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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 18 2011, 10:06
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ravage_mk2
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Posts: 26
Joined: 4-June 09

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2 questions: 1: now that Silk and Chainmail armour no longer drop, will they end up getting removed sometime in the future? Just asking since I'd prefer selling em for credits instead of letting em disappear in a puff of smoke. 2: Here would be my current stat spread:  Add +1 to level, and +1 to Wis in the above image, I leveled (IMG:[ invalid] style_emoticons/default/tongue.gif) Here would be my current abilities:  Add 1 free ability point due to leveling. Considering my electric rating no longer boost my electric damage, I'm considering a reset to free up those 5 points. Currently thinking about grabbing fire so I can burn the elec resistant undead. Suggestions would be welcome. Feedback on my stat distribution would also be useful, as I'm not sure if I'm running a good one of not. Basicly, I raise them to be equal to my current level, in the order of Wis -> Int -> End -> Agi -> Dex -> Str. As you can see, usually this exp flow ends up stalling in the Dex section. This post has been edited by ravage_mk2: May 18 2011, 10:31
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May 18 2011, 10:23
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ForbiddenOne
Group: Members
Posts: 135
Joined: 15-November 06

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So is cloth as good as silk was, or should I hang on to my silk stuff (the stuff thats half decent)?
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May 18 2011, 11:58
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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Cloth was essentially made into armor that is intended to be exclusively for mages. Cotton drops with generic and elemental protection suffixes; gossamer drops with suffixes that boost mage proficiencies, INT, and WIS; and phase drops with suffixes that boost elemental damage (Mjolnir, Demon-fiend, etc), INT, and WIS. Phase should also have moderate-to-high evade.
If you want a replacement for silk with Fleet suffix, you are looking at the new Shade armor, which is a type of leather armor that has high evade. Shade armor can drop with the Fleet suffix, or with the Shadowdancer suffix, which also increases evade, along with a bunch of other melee-related parameters. Shadowdancer suffix is burdenless, but as with Fleet, you are still looking at dealing interferences. Shade armor can also drop with the Arcanist suffix, which increases mage-related parameters and halves interference.
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May 18 2011, 17:49
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Desirelessness
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 Group: Members
Posts: 29
Joined: 18-March 10

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Attack damage calculated from Attack Rating vs Shield Rating
AD*(overchange) = AR - SR ?
could someone pls explain about EQ
crude kite shield of the barrier lvl 4 block chance 18,00% 18/4 = 4,5 on lvl 3 it was 17,7x~9x something around 5,6
and my old shield
average bronze kite shield of the barrier 19,06% block lvl 10 19,06/10 = 1,906
now i have prob with choosing right shield for high block
and simply deviding total block / level dont help either
is there any way to calc block values , so maybe my lvl 10 shield would have higher block chance at lvl 200 than my lvl 4 shield
same goes for evasion items simply eva / level dont realy work
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question about auras , normal ones
i have rank 1 one and still have 2 aura points left
can i have multiple auras ON ? like red + blue + green or something like that and what do i need to increase max rank of aura and aura rank itself and what is max rank anyways ?
This post has been edited by Desirelessness: May 18 2011, 17:53
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May 18 2011, 18:15
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Desirelessness @ May 18 2011, 23:49)  is there any way to calc block values , so maybe my lvl 10 shield would have higher block chance at lvl 200 than my lvl 4 shield
same goes for evasion items simply eva / level dont realy work -------------------
question about auras , normal ones
i have rank 1 one and still have 2 aura points left
can i have multiple auras ON ? like red + blue + green or something like that and what do i need to increase max rank of aura and aura rank itself and what is max rank anyways ?
I try to explain the first one. There's something called level scaling. You can find the details hereThe idea is that there's a base value at level 0, and we can predict the equipment numbers, scaled to the equipment's level, by the following formula: scaled_stat = (1 + level / level_factor) * base_stat For shield and evade the level factor is 2000. So you can try to work out the base block of your shields to see which one's better. Note though that burden and interference's always scaled to the equipment's level, not your level. If you want to check the equipment scaling, you can check it hereFor the second quesion, you can have multiple auras on. You can increase the number of aura slot either by spending ability point on 'aqua slot' or training 'refined aura'. You can increase the max rank of aura available by spending ability point on 'focused aura'. Focused aura is found on the level 60, 100, 190, and 250 ability tiers, so you can have at maximum a rank V aura. hope this helps. (IMG:[ invalid] style_emoticons/default/smile.gif)
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May 18 2011, 19:44
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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QUOTE(ravage_mk2 @ May 18 2011, 09:06)  1: now that Silk and Chainmail armour no longer drop, will they end up getting removed sometime in the future?
Who knows? But AFAIK no equipment has ever been removed, so probably not.
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May 18 2011, 22:08
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CrazyFlame
Group: Members
Posts: 2,032
Joined: 22-February 10

