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post May 23 2014, 12:05
Post #50241
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QUOTE(holy_demon @ May 23 2014, 02:52) *
Maybe 10B should implement a system to disable monsters who haven't been fed for a while (IMG:[invalid] style_emoticons/default/rolleyes.gif)


Wasn't this the original purpose of hunger? I honestly don't even know what it does anymore. The only consequence to hunger that I know of is when Tenboro went and deactivated monsters that hadn't been fed in six or so months, but that was just a one-time thing.
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post May 23 2014, 12:27
Post #50242
boulay



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QUOTE(holy_demon @ May 23 2014, 11:52) *

And if players continue to grow richer/stronger, monter win will be even rarer.

Maybe 10B should implement a system to disable monsters who haven't been fed for a while (IMG:[invalid] style_emoticons/default/rolleyes.gif)

He could also disable monsters that come from banned players (IMG:[invalid] style_emoticons/default/rolleyes.gif)
I see a couple of them quite frequently...

This post has been edited by boulay: May 23 2014, 12:27
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post May 23 2014, 12:31
Post #50243
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QUOTE(n125 @ May 23 2014, 12:05) *

Wasn't this the original purpose of hunger? I honestly don't even know what it does anymore. The only consequence to hunger that I know of is when Tenboro went and deactivated monsters that hadn't been fed in six or so months, but that was just a one-time thing.


The other consequence is faster morale drain.
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post May 23 2014, 12:39
Post #50244
holy_demon



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QUOTE(n125 @ May 23 2014, 20:05) *

Wasn't this the original purpose of hunger? I honestly don't even know what it does anymore. The only consequence to hunger that I know of is when Tenboro went and deactivated monsters that hadn't been fed in six or so months, but that was just a one-time thing.

Hungry monster loses morale faster. Demoralised monsters doesn't give gift, but will still appear in battle.
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post May 23 2014, 13:09
Post #50245
Hahhaa



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Speaking of monsters,
From wiki;
QUOTE

Drop Roll Affected By Monster's Power Level Bonus ((PL - 500) / 50); capped at 15%)

Does this mean 1 of monster must have PL of 1250 to get the max drop roll bonus?
Or counting all the monsters PL?

This post has been edited by Hahhaa: May 23 2014, 13:10
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post May 23 2014, 14:05
Post #50246
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QUOTE(boulay @ May 23 2014, 12:27) *

He could also disable monsters that come from banned players (IMG:[invalid] style_emoticons/default/rolleyes.gif)
I see a couple of them quite frequently...

+1
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post May 23 2014, 14:55
Post #50247
EsotericSatire



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QUOTE(n125 @ May 23 2014, 00:05) *

Wasn't this the original purpose of hunger? I honestly don't even know what it does anymore. The only consequence to hunger that I know of is when Tenboro went and deactivated monsters that hadn't been fed in six or so months, but that was just a one-time thing.


I think its been done twice. There were huge number of new players last year so the number of monsters returned back to where it was fairly fast.
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post May 23 2014, 16:22
Post #50248
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QUOTE(Hahhaa @ May 23 2014, 20:09) *

Speaking of monsters,
From wiki;

Does this mean 1 of monster must have PL of 1250 to get the max drop roll bonus?
Or counting all the monsters PL?

I don't know what you mean.
Monster A: PL 1250
Monster B: PL 500

The drop bonus rate will be 15% capped if you beat A monster in battle,
while the rate will be 0% if you beat B monster in battle.
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post May 23 2014, 17:03
Post #50249
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QUOTE(TheRapture @ May 23 2014, 13:32) *
Solid income level, good joke.

I barely have enough to train Adept Learner every hour, and even then it's largely supplanted by uploads...

Question, actually. My monster's got yellow morale. Should I be stuffing happy pills down its throat, or is there generally no point?
Well, I booked mine on credit up until the end of this year, but the problem is you need a loads of credits to buy the crystals in the first place. Even a crystminer would need to grind for days if not weeks to collect enough crystals to feed a PL750+ monster.
As for happy pills, you wouldn't get any materials from them at all if you dont. It's worth feeding your hard-earned pills on them, you'll want to feed your purchased pills only to those who pay their bills.
QUOTE(TheRapture @ May 23 2014, 13:32) *
EDIT: I didn't feel like making a full new post, but guess who got oneshot by the Invisible Pink Unicorn on Normal Mode? (this guy). Who the hell made the stupid thing do 10k damage in normal mode? I don't even have that much bloody hp.
I'd say it's Admin-kun idea really. Just to force you to use Spark of Life. Or keep silencing the unicorn.
QUOTE(danixxx @ May 23 2014, 17:07) *
When most people jumps in the bandwagon, it was just a matter of time before the return on investment crumbled. The numbers of high level monsters keep growing but the numbers of monsters in battle remains the same.
Which means the bindings was spread thin between the bandwagon jumpers. Actually, I already predicted this sort of thing quite while ago really.
QUOTE(Hoheneim @ May 23 2014, 15:15) *
At least? I'd figure "at most"...

