and credits to specialize on Dual Wielding.
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post Feb 21 2015, 19:22
Post #63033
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QUOTE(ale137 @ Feb 21 2015, 17:21) *

Hi i wanted some advice on how to rice proficency for my weapons.
I have both DW and 1H at 50, i was thinking to rice 1H to 100 and then move on to DW so that i can have the third tier skills for both styles.

don't remember for DW, but 1H unlocks its third skill at 200 prof...
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post Feb 21 2015, 19:28
Post #63034
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QUOTE(Scremaz @ Feb 21 2015, 19:22) *

don't remember for DW, but 1H unlocks its third skill at 200 prof...

200 is needed for 3 counters. The 3rd skill is unlocked at 100.
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post Feb 21 2015, 20:31
Post #63035
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QUOTE(dracolich85 @ Feb 21 2015, 18:28) *

200 is needed for 3 counters. The 3rd skill is unlocked at 100.

ah, ok. my bad (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Feb 21 2015, 20:43
Post #63036
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QUOTE(Scremaz @ Feb 21 2015, 21:44) *

you seem the right person for all my rubbish bindings. what exactly do you need? (IMG:[invalid] style_emoticons/default/ph34r.gif)

Focus (53 more needed)
Friendship (58 more needed)
Curse-Weaver (94 more needed)

I'm also stocking up Mjolnir (155 more needed) (god knows why)

The highest bid for those Bindings in the Item Shop Bot are mine (have been for quite a while).

QUOTE(Scremaz @ Feb 21 2015, 21:44) *

isn't it? it was a IW RE. not sure, but maybe i also casted iris strike and backstab on it. how much health can white bunneh have at IW difficulty?

I see. RE mobs generally have more stats...wait a minute, did you PA(x3) the Bunneh before using FB Skill?
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post Feb 21 2015, 21:23
Post #63037
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QUOTE(tetron @ Feb 21 2015, 19:43) *

Focus (53 more needed)
Friendship (58 more needed)
Curse-Weaver (94 more needed)

I'm also stocking up Mjolnir (155 more needed) (god knows why)

uhu. i still have 2 curse-weavers, i'll send them as soon as i'll exit IW

QUOTE(tetron @ Feb 21 2015, 19:43) *

I see. RE mobs generally have more stats...

uhu x2

QUOTE(tetron @ Feb 21 2015, 19:43) *

wait a minute, did you PA(x3) the Bunneh before using FB Skill?

who remembers? probably not (IMG:[invalid] style_emoticons/default/heh.gif)
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post Feb 21 2015, 21:41
Post #63038
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and overpower came, another time:

QUOTE
9 13 Unlocked innate potential: Overpower Level 2
9 12 Unlocked innate potential: Overpower Level 1
9 11 The equipment's potential has increased by 874 points!
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post Feb 21 2015, 21:45
Post #63039
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http://ehwiki.org/wiki/Training#Loot_Factors says that difficulty and arena level affects the quality of item drops. But http://ehwiki.org/wiki/Difficulty#Challenge_Level only mentions the tier roll bonus, and the article on Arena makes no mention of the quality roll either, only that there's an increased chance of getting an item at clear. What's the deal?
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post Feb 22 2015, 00:04
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QUOTE(ale137 @ Feb 21 2015, 16:21) *
Hi i wanted some advice on how to rice proficency for my weapons.
I have both DW and 1H at 50, i was thinking to rice 1H to 100 and then move on to DW so that i can have the third tier skills for both styles.
Do you think this is a good idea or should i just stick with 1h for more time.
Im using both because i heard that 1h is good for arena and DW for the Ring of Blood.
The advantages of DW for high single-target damage is outweighed by the disadvantage of not having a shield, unless you're really rich and can spend 5m+ credits on top quality Shade armor. And even then, using 1h instead of DW for RoB means you'll save probably no more than 30 seconds on the 2 minute fight. For something that's done at most once a day, that's not worth getting a new equipment set and training proficiencies for.
QUOTE(buckett @ Feb 21 2015, 19:45) *
http://ehwiki.org/wiki/Training#Loot_Factors says that difficulty and arena level affects the quality of item drops. But http://ehwiki.org/wiki/Difficulty#Challenge_Level only mentions the tier roll bonus, and the article on Arena makes no mention of the quality roll either, only that there's an increased chance of getting an item at clear. What's the deal?
I haven't been playing quite enough to be completely certain, but what I've seen is that most of my Magnificents/Legendaries come from the Arena Clear Bonus on high-level arenas (PF TT and DwD). The sample size is small - less than 10 - but it seems that there is a loot quality bonus for clearing, though during the arena, I can't say I've noticed any difference in drop quality compared to different arenas and different battle modes.

So, I'd guess that the wiki should say "Arena: A static Arena Clear Bonus is given based on the arena level. " and that that is the only problem.
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