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post Mar 8 2011, 00:00
Post #5561
KamuiSeph



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Okaay, let's go at this step by step xD

QUOTE(varst @ Mar 7 2011, 23:12) *

My statistics
[img846.imageshack.us] Stat Pic

1. Right now my staff prof. is at about 80% of my level. Should i spend time to max it out?
2. I plan to keep my magic prof. at about 90% of my level, so that i can keep my training for prof. easier.

Your overall stats seem fine, though, I would encourage you to invest more into intelligence. I keep my INT at ~10-40 points higher than any other stat, follow by WIS, END, AGI and STR and DEX are pretty much at 130 (the level I switched to mage)
The proficiencies are good as well. In fact, you're doing way better than I am at profs xD I hate grinding.
80% is pretty darn good.

QUOTE(varst @ Mar 7 2011, 23:12) *

My abilities
[img847.imageshack.us] Abilities Pic

3. Right now i have not planned to improve on experience bonus yet. I think i should do so after Lv.100 when the experience required for leveling becomes sufficiently large. Also, I am not hurried to do so.
4. Should i keep all 4 types of magic?

It's strange, usually people keep to 2 main offences and invest AP in other types of magic when they have AP to spare.
If you have enough credits to reinvest your AP, I suggest you cut back a little, pick 2 main types (I'd suggest fire + whatever, since you get tier 3 fire spells the first)
Also, for the love of hentai, invest AP into magic rating increase (the one that comes after the AoE spell that increases your magic rating of a particular element by 2%). That will boost your damage waaay up.

You can invest in exp boost, but really it's up to you. I keep all my exp boosts filled and get a shit load of exp, but end up neglecting my profs. Depends on your game style really.
Also, get bewildered. It helps a lot against bosses and legendaries. Remember, silence overrides weaken and weaken overrides silence. But bewilder works fine with silence. If you have enough HP (and you do) you won't get one shot by a spirit/magic attack from a bewildered boss/legendary.

QUOTE(varst @ Mar 7 2011, 23:12) *

My equipments
Fine redwood staff of focus
Average silk cap of the cheetah
Superior gossamer robe of the fox
Fine gossamer gloves of the fox
Average gossamer pants of the owl
Average silk shoes of the cheetah

5. I have been keeping my silk equipments as i cannot find some good gossamer equipments yet.
6. I have noticed that many people are using full elementalist equipments. I am not sure if using equipments with high INT/WIS bonus is a bad idea.

My general statistics look like this
[img541.imageshack.us] General Stat

If you are gonna go with 2 types of magic (and I suggest you do) get a staff that increases one particular type of magic, rather than all of them by little.
For example, my staff:
Superior Ebony Staff of Surtr Decent elemental prof bonus overall and a decent fire bonus. (I use fire+elec)
Your cap is crap, throw that shit away.
The robe is damn good
Gloves are crap.
Pants... Meh not that bad, but not great.
Shoes crap.

Pay attention to physical absorption and evasion on cloth gear.
Also, I would suggest you get elementalist gear. It adds elemental proficiency AND if you look hard enough, you can find some that have decent PA and evade (PM me if you wanna buy some cheap, I've recently upgraded my armor and still have my old elementalist gear).
I don't know exactly which is better, fox/owl gear, or elementalist. But seeing as phase with elemental bonuses sells for milions of credits, I'm betting elemental bonus is better than int/wis bonus. But that's just speculation.

QUOTE(varst @ Mar 7 2011, 23:12) *

Other things
7. I have green, blue, violet, indigo aura working right now.
8. I have spent hath on auto-cast slot (for haste)


Alright with auras, but it doesn't really matter. Eventually get them all xD
I'd suggest you put up shield on IA, not haste. It'll save you some damage and also haste is pointless in one-shot rounds. It just eats mana and does nothing.

QUOTE(varst @ Mar 7 2011, 23:12) *

Some general questions
9. Which is better for training exp at IW? High challenge level + lower-tier equipment or otherwise?
10. I have been training my prof. at arena. Is that a good idea?
11. Right now i am using the following strategy: use 2nd-teir AOE first to wipe out most of the monsters, then use 1st-tier AOE to kill the monsters left. Will i benefit if i change to elementalist equipments?
12. I find some difficulty dealing with legendary monsters right now. Using banish can only hurt about 1% of total HP of the legends, so i need about 80 to 100 turns to grind it out. Right now i am not going to attempt ring of blood challenges again until i get SOL.But seriously, is that because the legends are really so hard to kill or is that my character's problem? Should i find some special equipments when facing the legends?

