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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 29 2015, 22:32
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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QUOTE(Superlatanium @ Jan 29 2015, 17:17)  Have you tried infusions? Adding holy or dark strike on your katana for 30? min is a great help in taking down schoolgirls faster.
Strike come with prefix. Also, I'm measuring the time for a test. Of course when I reach my target, multiple infusion will be used. --- QUOTE(tetron @ Jan 29 2015, 18:22)  For now, since stats of equipments scale with Levels, defense increases naturally as you level up. For example, when you reach Lv.300, you can clear all the Arena (except the last 3) in IWBTH/PFUDOR even without 1H style.
Hence my request for defense stat. What I can't have with primary stat (mitigations from Endurance, parry from Dex, etc), I wish to gain them with equipments. Surely, those who run at PF have great stats require end-game equipments for me to catch up. But my goal is only smooth sailing at Hell, surely it's viable.
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Jan 30 2015, 01:41
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(Evilif @ Jan 29 2015, 21:19)  Was thinking about changing to mage since I started. I just didn't do it because the wiki says melee can get higher on grindfests.
I beg to differ. [attachmentid=57263]
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Jan 30 2015, 01:54
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SPoison
Group: Gold Star Club
Posts: 4,135
Joined: 20-July 10

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QUOTE(m118w11 @ Jan 29 2015, 15:41)  I beg to differ. [attachmentid=57263]
Wut?
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Jan 30 2015, 02:19
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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QUOTE(m118w11 @ Jan 30 2015, 03:41)  I beg to differ.
Want to see your stats (IMG:[ invalid] style_emoticons/default/biggrin.gif) And question from me. Randomly scrolling through the wiki, found this: Regen Places a heal over time effect on the target. Base health restored per turn = base_health * (AP / 100) What exactly AP means in this formula?
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Jan 30 2015, 03:06
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mastaninja
Group: Members
Posts: 106
Joined: 15-July 10

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Aww its a babies first mag drop, and im that baby lols. http://hentaiverse.org/pages/showequip.php...;key=2b77e3b239probably auction bait i guess if that. also almost 250, probably wont be able to get it today though. my health is exactly 10k now lols This post has been edited by mastaninja: Jan 30 2015, 03:16
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Jan 30 2015, 03:11
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Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

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QUOTE(LazyShd @ Jan 29 2015, 18:19)  Want to see your stats (IMG:[ invalid] style_emoticons/default/biggrin.gif) And question from me. Randomly scrolling through the wiki, found this: Regen Places a heal over time effect on the target. Base health restored per turn = base_health * (AP / 100) What exactly AP means in this formula? Regen power, or the "hot" factor you see for Regen in Abilities. Base regen power is 4.5% (of base health), or "AP" of 4.5. Through abilities you can get this significantly higher, probably to 30 (30% of base health) when maxed out.
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Jan 30 2015, 05:37
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mastaninja
Group: Members
Posts: 106
Joined: 15-July 10

