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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 19 2014, 13:52
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(holy_demon @ May 19 2014, 13:25)  Keep in mind, Colman has a gold star, so he has 100% more exp than non-donators, which is why I never manage to catch up with him on level despite him being "inactive" (IMG:[ invalid] style_emoticons/default/anime_cry.gif) I think you will catch up to my level in a month . Gold star member have got more exp for playing but have the same daily login exp .
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May 19 2014, 16:28
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kawaiikun
Group: Members
Posts: 384
Joined: 10-December 09

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QUOTE(kawaiikun @ May 18 2014, 18:59) 
Guys, right now is there some way to be a heavy cleric (Holy mage, with Heavy armor and Battlecaster 1H/Staff) and be a good hybrid?
Just quoting myself to see if someone can give me an answer (or maybe not :|)
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May 19 2014, 16:44
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pervdiz
Group: Members
Posts: 444
Joined: 27-October 09

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QUOTE(kawaiikun @ May 19 2014, 16:28)  Just quoting myself to see if someone can give me an answer (or maybe not :|)
I don't think so, itr would be too high for that :/ Most viable would be light arcanist maybe?
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May 19 2014, 16:48
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Colman @ May 19 2014, 13:52)  I think you will catch up to my level in a month . Gold star member have got more exp for playing but have the same daily login exp .
it's only 6 lvls. so if Holy_Demon can lvl up once every 2days, he can surpass you in 2weeks. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(kawaiikun @ May 19 2014, 16:28)  Just quoting myself to see if someone can give me an answer (or maybe not :|)
you can, however, Heavy has a lot of interference which makes spells cost a lot more to cast (even with battlecaster stuff). also, you don't get the boost (Int/Wis/spell damage/etc) from Heavy. it can be fun, but you'll end up with being a very bad caster with low melee damage. i'd imagine a Shade Anarchist will work better. no burden & interference. also, some boost to Int/Wis. however, still very little to none spell damage boost & low int/wis from equipment.
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May 19 2014, 17:04
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(malkatmp @ May 19 2014, 22:48)  it's only 6 lvls. so if Holy_Demon can lvl up once every 2days, he can surpass you in 2weeks. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) From his past leveling speed, I dun think he can. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Well, if he modify his script, if he haven't, into a 24/7 bot, he can reach my level in 2 days. (IMG:[ invalid] style_emoticons/default/cool.gif) This post has been edited by Colman: May 19 2014, 17:04
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May 20 2014, 01:20
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pervdiz
Group: Members
Posts: 444
Joined: 27-October 09

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QUOTE(yrch @ May 20 2014, 00:58)  Hello all,
im a dw player. Lately, i started dieing more in pfudor REs, so i started to lvl up my equips. I don't die at hell, but i do have to be a lot more careful compared to arenas at same difficulty which i don't understand. Anyways, i tried switching to 1h-shade but it was nearly the same. Some extra survivability at the cost of a little clearing speed. So my question is, what gives the best IW clearing speed at hell?
Mobs grow stronger with each round in IW, that's why it's harder than arenas. The best clearing speed would be achieved with 2H, or 1H + OFC. DW is considered sub-par when it comes to rounds with lots of mobs (IMG:[ invalid] style_emoticons/default/sad.gif)
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May 20 2014, 01:33
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yrch
Group: Members
Posts: 142
Joined: 30-December 10

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QUOTE(pervdiz @ May 20 2014, 06:20)  Mobs grow stronger with each round in IW, that's why it's harder than arenas. The best clearing speed would be achieved with 2H, or 1H + OFC. DW is considered sub-par when it comes to rounds with lots of mobs (IMG:[ invalid] style_emoticons/default/sad.gif) OFC is too costly for me atm, i just have one pony. (IMG:[ invalid] style_emoticons/default/cry.gif) I have this mace. Will it work? Can i use 2H with shade or should i use leather/plate? Thanks.
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May 20 2014, 01:38
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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QUOTE(yrch @ May 19 2014, 15:58)  Hello all, im a dw player. Lately, i started dieing more in pfudor REs, so i started to lvl up my equips. I don't die at hell, but i do have to be a lot more careful compared to arenas at same difficulty which i don't understand. Anyways, i tried switching to 1h-shade but it was nearly the same. Some extra survivability at the cost of a little clearing speed. So my question is, what gives the best IW clearing speed at hell? Also, i have ~500k credits with me. Should i invest it in new equips or IA1? Equips - Main handOff handHeadBodyHandsLegsBoots1h main handshieldLastly, what should i do with bad drops [like mag leathers]? Salvage them? Are these items worth anything - Mag Rapier of BalanceMag Jade Plate CuirassMag Agile Leather Gauntlets of WardingMag Plate Sabatons of DeflectionMag Leather Boots of WardingExq Force Shield of ProtectionThank you What buff/debuff do you set prior to engaging the mob? You should have everything that are available maxed and slotted in the Abilities page. If you haven't trained Deprecating proficiency, you should start to do so very soon - Weaken and Silence can keep you almost invulnerable from attacks from the mob. I don't know how you have distributed your Exp points (I keep mine all even except Int which lags behind by 60 levels) but maybe redistributing them might help as well (cannot tell without looking at your stats page). Those Mags are not worth much at all but most of them can be salvaged to get HG materials, which can fetch from 5 to 20k depending on what it is (leather, metal, cloth, wood in the ascending order of price). The Force Shield should be bazaared for the best price.
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May 20 2014, 01:47
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yrch
Group: Members
Posts: 142
Joined: 30-December 10

