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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 16 2014, 17:04
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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use all your EXP points, they don't grown interests. raise your WIS almost at the same level of the other 4 stats and then start distribute them almost equally, leaving INT behind for now. and use 2H rather than niten for now
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Dec 16 2014, 19:37
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-Hiiro-
Group: Gold Star Club
Posts: 2,465
Joined: 24-November 14

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What do people mean when they say they are selling a crystal pack?
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Dec 16 2014, 19:42
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(The Magi @ Dec 16 2014, 18:37)  What do people mean when they say they are selling a crystal pack?
1000 crystals of each type, for 12k total pieces. they are used only in monster labl to raise monster's PL. someone may also sell only primary packs/crystals (the ones that raise monster PABs) or mitigations crystals (the ones that raise monster mitigation stats)
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Dec 16 2014, 19:56
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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How useful is the Archaeologist training? Have you seen a significant change in Artifact/Figurine drop after training it? How many Levels do you recommended?
Also, I'd like to know the recommended Levels of Scavenger and Quartermaster.
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Dec 16 2014, 19:59
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Zaesha @ Dec 16 2014, 14:42)  I'm going melee with Niten Ichiryu style, stats and weapons are the following (i don't know how to directly link weapons so i took screenshots)
The problem with Niten Ichiryu is that you don't improve your weapon prof with that style. Also, it's better to use it at level 250+ for the related abilities. But even then it's not particularly strong, 1H style is the recommended style at that level. At your level, Mace (2H) works reasonably well with light armor. Or 1H with Rapier/Force Shield/Power directly, which is the recommended style for lvl 200+. This post has been edited by Dan31: Dec 16 2014, 23:27
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Dec 17 2014, 00:05
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Closed Account
Group: Gold Star Club
Posts: 840
Joined: 3-June 08

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Pretty good advice indeed
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Dec 17 2014, 01:17
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Cinnac
Group: Members
Posts: 773
Joined: 11-March 08

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QUOTE(tetron @ Dec 16 2014, 13:56)  How useful is the Archaeologist training? Have you seen a significant change in Artifact/Figurine drop after training it? How many Levels do you recommended?
Also, I'd like to know the recommended Levels of Scavenger and Quartermaster.
I could only offer what I'm doing based on what I've seen.. At Archaeologist level 1, I got two figurines...now at level 3 two months later..I've seen none. (IMG:[ invalid] style_emoticons/default/mad.gif) About to add 1 more level. I see on average 2 Precursor every 8hrs. Scavenger is at 27 now...plan to go 35 and pause until 340...drops at 26% of mobs Quartermaster at 8..looking sad. Trying to move this to 13 until 340. My only income is from hv....still have sucky exq equips...slow goings
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Dec 17 2014, 02:30
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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With light armor, what are the bigger differences between 2h and DW/1h? I've only been using 2h so far because a decent chance of hitting 7 enemies seems to have a whole lot more clearing potential than the other fighting styles (unless fighting against one or two boss class like in RoB) - given the info about fighting styles on the wiki. But that doesn't sound right, because otherwise nearly everyone would be using 2h in standard battles. What am I missing?
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Dec 17 2014, 02:52
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Cinnac
Group: Members
Posts: 773
Joined: 11-March 08

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QUOTE(p3epe @ Dec 16 2014, 20:30)  With light armor, what are the bigger differences between 2h and DW/1h? I've only been using 2h so far because a decent chance of hitting 7 enemies seems to have a whole lot more clearing potential than the other fighting styles (unless fighting against one or two boss class like in RoB) - given the info about fighting styles on the wiki. But that doesn't sound right, because otherwise nearly everyone would be using 2h in standard battles. What am I missing?
First question:none...you may want to rephrase that. 2H is sweet until monsters start laying down some hand..i.e at higher difficulties. I was 2H until 120..then DW till 215 now maining 1H but slow building mage. The point is that unless you have sweet gear 2H sucks ...especially in school girl arenas.
