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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 28 2010, 03:27
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(cmal @ Jan 28 2010, 00:23)  SV is good to have. You can also start thinking about increasing SP-OC.
SV done (IMG:[ invalid] style_emoticons/default/biggrin.gif) About SP-OP, I'll wait a little more when I get more AP trained, because 120% is not much (IMG:[ invalid] style_emoticons/default/dry.gif) QUOTE You'll like more WIS, but INT is good too. You should also consider putting more into AGI since your equip is tuned to evade and it'll improve your DW. Ok, in that case I'll increase AGI first and then WIS QUOTE In your DW setup, you can slip in a heavy if you want more defense and/or STR/END bonuses, traded the 2 light pieces for 1 cloth in the helm and 1 heavy in the body, and it appears I got a small improvement in 2W (IMG:[ invalid] style_emoticons/default/biggrin.gif) Thanks for the help cmal, although I still want to know what should I prefer in 2W: more attack damage or more parry. In the arena I don't noticed any difference between them, or perhaps is because I need a dagger with more parry?
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Jan 28 2010, 03:42
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(cmdct @ Jan 27 2010, 20:27)  Thanks for the help cmal, although I still want to know what should I prefer in 2W: more attack damage or more parry. In the arena I don't noticed any difference between them, or perhaps is because I need a dagger with more parry?
You're not going to see much difference between the damage vs parry setups you have since there's only a small difference between the two. You'll want to find something with more significant damage or parry to really see. I personally go with a high damage, high Bleed axe in my main and a high accuracy/parry rapier in my off. With SV and Haste on autocast and evade about the same as yours, parry becomes less important since I can kill things pretty fast without getting hit too much.
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Jan 28 2010, 03:55
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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If you want to level up faster, dumping excess AP into EXP Bonus is always a good way to go. SP-OCBoost gives a deceptively small damage bonus, so IMO it's not worth it until you have literally nothing else that's worth picking up.
I'd also suggest balancing your stats a bit more, while letting INT and WIS lag a little behind. Until I got to level 115, which is when you start earning more EXP per level than you need to buy 1 of each attribute point, I kept everything except INT and WIS equal to my level, and I boosted them closer to my level as I gained excess EXP.
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Jan 28 2010, 04:24
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(cmal @ Jan 28 2010, 01:42)  You're not going to see much difference between the damage vs parry setups you have since there's only a small difference between the two. You'll want to find something with more significant damage or parry to really see. I personally go with a high damage, high Bleed axe in my main and a high accuracy/parry rapier in my off. With SV and Haste on autocast and evade about the same as yours, parry becomes less important since I can kill things pretty fast without getting hit too much.
Cool, I prefer high damage too, but it's a pity I don't find a good axe like you have (after all people want them) the best 1W with the high damage I have is this club (IMG:[ invalid] style_emoticons/default/sad.gif) QUOTE(coredumperror @ Jan 28 2010, 01:55)  If you want to level up faster, dumping excess AP into EXP Bonus is always a good way to go. SP-OCBoost gives a deceptively small damage bonus, so IMO it's not worth it until you have literally nothing else that's worth picking up.
I'd also suggest balancing your stats a bit more, while letting INT and WIS lag a little behind. Until I got to level 115, which is when you start earning more EXP per level than you need to buy 1 of each attribute point, I kept everything except INT and WIS equal to my level, and I boosted them closer to my level as I gained excess EXP.
I'm not in an hurry to level up, and if I dump AP into EXP Bonus I have to reset my tree again on level 90 so I'll let like it is. About the attributes well, I had them balanced like you had (till l50 if I remember), but when I increased END and STR a little bit I got a little improvement, so I let them like I have now. I gonna follow cmal's advice and improve AGI and WIS first, and when I get l115, I gonna try to balance even more. Well, thanks guys, I'm wiser now (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by cmdct: Jan 28 2010, 04:25
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Jan 28 2010, 07:00
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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What is the best selection of items to have in my inventory? I currently have eight slots.
My offense is nearly entirely magic, but I occasionally need health items to avoid the trap of simply clicking Cure until I run out of MP. This is a good time to re-evaluate because I now have Regen, another item slot from the ability tree, and a start on training Pack Rat.
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Jan 28 2010, 07:28
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(Panuru @ Jan 27 2010, 21:00)  What is the best selection of items to have in my inventory? I currently have eight slots. I'm also a mage, and the only thing I ever bring is mana restoratives. The health potions are just not worth nearly as much as mana pots, especially now that you have Regen. Just keep regen going when you're not at full HP, and cast Cure only when Regen isn't keeping up with the damage you're taking (When you dip below 50% HP or so). Another thing you should try to do is cast Regen with Channeling whenever possible. It makes Regen last 50% longer and cost 0 MP, so it's worth casting several Weakens on an ET'd target, just to proc Channeling when your Regen falls off.
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Jan 28 2010, 13:03
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xlee
Group: Members
Posts: 3,251
Joined: 29-September 09

