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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 11 2015, 20:51
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(coreguy @ Jan 11 2015, 12:41)  is there anything rapier is better over shortsword?
people always recommend rapier. but from what i have learned, shortsword tends to have higher damage. Also the bleed wound effect seems to be better than penetrated armor, i.e. merciful blow's instant kill requires bleeding to work.
do i understand correctly?
On high difficulties, especially against the bigger enemies like FSM, Schoolgirls, and giants, Penetrated Armor reducing defenses by 75% gives an incredible speed boost, much more so than the slightly increased flat damage from shortsword. To use MB you need to have already used tier 1 and 2 attacks, so if there's a big target worth using MB on, you'll have already used Vital Strike on it, which causes bleed, so no need for shortsword. Edit: Since you're level 198 and can't play the schoolgirl arenas yet, and since decent rapiers cost so much, you could probably just keep using whatever you're using now until you actually need a rapier for the game type you're playing. This post has been edited by p3epe: Jan 11 2015, 20:55
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Jan 11 2015, 20:51
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ariosty
Group: Catgirl Camarilla
Posts: 1,317
Joined: 12-December 12

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QUOTE(coreguy @ Jan 11 2015, 13:41)  is there anything rapier is better over shortsword?
people always recommend rapier. but from what i have learned, shortsword tends to have higher damage. Also the bleed wound effect seems to be better than penetrated armor, i.e. merciful blow's instant kill requires bleeding to work.
do i understand correctly?
PA makes rapier way better than shortsword in high difficulty. T2 skill of 1H gives bleeding debuff as well.
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Jan 11 2015, 20:58
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coreguy
Group: Members
Posts: 119
Joined: 15-May 12

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QUOTE(p3epe @ Jan 11 2015, 21:51)  On high difficulties, especially against the bigger enemies like FSM, Schoolgirls, and giants, Penetrated Armor reducing defenses by 75% gives an incredible speed boost, much more so than the slightly increased flat damage from shortsword.
To use MB you need to have already used tier 1 and 2 attacks, so if there's a big target worth using MB on, you'll have already used Vital Strike on it, which causes bleed, so no need for shortsword.
Edit: Since you're level 198 and can't play the schoolgirl arenas yet, and since decent rapiers cost so much, you could probably just keep using whatever you're using now until you actually need a rapier for the game type you're playing.
QUOTE(ariosty @ Jan 11 2015, 21:51)  PA makes rapier way better than shortsword in high difficulty. T2 skill of 1H gives bleeding debuff as well.
Thanks... seems that i may need to buy a rapier sooner or later. this is the shortsword i am using right now.
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Jan 11 2015, 21:21
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Here is example with 5 overwhelming strikes. 0 stack of penetration. 7346+1321+3918 0 stack of penetration. 7626+2209 (debuff from shield to elemental)+4128 1 stack of penetration. 8882+3003+5938 (mob die)
0 stack of penetration on boss. 10920+1176+5561 (average or maybe high damage) 1 stack of penetration on boss. 13587+1699+5253 (high damage) 1 stack of penetration on boss. 9477+1228+4853 (low damage) 3 stacks. 14454+2320+8048 (low damage) 3 stacks. 19053+2464+8788 (high damage)
Im a bit laze to count average, but you can see even on low mob 1 stack gives decent increase and on boss its almost double damage.
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Jan 11 2015, 21:29
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reinz springfield
Group: Members
Posts: 592
Joined: 18-June 10