9.Definitely high quality equip on lower challenge lvl. Though, I suggest HQ equip on medium challenge level (Personally I go through an exquisite piece on hard) Basically, play around with the difficulty until you are barely, and I mean barely, able to claw your way to the last level and flee. Also, if you need a high lvl exquisite piece, PM me.
10.Pretty good, you waste mana on the last level and then get it refilled for free xD
Though I grind (in addition to arena grinds) my prof by using spare lesser/average/greater mana pots. But this really works only on curative/deprecating prof. Not on any attack based proficiencies. Basically, go into a cakefest, clear the mobs until there is only one sucker left, than spam the shit out of weaken/regen/flame spikes/whatever for your prof's. Use pots, rinse, repeat.
11. If it works for you, it works. I use tier 1 fire aoe spell + tier 1 elec aoe spell on early rounds to clear out the mobs and then just spam flames of loki (tier 3 fire aoe) on later rounds.
12.You're not alone in that ~_~' You'll have to wait for someone else to answer that. I'm having problems with legendaries myself.
I was able to beat Konata and Mikuru when I was meleeing, but now that I'm a mage I run out of mana waaaay to fast.

That's it. xD that took some fucking time @_@

Edit:
This is the equip I can sell for cheapsies
Fine Gossamer Cap of The Elementalist
Average Gossamer Gloves of The Elementalist
Average Gossamer Pants of The Elementalist
Fine Gossamer Shoes of The Elementalist

This post has been edited by (Cheater) KamuiSeph: Mar 8 2011, 00:18
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post Mar 8 2011, 02:11
Post #5562
Pervy_Mage



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(Cheater) KamuiSeph

Thank you very much for all the valuable info.

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post Mar 8 2011, 04:25
Post #5563
Ballistic9



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80-100 turns sounds pretty good. Took me 232 turns to kill Konata on my first try (magic missile), 195 Mikuru, 171 Yuki, then lastly 145 for Ryouko. It's getting quicker. As long as you don't run low on mana pots or have a serious chance of being one-shot it shouldn't be a problem.

Bosses on the other hand die so damn fast now, 15 turns. Only problem I have is finding enough Blood tokens.
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post Mar 8 2011, 05:26
Post #5564
Koshinator



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QUOTE(Ballistic9 @ Mar 8 2011, 12:25) *

80-100 turns sounds pretty good. Took me 232 turns to kill Konata on my first try (magic missile), 195 Mikuru, 171 Yuki, then lastly 145 for Ryouko. It's getting quicker. As long as you don't run low on mana pots or have a serious chance of being one-shot it shouldn't be a problem.

Bosses on the other hand die so damn fast now, 15 turns. Only problem I have is finding enough Blood tokens.


Blood tokens still drop? (IMG:[invalid] style_emoticons/default/laugh.gif)

I've only just completed my legendary first runs - and not because they were killing me (haven't died in RoB yet), just because it's taking ages to see any blood tokens drop. Gonna be quite a while before i get 3 more to start on my god killing... (IMG:[invalid] style_emoticons/default/sad.gif)
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post Mar 8 2011, 06:03
Post #5565
mlkio



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Is the auto-cast hath perk worth it? How high is the upkeep for a spell such as shield? Currently, my shield costs 8mp and lasts 20 rounds.
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post Mar 8 2011, 10:43
Post #5566
KamuiSeph



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QUOTE(mlkio @ Mar 8 2011, 06:03) *

Is the auto-cast hath perk worth it? How high is the upkeep for a spell such as shield? Currently, my shield costs 8mp and lasts 20 rounds.


It's worth it when you have it at lvl2 or 3 or higher.
At lvl 1 it's not really cost effective.
So save up xD

Also, How are you guys not getting Blood tokens? I've got 23 atm.
Do arenas ffs xD

QUOTE(Ballistic9 @ Mar 8 2011, 04:25) *

Bosses on the other hand die so damn fast now, 15 turns. Only problem I have is finding enough Blood tokens.

I just two shot a manbearpig lol.


P.s. 400th post (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by (Cheater) KamuiSeph: Mar 8 2011, 10:59
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post Mar 8 2011, 13:05
Post #5567
manga2



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Hi experts.

I have one question, i know this is not right place to ask. But any one know

In how many days we get our Banned Account back?
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post Mar 8 2011, 13:09
Post #5568
dkplee



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*cue dramatic tone*

dun dun DUN
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post Mar 8 2011, 13:21
Post #5569
hyl



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QUOTE(manga2 @ Mar 8 2011, 12:05) *

Hi experts.

