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Dec 26 2014, 02:20
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Inu Sakuya
Group: Gold Star Club
Posts: 829
Joined: 4-December 13

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QUOTE(Shinko.Aelith @ Dec 26 2014, 08:08)  I have all this to sale :
But I have no idea of their price so it would be hard to create a shop... How can I have an estimation ? Or should I participate to an auction ? If so, how can I join one as a seller ?
If you have no idea what you should price them at. Then try to make a 'Pay What You Want' shop, Scremaz is doing the same thing, you should go take a look at how he did his shop. https://forums.e-hentai.org/index.php?showtopic=162125You can always use the prices of the bindings and other materials from his shop.
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Dec 26 2014, 03:32
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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I'd like to better understand the importance of AGI for a mage. The wiki says: - Every point adds 0.5 to Physical Mitigation formula
- Every 25 points raise base Evade chance by 1%
- Every point above the player's level increases attack speed by (10%/level)
- (DW/Niten only) Every 100 points raises Offhand Strike chance by 1%
1 is useful. But, END adds double of this to the PMi formula, so END should be better in this aspect as long as the exp cost is not also doubled. In addition, there is also diminishing returns to this PMi formula. 2 is surely useful. But I have two questions. - Do you need 25 whole points to raise Evade by 1%,Or does each point raise evade by 1/25%? - Similar to player mechanics, does a monster with > 100% accuracy reduce player evade? Such that when it has 200% accuracy, it totally bypasses player evade? 3. This is for physical attacks and pretty useless for mage, right? 4. This is not useful for mage. Given the above, I wonder whether mages should raise AGI till the exp cost of upgrades is half that of END. Or, have I missed something?
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Dec 26 2014, 03:38
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Shinko.Aelith @ Dec 26 2014, 01:08)  I have all this to sale :
But I have no idea of their price so it would be hard to create a shop... How can I have an estimation ? Or should I participate to an auction ? If so, how can I join one as a seller ?
energy drink is valued 40~45k on wtb binding of slaughter roughly 160k all the other items are less or more without a real value, you'd better use them for yourself as for gears, the only valuable item that i see is the legendary one; didn't check PABs but suffix is decent and prefix not bad either, you may try to auction it. all the rest is too common to be of real value, you may want to bazaar them/donate to FS. otherwise i guess that personally i'd put less or more a 5k price for all of them, maybe 10 for the mag breastplate of protection QUOTE(Inu Sakuya @ Dec 26 2014, 01:20)  If you have no idea what you should price them at. Then try to make a 'Pay What You Want' shop, Scremaz is doing the same thing, you should go take a look at how he did his shop. https://forums.e-hentai.org/index.php?showtopic=162125You can always use the prices of the bindings and other materials from his shop. thanks for quoting me, but i'm doing it only because i'm quite lazy to put tags on every item (IMG:[ invalid] style_emoticons/default/tongue.gif) but actually it produced a couple of nice results, if i have to say it myself (IMG:[ invalid] style_emoticons/default/cool.gif) QUOTE(mozilla browser @ Dec 26 2014, 02:32)  I'd like to better understand the importance of AGI for a mage. The wiki says: 2 is surely useful. But I have two questions. - Do you need 25 whole points to raise Evade by 1%,Or does each point raise evade by 1/25%? - Similar to player mechanics, does a monster with > 100% accuracy reduce player evade? Such that when it has 200% accuracy, it totally bypasses player evade?
Given the above, I wonder whether mages should raise AGI till the exp cost of upgrades is half that of END. Or, have I missed something?
2 is surely the most important effect. you need 25 points to raise evade by 1%, which means every point raises evade by (1/25) %. not sure about that monster thing though personally i'd raise AGI as much as END, or at least at a comparable rate (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by Scremaz: Dec 26 2014, 03:43
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Dec 26 2014, 04:07
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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QUOTE(Inu Sakuya @ Dec 26 2014, 08:38)  Hey guys! One more question! Is this shield a good shield or a crappy shield?: SH-F3 Legendary Cobalt Force Shield of Deflection | 15M | 45.59BLK 3PABs(STR,DEX,END) LV10 How good a shield is depend mostly on their block, the higher the better. Near L-1 base block? This shield is pretty good. (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(Shinko.Aelith @ Dec 26 2014, 09:08)  I have all this to sale :
But I have no idea of their price so it would be hard to create a shop... How can I have an estimation ? Or should I participate to an auction ? If so, how can I join one as a seller ?