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QUOTE(Colman @ Jan 11 2015, 18:25)  Switch to force shield + power armor. Limit the plate armor to 2-
QUOTE(p3epe @ Jan 11 2015, 18:34)  It looks like you're spending a whole ton of resources on upgrading obsolete average/fine/superior equipment. Material costs aren't cheap, especially past level 5 - if I were you and I really wanted block more than Power, I'd get Plate shielding instead, with significantly better PAB and mitigation stats. The increased defenses and killing speed will be more than worth the block reduction, especially if you get a few pieces of Power as well.
i did thought to get force shield,however the needs of def matrix of modulator every now and then deter me from getting one,that junk tower shield require no such thing,which is the cost of def matrix could goes to binding and wood. the only things actually upgraded was the shield,armor and greaves block.i guess these 3 make up for ...fill the blank...max force shield upgraded,although means losing 2 armor slot,which is can be used for power armor.i guess ill do something about the power armor part though. QUOTE(Dead-ed @ Jan 11 2015, 18:29)  that block that damage
dat avatar
Wat? *insert wat lady meme,cant find the pic small enough to be posted thanks for the help,ill see if i can do something about it This post has been edited by reinz springfield: Jan 11 2015, 21:32
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Jan 11 2015, 21:47
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(reinz springfield @ Jan 11 2015, 12:29)  Wat?
i'm not sure if that block worth the killing speed, almost never use 1h though. You might want to find slaughter armors with smax adb, they're quite cheap
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Jan 12 2015, 00:21
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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I was looking at experience gained for each Arena and found some unexpected results.
To Kill a God: 476x gained total (5.95x per round) Trio and Tree: 577x gained total (5.77x per round) End of Days: 593x gained total (5.39x per round) Eternal Darkness: 585x gained total (4.68x per round)
It seems that the schoolgirls don't give much experience, or at least nowhere close to enough to make up for the reduced number of mobs in each round. Maybe this was intended, or maybe lots of 1000+ PL monsters (giving more XP) were not expected when Arena was designed. Regardless, unless I just got an unusual distribution, it looks like the best thing to play for experience is plain high level non-schoolgirl arenas, because the increased experience modifier is more than negated by lower-XP schoolgirls.
DWD might be an exception but I'd need to play it and the other arenas all at once again for an accurate comparison.
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Jan 12 2015, 00:24
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Attack is always better, specially for some small places like arena (not 1000 rounds of grindfest). Get maximum (pretty power slaughter set cost 500-700k). Kill all before they threaten. Its easy and fast. Get decent shield with block upgrade and you have more than enough.
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Jan 12 2015, 00:50
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(reinz springfield @ Jan 11 2015, 19:14)  - snip -
while you're at it, take a little time to raise your deprecating prof at 100 or more. not really mandatory, but you'll unlock magnet without much effort... QUOTE(p3epe @ Jan 11 2015, 19:34)  It looks like you're spending a whole ton of resources on upgrading obsolete average/fine/superior equipment. Material costs aren't cheap, especially past level 5 - if I were you and I really wanted block more than Power, I'd get Plate shielding instead, with significantly better PAB and mitigation stats. The increased defenses and killing speed will be more than worth the block reduction, especially if you get a few pieces of Power as well.
yup. also, consider that many collectors prefer vanilla equips, and giving them upgraded ones may significantly reduce your incoming. QUOTE(ariosty @ Jan 11 2015, 19:51)  T2 skill of 1H gives bleeding debuff as well.
a very powerful BW nonetheless. QUOTE(reinz springfield @ Jan 11 2015, 20:29)  i did thought to get force shield,however the needs of def matrix of modulator every now and then deter me from getting one,that junk tower shield require no such thing,which is the cost of def matrix could goes to binding and wood.
true, but consider that the same amount of materials may have been better spent on, just saying, a kite shield of the barrier with way better results (IMG:[ invalid] style_emoticons/default/rolleyes.gif) [edit]: and besides, your block is godlike, but your ADB is quite... uh... i guess there isn't a gentle way to say it (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by Scremaz: Jan 12 2015, 00:52
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Jan 12 2015, 06:34
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qazwsxefc
Group: Members
Posts: 142
Joined: 2-February 14

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Hey everyone, I've got a question for the mages out there- how do you unlock (and use) the second tier spells, such as inferno and blizzard? Thanks!
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Jan 12 2015, 06:43
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(qazwsxefc @ Jan 12 2015, 12:34)  Hey everyone, I've got a question for the mages out there- how do you unlock (and use) the second tier spells, such as inferno and blizzard? Thanks!
You need to have 50 base elemental proficiency.
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Jan 12 2015, 07:01
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qazwsxefc
Group: Members
Posts: 142
Joined: 2-February 14

