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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 14 2011, 22:46
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE I'm looking to my mage set, and my ratings are above 560 already, so I think it's safe to assume I can't bring to 0 any monster's rating already. My magic rating is 435. (IMG:[ invalid] style_emoticons/default/smile.gif) I've done nothing but increase my intelligence the past couple of levels.
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Feb 14 2011, 22:53
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(cmdct @ Feb 14 2011, 14:43)  I'm looking to my mage set, and my ratings are above 560 already, so I think it's safe to assume I can't bring to 0 any monster's rating already.
Why is your rating so low? That shouldn't be possible, your rating should be way more than 560 even if you have balanced stats.
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Feb 14 2011, 22:56
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Golden Sun @ Feb 14 2011, 20:46)  My magic rating is 435. (IMG:[ invalid] style_emoticons/default/smile.gif) I've done nothing but increase my intelligence the past couple of levels. What about WIS? Anyway I was only speaking about shield/barrier, my magic rating is 692. or 774 with fox gear.
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Feb 14 2011, 23:20
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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QUOTE(sushi0 @ Feb 14 2011, 21:53)  Why is your rating so low? That shouldn't be possible, your rating should be way more than 560 even if you have balanced stats.
my rating is 576, because of his 50 levels difference i don't think he should be close to 500. edit: unless he is wearing a fox set This post has been edited by hyl: Feb 14 2011, 23:20
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Feb 15 2011, 03:03
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(hitokiri84 @ Feb 15 2011, 00:58)  Those are some pretty low magic ratings, fellas. (IMG:[ invalid] style_emoticons/default/tongue.gif) Yeah you already hit 900, probably even close to 950. This post has been edited by cmdct: Feb 15 2011, 03:04
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Feb 15 2011, 03:08
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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With fox gear, he most likely has over 900, otherwise I doubt he has 900, maybe close to it though.
This post has been edited by sushi0: Feb 15 2011, 03:10
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Feb 15 2011, 03:19
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(sushi0 @ Feb 15 2011, 01:08)  With fox gear, he most likely has over 900, otherwise I doubt he has 900, maybe close to it though.
With fox, that's what I was thinking.
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Feb 15 2011, 03:28
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(hitokiri84 @ Feb 15 2011, 07:58)  Those are some pretty low magic ratings, fellas. (IMG:[ invalid] style_emoticons/default/tongue.gif) I preferred to look at it relative to their LV. (IMG:[ bbs.pramool.com] http://bbs.pramool.com/webboard/pic/26.gif) .............. Anyway... about the damage, while -500 Br =/= 0 Br could convincingly explained why mob such as FSM is so resilient against poison, it doesn't seem to add up for other mobs such as the boss. For as long as I can remember, poison always do less damage against boss even with PA compared to normal mobs. It's hard to believe they have Br of 500+ ... at something like LV.50 for example... (IMG:[ invalid] style_emoticons/default/huh.gif) Maybe when the crystal works and experiment could be made, the answer might be found. * Br = Barrier rating
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Feb 15 2011, 03:32
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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with full fox: 967
standard elementalist/edb gear: 879
I don't actually use 100% fox anymore though, since it doesn't give the highest damage. In fact, I only use 2 pieces of fox now. The actual fox/demon-fiend set I use is 914. I'll probably double check with this equation now if you're confident it's accurate.
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Feb 15 2011, 04:05
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(hitokiri84 @ Feb 14 2011, 19:32)  I don't actually use 100% fox anymore though, since it doesn't give the highest damage. In fact, I only use 2 pieces of fox now. The actual fox/demon-fiend set I use is 914. I'll probably double check with this equation now if you're confident it's accurate.
I haven't really tested fox with demon-fiend gear since my forbidden prof is too low. Which one does more damage for you, fox/demon-fiend or battlecaster/demon-fiend when using soul spells?
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Feb 15 2011, 04:41
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(sushi0 @ Feb 14 2011, 20:05)  I haven't really tested fox with demon-fiend gear since my forbidden prof is too low. Which one does more damage for you, fox/demon-fiend or battlecaster/demon-fiend when using soul spells?
That really varies on a piece by piece basis. In my experience, the best demon-fiend pieces are better than the best fox pieces, and decently good battlecaster pieces will be better than the best demon-fiend pieces. Of course, that could change as soon as someone gets a really good fox phase piece.