I have one question, i know this is not right place to ask. But any one know

In how many days we get our Banned Account back?

i seriously doubt that a banned account will get unbanned unless the reason of the ban was proven to be false

besides, unless you were banned in the hentaiverse i think that you should be asking in the helpdesk about the ban

This post has been edited by hyl: Mar 8 2011, 13:24
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post Mar 8 2011, 14:00
Post #5570
chemistry



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(Cheater) KamuiSeph
thank you for the advice
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post Mar 8 2011, 20:30
Post #5571
hk762



Wandering Battlecaster
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I don't know if anyone had asked this before but which is more effective between using 'Scrolls of Life' and casting fully upgraded 'Spark of Life' spell?

I'm a hybrid of 90% melee, 10% Holy mage and have very low Supportive Prof., by the way.


Any ideas or suggestions, good sirs?

This post has been edited by hk762: Mar 8 2011, 20:31
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post Mar 8 2011, 21:06
Post #5572
KamuiSeph



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QUOTE(hk762 @ Mar 8 2011, 20:30) *

I don't know if anyone had asked this before but which is more effective between using 'Scrolls of Life' and casting fully upgraded 'Spark of Life' spell?

I'm a hybrid of 90% melee, 10% Holy mage and have very low Supportive Prof., by the way.
Any ideas or suggestions, good sirs?


Scrolls BY FAR.
A fully upgraded SoL eats 50% of your SP, a scroll eats 25%
That alone makes it waaay much better.
But also, I think the scroll lasts longer.
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post Mar 8 2011, 21:10
Post #5573
hk762



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Thank you for such fast reply, sir KamuiSeph.

Such a good thing I asked about this before wasting APs on the spell.
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post Mar 8 2011, 21:55
Post #5574
Koshinator



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@Kamui - i do all my arenas every day.. the blood tokens just aren't dropping for me (just my bad luck, but still annoying)

As for Spark of Life - how long does the Cloak of the Fallen last for with a scroll? Fully upgraded Spark gives 5 rounds of invulnerability (plus my upgraded spark lasts longer than the scroll - i have a good support prof though)
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post Mar 8 2011, 22:03
Post #5575
KamuiSeph



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QUOTE(Koshinator @ Mar 8 2011, 21:55) *

@Kamui - i do all my arenas every day.. the blood tokens just aren't dropping for me (just my bad luck, but still annoying)

As for Spark of Life - how long does the Cloak of the Fallen last for with a scroll? Fully upgraded Spark gives 5 rounds of invulnerability (plus my upgraded spark lasts longer than the scroll - i have a good support prof though)


Can't recall of the top of my head, but as far as I remember, yeah, it's 5 rounds.
But even if it isn't, being able to die 4 times instead of 2, I think, is damn more important xD
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post Mar 9 2011, 08:45
Post #5576
dabeer6



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Ahhh i give up, i don't even know what im doing anymore, i am trying to get more credits, and upgrade :
Adept Learner , Scavenger, Luck of the draw, quartermaster perks thinking that this might further improve my credit gathering through items/equipment etc.

And im having a hard time enough as it is going through the 6 and 7 round arena challenges EVERY TIME (i need to use up at 2 at max (along with all my manapool with self curing) and if im lucky one greater health potion.
All this on NORMAL DIFFICULTY, the 4,3,2 rounded i pass on hard, and the first round i manage on IWBTH

Any tips on what i should improve/what i should invest in, etc. ?

(IMG:[lulzimg.com] http://lulzimg.com/i14/e0ea39.png)
(IMG:[lulzimg.com] http://lulzimg.com/i14/ace620.png)
and my main
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post Mar 9 2011, 09:57
Post #5577
KamuiSeph



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First up, invest AP into mana pools.
More mana - more healing - longer alive.
Second, for arena, I'd recommend dual-wielding instead of 2Handed. 2H does have domino strike, but at your lvl the % of that proc'ing should be quite low and getting a good rapier with penetrated armor and a high parry dagger is going to make arenas easier.
Also, chill. The game pretty much goes like this:
Easy as fuck->Ok...->WTF It's so fucking hard?->Still hard :/->Normal->Easier->Easy->Back to normal->etc.
xD get used to it.
When I was low lvl, I remember I was unable to finish Fresh Meat (lvl40 Arena) on normal. Now I can do it on IWBTH.
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post Mar 9 2011, 10:51
Post #5578
4EverLost



