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post Jan 20 2015, 20:30
Post #61641
Jim Jimmy Jimson



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How terrible is this first item I upgraded to Level 10?
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post Jan 20 2015, 20:33
Post #61642
TygerTyger



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QUOTE(Jim Jimmy Jimson @ Jan 21 2015, 05:30) *

How terrible is this first item I upgraded to Level 10?
Link


It's an average item you shouldn't really IW unless it's atleast exquisite but at your level I can see why you can't.

You shouldn't really try IWing till 250+ (if you reaaaally want something IW I may do it for cheap)

Also you can get good equips from the free shop, just remember to read the rules!

This post has been edited by TygerTyger: Jan 20 2015, 20:43
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post Jan 20 2015, 20:54
Post #61643
Jim Jimmy Jimson



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QUOTE(TygerTyger @ Jan 20 2015, 21:33) *

It's an average item you shouldn't really IW unless it's atleast exquisite but at your level I can see why you can't.

You shouldn't really try IWing till 250+ (if you reaaaally want something IW I may do it for cheap)

Also you can get good equips from the free shop, just remember to read the rules!


I did it for the xp, mostly. 19 rounds is manageable at high difficulty, and I get the upgraded item as a reward, I guess.
It certainly is a lot better than what you'd regularily see at the normal store.
It was one of the best from there up to and including Superior items.

Not a real loss some levels got wasted on rather useless updates.
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post Jan 20 2015, 21:12
Post #61644
TygerTyger



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QUOTE(Jim Jimmy Jimson @ Jan 21 2015, 05:54) *

I did it for the xp, mostly. 19 rounds is manageable at high difficulty, and I get the upgraded item as a reward, I guess.
It certainly is a lot better than what you'd regularily see at the normal store.
It was one of the best from there up to and including Superior items.

Not a real loss some levels got wasted on rather useless updates.


I mean if you're going to do high difficulty you might as well do arena's and get more exp and credits.
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post Jan 20 2015, 21:47
Post #61645
Jim Jimmy Jimson



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QUOTE(TygerTyger @ Jan 20 2015, 22:12) *

I mean if you're going to do high difficulty you might as well do arena's and get more exp and credits.

I can't do the later ones at high difficulty yet.
Also can't retry them as easily. (IMG:[invalid] style_emoticons/default/unsure.gif)
Of course I do them once a day as difficult as I can.

Random battles on high difficulty also help.
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post Jan 20 2015, 23:21
Post #61646
TygerTyger



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QUOTE(Jim Jimmy Jimson @ Jan 21 2015, 06:47) *

I can't do the later ones at high difficulty yet.
Also can't retry them as easily. (IMG:[invalid] style_emoticons/default/unsure.gif)
Of course I do them once a day as difficult as I can.

Random battles on high difficulty also help.



Make sure you're slotting all the abilities you need, and using pots help a lot.
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post Jan 21 2015, 00:25
Post #61647
Superlatanium



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QUOTE(Jim Jimmy Jimson @ Jan 20 2015, 12:54) *

I did it for the xp, mostly. 19 rounds is manageable at high difficulty, and I get the upgraded item as a reward, I guess.
It certainly is a lot better than what you'd regularily see at the normal store.
It was one of the best from there up to and including Superior items.

Not a real loss some levels got wasted on rather useless updates.

That's actually a great way to level up quickly when you're new. Item World with mediocre gear on high difficulty is probably a lot easier to do quickly and survive than anything else, and you still get a similar amount of experience compared to other battle modes. Plus, it's repeatable, unlike Arena.
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post Jan 21 2015, 04:16
Post #61648
mastaninja



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Yea! I got my first decent item drop! http://hentaiverse.org/pages/showequip.php...;key=bba366eb90 Its probably only worth 50k or so I think? Got it as my first level 180 arena clear on hell, im currently at the point where I can do high level arenas on nightmare but its such a struggle and not worth it for time efficiency.

As i side note im starting to IW http://hentaiverse.org/pages/showequip.php...;key=a66e0de1d0 to level 10 I can do hell IW runs pretty easy, and worse case scenario later on I can sell it and it will be more expensive because its forged, its like making money! I guess Iwing decently good gear to later sell when you get upgrades is the only real way to make money at low level other than arena and ring of blood clears.

Btw ive only been keeping staffs and cloth armor that has 3 pabs and is sup+ as I have so clue what is valued on mage pieces, should i be keeping anything specifically?

This post has been edited by mastaninja: Jan 21 2015, 04:21
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post Jan 21 2015, 04:36
Post #61649
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QUOTE(Colman @ Jan 20 2015, 11:38) *
A full set of Ex holy phase is sufficient to clear T&T at PF if your level is high enough.