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Feb 15 2011, 04:57
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(hitokiri84 @ Feb 15 2011, 02:41)  That really varies on a piece by piece basis. In my experience, the best demon-fiend pieces are better than the best fox pieces, and decently good battlecaster pieces will be better than the best demon-fiend pieces. Of course, that could change as soon as someone gets a really good fox phase piece.
how about some numbers? good demon fiend would be close to the max % forbidden and with + 5 int/wis? battlecaster close to 10% MDM? I changed my gloves I use for demon-fiend setup to some fox gloves, only because my gloves only have 20 some proficiency.
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Feb 15 2011, 05:35
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hybras
Group: Gold Star Club
Posts: 212
Joined: 30-August 09

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Just curious but, was the proc chance for bleeding raised? I swear I saw a 26% bleed katana somewhere.
Hope someone answers my question, thanks. I only saw the new release notes that only mention proc for bleeding is now "combined" with dual wield but didn't say proc chance of a single weapon being raised too.
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Feb 15 2011, 05:45
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(4EverLost @ Feb 14 2011, 20:57)  how about some numbers? good demon fiend would be close to the max % forbidden and with + 5 int/wis? battlecaster close to 10% MDM?
Approximately. A crappy battlecaster piece with low INT and WIS but excellent MDM is still better than most fox and demon-fiend gear. Demon-Fiend has to be pretty excellent to beat good fox gear. For example, I get more damage from this fox robe than this demon-fiend robe, despite it being pretty good.
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Feb 15 2011, 06:03
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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I'm considering converting to a mage because melee has become monotonous and slow (might ask a barrage of questions about this later), so I'm just trying to figure out how to raise Staff proficiency effectively, which I understand is a pain in the ass. So do to this I equip myself with heavy armor and a low ADM and MDM staff, and head into a Crude Item World on Nightmare difficulty (Battletoads hits too hard) so that I can just slowly poke away at enemies. Is this a good plan to raise Staff proficiency? Also, I'm finding that I'm still doing too much damage with a crappy staff, so would it be better to use Magic Missile instead, or do you have a better chance at gaining Staff proficiency by directly attacking?
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Feb 15 2011, 06:09
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hybras
Group: Gold Star Club
Posts: 212
Joined: 30-August 09

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Walk in with your weakest ADM, ADM, not MDM, staff, and press and hold 123456789. It's your worst nightmare, worse than you killing things with a melee weapon. Set difficulty to cake and enter a flimsy equipment for this.
To raise staff proficiency, it's the amount of hits, not quality nor damage nor difficulty that counts.
Just plain old quantity.
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Feb 15 2011, 06:12
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(hybras @ Feb 15 2011, 10:35)  Just curious but, was the proc chance for bleeding raised? I swear I saw a 26% bleed katana somewhere.
Hope someone answers my question, thanks. I only saw the new release notes that only mention proc for bleeding is now "combined" with dual wield but didn't say proc chance of a single weapon being raised too.
No bleed weapons gained more proc chance; it gained more bleed damage. Only Mace and certain staffs gained more proc chance. However, there are some "pre-nerfed" weapons already in the game that gets more proc chance up to 30% because the change to the system. A few of them that I remember are Alpha7 Katana and DemonEyesBob Club... This is unintended and no new bleed weapons drop with more than 25%
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Feb 15 2011, 06:17
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(hybras @ Feb 14 2011, 20:09)  and press and hold 123456789. It's your worst nightmare, worse than you killing things with a melee weapon.
Thanks for the reply. I think I'm being really dense, but I don't follow this part. (IMG:[ invalid] style_emoticons/default/cry.gif) Do you mean that I have to press and hold all of the number keys? Because that's not really doing anything. Although I can see how just holding one number that corresponds to an enemy significantly speeds my turns up.
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Feb 15 2011, 06:24
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE However, there are some "pre-nerfed" weapons already in the game that gets more proc chance up to 30% because the change to the system. A few of them that I remember are Alpha7 Katana and DemonEyesBob Club... This is unintended and no new bleed weapons drop with more than 25% That's not it. Everything was post-capped. They still maintain their previous values. My club has 28% but is capped at 25%. Bob's club had 40% but is capped at 25%.
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