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dabeer6:
If you want to make credits at your level you need to grind as many rounds as you can and sell items that you get. Do a few tests with your new toy. Do a grindfest on each level and see how far you get and how many drops you get. Then play on that, if you can do more rounds fast on cake then do that. If thats too easy go up a level in difficulty. You can do the same thing in your item worlds, try using a Superior on cake or a crude on different levels. But the more monsters you kill the more drops you'll get to sell. Just make sure the amount of potions you use it less then the amount you find.
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post Mar 9 2011, 23:03
Post #5579
mlkio



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QUOTE(dabeer6 @ Mar 8 2011, 22:45) *

Ahhh i give up, i don't even know what im doing anymore, i am trying to get more credits, and upgrade :
Adept Learner , Scavenger, Luck of the draw, quartermaster perks thinking that this might further improve my credit gathering through items/equipment etc.

And im having a hard time enough as it is going through the 6 and 7 round arena challenges EVERY TIME (i need to use up at 2 at max (along with all my manapool with self curing) and if im lucky one greater health potion.
All this on NORMAL DIFFICULTY, the 4,3,2 rounded i pass on hard, and the first round i manage on IWBTH

Any tips on what i should improve/what i should invest in, etc. ?


I just recently got through your level, so I know your pain. Actually, I was a little worse off since I was melee switching over to mage with crappy staff/magic profiencies and bad armor.

If you're going to stick with melee, this is what you should do.

1) put the setting on normal difficulty. The exp gain from normal -> hard isn't much. And on normal difficulty, you can kill things much much much faster. This will also let you level faster as well.
2) start investing in int/wisdom.
3) buy cheap earth-walker gear. This gear increases your supportive skills. I'm saying this because at level 30, you'll have access to shield spell. High support = high physical absorption for shield spell.
4) At level 30, switch over to staff and all cloth armor with earth-walker. Put it on cake difficulty. Then do a grindfest and start hitting everything with your staff. Every enemy will do 0 damage to you due to your shield spell. Your staff and cloth armor will increase rapidly.
5) Buy cheap mana potions. Just make a post saying you'll buy average mana potions for 18c or something. People have thousands of the lower quality pots that they never use. Just take the sell rate and increase it by 50% and offer to buy it from people at that price. Example: average mana pot sells for 12c. 50% increase is 16c. Offer to buy at that price.
6) With your mana potions, start spamming cure and shield spells. Train your staff/cloth earthwalker gear while doing this
7) Get destruction/elemental gear. Now put it on easy/normal difficulty and do item worlds. Item world should be from fine or superior items. exquisite item monsters are too hard to kill. THe exp gain per hour is much lower for exquisite monsters because you spend more time trying to kill them.
8) For training, only concentrate on +exp and +ability. Get +scavenger if you have the money. +scavenger is the only decent way to get money since it increases your drop chance. quartermaster and archeologist is NOT worth it because it multiples your base chance. 0.05% increase for a 1% base drop is 1.05% chance of armor drop. that's crap.
9) For abilities, don't train +mana. +mana is worthless. It gives you 3% extra mp, which is one more spell casting. It's better to do +exp or +health. The reason why +health is better is because you don't spend as many rounds trying to heal yourself from near death. It may sound strange, but +health actually lets you cast more spells. At high levels, this may change. But in the lower levels, when you only have shield and your spells aren't as strong, +health and +exp is better.
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post Mar 10 2011, 00:50
Post #5580
KamuiSeph



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QUOTE(mlkio @ Mar 9 2011, 23:03) *

9) For abilities, don't train +mana. +mana is worthless. It gives you 3% extra mp, which is one more spell casting. It's better to do +exp or +health. The reason why +health is better is because you don't spend as many rounds trying to heal yourself from near death. It may sound strange, but +health actually lets you cast more spells. At high levels, this may change. But in the lower levels, when you only have shield and your spells aren't as strong, +health and +exp is better.

What? Each point gives you 3% extra MP.
At your level with full MP tanks you should get 45% MP increase.
That should be a lot more than one heal? Unless you have absolutely NO points in wisdom @_@'

Also, What? Doesn't Archaeologist give you 10% increase, not 5 o_O?
And doesn't Scavenger apply only to pots and infusions and scrolls and shit?
You're much better off with quartermaster. Even at lvl 7 for me, I get a shit ton of equip drops. Most are worth ~200C at bazaar value.
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