OTOH, 1600+PL aside, the income for 750+PL is grossly overestimated IME. Got a few of those and they even stopped bringing back valuable stuff a couple of months ago, now it's all mid grade and useless bindings... The occasional HG is metal more often than not (as per drop rates) and I can't even use them ATM. (IMG:[invalid] style_emoticons/default/dry.gif)
Case in point, that's exactly what Miku-tan gaves me these days. Even funnier, a certain monster I named after a Yamato Nadeshiko character from a certain eroge managed to bring me a Crystallized Phazon, her PL is 500 levels lower than Miku-tan when she did in fact.
QUOTE(Cats Lover @ May 23 2014, 22:22) *
I don't know what you mean.
Monster A: PL 1250
Monster B: PL 500

The drop bonus rate will be 15% capped if you beat A monster in battle,
while the rate will be 0% if you beat B monster in battle.
Theoretically this means you're more likely to get better drops from darkmages as such. Mind you, they never drop good enough items to worth their trouble really.

QUOTE(malkatmp @ May 23 2014, 13:49) *
YMMV, though, i'm wondering should i try to get him towards PL1000 or just hv another PL750 guy. (IMG:[invalid] style_emoticons/default/tongue.gif)
Attached Image
ps. it's a dragonkin.
Well, I'd rather have one PL1000 mon if I could...
Also, you've spent 441 chaos tokens for that one, Mine's nowhere near that... (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by LostLogia4: May 23 2014, 17:19
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post May 23 2014, 18:16
Post #50250
Hahhaa



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QUOTE(Cats Lover @ May 23 2014, 23:22) *

I don't know what you mean.
Monster A: PL 1250
Monster B: PL 500

The drop bonus rate will be 15% capped if you beat A monster in battle,
while the rate will be 0% if you beat B monster in battle.



QUOTE(LostLogia4 @ May 24 2014, 00:03) *

Theoretically this means you're more likely to get better drops from darkmages as such. Mind you, they never drop good enough items to worth their trouble really.

I have misunderstood that the bonus drop come from our own monster PL lol
Thanks for clearing up that.
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post May 24 2014, 00:46
Post #50251
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oh, another one:

Scanning In Memory Of Dark Mages Mk4v2... HP: 102215/140400 MP: 889/889 SP: 888/888
Monster Class: Arthropod, Power Level 1604
Monster Trainer: gc00018
Melee Attack: Piercing
Fire:+66% Cold:+36% Elec:+66%
Wind:+66% Holy:+51% Dark:+52%
Crushing:-25% Slashing:+25% Piercing:+0%
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post May 24 2014, 02:49
Post #50252
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How do you survive high difficulty fights? I fight on battletoads difficulty sometimes and some of the monsters hit me for over 6000 (current max health is 9593). I wear heavy armor, all the skills for +health for my level and run all the defensive buffs.
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post May 24 2014, 02:51
Post #50253
Kazetenshi



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QUOTE(Numby @ May 24 2014, 02:49) *

How do you survive high difficulty fights? I fight on battletoads difficulty sometimes and some of the monsters hit me for over 6000 (current max health is 9593). I wear heavy armor, all the skills for +health for my level and run all the defensive buffs.


Use Weaken and Silence if you're really taking a beating.
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post May 24 2014, 02:59
Post #50254
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QUOTE(Kazetenshi @ May 23 2014, 20:51) *

Use Weaken and Silence if you're really taking a beating.


I guess that brings me to my next question. What is a good way to grind depreciating magic? I'm not high enough level to have no cooldown on the cheap spells. I do already have a mana conservation outfit though.
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post May 24 2014, 03:20
Post #50255
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QUOTE(Numby @ May 24 2014, 02:59) *

I guess that brings me to my next question. What is a good way to grind depreciating magic? I'm not high enough level to have no cooldown on the cheap spells. I do already have a mana conservation outfit though.

Get to level 250 asap so you can have max Faster Weaken. After that, proceed to put on that mana conversation gear or whatever you usually wear and enter a fight on normal difficulty (I would suggest grindfest, but you could do it on the last round of arena if you really want to). Kill every single monster except for one of them and then spam your-now-0-cooldown Weaken on the last target. Also, keep protection, haste, and regen on while you do this and bring as many mana pots as you can. When you run out of mana pots feel free to exit the fight or die.

