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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 14 2015, 05:52
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(akiba-kei @ Jan 13 2015, 21:02)  Hello, which kind armor do you recommend me with Dual W? And what kind of weapon with heavy armor? thxc in advance (IMG:[ invalid] style_emoticons/default/biggrin.gif) The common style is to use Heavy with 1h/shield and Light with everything else melee (including DW) 1h/shield is based around blocking lots of attacks so you can counter and automatically stun most of those you blocked. If you evade, you don't block - and Light armor gives evade - so 1h/shield users use Heavy armor. Light armor also gives Resist, unlike Heavy armor, and the Shade prefix has zero burden, resulting in even higher evade and high attack. So unless you're using 1h/shield, Light armor can be a good choice. Past 200 I highly recommend only 1h/shield/heavy armor, because it performs significantly better than the other styles on high difficulties in most cases.
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Jan 14 2015, 05:55
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akiba-kei
Group: Members
Posts: 450
Joined: 2-May 11

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QUOTE(Superlatanium @ Jan 13 2015, 21:52)  The common style is to use Heavy with 1h/shield and Light with everything else melee (including DW)
1h/shield is based around blocking lots of attacks so you can counter and automatically stun most of those you blocked. If you evade, you don't block - and Light armor gives evade - so 1h/shield users use Heavy armor.
Light armor also gives Resist, unlike Heavy armor, and the Shade prefix has zero burden, resulting in even higher evade and high attack. So unless you're using 1h/shield, Light armor can be a good choice.
Past 200 I highly recommend only 1h/shield/heavy armor, because it performs significantly better than the other styles on high difficulties in most cases.
Thank you @Superlatanium, I guess I've been doing wrong all this time (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 14 2015, 09:15
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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defense is matter, but 1h has nice reduction: 1. Stun for 3turns with nice chance. And because haste+quite fast attack its 6 turns. 2. High block with parry. Even 50% with 40% parry (and its not something special) gives 70% immune to physical (most common). So we have 70% total immune, after that we have high chance to stun every mob and that small amount incoming damage we get (with f.e. 65% defense and 40% mitg) is only 21% from orinigal. Huge reduction at each step. And mostly they always stunned.
So if you take mage you can see low reduction. You have no stun and mobs gonna always attack (not like 1 from 7 turns with melee). Mage has long cast, so they ll attack you even more during that period. And finally you defense is very weak, so they ll not only attack you many times, but also do it with high damage numbers. This way mage req very high base stats and very thorough attention to equip.
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Jan 14 2015, 10:32
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akiba-kei
Group: Members
Posts: 450
Joined: 2-May 11

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What are the best possible combination of DW in the main hand and off? Is Wakizashi/Rapier a good option?
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Jan 14 2015, 10:51
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(akiba-kei @ Jan 14 2015, 16:32)  What are the best possible combination of DW in the main hand and off? Is Wakizashi/Rapier a good option?
Rapier is a must, due to its PA. To make PA chance higher, people either use rapier of slaughter on mainhand or rapier of balance on offhand. To get high parry, waki is a good choice. People mostly use waki on offhand. i.e.: Rapier of slaughter + Waki of nimble. For maximum output, you need to stun your opponent to ignore your target's parry. i.e.: club of slaughter + rapier of balance.
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Jan 14 2015, 10:57
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Usually main is club or axe with slaughter. And rapier offhand with nimble or balance. Main point is few facts: 1. Equipped offhand's attack damage bonus is reduced by 50%. Thats why its not slaughter too. 2. Attack accuracy of the offhand weapon is not added to the base accuracy, instead half the offhand weapon's accuracy is added to the Offhand Strike proc chance (this attack has only 50% damage from base damage with same damage type as offhand). 3. The offhand weapon also gets a 50% boost to its Parry.
Thats why its nimble/balance.
This post has been edited by nec1986: Jan 14 2015, 10:58
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Jan 14 2015, 11:35
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akiba-kei
Group: Members
Posts: 450
Joined: 2-May 11

