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post Oct 14 2014, 16:14
Post #57881
Colman



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QUOTE(djackallstar @ Oct 14 2014, 20:32) *

Quoted from EHWiki:
Physical Damage = (base_weapon_damage + attack_damage_bonus + prof_bonus + 2*STR + DEX) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)) * (defense_mit)
Q1:
Which part of the above formula is affected by Bubble-Gum (+100% AD) and Flower Vase (+25% AD)?

Q2:
What happens after using 2 Bubble-Gums and 3 Flower Vases? +275% AD or what?

I cannot make sure the str and dex are correctly applied as the equation. Anyone can tell me?
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post Oct 14 2014, 16:16
Post #57882
skillchip



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QUOTE(Colman @ Oct 14 2014, 14:14) *

I cannot make sure the str and dex are correctly applied as the equation. Anyone can tell me?


Thats cause str and dex go through a logarithmic equation now. Use formula from character stats page.

This post has been edited by skillchip: Oct 14 2014, 16:23
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post Oct 14 2014, 16:20
Post #57883
skillchip



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QUOTE(djackallstar @ Oct 14 2014, 12:32) *

Quoted from EHWiki:
Physical Damage = (base_weapon_damage + attack_damage_bonus + prof_bonus + 2*STR + DEX) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)) * (defense_mit)
Q1:
Which part of the above formula is affected by Bubble-Gum (+100% AD) and Flower Vase (+25% AD)?

Q2:
What happens after using 2 Bubble-Gums and 3 Flower Vases? +275% AD or what?


Q1 previous post. Use formula from character stats page. And I think both are additional multipliers, so 2x and 1.25x. Have not possessed enough to test.

Q2. 2.5x if my assumptions are right since they dont stack up from multiple uses from what I know

This post has been edited by skillchip: Oct 14 2014, 16:23
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post Oct 14 2014, 16:40
Post #57884
tetron



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QUOTE(djackallstar @ Oct 14 2014, 06:48) *

Which shield should I forge?
1) Magnificent Force Shield of Protection
2) Magnificent Force Shield of Warding
3) Magnificent Zircon Force Shield of Protection

I'm thinking 1>3>2 for now, and I'd like to hear your thoughts, thank you!

Forget about 1 and 2. Forge No.3. Zircon is a very good prefix for shields. (IMG:[invalid] style_emoticons/default/smile.gif)

Speaking of which, is "Reinforced" Prefix available to Force Shields? (IMG:[invalid] style_emoticons/default/huh.gif)

QUOTE(skillchip @ Oct 14 2014, 19:50) *

Q2. 2.5x if my assumptions are right since they dont stack up from multiple uses from what I know

They don't stack? Then are they viable anywhere? My only guess is RoB. Am I wrong? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Oct 14 2014, 16:42
Post #57885
djackallstar



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QUOTE(skillchip @ Oct 14 2014, 22:20) *

Q1 previous post. Use formula from character stats page. And I think both are additional multipliers, so 2x and 1.25x. Have not possessed enough to test.
Q2. 2.5x if my assumptions are right since they dont stack up from multiple uses from what I know

Thank you. (IMG:[invalid] style_emoticons/default/smile.gif)
I don't quite get the red part, though. Can you please use my stats as an example to calculate my Physical Damage?
(IMG:[i.imgur.com] http://i.imgur.com/sb3ZAF6.png)
(IMG:[i.imgur.com] http://i.imgur.com/fl90c42.png)

And what's the logarithmic equation you refer to?
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post Oct 14 2014, 17:28
Post #57886
Cleavs



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QUOTE(Al2aNoS @ Oct 14 2014, 14:51) *

how does haste work??

I want to know about haste ability.

it's a sort of attack speed bonus, you can basically deal more than a hit per turn. depending on the level of the slotted bility and without considering the bonus from AGI we are speaking of switching from 1 hit/turn to 1.3~1.5 hits per turn. aftermath is that there's a better control on damage from mobs and your spells will last longer too

QUOTE(Al2aNoS @ Oct 14 2014, 14:51) *

and Is the spike shield good? If it good,which spike shield is best?

as for damage, is basically ininfluent (though i don't know if it's affected by elemental prof). what you really should care about is the proc effect, and you should choose the one that take advantages from the strike of your weapon or depending on the effect you like to apply on mobs: for example, i use storm because i'd like the idea of mobs missing their hit from time to time, but maybe when i'll forge my shield a bit more i'll change to fire to make them deal less damage per hit. throwing APs on that ability also raise your specific mitigation, so you may again like Fire because you'll have +25% mitigation against dragonkins attacks.

QUOTE(tetron @ Oct 14 2014, 16:40) *

Speaking of which, is "Reinforced" Prefix available to Force Shields? (IMG:[invalid] style_emoticons/default/huh.gif)

no. only bucklers and kites

QUOTE(djackallstar @ Oct 14 2014, 16:42) *

And what's the logarithmic equation you refer to?

CODE
Base physical damage = (log(3330 + STR * 2 + DEX , 1.0003) - 27039.81) + (weapon_prof * TYPE) + (equipment_Attack_Damage_Bonus)

where TYPE = 4 for 1-Handed, 3 for Staff, 2-Handed, and Niten, and 5 for Dual Wielding.


reference here
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post Oct 14 2014, 17:29
Post #57887
tetron



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QUOTE(djackallstar @ Oct 14 2014, 20:12) *

-snip-

You didn't even touch Light/Cloth armor, and you made it to Lv.340+ with Deprecating Prof lower than 30! You sir have my respect!