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I've been gone from the Hentaiverse for a few months now, and I've read all the update notes to this point. Seems like there were quite a number of changes, though it seems most of them weren't exactly covered on patch notes.
Just some questions (some aren't related to the patches):
1. Everyone seems to be more focused on Elemental Damage Bonus gear instead of Elementalist gear now. Was the buff on EDB suffixes really significant to make such a huge change?
2. Does Magic Accuracy determine whether or not a spell is resisted?
3. With the Fire/Ice/Elec/etc. ratings nerf, is it a better idea to just put points into one low-tier elemental spell and the rest exclusively in the highest tier elemental tier if you're dual-element?
This post has been edited by CrazyFlame: May 18 2011, 22:10
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May 19 2011, 02:29
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ForbiddenOne
Group: Members
Posts: 135
Joined: 15-November 06

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But leather armor has interference (which IIRC no longer gives a chance to make your spells fail outright, but still nerfs damage), and that makes me very, very sad inside.
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May 19 2011, 02:41
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(ForbiddenOne @ May 19 2011, 02:29)  But leather armor has interference (which IIRC no longer gives a chance to make your spells fail outright, but still nerfs damage), and that makes me very, very sad inside.
You really should be at a lvl where you wont ever use leather.
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May 19 2011, 03:36
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ForbiddenOne
Group: Members
Posts: 135
Joined: 15-November 06

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What should I be using then? Whats a mage to do o_O?
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May 19 2011, 03:47
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(ForbiddenOne @ May 18 2011, 01:23)  So is cloth as good as silk was, or should I hang on to my silk stuff (the stuff thats half decent)? QUOTE(ForbiddenOne @ May 18 2011, 18:36)  What should I be using then? Whats a mage to do o_O? I'm confused. If you're a mage, why were you asking about Silk? Anyway, mages now want to focus entirely on Phase and Gossamer cloth gear because you don't get any useful armor prof bonus unless you're wearing all cloth. You'll want Gossamer that gives proficiency bonuses or high INT, and/or Phase that gives EDB bonuses or high INT. Point for point EDB is about twice as good as proficiency, but it only affects one element.
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May 19 2011, 03:48
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(ForbiddenOne @ May 19 2011, 03:36)  What should I be using then? Whats a mage to do o_O?
I was guessing you were a melee but it seems i was wrong, in that case going leather is absolutely wrong. Go for all cloth preferably gossamer of the elementalist/fox or phase EDB/elementalist. If i misunderstood and you are a melee, then what i meant with my previous reply is that getting a full set of dragon hide or better shouldnt be too hard at your level.
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May 19 2011, 04:14
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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I got the impression that he was a melee too. (IMG:[ invalid] style_emoticons/default/dry.gif) Anyway, since EDB is about twice as good as proficiency point-by-point, how about INT (Fox)? It raises a lot of derived attributes, but how does it stand relative to EDB and proficiency when it comes to damage?
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May 19 2011, 04:27
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wing130083
Group: Members
Posts: 2,200
Joined: 21-March 09

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QUOTE(ForbiddenOne @ May 19 2011, 09:36)  What should I be using then? Whats a mage to do o_O?
Elementalist, EDB or fox, it's up to you EDB is best to boost the spell power but in only one type. Fox is also boost the base accuracy and mp but have lower power.
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May 19 2011, 09:01
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Xilleon
Group: Members
Posts: 2,118
Joined: 4-February 10

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Are these worth anything or are they just junk? ROBESTAFFESTOC
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May 19 2011, 09:42
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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May 19 2011, 17:38
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silentstalker
Group: Members
Posts: 2,578
Joined: 5-April 11

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should i need to spend 4k to buy an ex to fast-level?
i know that ex give you 25% more exp than sup
but its more harder,right?
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May 19 2011, 18:18
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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It's harder but not by THAT much; well worth the increased exp. If you're low on cash just stick with superior gear.
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May 19 2011, 21:24
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Vakuen
Group: Members
Posts: 551
Joined: 11-July 10

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I'm ready to go on to ring of blood round 2 and I want to beat these gals with one fell swoop (Konata to Nagato).
My main question is whether I really need scrolls of life/gods and if so, how many?
Is maxed bewilder, weaken enough? (using no other deprecation spells)
If I use infusions, how many do you think I would need?
And finally, do these legendary monsters also get agitated? -Vakuen
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May 19 2011, 21:48
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foolboy
Group: Members
Posts: 920
Joined: 5-May 10

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QUOTE(Vakuen @ May 19 2011, 15:24)  I'm ready to go on to ring of blood round 2 and I want to beat these gals with one fell swoop (Konata to Nagato).
My main question is whether I really need scrolls of life/gods and if so, how many?
Is maxed bewilder, weaken enough? (using no other deprecation spells)
If I use infusions, how many do you think I would need?
And finally, do these legendary monsters also get agitated? -Vakuen
Even I have not challenged ring of blood once, I incline to say poison must be in your arsenal. I believe they also get agitated. That is when your weaken kicks in to save the day. (IMG:[ invalid] style_emoticons/default/cool.gif) Above statement based on the discussions within the forum. This post has been edited by foolboy: May 19 2011, 21:48
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