It's going to be extremely boring doing this, but it's not the worst proficiency to grind, that's reserved for staff probably. If you want, you could try what I did for about about 2 minutes when I was around 230 and just use Focus in between casting Weaken, but that's more annoying in my opinion since now you have to press F and R instead of just R.
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post May 24 2014, 03:28
Post #50256
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QUOTE(Numby @ May 24 2014, 08:49) *
How do you survive high difficulty fights? I fight on battletoads difficulty sometimes and some of the monsters hit me for over 6000 (current max health is 9593). I wear heavy armor, all the skills for +health for my level and run all the defensive buffs.
At your level you should've already have Spirit Shield and Spark of Life already, be sure to slot that and SP tank and better SP pots, all at highest you can.

QUOTE(IExistHere @ May 24 2014, 09:20) *
It's going to be extremely boring doing this, but it's not the worst proficiency to grind, that's reserved for staff probably. If you want, you could try what I did for about about 2 minutes when I was around 230 and just use Focus in between casting Weaken, but that's more annoying in my opinion since now you have to press F and R instead of just R.
Nah, you can just slot in several depreciating spells into the quickbar to have more turns to grind depreciating prof and focusing only when the spells are all on cooldown.
I simply click on the icons and keep pressing 1, that's how I grind Divine+Forbidden prof at the same time.

Speaking of prof, I'd say magic proficiencies much easier to grind really. I can get 100% depreciating prof gain chance up until 178 on light armor, but there's nothing of the sort for weapon proficiencies... that's half the reason why staff proficiency is such a pain in the ass to grind...

This post has been edited by LostLogia4: May 24 2014, 03:37
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post May 24 2014, 03:51
Post #50257
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QUOTE(IExistHere @ May 23 2014, 21:20) *

Get to level 250 asap so you can have max Faster Weaken. After that, proceed to put on that mana conversation gear or whatever you usually wear and enter a fight on normal difficulty (I would suggest grindfest, but you could do it on the last round of arena if you really want to). Kill every single monster except for one of them and then spam your-now-0-cooldown Weaken on the last target. Also, keep protection, haste, and regen on while you do this and bring as many mana pots as you can. When you run out of mana pots feel free to exit the fight or die.

It's going to be extremely boring doing this, but it's not the worst proficiency to grind, that's reserved for staff probably. If you want, you could try what I did for about about 2 minutes when I was around 230 and just use Focus in between casting Weaken, but that's more annoying in my opinion since now you have to press F and R instead of just R.

Thanks. So level 250 and the R hotkey. I just want to hold it down and watch TV while I grind the skill so I won't be swapping through 2 buttons. I wish there was a hotkey that just did the standard melee attack on the 1st thing alive.

QUOTE(LostLogia4 @ May 23 2014, 21:28) *

At your level you should've already have Spirit Shield and Spark of Life already, be sure to slot that and SP tank and better SP pots, all at highest you can.


Yeah I use Spark of Life usually. It just gets tough when the one that hits hard also has a ton of health. (which is always) Which do you recommend, Spirit Shield or Spark of Life?
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post May 24 2014, 04:40
Post #50258
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QUOTE(Numby @ May 24 2014, 10:51) *

Yeah I use Spark of Life usually. It just gets tough when the one that hits hard also has a ton of health. (which is always) Which do you recommend, Spirit Shield or Spark of Life?

Use SS after 285 lvl (max Stronger Spirit ability, which procs with damage over 20% HP)
or 265 lvl (4th Stronger Spirit ability, which procs with damage over 25% HP) at least.
SS is inefficient before that level. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 24 2014, 05:29
Post #50259
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QUOTE(Numby @ May 24 2014, 09:49) *

How do you survive high difficulty fights? I fight on battletoads difficulty sometimes and some of the monsters hit me for over 6000 (current max health is 9593). I wear heavy armor, all the skills for +health for my level and run all the defensive buffs.

I guess you using DW? Well... that just suicidal on higher difficulties/level with heavy armor. If you using 2H, try Mace with good stun, but i heard that hard too on higher difficulties/level (monster have high mitigation, more evade/parry etc).
IMO, switch to 1H.

This post has been edited by Hahhaa: May 24 2014, 05:32
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post May 24 2014, 05:58
Post #50260
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QUOTE(Hahhaa @ May 23 2014, 23:29) *

I guess you using DW? Well... that just suicidal on higher difficulties/level with heavy armor. If you using 2H, try Mace with good stun, but i heard that hard too on higher difficulties/level (monster have high mitigation, more evade/parry etc).
IMO, switch to 1H.


Yeah I am running 2h mace right now. Usually not a big issue if it is 6 or less since I can keep half of them stunned constantly. I have been training dual wield while knocking out easy arenas, but I guess I can start doing 1h there. Is the Niten style reasonable at the high end? It seems like the fact that you can only using bleeding weapons would hurt.
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