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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 12 2015, 16:56
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(nec1986 @ Feb 12 2015, 16:33)  Yep. Thats not 100% correct, but simple example. In average staff ppl have 500 magic damage and 70 elemental. We have something like 500*1,7=850. In awesome staff we have 800+ damage with 110+ elemental and its already 800*2,1=1680. As i said its not 100% correct, but in any melee equip you have only something like 600 adb compare to 450 adb and its 600/450=33% difference.
yup, essentially, we're talking about Epected Value/Damage. the Magic Score Formula (somewhat Positive Correlatie to Magic Dmg) = MDB * (1+EDB/100) * (1 + crit/200) so everytime MDB increase a pt, Magic Dmg will be further increase by the EDB + crit factor. however, in terms of 1H expected dmg, you've to factor in SS (iirc, double melee dmg) + counters. maybe even OFC.
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Feb 12 2015, 17:02
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akiba-kei
Group: Members
Posts: 450
Joined: 2-May 11

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Ok, I want to play higher levels (The Trio and the Tree, End of Days) at Nintendo or Battletoads, but I'm scared. I always use DW with Light Shade armor, but I'm not sure that I can resist till the end with this. I'm not good enough with magic. My prof with 1H: 9.55, DW: 219; Light: 87.68, Heavy: 205.42. My equipment, in use: main hand off hand helmet body hands legs feetAny advice? I appreciate your responses in advance. This post has been edited by akiba-kei: Feb 12 2015, 17:05
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Feb 12 2015, 17:33
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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Ah, so the staff is the most crucial piece. Thanks. --- QUOTE(akiba-kei @ Feb 12 2015, 17:02)  Ok, I want to play higher levels (The Trio and the Tree, End of Days) at Nintendo or Battletoads, but I'm scared. I always use DW with Light Shade armor, but I'm not sure that I can resist till the end with this. I'm not good enough with magic. My prof with 1H: 9.55, DW: 219; Light: 87.68, Heavy: 205.42
More interested in your defense stat. Higher difficulty for melee is more of defense stat. How much is your evade, parry, PMI, and whatnot? Need around 60 for PMI and supported with good evade and parry to play at nintendo. I've done it with 60 PMI with no evade (niten) at my level. About one cure per round at later rounds, spirit shield activated as soon as school girl nosing in. It's not their spirit attack that was special, it was their buff HP which made them still alive when their spirit gauge filled. For IWBTH, have done it at around your level but with 1H, so block supported me a lot. And the following is my opinion: "good challenge, but not very worth it."
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Feb 12 2015, 17:41
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(akiba-kei @ Feb 12 2015, 17:02)  Ok, I want to play higher levels (The Trio and the Tree, End of Days) at Nintendo or Battletoads, but I'm scared. I always use DW with Light Shade armor, but I'm not sure that I can resist till the end with this. I'm not good enough with magic. My prof with 1H: 9.55, DW: 219; Light: 87.68, Heavy: 205.42. My equipment, in use: main hand off hand helmet body hands legs feetAny advice? I appreciate your responses in advance. if you want to stay with DW+Shade, then I'll recommend max Pack Rat training & maybe switch to Club Slaughter/Rapier balance combo. Stun can be quite useful. also, if you're low on funds, i'll just get a Mag xxx Club of slaughter and use a featherweight shard on it to lower the burden. lastly, maybe get all 4PAB stuff & play more so your light prof catches up your lvl. more light prof = more hp/mp, more speed, more crit% if not you can always try 1H+power. though, you'll need to almost completely regear yourself AND there'll an update soon™
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Feb 12 2015, 18:01
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(clarkiest @ Feb 12 2015, 23:33)  Ah, so the staff is the most crucial piece. Thanks.
Staff is the cheapest piece. (IMG:[ invalid] style_emoticons/default/laugh.gif) And you can forge relatively cheap as well.
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Feb 12 2015, 18:05
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akiba-kei
Group: Members
Posts: 450
Joined: 2-May 11

