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post Jan 26 2015, 15:36
Post #61901
tetron



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QUOTE(EsotericSatire @ Jan 26 2015, 16:51) *

Now you can only have one monster of each type appear per round. If you had 100 level 1000 giants they would all by competing with each other to appear in the same rounds.

LMAO. 100 monsters have better chance for battle than 10 monsters. (IMG:[invalid] style_emoticons/default/heh.gif)

Explanation: The "1 monster per trainer in any round" rule does not restrict a trainer's monsters to appear in multiple player's battle at the same time. Meaning, if you have more than 1 monsters, they can all appear in the same time in battle, only the fact is that each of them appear in front of a different player. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jan 26 2015, 16:17
Post #61902
tetron



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1. Overwhelming Strike
2. Ether Tap
3. Penetrated Armor
4. Bleeding Wound

Am I missing anything else that stacks?
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post Jan 26 2015, 17:30
Post #61903
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QUOTE(tetron @ Jan 26 2015, 22:17) *

1. Overwhelming Strike
2. Ether Tap
3. Penetrated Armor
4. Bleeding Wound

Am I missing anything else that stacks?

Stacked (IMG:[invalid] style_emoticons/default/smile.gif)
Attached Image
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post Jan 26 2015, 18:06
Post #61904
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QUOTE(mozilla browser @ Jan 26 2015, 09:27) *
OFC vs FRD - which, when, and why?
Missing data from http://ehwiki.org/wiki/Acronym spotted.
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post Jan 26 2015, 18:13
Post #61905
Superlatanium



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QUOTE(tetron @ Jan 26 2015, 07:36) *

LMAO. 100 monsters have better chance for battle than 10 monsters. (IMG:[invalid] style_emoticons/default/heh.gif)

Explanation: The "1 monster per trainer in any round" rule does not restrict a trainer's monsters to appear in multiple player's battle at the same time. Meaning, if you have more than 1 monsters, they can all appear in the same time in battle, only the fact is that each of them appear in front of a different player. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

It sounds like having lots of the same monster type becomes a problem when they all have high PL. At PL 25-~700?, there are hordes of monsters, and there are probably so many of each type that you having 100 monsters of the same type won't decrease their chance (per monster) of appearing in a given round for a player. But past Pl 1300? (wild guess) there are notably fewer monsters of each type - the population is smaller, so there's a higher chance of your monsters being skipped over due to already having one in the round.

It's not that more monsters of the same type means less chances of participating. It's that more monsters of the same type means less chance per monster of participating, even though the overall chance of one of your monsters appearing is higher.

Still, this probably isn't something anyone should worry about unless they're making tons and tons of high PL monsters like Teana Lanster. I imagine her chances per monster are significantly smaller than someone with just one or two monsters of similar PL.
QUOTE(uareader @ Jan 26 2015, 10:06) *

Missing data from http://ehwiki.org/wiki/Acronym spotted.

fixed

This post has been edited by Superlatanium: Jan 26 2015, 18:18
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post Jan 26 2015, 18:14
Post #61906
tetron



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QUOTE(Colman @ Jan 26 2015, 21:00) *

Stacked (IMG:[invalid] style_emoticons/default/smile.gif)
Attached Image

Panda-man (IMG:[invalid] style_emoticons/default/wub.gif)

P.S. - I was making a Stack Counter script. That's why I asked. It's done btw.

QUOTE(Superlatanium @ Jan 26 2015, 21:43) *

It's not that more monsters of the same type means less chances of participating. It's that more monsters of the same type means less chance per monster of participating, even though the overall chance of one of your monsters appearing is higher.

Yep.

QUOTE(Superlatanium @ Jan 26 2015, 21:43) *

Still, this probably isn't something anyone should worry about unless they're making tons and tons of high PL monsters like Teana Lanster. I imagine her chances per monster are significantly smaller than someone with just one or two monsters of similar PL.