Am I right in assuming that one must also be nearly fully decked out with Juggernaut and Economizer on gear regardless?
QUOTE(mastaninja @ Jan 20 2015, 20:16) *
Yea! I got my first decent item drop! http://hentaiverse.org/pages/showequip.php...;key=bba366eb90 Its probably only worth 50k or so I think? Got it as my first level 180 arena clear on hell, im currently at the point where I can do high level arenas on nightmare but its such a struggle and not worth it for time efficiency.

Rapier of Nimble is for offhand. Players will very likely want a Hallowed offhand for heal, or an Ethereal for no burden (burden usually very important for Light armor users), so I'm not sure if many would want one with a different prefix.
QUOTE(mastaninja @ Jan 20 2015, 20:16) *
As i side note im starting to IW http://hentaiverse.org/pages/showequip.php...;key=a66e0de1d0 to level 10 I can do hell IW runs pretty easy, and worse case scenario later on I can sell it and it will be more expensive because its forged, its like making money! I guess Iwing decently good gear to later sell when you get upgrades is the only real way to make money at low level other than arena and ring of blood clears.

I made the mistake of trying to item world when I was low level, and it wasn't worth it. Unless you can do at least Battletoads, you'll be better off waiting until later. (2100 ish rounds on Hell will take too long.) You'll gain strength much more quickly if you just try for XP gain through Arenas/RE, and then do item world once you can handle IWBTH or BT.
QUOTE(mastaninja @ Jan 20 2015, 20:16) *
Btw ive only been keeping staffs and cloth armor that has 3 pabs and is sup+ as I have so clue what is valued on mage pieces, should i be keeping anything specifically?

Dan31 made a post about it:

https://forums.e-hentai.org/index.php?s=&am...t&p=3759892
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post Jan 21 2015, 06:03
Post #61650
tailor64



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Does the 2hand damage ability under the Niten style page effect ALL 2 hand weapons or can you dual weild 2 handers or something weird...

I notice there are two similar entries:

TWO HANDED:
2h damage
2h parry

NITEN:
2h damage
2h parry

If I am using a 2hand mace I should have both?
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post Jan 21 2015, 06:11
Post #61651
Superlatanium



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The Niten ability page's abilities are just copied from the normal style's ability page - if the name is the same, like "2h damage", they're the same ability, just displayed in both areas. Same for the DW abilities shown in Niten area.

If you're using Niten, all slotted abilities in the Niten page will work. If you're using 2h or DW, only the matching abilities (that just happen to be listed in the Niten area in addition to the main style's area) will work.
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post Jan 21 2015, 08:55
Post #61652
Colman



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QUOTE(Jim Jimmy Jimson @ Jan 21 2015, 02:30) *

How terrible is this first item I upgraded to Level 10?
Link

That's alright. Your next target may be IW an elemental/ethereal sup weapon to level 10 (IMG:[invalid] style_emoticons/default/cool.gif) . It should be a huge upgrade.

This post has been edited by Colman: Jan 21 2015, 12:07
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post Jan 21 2015, 09:28
Post #61653
Hoheneim



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QUOTE(tailor64 @ Jan 21 2015, 05:03) *

Does the 2hand damage ability under the Niten style page effect ALL 2 hand weapons or can you dual weild 2 handers or something weird...


You can't dual wield two 2H weapons "à la D&D". The most you can do is wielding both a Katana and a Wakizashi with the Niten style (which requires part of the 2H and DW abilities).
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post Jan 21 2015, 15:36
Post #61654
mozilla browser



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For a mage, which is the prioritization order for spells that can go into Innate Arcana slots (Protection, Haste, Shadow Veil, Spark of Life, Spirit Shield)?

If you don't have IA5 (and I'd guess most of us don't), would you manually cast the rest of these buffs that you don't place into IA slots?

Apart from these 5 buffs, what other buffs do you use (regen, arcane focus, etc)?

If you're playing Grindfest, does it make sense to put energy drinks into the battle inventory slots? They serve double purpose of topping up your spirit and stamina. So it might replace a spirit potion and also keep help to keep your stamina > 80.

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post Jan 21 2015, 15:49
Post #61655
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QUOTE(mozilla browser @ Jan 21 2015, 14:36) *

For a mage, which is the prioritization order for spells that can go into Innate Arcana slots (Protection, Haste, Shadow Veil, Spark of Life, Spirit Shield)?

If you don't have IA5 (and I'd guess most of us don't), would you manually cast the rest of these buffs that you don't place into IA slots?