QUOTE(Scremaz @ Oct 14 2014, 20:58) *

no. only bucklers and kites

Aww. That's a shame. (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by tetron: Oct 14 2014, 17:30
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post Oct 14 2014, 17:40
Post #57888
Al2aNoS



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Thx a lot Scremaz.
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post Oct 14 2014, 17:48
Post #57889
Colman



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QUOTE(tetron @ Oct 14 2014, 23:29) *

You didn't even touch Light/Cloth armor, and you made it to Lv.340+ with Deprecating Prof lower than 30! You sir have my respect!

I didn't use Deprecating spell until level 390 (IMG:[invalid] style_emoticons/default/rolleyes.gif)
There is no reason to use Deprecating spells when your defense is high enough and your weapon have PA.

This post has been edited by Colman: Oct 14 2014, 17:49
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post Oct 14 2014, 18:10
Post #57890
tetron



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QUOTE(Colman @ Oct 14 2014, 21:18) *

I didn't use Deprecating spell until level 390 (IMG:[invalid] style_emoticons/default/rolleyes.gif)
There is no reason to use Deprecating spells when your defense is high enough and your weapon have PA.

You sir also have my respect!

QUOTE(Colman @ Oct 14 2014, 21:18) *

There is no reason to use Deprecating spells when your defense is high enough and your weapon have PA.

Maybe not for 1H, but my experience says at least Imperil is a must for all Mages (Except for Holy).
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post Oct 14 2014, 18:11
Post #57891
djackallstar



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QUOTE(tetron @ Oct 14 2014, 22:40) *

Speaking of which, is "Reinforced" Prefix available to Force Shields? (IMG:[invalid] style_emoticons/default/huh.gif)

Quoted from EHWiki
Agile Attack Speed (Buckler and Kite Shields only)
Reinforced Crushing/Slashing/Piercing Mitigation (Buckler and Kite Shields only)

And I wonder whether a force shield can have a non-elemental prefix. I haven't even seen a Mithril-prefixed force shield yet.
QUOTE(Scremaz @ Oct 14 2014, 23:28) *

CODE
Base physical damage = (log(3330 + STR * 2 + DEX , 1.0003) - 27039.81) + (weapon_prof * TYPE) + (equipment_Attack_Damage_Bonus)
where TYPE = 4 for 1-Handed, 3 for Staff, 2-Handed, and Niten, and 5 for Dual Wielding.

reference here

Thanks, yet another formula I haven't never seen lol.
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post Oct 14 2014, 18:50
Post #57892
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QUOTE(tetron @ Oct 15 2014, 02:10) *

You sir also have my respect!


I did about the same until 300 you didn't use to need to have high depreciating prof for silence and imperil....

This post has been edited by TygerTyger: Oct 14 2014, 18:50
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post Oct 14 2014, 19:06
Post #57893
skillchip



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QUOTE(tetron @ Oct 14 2014, 14:40) *

Forget about 1 and 2. Forge No.3. Zircon is a very good prefix for shields. (IMG:[invalid] style_emoticons/default/smile.gif)

Speaking of which, is "Reinforced" Prefix available to Force Shields? (IMG:[invalid] style_emoticons/default/huh.gif)
They don't stack? Then are they viable anywhere? My only guess is RoB. Am I wrong? (IMG:[invalid] style_emoticons/default/huh.gif)


Dont stack as in you cant use 4 of each to get 4x the effect of each
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post Oct 14 2014, 19:19
Post #57894
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QUOTE(Al2aNoS @ Oct 14 2014, 14:51) *

how does haste work??

I want to know about haste ability.
and Is the spike shield good? If it good,which spike shield is best?
Sorry If I use wrong grammar.

Haste gives you +25% action speed (up to +50% with maxed Better Haste, thanks Scremaz). From your point of view, it means that monsters will be 20% slower, and that buffs and debuffs will last 20% longer.

Use either Flame or Frost Spike Shield if you use heavy armor, or Frost Spike Shield if you use light armor. If you have an elemental weapon or use elemental magic, try picking the corresponding element (spike shield inflicts a debuff that reduces mitigations to a certain element, see the wiki for the list).

This post has been edited by Dan31: Oct 14 2014, 23:14
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post Oct 14 2014, 19:22
Post #57895
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QUOTE(Dan31 @ Oct 14 2014, 19:19) *

Haste gives you +25% action speed, plain and simple.

at its minimum, right?
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post Oct 14 2014, 19:32
Post #57896
tetron



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Is there a way to stop the "Blinking" in Iron 28?
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post Oct 14 2014, 19:49
Post #57897
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QUOTE(Scremaz @ Oct 14 2014, 19:22) *

at its minimum, right?


Yep, with the maximum being 60%, but that's exclusive to the scroll.

This post has been edited by erwtsnert: Oct 14 2014, 19:50
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post Oct 14 2014, 19:58
Post #57898
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currently i have 195.6% magic hit chance.

any idea how many forge levels would i need on my Peerless Ethereal Oak Staff of Focus in order reach 200% magic hit chance?
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post Oct 14 2014, 20:20
Post #57899
Colman



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QUOTE(tetron @ Oct 15 2014, 01:32) *

Is there a way to stop the "Blinking" in Iron 28?

use iron v27? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
BTW, there is a script to stop all blinking icon. You need to ask others to point you to the page.

This post has been edited by Colman: Oct 14 2014, 20:22
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post Oct 14 2014, 20:33
Post #57900
tetron



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QUOTE(Colman @ Oct 14 2014, 23:50) *

use iron v27? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
BTW, there is a script to stop all blinking icon. You need to ask others to point you to the page.

Can't you simply tell me the page link? And what is that script's name?
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