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post Jan 16 2015, 23:39
Post #61501
Superlatanium



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QUOTE(mastaninja @ Jan 16 2015, 15:16) *

Hey guys im wondering how you all sell off your gear, im assuming if you dont have a shop you just auction things, perhaps when by the time I get to 200-250 ill have a few more items to warrant an auction. I have a few good items i can sell like http://hentaiverse.org/pages/showequip.php...;key=a261a13c8e (i have no clue what its worth), but other than that im just holding onto everything that is exquisite and a couple superiors.

I'm in a similar situation, I have a few equips that might be worth something but I don't have enough for a shop. The easiest way would be to have one of the auctioners put it up in one of the frequent auctions where new equipment is often gathered. For example

https://forums.e-hentai.org/index.php?showtopic=174320

If they accept that it's worth selling, and it sells, they'll take a small service fee (sometimes free if the item(s) sell for little) and you'll get the proceeds.
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post Jan 17 2015, 00:45
Post #61502
mastaninja



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Hmm, okay so I've almost completed my 1h heavy set, but im missing a good rapier, would it be better to get a demonic/elemental one or an ethereal one, should I pay to IW it? Ethereal is probably better but would a demonic/elemental rapier with better stats beat an ethereal rapier with worse ones?

This post has been edited by mastaninja: Jan 17 2015, 00:56
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post Jan 17 2015, 01:08
Post #61503
Superlatanium



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QUOTE(mastaninja @ Jan 16 2015, 16:45) *

Hmm, okay so I've almost completed my 1h heavy set, but im missing a good rapier, would it be better to get a demonic/elemental one or an ethereal one, should I pay to IW it? Ethereal is probably better but would a demonic/elemental rapier with better stats beat an ethereal rapier with worse ones?

Even though I could get Ethereal, I prefer Hallowed. Not only is the increased cure strength very good for heavy armor users (lots of HP tank to take full advantage of it), Holy is strong or decent against most monster types, just like Demonic (but unlike other elemental types). Though, if you aren't going to get IW 10 on it like you should, the lack of Void damage on a Hallowed could make things more difficult than you want them to be compared to Ethereal.

Unfortunately, good rapiers of any type are extraordinarily expensive. I was very lucky to find mine for 100k.
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post Jan 17 2015, 01:09
Post #61504
Cleavs



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QUOTE(mastaninja @ Jan 16 2015, 23:45) *

Hmm, okay so I've almost completed my 1h heavy set, but im missing a good rapier, would it be better to get a demonic/elemental one or an ethereal one?

preferably an ethereal one, but since power armors already come with some BUR, the biggest reason for this choice is that you already start with void strike; you can still earn it via IW and at your level it doesn't matter so much, so you can choose the prefix based on the kind of mobs that is hardest for you to deal with/the bonus cure/your budget/whatever else. but leveling up you will surely need void, so start to IW the rapier as soon as you can manage to finish some rounds - most worthy potencies are Fatality and Butcher (personally i consider them in that very order)

QUOTE(mastaninja @ Jan 16 2015, 23:45) *

should I pay to IW it?

dunno, it depends on you, really. first of all, can you afford ~300k? and also, do you know that at level 250+ it becomes easier to run IW? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(mastaninja @ Jan 16 2015, 23:45) *

Ethereal is probably better but would a demonic/elemental rapier with better stats beat an ethereal rapier with worse ones?

obviously not, especially if you already plan to IW it. pay some attention to PA chance, since it's either the main point besides having a rapier, the only stat that doesn't scale with levels and can't be forged (maximum is 25%)

QUOTE(Superlatanium @ Jan 17 2015, 00:08) *

Even though I could get Ethereal, I prefer Hallowed. Not only is the increased cure strength very good for heavy armor users (lots of HP tank to take full advantage of it), Holy is strong or decent against most monster types, just like Demonic (but unlike other elemental types). Though, if you aren't going to get IW 10 on it like you should, the lack of Void damage on a Hallowed could make things more difficult than you want them to be compared to Ethereal.

cure bonus is surely good, but the most troublesome mobs around at the moment are celestials (plus tsukiko-somewhat, a sprite), which are resistant exactly to holy strike: going against them without void/dark may be not worthy the cure bonus

