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post Oct 20 2014, 01:12
Post #58101
Cleavs



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QUOTE(Dead-ed @ Oct 20 2014, 00:40) *

I sense misunderstanding here, just in case if it's right. I meant to ask whether this issue regarding the celestial mobs affects 1h style much, not at all, or so-so. I admire 1h 'cause it can survive through pfudor.

it regards in the sense that prior to one or two days ago you may be able to end a IW run by using cure 1 or 2 times, now you may use it 2/3 times in a round full of celestials and do spirit theft more often than before. but as i told you, if hoverplay stops you when HP goes under 40% HP at our level you can still go berserk without thinking too much about it and using only 3 potions. consider also that the only depr spell i use nowadays is drain, maybe with silence it would be easier, but i'm too lazy to put it into account too (IMG:[invalid] style_emoticons/default/rolleyes.gif)


[edit]: may i have a price check? it's more an experiment, but since it has decent potencies...

This post has been edited by Scremaz: Oct 20 2014, 01:16
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post Oct 20 2014, 03:01
Post #58102
Cats Lover



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QUOTE(Scremaz @ Oct 20 2014, 08:12) *

[edit]: may i have a price check? it's more an experiment, but since it has decent potencies...

Unfortunately it's exq shade with 3PAB. IMO almost no price regardless of potencies... (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Oct 20 2014, 04:25
Post #58103
RibbonsCan



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Wait for possible 1H nerf/other melee style buffs. It might make it expensive again.
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post Oct 20 2014, 04:34
Post #58104
Closed Account



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What's the purpose of the COD? I don't understand that thing in the mooglemail. Can somebody explain that to me? It's like the price for the item/equip sent on a transaction? If so, I must put the number of credits I want for the item/equip? I still don't understand this very well.
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post Oct 20 2014, 04:45
Post #58105
Cats Lover



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QUOTE(crazy3d @ Oct 20 2014, 11:34) *

What's the purpose of the COD? I don't understand that thing in the mooglemail. Can somebody explain that to me? It's like the price for the item/equip sent on a transaction?

Simple example, assuming A want to sell 100 artifact to B at 1.25m credits total. (for 1 artifact = 12500 credits)

Without CoD)
- A sends 100 artifacts to B.
- B notices mooglemail from A and receives the artifacts attached.
- B sends 1.25m credits to A.
- A notices mooglemail from B and receives the credits attached.

With CoD)
- A send 100 artifacts to B with 1.25m CoD.
- B notices mooglemail from A and receive the artifacts. 1.25m automatically sent to A by the system when B receive the artifacts. B can't take artifacts if he doesn't have enough credits.
QUOTE

If so, I must put the number of credits I want for the item/equip? I still don't understand this very well.

You should put the number as total credits you want. 12500 * 100 = 1250000 credits in this example.

This post has been edited by Cats Lover: Oct 20 2014, 04:47
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post Oct 20 2014, 05:29
Post #58106
Colman



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QUOTE(Dead-ed @ Oct 20 2014, 05:41) *

Not good. I tried nintendofest yesterday and i reached round 250ish before fleeing - with full shards + cold infusion, no scrolls, & used 7ish mana pots.
If my estimation is right i can do hellfest safely, wanna try it next weekend.

What's your armor?
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post Oct 20 2014, 06:14
Post #58107
holy_demon



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QUOTE(Dead-ed @ Oct 20 2014, 08:41) *

Not good. I tried nintendofest yesterday and i reached round 250ish before fleeing - with full shards + cold infusion, no scrolls, & used 7ish mana pots.
If my estimation is right i can do hellfest safely, wanna try it next weekend.


nah you won't be able to clear hellfest (if that's what you're aiming for), you need to be able to reach round 800-900 nintendofest and use 0-1 pot until round 600-700 (or round 700-800 in hellfest)
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post Oct 20 2014, 06:21
Post #58108
Dead-ed



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QUOTE(Colman @ Oct 19 2014, 20:29) *

What's your armor?

Them warding pieces on my sig.

@hd , yeah, just checked that +1% mobs ad/round and it's kinda scary.

This post has been edited by Dead-ed: Oct 20 2014, 06:38
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post Oct 20 2014, 09:12
Post #58109
Colman



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QUOTE(Dead-ed @ Oct 20 2014, 12:21) *

Them warding pieces on my sig.

@hd , yeah, just checked that +1% mobs ad/round and it's kinda scary.

If you are using rapier + force shield, I think you can clear Hellfest......with spamming focus. (IMG:[invalid] style_emoticons/default/heh.gif)
Nintendo GF is much harder than Hellfest.