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Dec 17 2014, 03:10
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(p3epe @ Dec 17 2014, 01:30)  With light armor, what are the bigger differences between 2h and DW/1h? I've only been using 2h so far because a decent chance of hitting 7 enemies seems to have a whole lot more clearing potential than the other fighting styles (unless fighting against one or two boss class like in RoB) - given the info about fighting styles on the wiki. But that doesn't sound right, because otherwise nearly everyone would be using 2h in standard battles. What am I missing?
2H (Mace) is a good starting style, but 1H becomes better thanks to its incredible offensive (Overwhelming Strikes, Penetrated Armor, counters, perma spirit stance, high attack) and defensive power (block, parry, stun, heavy armor) when you have the right equipment (rapier of slaughter + force shield with high block + power armor set) and some prof (you get one additionnal counter at 100 and 200 prof). Notably, it is the best style to play at the highest difficulty settings (PFUDOR) thanks to its counter-parry (from Overwhelming Strikes) on top of the rest. You can even use the OFC efficiently thanks to the OC generated from counters. Using 1H with Shade makes for a ridiculously tanky build, with Evade + Block + Parry + Resist. You can clear PFUDOR Random Encounters at lvl 200 and get ludicrous amounts of exp that way. DW (Club + Rapier) is still stronger on individual targets and is thus interesting for RoB and Schoolgirl arenas, and Estocs/Longswords can be used for clearing arenas quickly at low difficulty. Estocs can even be used at high difficulty (reportedly) with a high attack speed (Swift Strike IW potency, Light armor with high AGI, Agile prefix) anf the FUS ROH DAH skill (uses 100 OC to stun five all monsters). Well, they can be used even without that setup with enough attack power and Overpower lvl 5 (+20% counter-parry), to be fair. This post has been edited by Dan31: Dec 17 2014, 11:20
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Dec 17 2014, 04:08
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(los espadas @ Dec 16 2014, 00:52)  Excuse me What would be recommended build for character at my level? 1H & heavy? 2H and light? DW and light? Plese tell me about the primary attributes in each build too
1H Heavy. If you can't get power slaughter, power warding is good. Leg Power armor of warding can be had for almost nothing, and it's probably better than power of protection for 1H. Then cheap rapier, and kite shield (almost free). I don't recommend playing 2H/DW (unless a patch changes things); and 1H does AoE is better than mage (get 21 pony figurines). You can use OFC every other turn. 2H light << 2H heavy << DW light < DW heavy<<< niten light <niten heavy << 1H light <<<<<<<<<<<<<<<<<<<1H heavy As you can see, Heavy is better than light. IMO. I do however recommend buying DW/2H weapons in case a patch makes them OP.
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Dec 17 2014, 05:40
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(treesloth @ Dec 17 2014, 10:08)  1H does AoE is better than mage (get 21 pony figurines). You can use OFC every other turn.
(IMG:[ invalid] style_emoticons/default/ohmy.gif) For a mage, overcharge is only useful for spirit stance, concussive strike, and the orbital friendship cannon... (right?) what should i spend my overcharge on? i assume concussive strike is generally useless. So when I've saved 200+ overcharge, should i activate spirit stance or unleash the cannon? Or, is this question pointless because the mage style should avoid building up overcharge in the first place, ie. no normal attacks.
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Dec 17 2014, 06:24
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(Dan31 @ Dec 16 2014, 18:10)  2H (Mace) is a good starting style, but 1H becomes better thanks to its incredible offensive (Overwhelming Strikes, Penetrated Armor, counters, perma spirit stance, high attack) and defensive power (block, parry, stun, heavy armor) when you have the right equipment (rapier of slaughter + force shield with high block + power armor set) and some prof (you get one additionnal counter at 100 and 200 prof). Notably, it is the best style to play at the highest difficulty settings (PFUDOR) thanks to its counter-parry (from Overwhelming Strikes) on top of the rest. You can even use the OFC efficiently thanks to the OC generated from counters.