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hello... i need help on fixing my stats.. i am hving trouble going far when i am doing item world (max: 22 rounds with lesser/average health and lesser/average mana potions).. and for the Arena.. even Road Less Travelled (min lvl15) is giving me a hard time... i am more into melee (one handed + shield) but when there are more than 5-6 creatures.. i tend to use some AOE spell..... thank for all the help i can get.... below is my stat:   
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Jan 28 2010, 13:39
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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I'd suggest that you stick to melee, rather than splitting your focus between melee and casting. Take the points you have in elemental spells and put them into HP and MP tanks instead. Fill out Weaken entirely, and leave Sleep and Slow empty for now. Poison's ok, but not necessary. Any extra AP you've got left over you can either save for level 40 (Haste is great, and having extra points to fill out the new HP and MP tanks immediately is great) or pump into whatever you like.
As for stats, I'd recommend letting your INT and WIS lag behind a bit, to get your other stats up to your level. END and STR are most important, so get those up to your level first, then work up AGI and DEX.
I'd also recommend that you work on increasing your supportive prof to at least 20, asap. Now that you've got Shield, keeping your supportive prof as high as possible is important, because Shield is your best survival spell until you get to level 70 for Regen.
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Jan 28 2010, 14:06
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xlee
Group: Members
Posts: 3,251
Joined: 29-September 09

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QUOTE(coredumperror @ Jan 28 2010, 19:39)  I'd suggest that you stick to melee, rather than splitting your focus between melee and casting. Take the points you have in elemental spells and put them into HP and MP tanks instead. Fill out Weaken entirely, and leave Sleep and Slow empty for now. Poison's ok, but not necessary. Any extra AP you've got left over you can either save for level 40 (Haste is great, and having extra points to fill out the new HP and MP tanks immediately is great) or pump into whatever you like.
As for stats, I'd recommend letting your INT and WIS lag behind a bit, to get your other stats up to your level. END and STR are most important, so get those up to your level first, then work up AGI and DEX.
I'd also recommend that you work on increasing your supportive prof to at least 20, asap. Now that you've got Shield, keeping your supportive prof as high as possible is important, because Shield is your best survival spell until you get to level 70 for Regen.
thanks for the reply above.... about my equipment setup.. do i need to wear a few heavy armor? cos right now mostly my items is more on light armor (lesser burden)... and i am wondering, if my interference is high, will my supportive and curative magic be affected (ie: interference cause the spell to fail).. thanks
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Jan 28 2010, 14:23
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(xlee @ Jan 28 2010, 04:06)  thanks for the reply above....
about my equipment setup.. do i need to wear a few heavy armor? cos right now mostly my items is more on light armor (lesser burden)...
and i am wondering, if my interference is high, will my supportive and curative magic be affected (ie: interference cause the spell to fail)..
thanks
At your level, the armor choices you make should depend on the best armor you can find. Heavy armor is ok because curative and supportive spells can't be interfered, but you do lose some proficiency when your Interference is above 25. I'd suggest sticking to high evade cloth and leather where you can.
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Jan 28 2010, 14:48
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xlee
Group: Members
Posts: 3,251
Joined: 29-September 09

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QUOTE(coredumperror @ Jan 28 2010, 20:23)  At your level, the armor choices you make should depend on the best armor you can find. Heavy armor is ok because curative and supportive spells can't be interfered, but you do lose some proficiency when your Interference is above 25. I'd suggest sticking to high evade cloth and leather where you can.
thanks...
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Jan 28 2010, 22:02
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Nova MK X
Newcomer
 Group: Members
Posts: 32
Joined: 11-August 09

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I get killed way too fast (at least in my opinion) I can't get past round 10~12 in Grindfest and i read in some post ppl go hundreds of rounds.... So what am i doing wrong ? O.o https://forums.e-hentai.org/index.php?showtopic=23871Stats in there, i deleted the pics on my pc already >.< Going, pure Melee (Two Hand) I already switched in some more Heavy armor. This post has been edited by Nova MK X: Jan 28 2010, 22:03
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Jan 28 2010, 23:40
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Nova MK X @ Jan 28 2010, 12:02)  I get killed way too fast (at least in my opinion) I can't get past round 10~12 in Grindfest and i read in some post ppl go hundreds of rounds....
Those people going hundreds of rounds are much higher level than you and are probably using decent level restoratives. (I think I can get to around 80 using Niten and no restoratives though I am bored out of my mind doing so). Any alterations to your playing style will only result in slight benefits in the short term.
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Jan 29 2010, 00:13
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Nova MK X
Newcomer
 Group: Members
Posts: 32
Joined: 11-August 09

