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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 29 2014, 18:38
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(n125 @ Nov 29 2014, 17:42)  Relatively, yeah; but it's still like, 3 years old now. Only Triple Trio and the Tree was added after DwD, and it's a few years old now too, I believe. We haven't had any arena or RoB added in quite a while.
I see. Thanks for the info. (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(n125 @ Nov 29 2014, 17:42)  Relatively, yeah; but it's still like, 3 years old now. Only Triple Trio and the Tree was added after DwD, and it's a few years old now too, I believe. We haven't had any arena or RoB added in quite a while. This was the line-up of arenas when I was new to the game (started in October '10): http://ehwiki.org/index.php?title=Arena&oldid=4414 I thought that the names of the last three arenas were really cool and was disappointed when they were scrapped. Eventually the arena layouts were reconfigured and capped to 100 rounds. Later DwD was added and the arenas started to get pruned down to what we have now. WOW! WOW! and again WOW! I'm truly awestruck! Why the hell were those arenas removed? (IMG:[ invalid] style_emoticons/default/ohmy.gif)
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Nov 29 2014, 18:53
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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To everyone who recently experienced a significant slow down while playing HV:
Was it some sort of delay during page loads? Page blinking noticeably, graphics loading one by one in slow-mo?
Have you got Avira on your System?
The problem is caused by the Web Guard module, which after the latest updates slowed down to a crawl. While the delay loading page elements is rather tolearable while browsing a site, it's actually unbearable when playing with a refresh-intensive game such as this. It was making my eyes bleed.
While disabling Web Guard in its entirety isn't necessarily a good option, disabling it temporarily while going for a few runs will help preserve you mental sanity and eyesight.
I know it did the trick for me.
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Nov 29 2014, 22:12
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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it has been pointed out in another topic that mitigations can reduce the incoming damage from void attacks, but it's unclear if it's due only to PMI or to either PMI and MMI depending whether the void attack is a physical or a magical type. can someone confirm it please?
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Nov 29 2014, 23:13
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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QUOTE(Scremaz @ Nov 29 2014, 22:12)  it has been pointed out in another topic that mitigations can reduce the incoming damage from void attacks, but it's unclear if it's due only to PMI or to either PMI and MMI depending whether the void attack is a physical or a magical type. can someone confirm it please? The beauty of ethereal weapons is they provide a void attack that bypasses monster's stats and physical and magical mitigation according to blood ring arena in advice section so if wiki statement is up to date then void is highest form of damage followed by crushing followed by piercing followed by slashing. EDIT: http://ehwiki.org/wiki/Void#VoidVoid A rare damage type. Unlike other types, there is currently no means of gaining specific mitigation against this type of damage, both for players and monsters. Ethereal weapons. Unlocking a non-Void weapon's potency to level 10 (Hollowforged) will change it's damage type to Void. Enhancing a weapon with Voidseeker's Blessing temporary changes the damage type to void. The Special Skills Orbital Friendship Cannon and FUS RO DAH. This post has been edited by derp-z2: Nov 29 2014, 23:16
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Nov 29 2014, 23:36
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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About stats, because i just click it same way last 200 levels.
So atm i have heavy+1h. STR 291+212 DEX 290+182 AGI 280+34 END 290+145 INT 192 WIS 253
Should i keep it same way? A have quite high agi, because my light set isnt rly bad.
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Nov 30 2014, 00:12
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(nec1986 @ Nov 29 2014, 22:36)  About stats, because i just click it same way last 200 levels.
So atm i have heavy+1h. STR 291+212 DEX 290+182 AGI 280+34 END 290+145 INT 192 WIS 253
Should i keep it same way? A have quite high agi, because my light set isnt rly bad.
Your stats are fine.
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Nov 30 2014, 11:13
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(Dan31 @ Nov 30 2014, 01:12)  Your stats are fine.
Thanx. One more question. How to deal with bosses on iwbth+. Mostly im doing last high arenas on that difficulte. Good exp modifier, decent overall, but they have near 1.2m health and sometimes more, so i killing ordinary mobs in 5-10 hits for each and that boss req near 100. Huge difference and maybe there is good way for killing it? Merciful blow looks nice, but overcharge is bad with that 4-5 mob comp.
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Nov 30 2014, 11:59
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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QUOTE(nec1986 @ Nov 30 2014, 18:13)  Thanx.
One more question. How to deal with bosses on iwbth+. Mostly im doing last high arenas on that difficulte. Good exp modifier, decent overall, but they have near 1.2m health and sometimes more, so i killing ordinary mobs in 5-10 hits for each and that boss req near 100. Huge difference and maybe there is good way for killing it?
Merciful blow looks nice, but overcharge is bad with that 4-5 mob comp.
Schoolgirls Arenas right? Those last arenas are reaaly long, even I don't want to do it at Iwbth+. First, Imperil is a must, and 0-cooldown Imperil at Lv 310 is the best one. Since most SG are weak against both Holy and Dark, you need an Ethereal/Hallowed/Demonic Rapier of Slaughter with IWlv10, then Infusion it to get both Holy Dark strike. Put on Holy and Dark Imperil abilities too. There are many other method for increasing your attack damages too, but they are very costly (forging, Hath perks...) so this is all I can give you. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Nov 30 2014, 12:39
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(nec1986 @ Nov 30 2014, 10:13)  Thanx.
One more question. How to deal with bosses on iwbth+. Mostly im doing last high arenas on that difficulte. Good exp modifier, decent overall, but they have near 1.2m health and sometimes more, so i killing ordinary mobs in 5-10 hits for each and that boss req near 100. Huge difference and maybe there is good way for killing it?
Merciful blow looks nice, but overcharge is bad with that 4-5 mob comp.
I don't often go for the SG arenas, but when I do, I put Holy & Dark Strike on my Rapier (like kumosu said), do the first rounds, and when the SGs sppear, I first silence the SGs and kill the normal monsters with Spirit Stance on, and then disable SS and put 3 stacks of Penetrated Armor on a SG while recharging the OC, then Shield Bash -> Spirit Stance on -> Vital Strike, then continue attacking with SS on (unless she still has more than 50% HP, in this case I disable SS, recharge OC, and do Shield Bash etc. again). If this is is the last SG of the round, disable SS when she has a few HP left to get at least 100 OC for the next round, otherwise kill her and do the same on the other SG. Don't forget to recast Silence if necessary. In the late rounds, I begin by putting a few stacks of PA on the SGs and unleashing a spirit stanced OFC. This post has been edited by Dan31: Nov 30 2014, 12:42
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Nov 30 2014, 15:16
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,763
Joined: 31-July 10