Using 1H with Shade makes for a ridiculously tanky build, with Evade + Block + Parry + Resist. You can clear PFUDOR Random Encounters at lvl 200 and get ludicrous amounts of exp that way.
DW (Club + Rapier) is still stronger on individual targets and is thus interesting for RoB and Schoolgirl arenas, and Estocs/Longswords can be used for clearing arenas quickly at low difficulty. Estocs can even be used at high difficulty (reportedly) with a high attack speed (Swift Strike IW potency, Light armor with high AGI, Agile prefix) anf the FUS ROH DAH skill (uses 100 OC to stun 5 monsters). Well, they can be used even without that setup with enough attack power and Overpower lvl 5 (+20% counter-parry), to be fair.
fus ro dah stuns ALL mobs
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Dec 17 2014, 09:54
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Headsexplode
Lurker
Group: Recruits
Posts: 9
Joined: 16-November 11

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Hey guys. So I started playing HV what, maybe 4-6 months ago. Asked for a little advice here back then. Been keeping at it pretty normally, setting small goals for myself. I get most of my motivation to play when I start seeing I have insufficient funds for galleries, so I only touch the game a few times a week. Nearing 100 and I still have almost no idea what I'm doing, haha. Besides occasionally unlocking more Arena levels as I level up, I don't feel like I'm really improving at all. I still get hit really hard, use up a lot of mana on healing, and usually have to resort to Heroic Potion + Spirit attack once I get ~6+ enemies in a single battle. Did I mess up my character or something? Or is that just how the game is, with the scaling enemies and whatnot? I run on Normal for arena runs just for times sake, but even in Grindfest it doesn't take long for it to start hammering me into the ground, so I have my doubts. Anything seem really off in my stats or anything? Gear? Abilities? The only skills I use in battle are typically Heal and Shield Bash. If I get that free spell proc I use Regen(with the idea of using one less Heroic Potion). Should I be using more magic or something? I suppose I should probably spend more time in the Item World if my time with Disgaea is any indication. Would that solve all my problems or something? (IMG:[ invalid] style_emoticons/default/laugh.gif) Sorry for this being such a vague question. But even just telling me what stands out as horribly wrong(inb4 everything) will at least teach me what to look out for.  Edit: Maybe I should also say that the Ability upgrades I have are all maxed as far as I can right now too, until I level further. I got the potion buffs, Light Armor benefits, better heal and Regen, one handed things. Basically the things that would make sense at a glance, anyway. None of my equipment is higher than level 1 or 2, and only my weapon has any upgrades done to it (Lvl 3 Physical Damage and lvl 1 Fatality). I can't find many Shade fragments to upgrade my armor with and getting the proper metal and wood seems impossible. Store has jack. Got two Monsters, one level 146 and one 93 to try and get some materials. I buy Happy Pills once their morale reaches zero. This post has been edited by Headsexplode: Dec 17 2014, 10:06
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Dec 17 2014, 10:06
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(Headsexplode @ Dec 17 2014, 00:54)  Hey guys. So I started playing HV what, maybe 4-6 months ago. Asked for a little advice here back then. Been keeping at it pretty normally, setting small goals for myself. I get most of my motivation to play when I start seeing I have insufficient funds for galleries, so I only touch the game a few times a week. Nearing 100 and I still have almost no idea what I'm doing, haha. Besides occasionally unlocking more Arena levels as I level up, I don't feel like I'm really improving at all. I still get hit really hard, use up a lot of mana on healing, and usually have to resort to Heroic Potion + Spirit attack once I get ~6+ enemies in a single battle. Did I mess up my character or something? Or is that just how the game is, with the scaling enemies and whatnot? I run on Normal for arena runs just for times sake, but even in Grindfest it doesn't take long for it to start hammering me into the ground, so I have my doubts. Anything seem really off in my stats or anything? Gear? Abilities? The only skills I use in battle are typically Heal and Shield Bash. If I get that free spell proc I use Regen(with the idea of using one less Heroic Potion). Should I be using more magic or something? I suppose I should probably spend more time in the Item World if my time with Disgaea is any indication. Would that solve all my problems or something? (IMG:[ invalid] style_emoticons/default/laugh.gif) Sorry for this being such a vague question. But even just telling me what stands out as horribly wrong(inb4 everything) will at least teach me what to look out for.  go to freeshop in wts section & request for some exquisites, but read the rules first. Try mace or rapier.