This post has been edited by Colman: Oct 20 2014, 09:13
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post Oct 20 2014, 09:54
Post #58110
malkatmp



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QUOTE(Colman @ Oct 20 2014, 09:12) *

If you are using rapier + force shield, I think you can clear Hellfest......with spamming focus. (IMG:[invalid] style_emoticons/default/heh.gif)
Nintendo GF is much harder than Hellfest.


technically, you can clear Nitendofest in low-300s lvl with 1H+force shield+ Mag/Leg shade + focus, but it'll probably take 8-10hrs. (IMG:[invalid] style_emoticons/default/duck.gif)

This post has been edited by malkatmp: Oct 20 2014, 09:55
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post Oct 20 2014, 11:19
Post #58111
TygerTyger



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QUOTE(Scremaz @ Oct 20 2014, 05:03) *

why shouldn't it be legal? because you're using mag club? there are always been users who found patrons willing to loan them "higher-tier-than-their-level" gear (i'm loaning a really nice shield from colman atm for example (IMG:[invalid] style_emoticons/default/tongue.gif) ) and others who don't know / are too proud to take advantage of it. you did it, good for you (IMG:[invalid] style_emoticons/default/wink.gif)


*cough* Full IW10 power slaughter *cough*

Oh by the way Zoro Mk 1 still open if you need it Scremaz (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by TygerTyger: Oct 20 2014, 11:26
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post Oct 20 2014, 11:33
Post #58112
Cleavs



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QUOTE(TygerTyger @ Oct 20 2014, 11:19) *

*cough* Full IW10 power slaughter *cough*

Oh by the way Zoro Mk 1 still open if you need it Scremaz (IMG:[invalid] style_emoticons/default/biggrin.gif)

(IMG:[invalid] style_emoticons/default/heh.gif)

thanks but just acquired this at an auction: just the time to IW my actual pieces + that rapier and i think i may return yours

[edit]: i may be very interested in nami though (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by Scremaz: Oct 20 2014, 11:48
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post Oct 20 2014, 11:57
Post #58113
hentai_fusion



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what is the most cost effective way of leveling up your forge level?

forging the specific mitigation of magnificent or legendary leather?
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post Oct 20 2014, 12:26
Post #58114
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QUOTE(hentai_fusion @ Oct 20 2014, 18:57) *

what is the most cost effective way of leveling up your forge level?

forging the specific mitigation of magnificent or legendary leather?

1. Forge specific mitigation of mag or leg leather as you said.
2. Salvage it after some forging.
3. Get another mag or leg leather and repeat from 1.
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post Oct 20 2014, 13:12
Post #58115
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QUOTE(holy_demon @ Oct 20 2014, 13:14) *

nah you won't be able to clear hellfest (if that's what you're aiming for), you need to be able to reach round 800-900 nintendofest and use 0-1 pot until round 600-700 (or round 700-800 in hellfest)


I don't quite get the idea. How can one go that far without using more than a couple of potions? Do gems cover all the necessary buffs and perma-spirit stance?
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post Oct 20 2014, 13:20
Post #58116
holy_demon



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QUOTE(KOR DayDream @ Oct 20 2014, 22:12) *

I don't quite get the idea. How can one go that far without using more than a couple of potions? Do gems cover all the necessary buffs and perma-spirit stance?


yep, they can. You just have to be tanky and fast enough. Having IA3 or IA4 is recommended, to reduce buff's mana cost. As for spirit, HP tank bonus is needed to reduce spirit damage, and regen bonus to negate spirit stance usage.

This post has been edited by holy_demon: Oct 20 2014, 13:23
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post Oct 20 2014, 13:30
Post #58117
tetron



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QUOTE(holy_demon @ Oct 20 2014, 16:50) *

yep, they can. You just have to be tanky and fast enough. Having IA3 or IA4 is recommended, to reduce buff's mana cost. As for spirit, HP tank bonus is needed to reduce spirit damage, and regen bonus to negate spirit stance usage.

What do you mean by HP Tank Bonus and Regen Bonus?

This post has been edited by tetron: Oct 20 2014, 13:30
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post Oct 20 2014, 13:42
Post #58118
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QUOTE(tetron @ Oct 20 2014, 20:30) *

What do you mean by HP Tank Bonus and Regen Bonus?

HP Tank is an ability which increases your total HP on General category.
http://ehwiki.org/wiki/Abilities#General

And he means regen bonus as Magic Regen and Spirit Regen.
http://ehwiki.org/wiki/Character_Stats#Battle_Regen

This post has been edited by Cats Lover: Oct 20 2014, 13:43
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post Oct 20 2014, 13:44
Post #58119
holy_demon



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QUOTE(tetron @ Oct 20 2014, 22:30) *

What do you mean by HP Tank Bonus and Regen Bonus?

HP tank bonus: HP tank ability, Juggernaut potency, Vigorous Vitality perk
Spirit Regen bonus: stats, Resplendent Regeneration perk, Gold Star bonus
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post Oct 20 2014, 13:55
Post #58120
tetron



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Oh I see.
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