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So I'm about to hit 250 and get a big boost in power from the hp ability and block ability and the level 245 regen boost, and a big boost in money from the first clear of the ring of blood and arena. All told ill likely have 1.2m between first clears, my saved money, and all the other stuff im selling. Also I just spent 74k on getting postage paid, Ive already paid 15-20k on cod costs already, selling trophies and such and I can see it paying off in the end. I currently have 1 IA slot that is slotted with haste. Here is my equipment and stats Equipment- (IMG:[ i.imgur.com] http://i.imgur.com/vljtMwu.png?1) Stats- (IMG:[ i.imgur.com] http://i.imgur.com/GCyx7FV.png?1) I think my equipment is quite good as they are all 3 pab and my shield isnt max block but pretty good regardless. Everything is going just fine. My main question is what should I do with that 1.2m, probably between two choices, get a 2nd IA slot for SS or get a full pony set for OFC, and in what order. Personally I'm leaning towards getting the cannon (because ive heard it has a big impact, especially on schoolgirl arenas), and then saving up for the 2nd IA slot later. Either on their own probably wont allow me to easily play on battletoads but together combined with some levels I think they should. But I'm comfortable on nintendo atm and battletoads shouldn't be that bad of a jump in the future. Tell me what you think. Btw how can i make these images smaller, so that you can click to enlarge them like ive seen others do? This post has been edited by mastaninja: Jan 30 2015, 05:40
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Jan 30 2015, 07:51
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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how do i rename my equipment upon reaching level 10? Or can this not be done anymore? And, what potencies should i aim for on mage armour? Are the desirable potencies different for arena, schoolgirl arenas, grindfest, itemworld? Actually, I've never done ring of blood once, ever... Is it worth doing? (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by mozilla browser: Jan 30 2015, 07:56
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Jan 30 2015, 08:28
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(mozilla browser @ Jan 29 2015, 21:51)  how do i rename my equipment upon reaching level 10? Or can this not be done anymore? And, what potencies should i aim for on mage armour? Are the desirable potencies different for arena, schoolgirl arenas, grindfest, itemworld? Actually, I've never done ring of blood once, ever... Is it worth doing? (IMG:[ invalid] style_emoticons/default/biggrin.gif) You can find the option to rename a level 10 item on its Upgrade page in the forge. For mage armor potencies, you can't really go wrong with a combination of Juggernaut and Capacitor, all the better if you can get both on a single piece. I personally haven't heard of resistance potencies being desirable. Grindfest is the only mode where I can barely conceive them being useful. As for Ring of Blood, what else are you going to use your Tokens of Blood for? (IMG:[ invalid] style_emoticons/default/laugh.gif) Just clear them all and then run FSM or TT&T whenever you have the chance.
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Jan 30 2015, 10:26
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(m118w11 @ Jan 30 2015, 00:41)  I beg to differ. [attachmentid=57263]
Let me guess: VV, EE, SS and RR as a package. Plus several Juggernaut levels (how many exactly?). Still, there' something off with that pic, though I can't put my finger on it... (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jan 30 2015, 10:51
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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ia cannot proc channeling?
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Jan 30 2015, 10:56
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(nec1986 @ Jan 30 2015, 09:51)  ia cannot proc channeling?
No
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Jan 30 2015, 11:25
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Im thinking about it, because got 2 slots. Regen. 299(224) for 89 turns. 2.52mp/turn Haste 135(102) for 108 turns. 0.95mp/turn Protection 104(78) for 209 turns. 0.37mp/turn Spirit shield 126(95) for 92 turns. 1.03mp/turn
So my ordinary consumption is 4.87mp/turn. I placed haste and shield, so with -20% it should be 4.47mp turn with constant spirit stance. But i can turn it off for up to 1/3 overall time to get oc for ofc. Its not so good, because without ia i can just spam it in stance with constant reduction. And finally with reduced channeling chance it could be even worse, because 2 skills gives me near average 1 per 420 moves (up to 0.7mp/turn with increased time regen) channeling.
Looks like useless.
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Jan 30 2015, 11:57
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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Spirit Theft question: I have slot both ripened soul and spirit theft abilities, during battle, I cast disintegrate and the mob got the Ripened Soul effect, after that, i cast Drain but I can't get any spirit points, is there any problem of my process?
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Jan 30 2015, 12:28
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(showoff @ Jan 30 2015, 12:57)  Spirit Theft question: I have slot both ripened soul and spirit theft abilities, during battle, I cast disintegrate and the mob got the Ripened Soul effect, after that, i cast Drain but I can't get any spirit points, is there any problem of my process?
With Spirit Theft icon? SP damage/drained = 5% of the target's current SP or 5% of your total base SP, whichever is lower
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Jan 30 2015, 12:30
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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QUOTE(nec1986 @ Jan 30 2015, 10:28)  With Spirit Theft icon? SP damage/drained = 5% of the target's current SP or 5% of your total base SP, whichever is lower
what's the meaning of Spirit Theft icon?
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Jan 30 2015, 12:33
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(nec1986 @ Jan 30 2015, 10:25)  Im thinking about it, because got 2 slots. Regen. 299(224) for 89 turns. 2.52mp/turn Haste 135(102) for 108 turns. 0.95mp/turn Protection 104(78) for 209 turns. 0.37mp/turn Spirit shield 126(95) for 92 turns. 1.03mp/turn
So my ordinary consumption is 4.87mp/turn. I placed haste and shield, so with -20% it should be 4.47mp turn with constant spirit stance. But i can turn it off for up to 1/3 overall time to get oc for ofc. Its not so good, because without ia i can just spam it in stance with constant reduction. And finally with reduced channeling chance it could be even worse, because 2 skills gives me near average 1 per 420 moves (up to 0.7mp/turn with increased time regen) channeling.
Looks like useless.
regen can't be slotted, unless tenboro changed it tonight... personally i suggest you haste and spirit shield, i used to go with haste and protection but after hitting a successful chance to proc spirit theft protection isn't needed anymore as ia. if you're going shade, well - maybe haste and shadow veil? QUOTE(showoff @ Jan 30 2015, 10:57)  Spirit Theft question: I have slot both ripened soul and spirit theft abilities, during battle, I cast disintegrate and the mob got the Ripened Soul effect, after that, i cast Drain but I can't get any spirit points, is there any problem of my process?
silly question: you do cast drain while ripened soul is still active, right?
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Jan 30 2015, 12:49
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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QUOTE(Scremaz @ Jan 30 2015, 10:33)  silly question: you do cast drain while ripened soul is still active, right?
Exactlly (IMG:[ invalid] style_emoticons/default/blush.gif)
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Jan 30 2015, 13:02
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(showoff @ Jan 30 2015, 11:49)  alright. then when you cast drain on a ripened target it should appear a new purple icon (the proper spirit theft icon (IMG: http://ehwiki.org/images/8/8a/drainsp.png)) on the target, and for 6 turns you have the chance to siphon ~25 (at your level) SP points/turns from it, for a maximum of 150 points (unless you somehow kill it or it unleashes SP attack before). but if you tell us that you have the abilities slotted and do the right procedure (1) cast forbidden spell; 2) wait for a target to get ripened; 3) cast drain on ripened target) i can't really understand why it doesn't work... This post has been edited by Scremaz: Jan 30 2015, 13:04
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