QUOTE(Superlatanium @ Jan 17 2015, 00:08) *

Unfortunately, good rapiers of any type are extraordinarily expensive. I was very lucky to find mine for 100k.

yup. 350k at an auction, without forges and IW. it lacks a bit of DEX but it's nice nonetheless

This post has been edited by Scremaz: Jan 17 2015, 01:13
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post Jan 17 2015, 01:34
Post #61505
Dan31



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QUOTE(mastaninja @ Jan 16 2015, 23:45) *

Hmm, okay so I've almost completed my 1h heavy set, but im missing a good rapier, would it be better to get a demonic/elemental one or an ethereal one, should I pay to IW it? Ethereal is probably better but would a demonic/elemental rapier with better stats beat an ethereal rapier with worse ones?

If you don't IW your weapon to lvl 10, pick an ethereal rapier. Otherwise, the best choice would be a Hallowed one for the Holy EDB boosting Cure (plus garanteed Holy Strike, as opposed to an ethereal rapier where you have only 33% chance to get Holy or Dark Strike at lvl 10). Demonic is fine too. Select a rapier with at least STR+DEX on it (AGI is kinda useless for Heavy Armor users).

You need about 400k to pay for a full IW run to lvl 10. See if you can afford that first. Also, grab a nice rapier first (at least Exquisite).

Also, maybe put Butcher as the first potency (ie reforge at lvl 1 if no Butcher). Or if you want to economize amnesia shards, accept Fatality too as a first potency. The first level can be reached with just one IW run at Hell difficulty, you can probably do that yourself. Amnesia Shards cost about 10k each on the market, so see if you want to reforge or not.

I've sent you a basic elemental rapier. It's not very good, but at least it's better than a non-elemental one.

My rapier btw: Exquisite Ethereal Rapier of Slaughter
I paid 150k for it and did the leveling myself.

This post has been edited by Dan31: Jan 17 2015, 01:35
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post Jan 17 2015, 03:52
Post #61506
Brofisto



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Regen + Channeling...

So Channeling makes supportive spells last 50% longer and makes healing spells 50% stronger.

What about Regen? Does it last longer AND heal more?
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post Jan 17 2015, 05:04
Post #61507
Uncle Stu



The new barely sober barely sane but fully grumpy edition
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QUOTE(Brofisto @ Jan 17 2015, 04:52) *

What about Regen? Does it last longer AND heal more?


Just longer.

Direct damage and healing spells are 50% stronger.
Deprecating and supportive spell effects (including Regen) last 50% longer.


This post has been edited by Stulpen: Jan 17 2015, 05:04
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post Jan 17 2015, 05:54
Post #61508
atomicpuppy



HV Inflation - Gotta farm like a dog to live like one
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What does a Hath look like?

Or... if it were a physical item, what would it look like?

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post Jan 17 2015, 07:31
Post #61509
m118w11



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QUOTE(atomicpuppy @ Jan 17 2015, 05:54) *

What does a Hath look like?

Or... if it were a physical item, what would it look like?

It's a bank note that says "thanks for helping" signed by 10bro.
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post Jan 17 2015, 07:33
Post #61510
mozilla browser



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The bank of tenboro, hur hur...

Edit:
Speaking of rapiers, I didn't know that rapiers with Smax are so tough to find. If I interpret the item script correctly, Superlatanium, Scremaz and Dan's rapiers are WD 38.49, 39.38, 36.79 respectively. Is the Derived Base Max value in the wiki = Smax? ie, SMax WD for rapier of slaughter is 40.88?

How would this rapier evaluate?
[imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/DeVlEL1.png)

WD = S+2.4 / E-0.6 looks slightly worse than the Emax that I was recommended, but seems like it should be good enough?
But, PA = 19% looks rather low? Does the 6 turns make up for that?
Parry seems a bit lot. Parry is good of course, but does it really matter?
PABs look fine to me.