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QUOTE(clarkiest @ Feb 12 2015, 09:33) 
More interested in your defense stat. Higher difficulty for melee is more of defense stat. How much is your evade, parry, PMI, and whatnot? Need around 60 for PMI and supported with good evade and parry to play at nintendo.
I've done it with 60 PMI with no evade (niten) at my level. About one cure per round at later rounds, spirit shield activated as soon as school girl nosing in. It's not their spirit attack that was special, it was their buff HP which made them still alive when their spirit gauge filled.
For IWBTH, have done it at around your level but with 1H, so block supported me a lot. And the following is my opinion: "good challenge, but not very worth it."
My PMI is about 56.6% MMI : 48% Evade: 37.6% Parry: 62.8% Resist: 55.7% QUOTE(malkatmp @ Feb 12 2015, 09:41)  if you want to stay with DW+Shade, then I'll recommend max Pack Rat training & maybe switch to Club Slaughter/Rapier balance combo. Stun can be quite useful. also, if you're low on funds, i'll just get a Mag xxx Club of slaughter and use a featherweight shard on it to lower the burden. lastly, maybe get all 4PAB stuff & play more so your light prof catches up your lvl. more light prof = more hp/mp, more speed, more crit%
if not you can always try 1H+power. though, you'll need to almost completely regear yourself AND there'll an update soon™
Thank both, actually, I was playing with DW and Heavy when I started playing, then I knew I was doing wrong and switched to Shade. I'll try to get a Club, never used it before. I'll try 1H+power, and for what I read, many people is worried about the update, guess I better wait. Muchísimas gracias de nuevo, and forgive my grammar. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Feb 12 2015, 18:14
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(akiba-kei @ Feb 13 2015, 00:05)  Thank both, actually, I was playing with DW and Heavy when I started playing, then I knew I was doing wrong and switched to Shade. I'll try to get a Club, never used it before. I'll try 1H+power, and for what I read, many people is worried about the update, guess I better wait. Muchísimas gracias de nuevo, and forgive my grammar. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I think getting a force shield is much easier. Don't expect too much from club + rapier combo. You will get hit more often.
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Feb 12 2015, 18:39
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(akiba-kei @ Feb 12 2015, 17:05)  My PMI is about 56.6% MMI : 48% Evade: 37.6% Parry: 62.8% Resist: 55.7%
my defensive stats with a similar set are: 63.7% physical mitigation 57.5% magical mitigation 48.5% evade chance 71% parry chance 55.2% resist chance also, for the attack: 4862 attack base damage 180.6% hit chance 42.1% crit chance / +75 % damage and i won't even think to use it apart for REs and farming SG trophies at low difficulties. cheapest choice you have atm is to buy an EMax force shield, it should improve your survivability a lot. then you can think by yourself if it's worth switching to a power armor set to improve your defensive stats and firepower. oh, rapier is nice, btw. full IW can really improve your performances, but try to go for fatality and butcher as much as possible QUOTE(Colman @ Feb 12 2015, 17:14)  I think getting a force shield is much easier. Don't expect too much from club + rapier combo. You will get hit more often.
the same thing i was thinking. it seems i was ninja'ed (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Feb 12 2015, 18:43
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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QUOTE(akiba-kei @ Feb 12 2015, 18:05)  My PMI is about 56.6% MMI : 48% Evade: 37.6% Parry: 62.8% Resist: 55.7%
This stat is good for nintendo. Your rounds won't be boring! For safer side, might want to raise PMI by two or three percents since for PMI below 60%, the cause of death would be mobs regular attack. For mana hog strategy, I always find 'sleep' is the most reliable spell to cast for DW. I've relied on it on ring of blood, thank god it's only a single round.
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Feb 12 2015, 19:49
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coreguy
Group: Members
Posts: 119
Joined: 15-May 12