Is that so? How would you define the absurdly high rate of appearance for GC's monsters then? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by tetron: Jan 26 2015, 18:24
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post Jan 26 2015, 18:37
Post #61907
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QUOTE(tetron @ Jan 27 2015, 00:14) *

Is that so? How would you define the absurdly high rate of appearance for GC's monsters then? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

GC's have 17 top PL monsters but only one of his monster can appear in each battle. So, the chance of each of his monster appear in a battle is less than 1/17.
On the other hand, my PL~1100 monster give similar chance to participate in battle compare with monsters of GC.
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post Jan 26 2015, 19:05
Post #61908
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Well got my rapier IWed and upgraded heres where my gear at atm. Ive got about 500k left, my gears pretty good only thing I may need to upgrade would probably be those boots and my rapier eventually when I get to 300+ or something, what do you guys think? Im probably just gonna upgrade my boots when I can then don't buy anything else till 0.82. (Except some shade boots for my light/2h set because mine are garbage)

Weapon- http://hentaiverse.org/pages/showequip.php...;key=5d71750a34

Shield- http://hentaiverse.org/pages/showequip.php...;key=b16a17b84b

Head- http://hentaiverse.org/pages/showequip.php...;key=3f0711074f

Body- http://hentaiverse.org/pages/showequip.php...;key=7b61b6f0fe

Hands- http://hentaiverse.org/pages/showequip.php...;key=3e8dd2eedd

Legs- http://hentaiverse.org/pages/showequip.php...;key=931777845b

Boots- http://hentaiverse.org/pages/showequip.php...;key=95abeff49c

This post has been edited by mastaninja: Jan 26 2015, 19:05
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post Jan 26 2015, 19:07
Post #61909
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QUOTE(tetron @ Jan 26 2015, 10:14) *
Is that so? How would you define the absurdly high rate of appearance for GC's monsters then? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Yes, his monsters (collective) appear pretty frequently. That says nothing about their individual chance per round, only that he has quite a few in total.

Take Stonycat's 2250 Tsukiko Tsutsukakushi, I'm sure we've all seen it. Maybe it appears every 1/50 rounds for high level players. Now, if he had another 100 PL 2250 sprites, one of them would still only appear every 1/3 rounds or so, given that there can only be a few monster types per battle - there are diminishing returns, contrary to what you seem to be saying.

This all seems to be implied by the "one player-owned monster per round" restriction and the "only a few monster types per round" restriction - since you're saying otherwise, have you seen exceptions?
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post Jan 26 2015, 19:18
Post #61910
tetron



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QUOTE(Colman @ Jan 26 2015, 22:07) *

GC's have 17 top PL monsters but only one of his monster can appear in each battle. So, the chance of each of his monster appear in a battle is less than 1/17.
On the other hand, my PL~1100 monster give similar chance to participate in battle compare with monsters of GC.

"Chance per monster" and "Overall chance for all monsters" are different. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(mastaninja @ Jan 26 2015, 22:35) *

Well got my rapier IWed and upgraded heres where my gear at atm. Ive got about 500k left, my gears pretty good only thing I may need to upgrade would probably be those boots and my rapier eventually when I get to 300+ or something, what do you guys think? Im probably just gonna upgrade my boots when I can then don't buy anything else till 0.82. (Except some shade boots for my light/2h set because mine are garbage)

Weapon- http://hentaiverse.org/pages/showequip.php...;key=5d71750a34
Shield- http://hentaiverse.org/pages/showequip.php...;key=b16a17b84b
Head- http://hentaiverse.org/pages/showequip.php...;key=3f0711074f
Body- http://hentaiverse.org/pages/showequip.php...;key=7b61b6f0fe
Hands- http://hentaiverse.org/pages/showequip.php...;key=3e8dd2eedd
Legs- http://hentaiverse.org/pages/showequip.php...;key=931777845b
Boots- http://hentaiverse.org/pages/showequip.php...;key=95abeff49c

Err...Your Shield is not good. An Emax Block (Base Block: 32.87) Shield goes for 50k-100k nowadays.