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So, slaughter is a must on main and nimble/balance on offhand. Rapier is a must too. My best weapon is a Leg Artic Wakizashi of slaughter and now I'm using an Ethereal Rapier of Slaughter on main, and a Mag Ethereal Shortsword of Balance on offhand. That gives 47.6 % parry chance. I'll try to acquire a good Axe or Club in the future, all this time I've been using the same weapons but in the wrong hand. I have not any "good" light armor for the moment so I'm using Heavy. btw, thx guys.
This post has been edited by akiba-kei: Jan 14 2015, 11:38
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Jan 14 2015, 13:40
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Btw, I need some help with fighting styles.
2h. Domino strike roll. "When Domino Strikes procs, it will hit at least one adjacent or one off enemy, and up to two enemies in either direction" -So it says i have 1 random guaranteed hit and 2 with some chance? And how bit is that chance?
"Getting domino strike to proc on the second monster will automatically proc domino strike on the third monster." - Looks clear. But if i have that guaranteed hit on second monster than i get 2 instead 1?
And also this one. "Domino Strikes can go around an adjacent dead monster if the player rolls a hit on a one off monster." -Dont get it.
So, i have 90% domino strike chance and hit 4th mob. Lets say i have 100% chance to hit without parry and so on and i also have 100% chance to proc first mob.
4.100% 2-3, 5-6. one 100%, because i proc first mob 1, 7. 100% if i proc from last roll 2 or 6. All other 90% per each? Right?
This post has been edited by nec1986: Jan 14 2015, 16:01
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Jan 14 2015, 14:01
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kuro-chan
Group: Members
Posts: 259
Joined: 3-November 10