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QUOTE(akiba-kei @ Feb 12 2015, 17:05)  My PMI is about 56.6% MMI : 48% Evade: 37.6% Parry: 62.8% Resist: 55.7%
I have similar equip and defensive stats and can pass TT&T and EoD at battletoads train pack rat. If you want to ensure maximum safety and efficiency, SoL/haste/SoV/Regen are all needed, which requires a large amount of mana. Heartseeker can be saved for channel. I usually use overcharge for skills so do not need many spirit potions, bring 1-2. if you rely on tier skills like me, better blind is an ability worth a few points to upgrade. When I do SG arena later rounds, I always make SG blind first then clean others. You will see a lot of misses.
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Feb 12 2015, 19:56
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(coreguy @ Feb 12 2015, 18:49)  if you rely on tier skills like me, better blind is an ability worth a few points to upgrade. When I do SG arena later rounds, I always make SG blind first then clean others. You will see a lot of misses.
isn't the standard duration already enough? we're speaking about 100 turns afterall...
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Feb 12 2015, 19:58
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coreguy
Group: Members
Posts: 119
Joined: 15-May 12

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QUOTE(Scremaz @ Feb 12 2015, 18:56)  isn't the standard duration already enough? we're speaking about 100 turns afterall...
it increases the penalty as well. the initial level is 20% accuracy reduction. Full ability upgrade makes it 30%. This post has been edited by coreguy: Feb 12 2015, 19:59
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Feb 12 2015, 20:03
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(coreguy @ Feb 12 2015, 18:58)  it increases the penalty as well. the initial level is 20% accuracy reduction. Full ability upgrade makes it 30%.
uh, wonderful. btw, never tried confuse? QUOTE(malkatmp @ Feb 12 2015, 15:29)  최슬기 (?!) this is her [ blog.naver.com] blog with youtube/facebook/intagram/afreecaTV/etc links. ps. those 2 pics are from a video on ryu ji-hye's youtube channel. really interesting i'd say
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Feb 12 2015, 20:07
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coreguy
Group: Members
Posts: 119
Joined: 15-May 12

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QUOTE(Scremaz @ Feb 12 2015, 19:03)  uh, wonderful. btw, never tried confuse?
yep. it is an interesting skill, imagining mobs attack themselves. How is the real effect? The problem is, i have only 10 depreciating proficiency. Any good way to train up fast?
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Feb 12 2015, 20:17
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(coreguy @ Feb 12 2015, 19:07)  yep. it is an interesting skill, imagining mobs attack themselves. How is the real effect?
on the paper is really interesting. actually, i started using it only a couple of days ago but never seen a mob SP-attacking another one. as soon as the effect ended they SPed me instead (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(coreguy @ Feb 12 2015, 19:07)  The problem is, i have only 10 depreciating proficiency. Any good way to train up fast?
yup. spam (with scripts like spellspam or hoverplay) the cheapest deprecating spell you have - weaken, with faster weaken ability maxed - on hit-and-run GF or crude IW. as for armors, equip cloth armors with the highest WIS possible - which kind doesn't matter: cotton, phase, gossamer... everything is good enough as for weapons, bring on whatever you want: personally i prefer old wakis with WIS for their parry but it doesn't really matter, your goal isn't to win as for potions, bring only MP and flee when your resources are at zero if i were you i'd aim for 100 to unlock even magnet (which makes your deprecating grinding almost complete), otherwise 45 to unlock imperil, silence and confuse is good enough. btw, at 30 you will unlock also the blind spell, since you like it so much (IMG:[ invalid] style_emoticons/default/cool.gif)
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Feb 12 2015, 20:20
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akiba-kei
Group: Members
Posts: 450
Joined: 2-May 11