QUOTE(Superlatanium @ Jan 26 2015, 22:37) *

and the "only a few monster types per round" restriction

There's rule like that??? (IMG:[invalid] style_emoticons/default/blink.gif)

This post has been edited by tetron: Jan 26 2015, 19:19
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post Jan 26 2015, 19:25
Post #61911
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QUOTE(tetron @ Jan 26 2015, 20:18) *

There's rule like that??? (IMG:[invalid] style_emoticons/default/blink.gif)

Yes. Max is 4 classes in round. Probably it reduces chance for rare types.
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post Jan 26 2015, 19:29
Post #61912
tetron



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QUOTE(nec1986 @ Jan 26 2015, 22:55) *

Yes. Max is 4 classes in round. Probably it reduces chance for rare types.

Source please.
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post Jan 26 2015, 19:35
Post #61913
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QUOTE(tetron @ Jan 26 2015, 20:29) *

Source please.

Actually chance probably the same. http://ehwiki.org/wiki/Battle
Spawning Pattern:
Monsters are picked according to their Power Level vs. the player's level.
A monster won't appear more than once every ten rounds (roughly).
Monsters of the same class will tend to appear together. It is not possible to face more than 4 different classes of monsters in a single round.
Only 1 custom monster per owner may spawn per round.
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post Jan 26 2015, 19:50
Post #61914
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QUOTE
Err...Your Shield is not good. An Emax Block (Base Block: 32.87) Shield goes for 50k-100k nowadays.


So this shield is going for 100k and is the cheapest Emax block ive seen http://hentaiverse.org/pages/showequip.php...;key=5027ba7971 it has 1% more block chance than my shield http://hentaiverse.org/pages/showequip.php...;key=b16a17b84b but my shield has alot more mitigation, is it such a big deal that 1% less block means a shield just sucks?

Reminds me of rapiers that cost 500k to give me 50 more damage seems like all this gear is marginal until i become a millionaire.

This post has been edited by mastaninja: Jan 26 2015, 19:52
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post Jan 26 2015, 20:02
Post #61915
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QUOTE(mastaninja @ Jan 26 2015, 20:50) *

is it such a big deal that 1% less block means a shield just sucks?

Both is decent for 200-300lvl. Btw, magical defense isnt very useful, because magical damage is mostly 10-15% of overall and block can block full damage for both types. F.e. person has 60% phys, 50% magical and 40% block. This means block 1m damage to 600k, after that 540 phys damage reduce to 216k and 60k magical to 30k. So 5% magical defense ll additional reduce 3k incoming damage. 1% phys ll reduce additional 5.4k damage and 1% block 10k damage. You can see its much better to avoid damage at all than reduce (evade works for both, block same, parry only phys and resist only magical).

UPD. Its not 100% correct, because fight is a bit more complicated and include healing/regen with some kind of dps damage (and again monsters had 3 types of attack) and many overlaping, but its more or less something like base.

This post has been edited by nec1986: Jan 26 2015, 20:10
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post Jan 26 2015, 20:18
Post #61916
tetron



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QUOTE(nec1986 @ Jan 26 2015, 23:05) *

Actually chance probably the same. http://ehwiki.org/wiki/Battle
Spawning Pattern:
Monsters are picked according to their Power Level vs. the player's level.
A monster won't appear more than once every ten rounds (roughly).
Monsters of the same class will tend to appear together. It is not possible to face more than 4 different classes of monsters in a single round.
Only 1 custom monster per owner may spawn per round.

I can't believe that I was missing a vital information like this for so long! (IMG:[invalid] style_emoticons/default/faint.gif)

On the other hand, it says:
QUOTE
A monster won't appear more than once every ten rounds (roughly).

Which supports my theory: More monsters = more chance for "overall appearance".

QUOTE(mastaninja @ Jan 26 2015, 23:20) *

So this shield is going for 100k and is the cheapest Emax block ive seen http://hentaiverse.org/pages/showequip.php...;key=5027ba7971 it has 1% more block chance than my shield http://hentaiverse.org/pages/showequip.php...;key=b16a17b84b but my shield has alot more mitigation, is it such a big deal that 1% less block means a shield just sucks?

Reminds me of rapiers that cost 500k to give me 50 more damage seems like all this gear is marginal until i become a millionaire.