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QUOTE(Colman @ Jan 12 2015, 06:43)  You need to have 50 base elemental proficiency.
ohhhmannn that's gonna take ages. Does using a harder difficulty mode give you more proficiency?
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Jan 12 2015, 07:11
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(qazwsxefc @ Jan 11 2015, 21:01)  ohhhmannn that's gonna take ages. Does using a harder difficulty mode give you more proficiency?
No. Proficiency gain rate is affected by your Assimilator training (don't get this) and how close the base proficiency is to your player level -- the closer it is, the slower the gain rate. Spells that have a higher MP cost relative to your base MP also have a higher chance of triggering a proficiency gain. It won't take long to get to 50 base elemental proficiency. It should get there naturally pretty quickly.
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Jan 12 2015, 08:21
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qazwsxefc
Group: Members
Posts: 142
Joined: 2-February 14

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QUOTE(n125 @ Jan 12 2015, 07:11)  No. Proficiency gain rate is affected by your Assimilator training (don't get this) and how close the base proficiency is to your player level -- the closer it is, the slower the gain rate. Spells that have a higher MP cost relative to your base MP also have a higher chance of triggering a proficiency gain.
It won't take long to get to 50 base elemental proficiency. It should get there naturally pretty quickly.
Ohh ok, so if my base magic proficiency is 18.58, and my level is 100, it should go up quicker right? (IMG:[ invalid] style_emoticons/default/smile.gif) Also, are there any really mana intensive spells for elemental??
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Jan 12 2015, 08:25
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(qazwsxefc @ Jan 12 2015, 14:21)  Ohh ok, so if my base magic proficiency is 18.58, and my level is 100, it should go up quicker right? (IMG:[ invalid] style_emoticons/default/smile.gif) Also, are there any really mana intensive spells for elemental?? You only have T1 elemental spell right now ..........
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Jan 12 2015, 08:31
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(qazwsxefc @ Jan 11 2015, 22:21)  Ohh ok, so if my base magic proficiency is 18.58, and my level is 100, it should go up quicker right? (IMG:[ invalid] style_emoticons/default/smile.gif) Also, are there any really mana intensive spells for elemental?? Wear heavy armor to increase the interference stat if you want to increase the mana cost of spells.
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Jan 12 2015, 08:35
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qazwsxefc
Group: Members
Posts: 142
Joined: 2-February 14

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QUOTE(Colman @ Jan 12 2015, 08:25)  You only have T1 elemental spell right now ..........
Haha yeah I'm kinda embarrassed about that >_< I only decided to switch to mage build at level 90 D:
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Jan 12 2015, 08:37
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colosseum_guy
Group: Members
Posts: 228
Joined: 12-June 10

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Is spamming weaken still the best way to train up Deprecating prof for silence? And where should I spam? Currently I'm doing grindfest at normal, and feel like this training is such a waste of mana pots(even if it's only lesser/greater) (IMG:[ invalid] style_emoticons/default/wink.gif)
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Jan 12 2015, 10:19
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(colosseum_guy @ Jan 12 2015, 09:37)  Is spamming weaken still the best way to train up Deprecating prof for silence? And where should I spam? Currently I'm doing grindfest at normal, and feel like this training is such a waste of mana pots(even if it's only lesser/greater) (IMG:[ invalid] style_emoticons/default/wink.gif) Yea. Take cloth armor, enter normal fest and just press down R until run out mana. Pot - R again.
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Jan 12 2015, 11:38
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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QUOTE(dracolich85 @ Jan 11 2015, 18:35)  Salvage the staff if it sells for less than 700, sell the gauntlets.
May i ask can i use the quoted price to say salvage or sell? QUOTE Scrap 90 Low Grade 150-200 Mid-Grade Cloth,Leather 500,Metals 600,Wood 800 High-Grade Cloth,Wood 9k, Metals 3k,Leather 2k
Average or lower:Only Scrap (selling price/100,if 101=2) Superior:Low-Grade + Scrap (selling price/500,if 501=2) Exquisite:Mid-Grade + Scrap (selling price/500,if 501=2) Magnificent or higher:High-Grade + Scrap (selling price/500,if 501=2)
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