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QUOTE(AshleyXRiott @ Nov 28 2014, 18:41)  I also want to know what's the best armor for a light melee build (I'm using DW) and what is the best way to earn Proficiencies points?
The best is probably savage shade shadowdancer but thats rare and expensive. 1.) Savage Shadowdancer (10-20m) 2.) Agile Shadowdancer (5-10m) 3.) Shadowdancer (2-10m) 4.) Savage Fleet (2-10m) 5.) Agile fleet (1-5m) 6.) Fleet (plain legendary fleet can be pretty cheap)(200k-5m) . . . . . 7) Leather (legendary 20-500k)
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Nov 30 2014, 16:13
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(EsotericSatire @ Nov 30 2014, 18:46)  7) Leather (legendary 20-500k)
Leather 500k??? Where? (IMG:[ invalid] style_emoticons/default/blink.gif)
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Nov 30 2014, 16:48
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Koaen
Group: Catgirl Camarilla
Posts: 2,225
Joined: 7-April 12

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Nov 30 2014, 16:56
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(jenga201 @ Nov 30 2014, 20:18)  Only if they were Peerless. (IMG:[ invalid] style_emoticons/default/heh.gif)
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Nov 30 2014, 17:44
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Koaen
Group: Catgirl Camarilla
Posts: 2,225
Joined: 7-April 12

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QUOTE(tetron @ Nov 30 2014, 09:56)  Only if they were Peerless. (IMG:[ invalid] style_emoticons/default/heh.gif) Sadly, Peerless leather of protection is quite a bit more than 500k.
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Nov 30 2014, 17:44
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,763
Joined: 31-July 10

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People occassionally buy them for more than 200k, if it has the right stats and good prefixes (not sure which prefixes leather can get). Sometimes you get people that are just collectors buying them.
This post has been edited by EsotericSatire: Nov 30 2014, 17:44
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Nov 30 2014, 17:52
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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imo, Leg Reinforced Leather of Protection with good stats can fetch 3-500k.
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Nov 30 2014, 18:15
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kainord
Group: Gold Star Club
Posts: 2,198
Joined: 10-July 10

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there is a little mischief on my statistics, with hit chance, after i equip my new armor, tried with some others too, and 1-2 make this error too. The HIT CHANCE is messed up, assure me that only this is some display bug (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by kainord: Nov 30 2014, 18:38
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