Non-equip items is easy, but judging equipments value is hard, you can even write a book about that (IMG:[ invalid] style_emoticons/default/laugh.gif) . For started, everything from Sup and below is crap, I guess you know that. Leather is your enemy, the amount of Leather drops are proportional to how much Trollflake hate us. piyin, our (crappy) Mag and Leg collector, is official hate leather now (IMG:[ invalid] style_emoticons/default/laugh.gif) While plate, cotton are the same as they all category as common-tier equip, some are very good base on their rare prefix. For example Mag grade shielding plate can be auctioning. As for weapons, main factor is having prefix and of Slaughter suffix. Nowadays ppl won't even bother check if they're not Slaughter weapons. All in all, equipments are the bread and butter that made HV worth playing, so study as much as you can (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Dec 26 2014, 04:17
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Inu Sakuya @ Dec 26 2014, 00:38)  Is this shield a good shield or a crappy shield?: SH-F3 Legendary Cobalt Force Shield of Deflection | 15M | 45.59BLK 3PABs(STR,DEX,END) LV10 if base block was L-1 as kumosu said (too lazy to check) it was already good by itself. then also forge lv30 is good (consider 1.5M only for matrixes, 1M for bindings of ox, etc etc). IW potencies are quite nice too. not sure whether it's worth 15M or not, but surely 10
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Dec 26 2014, 05:53
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Inu Sakuya @ Dec 26 2014, 07:38)  Hey guys! One more question! Is this shield a good shield or a crappy shield?: SH-F3 Legendary Cobalt Force Shield of Deflection | 15M | 45.59BLK 3PABs(STR,DEX,END) LV10 I would say it worth 8-9m. And it do not worth further forging.
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Dec 26 2014, 06:06
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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QUOTE(Colman @ Dec 26 2014, 12:53)  I would say it worth 8-9m. And it do not worth further forging.
What sadden me the most is how small PMI and MMI increase via forging, barely noticeable. We should get rid of those confusing percent miti stuffs for more simple math-friendly stats in next HV. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Dec 26 2014, 13:26
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(kumosu @ Dec 26 2014, 05:06)  What sadden me the most is how small PMI and MMI increase via forging, barely noticeable. We should get rid of those confusing percent miti stuffs for more simple math-friendly stats in next HV. (IMG:[ invalid] style_emoticons/default/biggrin.gif) it's a given that you'd better forge either already-high stats, cheaper ones and take advantage of free first levels rather than equally forge everything (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Dec 26 2014, 14:00
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Inu Sakuya @ Dec 26 2014, 12:55)  So I finally got a legendary shield. ^^ http://hentaiverse.org/pages/showequip.php...;key=5e6e392307Really happy but I wish there's a lvl 5 Butcher and lvl 4 Fatality rapier, which brings me to the question. What are the chances of getting these profs? woah, you're quite wealthy! however chances of getting only one of them are quite decent, while chances to have both at those levels are quite meh. imo you should prioritize one of them and take everything that comes for the second potency as a given, unless it's a really good rapier and it's really worth reforging over and over
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Dec 26 2014, 14:17
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Inu Sakuya @ Dec 26 2014, 19:55)  So I finally got a legendary shield. ^^ http://hentaiverse.org/pages/showequip.php...;key=5e6e392307Really happy but I wish there's a lvl 5 Butcher and lvl 4 Fatality rapier, which brings me to the question. What are the chances of getting these profs? It is really hard to get lv5 + lv4 of your choice. My rapier 2 took me a long time. This post has been edited by Colman: Dec 26 2014, 14:58
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Dec 26 2014, 15:31
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,763
Joined: 31-July 10

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QUOTE(Colman @ Dec 26 2014, 02:17)  It is really hard to get lv5 + lv4 of your choice. My rapier 2 took me a long time.
In the first week with the new changes I did quite a few 5 + 4s but my luck or the mechanics make it pretty hard now. I am not sure if it was luck before or there was a 'fix'.
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Dec 26 2014, 15:39
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colosseum_guy
Group: Members
Posts: 228
Joined: 12-June 10

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QUOTE(Inu Sakuya @ Dec 26 2014, 05:55)  So I finally got a legendary shield. ^^ http://hentaiverse.org/pages/showequip.php...;key=5e6e392307Really happy but I wish there's a lvl 5 Butcher and lvl 4 Fatality rapier, which brings me to the question. What are the chances of getting these profs? Assume that the chances are uniform for getting any of the four Potencies...... Let X be the number of wanted Potency, chance of getting one =1/4, total = 9 rolls Getting a Lv4 or higher Fatality = P {X>=4} = 1 - P{X=0} - P{X=1} - P{X=2} - P{X=3} = 1 - (0.75)^9 - 9(0.25)(0.75)^8 - 36(0.25)^2(0.75)^7 - 84(0.25)^3(0.75)^6 = about 0.1657 Getting a Lv5 or higher Butcher = P {X>=5} = 1 - P{X=0} - P{X=1} - P{X=2} - P{X=3} - P{X=4} = 1 - (0.75)^9 - 9(0.25)(0.75)^8 - 36(0.25)^2(0.75)^7 - 84(0.25)^3(0.75)^6 - 126(0.25)^4(0.75)^5 = about 0.0489, which is less than 5%.... It's quite surprising for me, did I made something wrong? Concerning 5 Butcher + 4 Fatality, before things become too complicated, let's make it simpler: we want "Butcher or Fatality" in every roll and not others, chance=1/2 in every roll. (4B5F, or even 1B8F are included) So getting "Butcher or Fatality" only in all 9 rolls =(1/2)^9 =0.00195, about 0.2%. This is 25 times more rare than a simple Lv5 butcher. Assume you use Amnesia Shards to reset until first 3 levels are good. (1/8 chance to reach it) Even after that, it's still only 1.56% chance to get full "Butcher or Fatality" base on your lv3 weapon. Headache (IMG:[ invalid] style_emoticons/default/wink.gif) This post has been edited by colosseum_guy: Dec 26 2014, 15:41
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Dec 26 2014, 15:41
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Shinko.Aelith
Group: Members
Posts: 313
Joined: 24-February 14

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QUOTE(Scremaz @ Dec 26 2014, 04:38)  energy drink is valued 40~45k on wtb binding of slaughter roughly 160k all the other items are less or more without a real value, you'd better use them for yourself
as for gears, the only valuable item that i see is the legendary one; didn't check PABs but suffix is decent and prefix not bad either, you may try to auction it. all the rest is too common to be of real value, you may want to bazaar them/donate to FS. otherwise i guess that personally i'd put less or more a 5k price for all of them, maybe 10 for the mag breastplate of protection
Thanks for your advices ! What could be the starting bid for the legendary one ?