This post has been edited by mozilla browser: Jan 17 2015, 07:47
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post Jan 17 2015, 07:40
Post #61511
Cats Lover



Peerless Cat's Lover of 1H Power (since 0 lvl)
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BTW, someone wondered about why the name, of all things, is Hath. (IMG:[invalid] style_emoticons/default/wink.gif)

FYI) Hentai@Home -> H@H -> HatH -> Hath
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post Jan 17 2015, 08:00
Post #61512
malkatmp



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QUOTE(atomicpuppy @ Jan 17 2015, 05:54) *

What does a Hath look like?

Or... if it were a physical item, what would it look like?


[tardis.wikia.com] This
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post Jan 17 2015, 08:27
Post #61513
showoff



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QUOTE(malkatmp @ Jan 17 2015, 06:00) *

[tardis.wikia.com] This

(IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 17 2015, 10:26
Post #61514
clarkiest



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QUOTE(Scremaz @ Jan 17 2015, 01:09) *
most worthy potencies are Fatality and Butcher (personally i consider them in that very order)

How valuable is butcher?
In my very limited experience with IW, I only got swift strike and fatality. Thinking of resetting it.
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post Jan 17 2015, 10:42
Post #61515
colosseum_guy



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QUOTE(clarkiest @ Jan 17 2015, 02:26) *

How valuable is butcher?
In my very limited experience with IW, I only got swift strike and fatality. Thinking of resetting it.

Since we have informations that existing potencies have greater chance to be next result of IW,
"Only got swift strike and fatality" is not acceptable unless this is the case:
"Oh fatality keeps coming => oh a swift strike => oh hell all the rest are swift strikes"

The general practice is: Mark a level where you decide to reset IW or not, and state your own condition for continue or reset.
For example:
Checking at level 3,
Continue condition=all three results are Butcher or Fatality, no other things should be present

Or
Checking at level 3,
Continue condition=all three results are butcher or fatality, ONLY accept 1B2F or 2B1F
(3 Fatality => 4th result is swift strike => two kinds of potencies reducing chance of Butcher =>Oh God)


Generally making the first two potencies showing up=fatality & Butcher has a good chance of Ending it well.
For example, At lv3 my rapier was 1Butcher2Fatality, Fatality bumps up to lv4 until overpower appears,
At the end I still got a 1Butcher5Fatality.


Edit: about how valuable is butcher, we can say that "only butcher & fatality gives benefits". The amount of effect is not big.

This post has been edited by colosseum_guy: Jan 17 2015, 12:26
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post Jan 17 2015, 11:04
Post #61516
LostLogia4



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QUOTE(m118w11 @ Jan 17 2015, 13:31) *
It's a bank note that says "thanks for helping" signed by 10bro.
With a Daring Do avatar and the sign reading "e-hentai", I'd say. The kanji for hentai is optional.
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post Jan 17 2015, 11:52
Post #61517
EsotericSatire



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I just assumed hath was like the dark energy sith lords used or something.
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post Jan 17 2015, 12:02
Post #61518
showoff



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I want to ask what is the rounddown using in the Repair Costs formular?

QUOTE
Scraps 1 + rounddown((100 - condition%) / quality_mod)
Catalysts 1 + rounddown((100 - condition%) / 25)


This post has been edited by showoff: Jan 17 2015, 13:13
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post Jan 17 2015, 12:37
Post #61519
Dead-ed



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QUOTE(EsotericSatire @ Jan 17 2015, 02:52) *

I just assumed hath was like the dark energy sith lords used or something.

unlimited power~ ! ! !
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post Jan 17 2015, 12:57
Post #61520
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I was reading the skills page, and was wondering about some things:
QUOTE
New skills are unlocked with higher Proficiencies. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.
What does the 2nd part mean?
Either niten ichiryu should have more than 1 skill, either you should be able to use skills from others style in niten ichiryu?Which is it?Of course last possibility is that this sentence is at the wrong place or is just wrong?

QUOTE
Base Skill Damage = Physical_Attack_Base_Damage * Skill_Multiplier * 0.02
This would mean a skill do between 2% (multiplier:1) and 10% (multiplier:5) of a normal attack damage.
I admit that I don't pay close attention to the log, but I feel like skills are not so pitifully weak.
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