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QUOTE(Scremaz @ Feb 12 2015, 10:39)  my defensive stats with a similar set are: 63.7% physical mitigation 57.5% magical mitigation 48.5% evade chance 71% parry chance 55.2% resist chance also, for the attack: 4862 attack base damage 180.6% hit chance 42.1% crit chance / +75 % damage and i won't even think to use it apart for REs and farming SG trophies at low difficulties. cheapest choice you have atm is to buy an EMax force shield, it should improve your survivability a lot. then you can think by yourself if it's worth switching to a power armor set to improve your defensive stats and firepower. oh, rapier is nice, btw. full IW can really improve your performances, but try to go for fatality and butcher as much as possible the same thing i was thinking. it seems i was ninja'ed (IMG:[ invalid] style_emoticons/default/tongue.gif) Wow, I guess I'll get those numbers when I reach your level. And about the fatality and butcher, I recently leveled up my rapier to level 1 and got Overpower, do I get this randomly or do I have to do smth? QUOTE(clarkiest @ Feb 12 2015, 10:43)  This stat is good for nintendo. Your rounds won't be boring! For safer side, might want to raise PMI by two or three percents since for PMI below 60%, the cause of death would be mobs regular attack. For mana hog strategy, I always find 'sleep' is the most reliable spell to cast for DW. I've relied on it on ring of blood, thank god it's only a single round.
Yeah, Sleep and silence are very useful, and more when playing REs.
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Feb 12 2015, 20:27
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(akiba-kei @ Feb 12 2015, 19:20)  And about the fatality and butcher, I recently leveled up my rapier to level 1 and got Overpower, do I get this randomly or do I have to do smth?
potencies are chosen at random at the start, but unlocking one makes it easier to unlock further levels: basically, with overpower 1 it's likely that you will unlock more overpowers rather than something else. good potencies for 1H are butcher and fatality, while the others (overpower and swift) are basically useless. if i were you i'd reset while first levels are still cheap...
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Feb 12 2015, 20:32
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akiba-kei
Group: Members
Posts: 450
Joined: 2-May 11

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QUOTE(coreguy @ Feb 12 2015, 11:49)  I have similar equip and defensive stats and can pass TT&T and EoD at battletoads
train pack rat. If you want to ensure maximum safety and efficiency, SoL/haste/SoV/Regen are all needed, which requires a large amount of mana. Heartseeker can be saved for channel. I usually use overcharge for skills so do not need many spirit potions, bring 1-2.
if you rely on tier skills like me, better blind is an ability worth a few points to upgrade. When I do SG arena later rounds, I always make SG blind first then clean others. You will see a lot of misses.
Yeah, at the moment I have 7/10 pack rat, one (I think i fapped too much) I went wrong and trained infusion 3 times (IMG:[ invalid] style_emoticons/default/blink.gif) I always activate heartseeker only with channel too. QUOTE(Scremaz @ Feb 12 2015, 11:56)  isn't the standard duration already enough? we're speaking about 100 turns afterall...
I was thinking the same, then make a better use of those ability points. @Scremaz I'll do it then, thx (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by akiba-kei: Feb 12 2015, 20:33
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Feb 12 2015, 20:38
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coreguy
Group: Members
Posts: 119
Joined: 15-May 12

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QUOTE(Scremaz @ Feb 12 2015, 19:17)  yup. spam (with scripts like spellspam or hoverplay) the cheapest deprecating spell you have - weaken, with faster weaken ability maxed - on hit-and-run GF or crude IW. as for armors, equip cloth armors with the highest WIS possible - which kind doesn't matter: cotton, phase, gossamer... everything is good enough as for weapons, bring on whatever you want: personally i prefer old wakis with WIS for their parry but it doesn't really matter, your goal isn't to win as for potions, bring only MP and flee when your resources are at zero if i were you i'd aim for 100 to unlock even magnet (which makes your deprecating grinding almost complete), otherwise 45 to unlock imperil, silence and confuse is good enough. btw, at 30 you will unlock also the blind spell, since you like it so much (IMG:[ invalid] style_emoticons/default/cool.gif) Thanks. I will give a try. What difficulty should i choose? Is it related to the proficiency's gaining rate? by the way, I have finished that waki's IW. 5F3SS1OP http://hentaiverse.org/pages/showequip.php...;key=c3ddbd2f75I think it should be a fairly good combination of potencies. This post has been edited by coreguy: Feb 12 2015, 20:38
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Feb 12 2015, 20:55
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(coreguy @ Feb 12 2015, 19:38)  Thanks. I will give a try. What difficulty should i choose? Is it related to the proficiency's gaining rate? by the way, I have finished that waki's IW. 5F3SS1OP http://hentaiverse.org/pages/showequip.php...;key=c3ddbd2f75I think it should be a fairly good combination of potencies. normal difficulty, you don't need to go so far; what matters is not to be killed. or hard, if you don't want to miss the chance to have amnesias. and yes, nice potencies. i have similar ones, iirc - something like fatality 4, overpower 2 and swift 3 or so
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