Welcome Guest ( Log In | Register )

5153 Pages V « < 3103 3104 3105 3106 3107 > »   
Closed TopicStart new topic
> Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions

 
post Jan 29 2015, 22:32
Post #62081
clarkiest



the clarkiest Clarke is here
*******
Group: Members
Posts: 1,335
Joined: 28-December 12
Level 370 (Godslayer)


QUOTE(Superlatanium @ Jan 29 2015, 17:17) *
Have you tried infusions? Adding holy or dark strike on your katana for 30? min is a great help in taking down schoolgirls faster.

Strike come with prefix. Also, I'm measuring the time for a test. Of course when I reach my target, multiple infusion will be used.

---
QUOTE(tetron @ Jan 29 2015, 18:22) *
For now, since stats of equipments scale with Levels, defense increases naturally as you level up. For example, when you reach Lv.300, you can clear all the Arena (except the last 3) in IWBTH/PFUDOR even without 1H style.

Hence my request for defense stat. What I can't have with primary stat (mitigations from Endurance, parry from Dex, etc), I wish to gain them with equipments. Surely, those who run at PF have great stats require end-game equipments for me to catch up. But my goal is only smooth sailing at Hell, surely it's viable.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 01:41
Post #62082
m118w11



Cool Guy
*******
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11
Level 500 (Godslayer)


QUOTE(Evilif @ Jan 29 2015, 21:19) *

Was thinking about changing to mage since I started. I just didn't do it because the wiki says melee can get higher on grindfests.


I beg to differ.
[attachmentid=57263]
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 01:54
Post #62083
SPoison



Veteran Poster
********
Group: Gold Star Club
Posts: 4,135
Joined: 20-July 10
Level 500 (Ponyslayer)


QUOTE(m118w11 @ Jan 29 2015, 15:41) *

I beg to differ.
[attachmentid=57263]


Wut?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 02:19
Post #62084
LazyShd



Need moar VNs
******
Group: Gold Star Club
Posts: 769
Joined: 5-May 13
Level 475 (Godslayer)


QUOTE(m118w11 @ Jan 30 2015, 03:41) *

I beg to differ.

Want to see your stats (IMG:[invalid] style_emoticons/default/biggrin.gif)


And question from me. Randomly scrolling through the wiki, found this:

Regen
Places a heal over time effect on the target.
Base health restored per turn = base_health * (AP / 100)

What exactly AP means in this formula?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 03:06
Post #62085
mastaninja



Casual Poster
***
Group: Members
Posts: 106
Joined: 15-July 10
Level 253 (Godslayer)


Aww its a babies first mag drop, and im that baby lols.

http://hentaiverse.org/pages/showequip.php...;key=2b77e3b239

probably auction bait i guess if that.

also almost 250, probably wont be able to get it today though. my health is exactly 10k now lols

This post has been edited by mastaninja: Jan 30 2015, 03:16
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 03:11
Post #62086
Superlatanium



Dreaming of optimizing the system
**********
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13
Level 500 (Godslayer)


QUOTE(LazyShd @ Jan 29 2015, 18:19) *

Want to see your stats (IMG:[invalid] style_emoticons/default/biggrin.gif)
And question from me. Randomly scrolling through the wiki, found this:

Regen
Places a heal over time effect on the target.
Base health restored per turn = base_health * (AP / 100)

What exactly AP means in this formula?

Regen power, or the "hot" factor you see for Regen in Abilities. Base regen power is 4.5% (of base health), or "AP" of 4.5. Through abilities you can get this significantly higher, probably to 30 (30% of base health) when maxed out.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 03:18
Post #62087
Dammon



♡(✿ˇ◡ˇ)人(ˇ◡ˇ✿)♡ Moe Bros
********
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07
Level 500 (Godslayer)


QUOTE(mastaninja @ Jan 29 2015, 17:06) *

Aww its a babies first mag drop, and im that baby lols.

http://hentaiverse.org/pages/showequip.php...;key=2b77e3b239

probably auction bait i guess if that.


Bazaar fodder.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 05:37
Post #62088
mastaninja



Casual Poster
***
Group: Members
Posts: 106
Joined: 15-July 10
Level 253 (Godslayer)


So I'm about to hit 250 and get a big boost in power from the hp ability and block ability and the level 245 regen boost, and a big boost in money from the first clear of the ring of blood and arena. All told ill likely have 1.2m between first clears, my saved money, and all the other stuff im selling. Also I just spent 74k on getting postage paid, Ive already paid 15-20k on cod costs already, selling trophies and such and I can see it paying off in the end.