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QUOTE(Boggyb @ Jan 29 2010, 00:40)  Those people going hundreds of rounds are much higher level than you and are probably using decent level restoratives. (I think I can get to around 80 using Niten and no restoratives though I am bored out of my mind doing so). Any alterations to your playing style will only result in slight benefits in the short term.
ok, thanks.
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Jan 29 2010, 08:53
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PSPhreak
Group: Members
Posts: 2,590
Joined: 24-August 09

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does luck of the draw affect the quality of equip drops and shrine offering results?
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Jan 29 2010, 09:37
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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It does affect equipment drops. From what I know about how the quality system works, I would guess that it affects shrine offering results, but I can't be certain.
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Jan 29 2010, 19:49
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xlee
Group: Members
Posts: 3,251
Joined: 29-September 09

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hello,
i have a few question, and hopefully someone can shed some light to me:
1) do we have a time frame to use/spent the ability/aura points?? (eg., if not used/unspent for a xxx time, the aura/ability points will be forfeited..)
2) what is the maximum can we reach on the weapon/armor/magic proficiency? is it possible to get 100% for all of them??
thank you....
This post has been edited by xlee: Jan 29 2010, 19:51
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Jan 29 2010, 19:51
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(xlee @ Jan 29 2010, 09:49)  1) do we have a time frame to use/spent the ability/aura points?? (eg., if not used/unspent for a xxx time, the aura/ability points will be forfeited..)
No time frame. Have them sitting around forever if you feel like it. QUOTE(xlee @ Jan 29 2010, 09:49)  2) what is the maximum can we reach on the weapon/armor/magic proficiency? is it possible to get 100% for all of them??
The maximum is your level or 250 (I think), whichever is lower. This post has been edited by Boggyb: Jan 29 2010, 20:03
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Jan 29 2010, 19:59
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xlee
Group: Members
Posts: 3,251
Joined: 29-September 09

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QUOTE(Boggyb @ Jan 30 2010, 01:51)  No time frame. Have them sitting around for ever if you feel like it. The maximum is your level or 250 (I think), whichever is lower.
thanks...
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Jan 29 2010, 21:14
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BlorgAlmighty
Group: Members
Posts: 802
Joined: 11-October 09

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First off, the images. Stats: (IMG:[ i46.tinypic.com] http://i46.tinypic.com/1zirux.jpg) Abilities: (IMG:[ i49.tinypic.com] http://i49.tinypic.com/119mf04.jpg) Equipment: (IMG:[ i49.tinypic.com] http://i49.tinypic.com/pxyr.jpg) Now, onto my questions. 1) Where should I be putting my AP? I'm thinking HT and MT, but I'm trying to make it so that I have enough AP for all 3 EB every tier, as well as the Permanent (Ability / Aura) slots, cures and whatever buffs / debuffs are available per tier. I don't fancy having to reset my Ability too often. 2) I'm currently using mostly Light Armor because I get Resist as well as Evade. Should I be sticking with Light, or should I look for Cloth that have Resist? Also, my Helmet, Body and Feet are much higher than me (197 / 142 / 109). Should I just keep going with those, or get ones closer to my level? 3) Does Int affect the damage of Poison? Should I just let my Int stay low for now and raise it later, when I decide to cast spells / when it becomes far cheaper than my other stats or should I keep aiming for semi-equal stats? 4) Should I go 1H + Shield or go for a Dual Wield? 5) Also, tips on battling would be nice. When I generally fight, I tend to avoid using Cure until the last minute, hoping to get Second Winds to last me through. Which means that Mana Gems and Mystic Gems I get early on tend to go to waste and get replaced by Fire / Ice / Storm Gems which aren't nearly as helpful. Should I be using Cure more often, spreading the healing and mana usage out evenly, or what? 6) Is there a specific order in which I should be defeating enemies? I generally go for Scary Ghosts / Tentacle Monsters / Blue Slimes first, and Manticores last (I think I read in the Wiki that the Manticore was the weakest monster in EH, which has caused me to view it with contempt and scorn). I always leave the (mini)boss monsters alone until I've killed everything else, not even bothering to cast Weaken on it. Maybe that's a mistake. 7) Oh, and also, how does the Avoidance System work? Is their a priority in Evasion and Parry? And can magical attacks be Parried, or is Resist the only thing capable of preventing magic attacks? This post has been edited by BlorgAlmighty: Jan 29 2010, 22:03
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