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Dec 26 2014, 15:53
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Shinko.Aelith @ Dec 26 2014, 14:41)  Thanks for your advices !
What could be the starting bid for the legendary one ?
well, usually auctioneers start with 50k unless otherwise stated, you may try with that - yet don't expect much more than that. should it remain unsold, add it in your thread for 30k
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Dec 26 2014, 15:56
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Shinko.Aelith @ Dec 26 2014, 14:41)  Thanks for your advices !
What could be the starting bid for the legendary one ?
IMHO it's not good enough for an auction. With a starting price of 50k, it will not sell. I've already seen bundles of 10x Legendary Leather going for 50 or 100k. Legendary Agile/Reinforced Leather of Protection may sell for 50k if the rolls are good. I also see a lot of Magnificent Shade going for 50k nowadays btw. This post has been edited by Dan31: Dec 26 2014, 15:57
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Dec 26 2014, 16:01
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Dan31 @ Dec 26 2014, 14:56)  I've already seen bundles of 10x Legendary Leather going for 50 or 100k.
yup, but usually they were elemental prefixed and crush/slash/pierce suffixed. this one is still agile and of warding (which with all these magic-based mobs nowadays is still good), with MMax MMI afterall. 2 PABs out of 4 are really, really good too. not the best around but still decent. maybe with 30k as starting bid? This post has been edited by Scremaz: Dec 26 2014, 16:03
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Dec 26 2014, 16:05
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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QUOTE(colosseum_guy @ Dec 26 2014, 22:39)  Concerning 5 Butcher + 4 Fatality, before things become too complicated, let's make it simpler: we want "Butcher or Fatality" in every roll and not others, chance=1/2 in every roll. (4B5F, or even 1B8F are included) So getting "Butcher or Fatality" only in all 9 rolls =(1/2)^9 =0.00195, about 0.2%. This is 25 times more rare than a simple Lv5 butcher. Headache (IMG:[ invalid] style_emoticons/default/wink.gif) I don't see anything wrong, so around 500 strikes and you get em right? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) For real mind-blowing effect, check danixxx gears. Edit: oh...
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Dec 26 2014, 16:19
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(kumosu @ Dec 26 2014, 15:05)  I don't see anything wrong, so around 500 strikes and you get em right? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) sure, if only statistic was an exact science and IW wasn't so finicky. you may still get'em at first or try 500 times without even seeing one butcher or fatality (IMG:[ invalid] style_emoticons/default/rolleyes.gif) it's for that very reason that i said she'd better prioritize one stat to bring at v5 and take the other one should it come. also, personally i'd go for fatality 5, not butcher 5. 2% more crit damage is the difference between a savage armor and a 'plain' one, it's way cheaper than buying one of them and it cannot be forged. on the other hand, ADB can be raised (albeit it's quite expensive (*) ) and 2% more firepower on your weapons is almost negligible, since a much larger part is given by armors, stats and abilities: for example, "better 1H damage" gives me 1300 more ADB (~20% of my total firepower) and it's almost free (only 9AP needed) if compared with the +2% that another butcher level on my rapier may give me, which is merely 20 ADB (ADB of my weapon is 900, with +5 forge levels) (*) edit: note that adding one level of ADB via forging will require at least one BoS (~160k on WTB), while with the same amount you may buy 4 actuators (~40k on WTB) and forge the ADB of your best armor, earning a better result and with the side effect of being able to raise also some PABs for free (IMG:[ invalid] style_emoticons/default/cool.gif) This post has been edited by Scremaz: Dec 26 2014, 16:23
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Dec 26 2014, 16:27
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Scremaz @ Dec 26 2014, 15:01)  with MMax MMI
With MMax PMI. MMI is below SMax. Besides, with all the resist given by shade, light armor doesn't need much magic def. QUOTE(Scremaz @ Dec 26 2014, 15:01)  2 PABs out of 4 are really, really good too. not the best around but still decent.
Unfortunately, it's the 2 PABs that weight the least on leather (AGI and END).
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