Apart from these 5 buffs, what other buffs do you use (regen, arcane focus, etc)?

If you're playing Grindfest, does it make sense to put energy drinks into the battle inventory slots? They serve double purpose of topping up your spirit and stamina. So it might replace a spirit potion and also keep help to keep your stamina > 80.

not a mage, but it seems to me that haste is a priority for everyone, so it surely goes into IA1. then probably shadow veil. and obviously, recast manually whatever you can't fit in those slots, together with regen

as that energy drink thing, if you really want to use double-effect items, why not using a last elixir in game and the energy drink only if needed outside?
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post Jan 21 2015, 16:25
Post #61656
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QUOTE(Scremaz @ Jan 21 2015, 21:49) *

as that energy drink thing, if you really want to use double-effect items, why not using a last elixir in game and the energy drink only if needed outside?


This is what I was thinking:
Even if you start at 100 stamina, you'd drop below 80 stamina after 250 rounds. And those are the rounds that there are fewest monsters and least xp. So for the remaining 750 rounds (or however far you can get), you won't get the great stamina exp bonus.

Basically, I'm wondering if it's worth the extra exp (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 21 2015, 16:36
Post #61657
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QUOTE(mozilla browser @ Jan 21 2015, 15:25) *

This is what I was thinking:
Even if you start at 100 stamina, you'd drop below 80 stamina after 250 rounds. And those are the rounds that there are fewest monsters and least xp. So for the remaining 750 rounds (or however far you can get), you won't get the great stamina exp bonus.

Basically, I'm wondering if it's worth the extra exp (IMG:[invalid] style_emoticons/default/smile.gif)

uhu. well, i didn't run many GFs, so i'm not sure.

but the question at this point is: are you able to earn at least 45k + repair fess + some extra incoming from your GF run? if answer is yes, go ahead and use ED. otherwise not (IMG:[invalid] style_emoticons/default/smile.gif)
but i remember colman said (more than once) that ED price is quite too high to run GFs in a profitable way, and he surely has some crys perks + GSC bonus and i don't know what other boosts...
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post Jan 21 2015, 16:55
Post #61658
dijoyd



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QUOTE(mozilla browser @ Jan 21 2015, 21:36) *

For a mage, which is the prioritization order for spells that can go into Innate Arcana slots (Protection, Haste, Shadow Veil, Spark of Life, Spirit Shield)?

If you don't have IA5 (and I'd guess most of us don't), would you manually cast the rest of these buffs that you don't place into IA slots?

Apart from these 5 buffs, what other buffs do you use (regen, arcane focus, etc)?

If you're playing Grindfest, does it make sense to put energy drinks into the battle inventory slots? They serve double purpose of topping up your spirit and stamina. So it might replace a spirit potion and also keep help to keep your stamina > 80.


If you want to play under IWBTH or PFUFOR,I think Spark of Life should be in IA1,because it often triggers due to mage's poor defense ability.IA can auto recast it at the beginning of the round,so you just need to cast cure and continue to fight.
I put Spirit Shield into IA2 because its last time is too short.IA can help avoid casting it again and again and again.

If you play under Hell or lower difficulty,using Haste as IA1 is also acceptable.

About the Energy Drink,someone do keep Stamina over 80 and fight to gain more exp.But usually we do not do so because ED is so expensive. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 21 2015, 16:55
Post #61659
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GF long runs is almost impossible on high difficulte. And there is no point to play low gain exp mode with double exp. Much better to do PF trio or near it and get maximum. Or PF GF for even higher (but a bit longer) gain. If you rly need gf (maybe crystalls), than its better to play with lower than 80 to reduce round/stamina ratio.
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post Jan 21 2015, 16:58
Post #61660
Jim Jimmy Jimson



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QUOTE(Colman @ Jan 21 2015, 09:55) *

That's alright. Your next target may be IW an elemental/ethereal sup weapon to level 10 (IMG:[invalid] style_emoticons/default/cool.gif) . It should be a huge upgrade.


Soon™.
I saw the higher grade items require a bit more effort...
That Average Longsword was easy and brief in comparison, I am sure. (IMG:[invalid] style_emoticons/default/laugh.gif)

It seems worthwhile, though, since you can get the stats you want fairly high already on the base item and it updates quite quickly, too, while a Sup item is somewhat better but 10 times the effort.
.. and then you have to redo it! (IMG:[invalid] style_emoticons/default/blink.gif)

But I guess I just need a truly perfect item to make it worth it.
With a low grade item the wasted effort is not too bad. (IMG:[invalid] style_emoticons/default/smile.gif)
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