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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 19 2014, 11:57
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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I've already asked this, but it must have been lost in a limbo... Is anyone else having problems with the "HV Conditioner" script?
It's really useful, 'cause it lets you check all your gear condition at once and repair it with a singe click, but lately it shows some issues with renamed gear: it gets the right condition value, but returns the wrong kind and number of Catalysts and Scraps, so you can't really reapir them through the script...
Is there any fix or new version?
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Oct 19 2014, 12:15
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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Where's the good old time when we could use supportive spells and scrolls at the same time (IMG:[ invalid] style_emoticons/default/sad.gif).
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Oct 19 2014, 12:21
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(Falbala456 @ Oct 19 2014, 12:15)  Where's the good old time when we could use supportive spells and scrolls at the same time (IMG:[ invalid] style_emoticons/default/sad.gif). It's long gone, it made the game way too easy. Or so they say.
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Oct 19 2014, 12:21
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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nvm, wrong thread
This post has been edited by Scremaz: Oct 19 2014, 12:21
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Oct 19 2014, 14:39
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Al2aNoS
Newcomer
 Group: Members
Posts: 40
Joined: 24-October 12

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Thx Scremaz. Now I use mag leather set. I will find power when I have enough credits.
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Oct 19 2014, 14:57
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Al2aNoS @ Oct 19 2014, 14:39)  Thx Scremaz. Now I use mag leather set. I will find power when I have enough credits.
at your level with mag leather (with 4 PAB) you should still be good with 2H
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Oct 19 2014, 17:02
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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Is it just me or Leveling Up became slower after reaching Lv.300? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Oct 19 2014, 17:05
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(tetron @ Oct 19 2014, 23:02)  Is it just me or Leveling Up became slower after reaching Lv.300? (IMG:[ invalid] style_emoticons/default/huh.gif) Level up become slower after each level. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) http://ehwiki.org/wiki/Level_and_Rank_TableUse Lv 300 and Lv 301 as example QUOTE 300 Dovahkiin 678,372,271 301 Dovahkiin 708,759,862 As exp gain rate grow linearly with monsters' level, which is similar to your level. Assuming you are already fighting the highest PL group, playing at the same difficulty, and having the same exp multiplier. Lv 301 players need to kill around (708,759,862/301)/ (678,372,271/300) = 1.04 = 4% more monsters than Lv 300. This post has been edited by Colman: Oct 19 2014, 17:13
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Oct 19 2014, 17:09
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(tetron @ Oct 19 2014, 17:02)  Is it just me or Leveling Up became slower after reaching Lv.300? (IMG:[ invalid] style_emoticons/default/huh.gif) Yeah, your leveling up rate is greatly slowed down past lvl 300.
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Oct 19 2014, 17:11
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Dan31 @ Oct 19 2014, 20:39)  Yeah, your leveling up rate is greatly slowed down past lvl 300.
Thought so. Then I better resume my AL training. (IMG:[ invalid] style_emoticons/default/sleep.gif)
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Oct 19 2014, 17:14
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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Oh wait, I'm not so sure now that I see the formula on the wiki: QUOTE EXP required for next level = (current_level + 5)^((1.8932743 + pi / 10.03318263060212)^(1 + current_level / 500)) It doesn't look like anything special happens around lvl 300. (Also, who put Pi in the formula, seriously?)
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Oct 19 2014, 17:17
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Dan31 @ Oct 19 2014, 23:14)  Oh wait, I'm not so sure now that I see the formula on the wiki: It doesn't look like anything special happens around lvl 300. (Also, who put Pi in the formula, seriously?)
pi is good. In fact, the whole term can be replaced by a single constant. Level 300 is not a threshold. Basically, after a certain level, the amount of exp required (normalized by your level) grow very fast. It is because the equation is a double ^^. (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by Colman: Oct 19 2014, 17:18
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Oct 19 2014, 17:24
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(tetron @ Oct 19 2014, 08:11)  Thought so. Then I better resume my AL training. (IMG:[ invalid] style_emoticons/default/sleep.gif) Then purchase exp perks then gold star then catgirl then 10b you win.
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Oct 19 2014, 17:25
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(Dan31 @ Oct 20 2014, 00:14)  Oh wait, I'm not so sure now that I see the formula on the wiki: It doesn't look like anything special happens around lvl 300. (Also, who put Pi in the formula, seriously?)
Well I calculate it with excel just now and it seems work with a slight error. And I guess "current_level + 6", not "current_level + 5". I also dunno why not using just 0.31312025, but pi / 10.0331826306021 (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by Cats Lover: Oct 19 2014, 17:26
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Oct 19 2014, 17:49
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Dead-ed @ Oct 19 2014, 20:54)  Then purchase exp perks then gold star then catgirl then 10b you win.
Your list was going well...Then you included GOD! (IMG:[ invalid] style_emoticons/default/heh.gif)
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Oct 19 2014, 20:08
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Colman @ Oct 19 2014, 17:05)  Level up become slower after each level. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) http://ehwiki.org/wiki/Level_and_Rank_TableUse Lv 300 and Lv 301 as example As exp gain rate grow linearly with monsters' level, which is similar to your level. Assuming you are already fighting the highest PL group, playing at the same difficulty, and having the same exp multiplier. Lv 301 players need to kill around (708,759,862/301)/ (678,372,271/300) = 1.04 = 4% more monsters than Lv 300. it seems that past lv50 every level requires 4~6% more EXP than the previous one
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Oct 19 2014, 20:38
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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Greetings. A quick question to Scremaz and dan31 . (IMG:[ invalid] style_emoticons/default/biggrin.gif) Just checked MM and got a surprise from FSS from WTS. To that my many Thanks to Scremaz and team Keep up the good work. Any way after re-equiping myself (IMG:[ invalid] style_emoticons/default/rolleyes.gif) i tried random encounter. my problem is that i have engaged in 3 random encounters each of which has thrown an abnormal amount of average to crude gear to me instead of usual crystal or cash or potion. I am asking this because there is 75% penalty of item giving reduction for playing at normal difficulty . and this crude average gear dropping is doing me no good sad to say. I am using a Mag lvl club and Exq lvl rapier for dw style proficiency gain. Does this have to do with the abnormal drop rate of items. [i have 1 point quarter master 0 point archaeologist 6 point scavenger] Also please wiki link me the equations regarding above problem [effect of weapon qualtiy on reward generation] if possible or do i need to revisit loot drop rates wiki page . (IMG:[ invalid] style_emoticons/default/heh.gif) Side question : is the gear i am using even legal at my player level ?! Thanks
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Oct 19 2014, 20:38
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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Sorry for the repost (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by derp-z2: Oct 19 2014, 20:45
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Oct 19 2014, 20:53
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RibbonsCan
Group: Members
Posts: 485
Joined: 1-November 13

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a) Level up. Seriously, worrying about equip drops at your level does not help. Don't bother, just focus on getting credits and clearing arenas. Save buying good equips for after reaching 200.
Unless you see something reeeeeeeeally shiny in an auction or a shop. Then again, you need learn to see what "shiny" means. I still don't, which explains the useless equips I bought for fire-sale prices. b. Increase difficulty for better equips/items/exp c) Increase Luck of the Draw for better equips d) 1H and power armor may work better for survivability after reaching ~175. It's much slower than 2H or DW. d) Be a fucking moron and item world before reaching 200, maybe you'll find a Peerless weapon just like me(DO NOT FUCKING DO THIS)
This post has been edited by RibbonsCan: Oct 19 2014, 20:53
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