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QUOTE(zen_zen @ May 20 2014, 06:38)  What buff/debuff do you set prior to engaging the mob? You should have everything that are available maxed and slotted in the Abilities page. If you haven't trained Deprecating proficiency, you should start to do so very soon - Weaken and Silence can keep you almost invulnerable from attacks from the mob. I don't know how you have distributed your Exp points (I keep mine all even except Int which lags behind by 60 levels) but maybe redistributing them might help as well (cannot tell without looking at your stats page).
Those Mags are not worth much at all but most of them can be salvaged to get HG materials, which can fetch from 5 to 20k depending on what it is (leather, metal, cloth, wood in the ascending order of price). The Force Shield should be bazaared for the best price.
my stats - (IMG:[ i.imgur.com] http://i.imgur.com/NqxCOmx.png) i put haste, sol, ss, protection, sv then regen. Heartseeker only on channeling. For Hell, i leave sol and sometimes sv too if i'm low on mana. All the spells i use are upgraded to max. I haven't used debuffs very much up unitl now, maybe sometimes on REs. I'll train them first then. As for salvaging, my forge level is 4 right now. How much should i wait before salvaging has good chances for returns? Thanks for your help.
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May 20 2014, 02:15
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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QUOTE(yrch @ May 19 2014, 16:47)  my stats - (IMG:[ i.imgur.com] http://i.imgur.com/NqxCOmx.png) i put haste, sol, ss, protection, sv then regen. Heartseeker only on channeling. For Hell, i leave sol and sometimes sv too if i'm low on mana. All the spells i use are upgraded to max. I haven't used debuffs very much up unitl now, maybe sometimes on REs. I'll train them first then. As for salvaging, my forge level is 4 right now. How much should i wait before salvaging has good chances for returns? Thanks for your help. DW needs a lot of mana because you get hit a lot, you might raise your Wis higher. Forge level doesn't matter when you are salvaging unforged equipment, you will only get 1 material from any given equipment and the grade of the material depends solely on the pxp level of the equipment. Train your Deprecating so that you will at least have Weaken without cooldown time, Weaken can neutralize most mobs' physical attacks, add Silence to that then you neutralize magic attacks but those two in combination plus your buff/debuff spells would drain your mana far too quickly. Realistically, those two spells in combination is used for Focusing (to recover Mana) against any monster (even School Girls).
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May 20 2014, 02:30
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yrch
Group: Members
Posts: 142
Joined: 30-December 10

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QUOTE(zen_zen @ May 20 2014, 07:15)  DW needs a lot of mana because you get hit a lot, you might raise your Wis higher. Forge level doesn't matter when you are salvaging unforged equipment, you will only get 1 material from any given equipment and the grade of the material depends solely on the pxp level of the equipment.
Train your Deprecating so that you will at least have Weaken without cooldown time, Weaken can neutralize most mobs' physical attacks, add Silence to that then you neutralize magic attacks but those two in combination plus your buff/debuff spells would drain your mana far too quickly. Realistically, those two spells in combination is used for Focusing (to recover Mana) against any monster (even School Girls).
thanks!
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May 20 2014, 06:06
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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Does difficulty affects the proficiency gain? I'm working on T&T Normal and it takes thousands of turns on the final round just to grind the staff proficiency from 80 to 100...
can anyone list the factors affecting proficiency gain chance?
This post has been edited by LostLogia4: May 20 2014, 06:09
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May 20 2014, 06:07
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Flame Ryu
Group: Members
Posts: 139
Joined: 23-June 09

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May 20 2014, 06:32
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(Flame Ryu @ May 20 2014, 12:07)  Just when I wanna ask how to grind staff proficiency... I dunno, 2H prof can't be grinded on Yggdrasil and the goddesses due to Domino strike, so you'll have to grind it the hard and good-ol fashioned way: hellfesting, for thousands of rounds, even. I'd recommend you holding it off until Level 350-400 when you have a good forged estoc with high Overpower potency if you wanna use 2H style for good I think. This post has been edited by LostLogia4: May 20 2014, 06:37
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May 20 2014, 06:39
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(LostLogia4 @ May 19 2014, 21:06)  Does difficulty affects the proficiency gain? I'm working on T&T Normal and it takes thousands of turns on the final round just to grind the staff proficiency from 80 to 100...
can anyone list the factors affecting proficiency gain chance?
Thousands of turns to get Staff proficiency from 80 to 100 isn't too bad, compared to the thousands of turns it will take to go from 280-281. (IMG:[ invalid] style_emoticons/default/wink.gif) http://ehwiki.org/wiki/Proficiencies#Gains
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May 20 2014, 06:42
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(LostLogia4 @ May 20 2014, 12:06)  Does difficulty affects the proficiency gain? I'm working on T&T Normal and it takes thousands of turns on the final round just to grind the staff proficiency from 80 to 100...
can anyone list the factors affecting proficiency gain chance?
Factors for proficiency gain rate: - The different between your current proficiency and proficiency cap (your level) - Training - How 10B love you (IMG:[ invalid] style_emoticons/default/cool.gif) Other factors do not exist AFAIK.
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