I currently have 1 IA slot that is slotted with haste. Here is my equipment and stats

Equipment- (IMG:[i.imgur.com] http://i.imgur.com/vljtMwu.png?1)

Stats- (IMG:[i.imgur.com] http://i.imgur.com/GCyx7FV.png?1)
I think my equipment is quite good as they are all 3 pab and my shield isnt max block but pretty good regardless. Everything is going just fine.

My main question is what should I do with that 1.2m, probably between two choices, get a 2nd IA slot for SS or get a full pony set for OFC, and in what order. Personally I'm leaning towards getting the cannon (because ive heard it has a big impact, especially on schoolgirl arenas), and then saving up for the 2nd IA slot later. Either on their own probably wont allow me to easily play on battletoads but together combined with some levels I think they should. But I'm comfortable on nintendo atm and battletoads shouldn't be that bad of a jump in the future.

Tell me what you think.

Btw how can i make these images smaller, so that you can click to enlarge them like ive seen others do?

This post has been edited by mastaninja: Jan 30 2015, 05:40
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 07:51
Post #62089
mozilla browser



Nutscrape Navigator
*******
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11
Level 500 (Godslayer)


how do i rename my equipment upon reaching level 10? Or can this not be done anymore?

And, what potencies should i aim for on mage armour? Are the desirable potencies different for arena, schoolgirl arenas, grindfest, itemworld?

Actually, I've never done ring of blood once, ever... Is it worth doing? (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by mozilla browser: Jan 30 2015, 07:56
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 08:28
Post #62090
n125



Elite Poster
*********
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
Level 500 (Godslayer)


QUOTE(mozilla browser @ Jan 29 2015, 21:51) *

how do i rename my equipment upon reaching level 10? Or can this not be done anymore?

And, what potencies should i aim for on mage armour? Are the desirable potencies different for arena, schoolgirl arenas, grindfest, itemworld?

Actually, I've never done ring of blood once, ever... Is it worth doing? (IMG:[invalid] style_emoticons/default/biggrin.gif)


You can find the option to rename a level 10 item on its Upgrade page in the forge.

For mage armor potencies, you can't really go wrong with a combination of Juggernaut and Capacitor, all the better if you can get both on a single piece. I personally haven't heard of resistance potencies being desirable. Grindfest is the only mode where I can barely conceive them being useful.

As for Ring of Blood, what else are you going to use your Tokens of Blood for? (IMG:[invalid] style_emoticons/default/laugh.gif) Just clear them all and then run FSM or TT&T whenever you have the chance.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 10:26
Post #62091
Hoheneim



等価交換 - Tōka kōkan
*******
Group: Members
Posts: 1,245
Joined: 4-January 09
Level 423 (Dovahkiin)


QUOTE(m118w11 @ Jan 30 2015, 00:41) *

I beg to differ.
[attachmentid=57263]


Let me guess: VV, EE, SS and RR as a package. Plus several Juggernaut levels (how many exactly?).

Still, there' something off with that pic, though I can't put my finger on it... (IMG:[invalid] style_emoticons/default/huh.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 10:51
Post #62092
nec1986



Veteran Poster
********
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14
Level 500 (Godslayer)


ia cannot proc channeling?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 10:56
Post #62093
Hoheneim



等価交換 - Tōka kōkan
*******
Group: Members
Posts: 1,245
Joined: 4-January 09
Level 423 (Dovahkiin)


QUOTE(nec1986 @ Jan 30 2015, 09:51) *

ia cannot proc channeling?


No
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 11:25
Post #62094
nec1986



Veteran Poster
********
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14
Level 500 (Godslayer)


Im thinking about it, because got 2 slots.
Regen. 299(224) for 89 turns. 2.52mp/turn
Haste 135(102) for 108 turns. 0.95mp/turn
Protection 104(78) for 209 turns. 0.37mp/turn
Spirit shield 126(95) for 92 turns. 1.03mp/turn

So my ordinary consumption is 4.87mp/turn. I placed haste and shield, so with -20% it should be 4.47mp turn with constant spirit stance. But i can turn it off for up to 1/3 overall time to get oc for ofc. Its not so good, because without ia i can just spam it in stance with constant reduction. And finally with reduced channeling chance it could be even worse, because 2 skills gives me near average 1 per 420 moves (up to 0.7mp/turn with increased time regen) channeling.