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Dec 17 2014, 10:15
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Headsexplode
Lurker
Group: Recruits
Posts: 9
Joined: 16-November 11

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QUOTE(Dead-ed @ Dec 17 2014, 10:06)  go to freeshop in wts section & request for some exquisites, but read the rules first. Try mace or rapier.
I'm trying to avoid the Freeshop if at all possible.. I have this weird thing against gifts. (IMG:[ invalid] style_emoticons/default/tongue.gif) I feel like one of you will show up at my door afterwards and break my legs. I'm Italian, that type of paranoia runs in my blood! And despite my confusion I really want to learn more about this game and it's intricacies, and I feel like getting uber gear would take out some of my enjoyment. I'm basically just looking for general tips and observances. Feedback on my character, etc. Give a man a fish, feed him for a day. Teach him to fish, feed him for a life time. That kind of thing. But yeah I'm really enjoying the maces. It's really something else to see half of the board get stunned from a string of counter attacks. It's saved my life more than once. This post has been edited by Headsexplode: Dec 17 2014, 10:16
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Dec 17 2014, 10:17
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(Headsexplode @ Dec 16 2014, 23:54)  Hey guys. So I started playing HV what, maybe 4-6 months ago. Asked for a little advice here back then. Been keeping at it pretty normally, setting small goals for myself. I get most of my motivation to play when I start seeing I have insufficient funds for galleries, so I only touch the game a few times a week. Nearing 100 and I still have almost no idea what I'm doing, haha. Besides occasionally unlocking more Arena levels as I level up, I don't feel like I'm really improving at all. I still get hit really hard, use up a lot of mana on healing, and usually have to resort to Heroic Potion + Spirit attack once I get ~6+ enemies in a single battle. Did I mess up my character or something? Or is that just how the game is, with the scaling enemies and whatnot? I run on Normal for arena runs just for times sake, but even in Grindfest it doesn't take long for it to start hammering me into the ground, so I have my doubts. Anything seem really off in my stats or anything? Gear? Abilities? The only skills I use in battle are typically Heal and Shield Bash. If I get that free spell proc I use Regen(with the idea of using one less Heroic Potion). Should I be using more magic or something? I suppose I should probably spend more time in the Item World if my time with Disgaea is any indication. Would that solve all my problems or something? (IMG:[ invalid] style_emoticons/default/laugh.gif) Sorry for this being such a vague question. But even just telling me what stands out as horribly wrong(inb4 everything) will at least teach me what to look out for.  Edit: Maybe I should also say that the Ability upgrades I have are all maxed as far as I can right now too, until I level further. I got the potion buffs, Light Armor benefits, better heal and Regen, one handed things. Basically the things that would make sense at a glance, anyway. None of my equipment is higher than level 1 or 2, and only my weapon has any upgrades done to it (Lvl 3 Physical Damage and lvl 1 Fatality). I can't find many Shade fragments to upgrade my armor with and getting the proper metal and wood seems impossible. Store has jack. Got two Monsters, one level 146 and one 93 to try and get some materials. I buy Happy Pills once their morale reaches zero. At your level it'd be better to use leather armor rather than shade because it would provide better protection. Your gear is also pretty mediocre and not worth forging or IWing. Try asking for something in the free shop.
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Dec 17 2014, 10:34
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Headsexplode
Lurker
Group: Recruits
Posts: 9
Joined: 16-November 11

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QUOTE(Dammon @ Dec 17 2014, 10:17)  At your level it'd be better to use leather armor rather than shade because it would provide better protection. Your gear is also pretty mediocre and not worth forging or IWing. Try asking for something in the free shop.