Mitigations are for physical attacks only, while Block is effective against both physical AND magical attacks. And yes, it IS marginal when you reach Lv.300.
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post Jan 26 2015, 20:31
Post #61917
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QUOTE(nec1986 @ Jan 26 2015, 12:02) *

Both is decent for 200-300lvl. Btw, magical defense isnt very useful, because magical damage is mostly 10-15% of overall and block can block full damage for both types. F.e. person has 60% phys, 50% magical and 40% block. This means block 1m damage to 600k, after that 540 phys damage reduce to 216k and 60k magical to 30k. So 5% magical defense ll additional reduce 3k incoming damage. 1% phys ll reduce additional 5.4k damage and 1% block 10k damage. You can see its much better to avoid damage at all than reduce (evade works for both, block same, parry only phys and resist only magical).

Another reason Block is important is because 1h counter-attacks and stuns when they successfully block.

It's true that magic damage is taken less regularly than physical damage, but when it is taken, it usually does a ton of damage. Passive regen is usually enough or nearly enough to take care of physical damage, but Sprites and Celestials' MP and SP attacks will often do a whole lot more, which is a bigger problem for mastaninja who does not have Spirit Shield leveled up yet, so 2 Celestial SP attacks at 80% health can kill or force Spark to activate. Physical damage is less of a problem because heavy already has 30-40% crushing/piercing/slashing reduction.

So, if I were mastaninja, I think I'd have good reason to value magic mitigation. But whether 4% mmit is better than 1% block with his setup, I can't say.
QUOTE(tetron @ Jan 26 2015, 12:18) *
Mitigations are for physical attacks only, while Block is effective against both physical AND magical attacks. And yes, it IS marginal when you reach Lv.300.

There is such a thing as "Magical Mitigation", you know... (IMG:[invalid] style_emoticons/default/dry.gif)
QUOTE(tetron @ Jan 26 2015, 12:18) *
On the other hand, it says:

Which supports my theory: More monsters = more chance for "overall appearance".

Everyone knows that - the problem is that the added chance per monster goes down, especially when you have more than a few monsters of the same type around the same PL:
QUOTE(EsotericSatire @ Jan 26 2015, 05:21) *

Now you can only have one monster of each type appear per round. If you had 100 level 1000 giants they would all by competing with each other to appear in the same rounds.


This post has been edited by Superlatanium: Jan 26 2015, 20:32
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post Jan 26 2015, 20:57
Post #61918
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QUOTE(Superlatanium @ Jan 27 2015, 00:01) *

There is such a thing as "Magical Mitigation", you know... (IMG:[invalid] style_emoticons/default/dry.gif)

Oops! My mistake! I was only thinking about Crushing/Slashing/Piercing Mitigations. (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(Superlatanium @ Jan 27 2015, 00:01) *

Everyone knows that - the problem is that the added chance per monster goes down, especially when you have more than a few monsters of the same type around the same PL:

Yes. "Per Monster Appearance" Vs. "Overall Monsters Appearance", that's the main issue here. Long story short, if you're rich, you WILL be going for more monsters. The appearance of monsters is a lottery after all (More tickets = More chance of wining). Otherwise, you will have to content with a couple of monsters. Upgrading and Maintenance cost for monsters is a big issue for regular (read "not rich") players.

btw, "Your monsters competing among themselves for appearance" is better than "Your monsters competing with other player's monsters for appearance". (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jan 26 2015, 21:04
Post #61919
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You know its interesting ive seen some pfudor runs where a guy is 1h heavy and doesnt have really good gear (not THAT much better than what I have) and does arenas runs easily just because hes 300+ whereas im still playing on hell or nintendo, level is the most important as you guys have said. I think next thing im going to go for is my 2nd IA slot, since my gear can probably carry me for the next 80 or something levels

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post Jan 26 2015, 21:23
Post #61920
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Yep. I had nice boost in 200-250 range. Also not so bad for 250-300 (but already a bit slower). After 300 its already very slow (small increase with long leveling). But after 300 i already had 3m+ and could buy a bit better gear. Btw, its better to get 1h+power slaughter earlier, because anyway more or less good piece cost only 200-400k. After that or forge or buy new for 2m+. And set of last one gonna cost more than 10m+ and its not so easy to earn.

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