Looks like useless.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 11:57
Post #62095
showoff



Veteran Poster
********
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14
Level 500 (Ponyslayer)


Spirit Theft question:
I have slot both ripened soul and spirit theft abilities, during battle, I cast disintegrate and the mob got the Ripened Soul effect, after that, i cast Drain but I can't get any spirit points, is there any problem of my process?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 12:28
Post #62096
nec1986



Veteran Poster
********
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14
Level 500 (Godslayer)


QUOTE(showoff @ Jan 30 2015, 12:57) *

Spirit Theft question:
I have slot both ripened soul and spirit theft abilities, during battle, I cast disintegrate and the mob got the Ripened Soul effect, after that, i cast Drain but I can't get any spirit points, is there any problem of my process?

With Spirit Theft icon?
SP damage/drained = 5% of the target's current SP or 5% of your total base SP, whichever is lower
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 12:30
Post #62097
showoff



Veteran Poster
********
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14
Level 500 (Ponyslayer)


QUOTE(nec1986 @ Jan 30 2015, 10:28) *

With Spirit Theft icon?
SP damage/drained = 5% of the target's current SP or 5% of your total base SP, whichever is lower


what's the meaning of Spirit Theft icon?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 12:33
Post #62098
Cleavs



A certain pervert. OT expert. Just dancing around in the game.
***********
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07
Level 500 (Ponyslayer)


QUOTE(nec1986 @ Jan 30 2015, 10:25) *

Im thinking about it, because got 2 slots.
Regen. 299(224) for 89 turns. 2.52mp/turn
Haste 135(102) for 108 turns. 0.95mp/turn
Protection 104(78) for 209 turns. 0.37mp/turn
Spirit shield 126(95) for 92 turns. 1.03mp/turn

So my ordinary consumption is 4.87mp/turn. I placed haste and shield, so with -20% it should be 4.47mp turn with constant spirit stance. But i can turn it off for up to 1/3 overall time to get oc for ofc. Its not so good, because without ia i can just spam it in stance with constant reduction. And finally with reduced channeling chance it could be even worse, because 2 skills gives me near average 1 per 420 moves (up to 0.7mp/turn with increased time regen) channeling.

Looks like useless.

regen can't be slotted, unless tenboro changed it tonight... personally i suggest you haste and spirit shield, i used to go with haste and protection but after hitting a successful chance to proc spirit theft protection isn't needed anymore as ia. if you're going shade, well - maybe haste and shadow veil?

QUOTE(showoff @ Jan 30 2015, 10:57) *

Spirit Theft question:
I have slot both ripened soul and spirit theft abilities, during battle, I cast disintegrate and the mob got the Ripened Soul effect, after that, i cast Drain but I can't get any spirit points, is there any problem of my process?

silly question: you do cast drain while ripened soul is still active, right?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 12:49
Post #62099
showoff



Veteran Poster
********
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14
Level 500 (Ponyslayer)


QUOTE(Scremaz @ Jan 30 2015, 10:33) *

silly question: you do cast drain while ripened soul is still active, right?


Exactlly (IMG:[invalid] style_emoticons/default/blush.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 30 2015, 13:02
Post #62100
Cleavs



A certain pervert. OT expert. Just dancing around in the game.
***********
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07
Level 500 (Ponyslayer)


QUOTE(showoff @ Jan 30 2015, 11:49) *

Exactlly (IMG:[invalid] style_emoticons/default/blush.gif)

alright. then when you cast drain on a ripened target it should appear a new purple icon (the proper spirit theft icon (IMG:http://ehwiki.org/images/8/8a/drainsp.png)) on the target, and for 6 turns you have the chance to siphon ~25 (at your level) SP points/turns from it, for a maximum of 150 points (unless you somehow kill it or it unleashes SP attack before).
but if you tell us that you have the abilities slotted and do the right procedure (1) cast forbidden spell; 2) wait for a target to get ripened; 3) cast drain on ripened target) i can't really understand why it doesn't work...

This post has been edited by Scremaz: Jan 30 2015, 13:04
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


5153 Pages V « < 3103 3104 3105 3106 3107 > » 
Closed TopicStart new topic
2 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
1 Members: CronoBoA

 


Lo-Fi Version Time is now: 29th August 2025 - 12:31