Ack, that's a bummer. Someone recommended aiming for Shade armor(can't remember here or on another website) so I just kind of went for it whenever I saw it. Here I thought that would be the one thing I did right, getting a set of Shade gear. Oh well, that'll give me something new to focus on besides just grinding arena. Guess I'll start paying attention to my leather armor drops again, thanks.
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Dec 17 2014, 11:11
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(mozilla browser @ Dec 17 2014, 04:40)  (IMG:[ invalid] style_emoticons/default/ohmy.gif) For a mage, overcharge is only useful for spirit stance, concussive strike, and the orbital friendship cannon... (right?) what should i spend my overcharge on? i assume concussive strike is generally useless. So when I've saved 200+ overcharge, should i activate spirit stance or unleash the cannon? Or, is this question pointless because the mage style should avoid building up overcharge in the first place, ie. no normal attacks. OC is mostly useless for mages. You can use Spirit Stance with it to save some mana. And OFC is kinda pointless for them. QUOTE(Headsexplode @ Dec 17 2014, 08:54)  Hey guys. So I started playing HV what, maybe 4-6 months ago. Asked for a little advice here back then. Been keeping at it pretty normally, setting small goals for myself. I get most of my motivation to play when I start seeing I have insufficient funds for galleries, so I only touch the game a few times a week. Nearing 100 and I still have almost no idea what I'm doing, haha. Besides occasionally unlocking more Arena levels as I level up, I don't feel like I'm really improving at all. I still get hit really hard, use up a lot of mana on healing, and usually have to resort to Heroic Potion + Spirit attack once I get ~6+ enemies in a single battle. Did I mess up my character or something? Or is that just how the game is, with the scaling enemies and whatnot? I run on Normal for arena runs just for times sake, but even in Grindfest it doesn't take long for it to start hammering me into the ground, so I have my doubts. Anything seem really off in my stats or anything? Gear? Abilities? The only skills I use in battle are typically Heal and Shield Bash. If I get that free spell proc I use Regen(with the idea of using one less Heroic Potion). Should I be using more magic or something? I suppose I should probably spend more time in the Item World if my time with Disgaea is any indication. Would that solve all my problems or something? (IMG:[ invalid] style_emoticons/default/laugh.gif) Sorry for this being such a vague question. But even just telling me what stands out as horribly wrong(inb4 everything) will at least teach me what to look out for.  Edit: Maybe I should also say that the Ability upgrades I have are all maxed as far as I can right now too, until I level further. I got the potion buffs, Light Armor benefits, better heal and Regen, one handed things. Basically the things that would make sense at a glance, anyway. None of my equipment is higher than level 1 or 2, and only my weapon has any upgrades done to it (Lvl 3 Physical Damage and lvl 1 Fatality). I can't find many Shade fragments to upgrade my armor with and getting the proper metal and wood seems impossible. Store has jack. Got two Monsters, one level 146 and one 93 to try and get some materials. I buy Happy Pills once their morale reaches zero. Always use Haste and Protection. Those buffs are goddamn useful in battle. Don't bother with Item World at your level. Or just get the first few levels of your weapon, like you did. I recommend Mace at your level, seems like you like it already. Prefer good leather over bad shade. In particluar, aim for equipment with all PABs (STR/DEX/AGI/END for light armor). Use Leather of Protection if possible. Don't use shade fragments on such trashy gear, they are worth more than it (~25k nowadays). Buff your WIS a bit, to ~90. Train Pack Rat and Adept Learner. Your aim for now is to level up fast with arenas. Don't bother too much with monsters at your level, and prefer buying them crystals till they reach lvl 200 (second skill attack). I've sent you some stuff (I'm not a mafioso, I swear! (IMG:[ invalid] style_emoticons/default/tongue.gif) ). This post has been edited by Dan31: Dec 17 2014, 11:16
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