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it's monster 1-7 get hit when domino proc for me. 90% domino chance
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Jan 14 2015, 15:35
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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May i ask is this a EMax EDB Staff? StaffHow much can i sell it? thanks!
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Jan 14 2015, 15:57
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(showoff @ Jan 14 2015, 15:35)  May i ask is this a EMax EDB Staff? StaffHow much can i sell it? thanks! wrong matching. Arctic don't quite match with Willow and don't quite match with Curse-Weaver so Bazaar material. (IMG:[ invalid] style_emoticons/default/heh.gif)
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Jan 14 2015, 16:04
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(akiba-kei @ Jan 14 2015, 03:35)  So, slaughter is a must on main and nimble/balance on offhand. Rapier is a must too. My best weapon is a Leg Artic Wakizashi of slaughter and now I'm using an Ethereal Rapier of Slaughter on main, and a Mag Ethereal Shortsword of Balance on offhand. That gives 47.6 % parry chance. I'll try to acquire a good Axe or Club in the future, all this time I've been using the same weapons but in the wrong hand. I have not any "good" light armor for the moment so I'm using Heavy. btw, thx guys.
Weapon damage in offhand weapon is only half as effective as weapon damage in mainhand weapon. The offhand weapon also gets a 50% boost to its Parry - that's why the mainhand is usually a something of Slaughter and the offhand is something of Nimble/Balance. http://ehwiki.org/wiki/Fighting_StylesQUOTE(mastaninja @ Jan 13 2015, 23:06)  Is there really a big difference between decently good gear and gear that costs 1-10m+? For instance this is my weapon http://hentaiverse.org/pages/showequip.php...;key=a8efa84867and this is my armor (I forget why im using light lols, should I switch to heavy?) helm- http://hentaiverse.org/pages/showequip.php...;key=ed2f8209fbbody- http://hentaiverse.org/pages/showequip.php...;key=70d7b4ff24hands- http://hentaiverse.org/pages/showequip.php...;key=b21aa66e0dlegs- http://hentaiverse.org/pages/showequip.php...;key=a261a13c8efeet- http://hentaiverse.org/pages/showequip.php...;key=57d3dd6e9dI got my weapon from a shrine and the armor for pretty cheap so i decided to go with it, my only real cost was paying for the IWing for the weapon. Since your 2h has great stats, you might as well use it for now, but later once you get to around 200 you'll probably be more effective if you switch to a different style. 2h works early, but falls off in comparison to DW and especially 1h. With DW you can get a significant defensive boost with offhand parry, possibly in addition to a stronger Heal if it's Hallowed as well. Getting the Penetrated Armor proc is also invaluable once you start fighting bosses and high PL monsters, available on Rapiers (preferably) and Estocs. 1h is even stronger than DW, with around half of all attacks being completely negated with Block (and stunning most attacking monsters for a few turns). The effect of less burden on evade has a greater impact the closer you get to 0 burden. Since you've already got 4 shade pieces, if you can find a 5th to replace your boots you'll be in a better position. QUOTE Would it make sense for me to upgrade any of this equipment at the shrine or wait until im 200 and buy gear that costs 1m+ and then upgrade that. The Shrine doesn't let you upgrade equipment. Yet. (IMG:[ invalid] style_emoticons/default/tongue.gif) Upgrading Shade requires very expensive rare materials. I think a Shade Fragment goes for around 40k right now, so to get a single piece to level 5 in anything you'd need 200k plus the actual leather material costs. I'd avoid upgrading except on near top-tier equipment if special materials are required. Your weapon can be upgraded without anything special (up to level 5) so you might as well upgrade weapon damage at least. QUOTE(malkatmp @ Jan 14 2015, 07:57)  wrong matching. Arctic don't quite match with Willow and don't quite match with Curse-Weaver so Bazaar material. (IMG:[ invalid] style_emoticons/default/heh.gif) What does "match" with mage gear? I have a few pages of cloth armor and staffs I don't really know what to do with. I get the basics of valuing melee weapons / leather / heavy, but not for cloth and staff.
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Jan 14 2015, 17:35
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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Fragment 20k ~ 25k High grade leather ~ 1.5k Mid grade leather 400c ~ 500c
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Jan 14 2015, 17:44
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Superlatanium @ Jan 14 2015, 15:04)  What does "match" with mage gear? I have a few pages of cloth armor and staffs I don't really know what to do with. I get the basics of valuing melee weapons / leather / heavy, but not for cloth and staff.
See here: QUOTE(Dan31 @ Jan 8 2015, 10:39)  For a staff, you first need matching prefix/ type/ suffix: Fiery/Arctic/Hallowed Oak Staff of Focus Hallowed Oak Staff of Heimdall Fiery/Arctic/Shocking/Tempestuous Redwood Staff of Destruction/Elementalist/Focus Fiery Redwood Staff of Surtr Arctic Redwood Staff of Niflheim Shocking Redwood Staff of Mjolnir Tempestuous Redwood Staff of Freyr Shocking/Tempestuous/Demonic Willow Staff of Destruction/Focus Hallowed/Demonic Katalox Staff of Destruction/Focus Hallowed Katalox Staff of Heimdall/the Heaven-Sent Demonic Katalox Staff of Fenrir/the Demon-Fiend You can also use Hallowed with anything, just for the boost to Cure. Willow staffs may be used with Fiery/Arctic for the Destruction suffix + Counter-resist + Deprecating prof, albeit with a reduced efficiency compared to Shocking/Tempestuous/Demonic. Focus is recommended for beginners. Destruction and element-boosting suffixes (Surtr, Niflheim, etc.) are the best for raw damage. Elementalist/Heaven-Sent/Demon-Fiend is great for the counter-resist they give, allowing you to not use Imperil (Grindfest for example). Important stats are EDB, Magic Damage, INT/WIS. Recommended IW potencies are Economizer, Penetrator, Archmage. For phase, use phase of one element, with 3 PABS, nice EDB, Evade, INT/WIS. This post has been edited by Dan31: Jan 14 2015, 17:44
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Jan 14 2015, 17:45
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Nottle
Group: Gold Star Club
Posts: 313
Joined: 2-October 12

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sry, if this was already asked. How do i get catalyst beside the bazaar. do they drop? Do Monster-Lab bring them as gifts?
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Jan 14 2015, 17:45
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Nottle @ Jan 14 2015, 16:45)  sry, if this was already asked. How do i get catalyst beside the bazaar. do they drop? Do Monster-Lab bring them as gifts?
You can only get them at the bazaar.
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Jan 14 2015, 17:58
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Nottle
Group: Gold Star Club
Posts: 313
Joined: 2-October 12

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fuck...
thanks for information
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Jan 14 2015, 18:35
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coreguy
Group: Members
Posts: 119
Joined: 15-May 12

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Do weapon stats increase as player level increases?
I see dmg and pab stats increase a bit compared to a few levels ago.
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