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post May 12 2014, 15:15
Post #49601
Cleavs



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QUOTE(LostLogia4 @ May 12 2014, 14:24) *

Or as Blacksmith-kun puts it, one free turn for all the mons there to gang-rape you and your delicate body. Brutally.

and you wouldn't ever, ever let miku-chan with those horrible beasts, so you are careful with them (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(LostLogia4 @ May 12 2014, 14:24) *

Except that all spells costs a handful on heavy armors.

i thought it too a few levels ago.
maybe now my MP tank is bigger, maybe i only learnt which spells cast, don't really know. let's say that average 2 mana pots for 40 rounds isn't so expensive (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(LostLogia4 @ May 12 2014, 14:52) *

I'd say half the high-level Hentaiverse players would quit playing if the game's maximum DPS keeps falling and falling in favor of moar high-PL critters like the "In Memory of Dark Mages".

yep, we already have 11 of them and they are a pain in the ass to deal with if there are also ichy and other two or three that i don't really remember with them.
if i see another one i'll really start to consider about quitting, to think that everytime i struggle to end a level a certain someone may gain another binding pisses me a little...
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post May 12 2014, 15:16
Post #49602
Colman



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QUOTE(LostLogia4 @ May 12 2014, 21:00) *

Meh, all those losers would be jelly for high DPS setups regardless whether it's a melee or mage setup anyways. You can nerf the mages and power up the DW and Niten and such today and then they'll earn the player's ire and starts the cycles anew.
It's a never-ending cycle of MMO jealousy really, if you deal with it all day then all the losers might as well start asking Admin-kun to nerf everyone and everything just to make everything fair.

Mage have been nerfed many many times in the past and mage still overpower melee for a large margin, showing how broken HV is.

Why 1H become good? In fact, it is not 1H become good, but 2H become rubbish making 1H feel good.

This post has been edited by Colman: May 12 2014, 15:17
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post May 12 2014, 15:17
Post #49603
LostLogia4



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QUOTE(Colman @ May 12 2014, 21:16) *
Mage have been nerfed many many times in the past and mage still overpower melee for a large margin, showing how broken HV is.
Meh, this comes with the territory of an allegedly free game really...

QUOTE(malkatmp @ May 12 2014, 21:03) *
also, high Resist, no? of course, it's not as good as shade neglect, but much better than heavy.

tbh, i've no problem with mages. if they're willing to be glass cannons and spend tenths/hundredths of Millions & on equipment & forging. let them be what they want.
Thanks for being understanding. This is an allegedly free game and we all know it, so there's no reason why every little thing has to be fair as in "perfectly balanced" way anyway.

QUOTE(malkatmp @ May 12 2014, 21:03) *
however, it will be nice if there's a more viable melee AOE option. i know there's OFC, however, if you're not using 1H, OFC takes forever to charge up for other styles. you might as well use your skill instead of OFC.
Right, 1H is (probably) okay as it is, but DW needs 10% buff while 2H needs better overcharge rates and more powerful skills to make the whole thing balanced. I don't say every play style has to be balanced, but at least let every styles make their ends meet at least.

QUOTE(Scremaz @ May 12 2014, 21:15) *
and you wouldn't ever, ever let miku-chan with those horrible beasts, so you are careful with them (IMG:[invalid] style_emoticons/default/laugh.gif)
That's why I spend all those crystals to protect her, all bought from Phantom-san on credit, all just to afford her the "Shaddai El Chai" divine raiment really.
Speaking of brutally raped, she wasn't on the receiving end. I am. Probably with her on the giving end if I make her powerful enough to (which I probably will...).

QUOTE(Scremaz @ May 12 2014, 21:15) *
if i see another one i'll really start to consider about quitting, to think that everytime i struggle to end a level a certain someone may gain another binding pisses me a little...
Well, there's already 11 of them or so. And Troller-kun had already wasted one on "I Fear Fire" iirc. There would eventually be a breaking point for these critters at some point.

QUOTE(holy_demon @ May 12 2014, 21:12) *
People shouls ask for buff instead of nerf (IMG:[invalid] style_emoticons/default/rolleyes.gif)

A nerf actually doesnt the top tier players as much as the mid tier and bottom tier players, since the former has the fund to quickly switch to the most efficient style
As Klein would put it, netgamers are jealous players. They would ask the Admin-kun to nerf the strongest player's play style just because they can.
Envy and jealousy is one of the greater motivator in life, ya see.

This post has been edited by LostLogia4: May 12 2014, 15:47
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post May 12 2014, 16:23
Post #49604
Owyn



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You know what would be cool? new play-styles (IMG:[invalid] style_emoticons/default/smile.gif)
Like dragon-rider with lasers n shit

or just anything new
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post May 12 2014, 16:32
Post #49605
LostLogia4



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QUOTE(Owyn @ May 12 2014, 22:23) *
You know what would be cool? new play-styles (IMG:[invalid] style_emoticons/default/smile.gif)
Like dragon-rider with lasers n shit

or just anything new
I would vouch for a spear. Really, they should've replaced the estoc with spears. Domino strike chances is halved and limited to 5 enemies, but delivers penetrated armor, decent damage, good parry and evade rate. It's a tad bit OP, but I can at least imagine that, right?
And halberds to replace longswords, with similarly good parry and evade rate, with block chance on top of that. Or they can coexist... but the spears and halberds requires Orichalcum to forge. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
And finally, 1H wands, with the MDB and EDB being far weaker than a staff, but you can wield a shield with it. And DWing them wouldn't give the sheer power of a staff, but will allow for faster cast speed.

This post has been edited by LostLogia4: May 12 2014, 16:54
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post May 12 2014, 17:25
Post #49606
Cleavs



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QUOTE(LostLogia4 @ May 12 2014, 16:32) *

I would vouch for a spear. Really, they should've replaced the estoc with spears. Domino strike chances is halved and limited to 5 enemies, but delivers penetrated armor, decent damage, good parry and evade rate. It's a tad bit OP, but I can at least imagine that, right?
And halberds to replace longswords, with similarly good parry and evade rate, with block chance on top of that. Or they can coexist... but the spears and halberds requires Orichalcum to forge. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
And finally, 1H wands, with the MDB and EDB being far weaker than a staff, but you can wield a shield with it. And DWing them wouldn't give the sheer power of a staff, but will allow for faster cast speed.

nunchakus and tonfas! you can either stun some mob or breaking its balls (IMG:[invalid] style_emoticons/default/ph34r.gif)
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post May 12 2014, 17:26
Post #49607
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QUOTE(LostLogia4 @ May 12 2014, 09:32) *

I would vouch for a spear. Really, they should've replaced the estoc with spears. Domino strike chances is halved and limited to 5 enemies, but delivers penetrated armor, decent damage, good parry and evade rate. It's a tad bit OP, but I can at least imagine that, right?
And halberds to replace longswords, with similarly good parry and evade rate, with block chance on top of that. Or they can coexist... but the spears and halberds requires Orichalcum to forge. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
And finally, 1H wands, with the MDB and EDB being far weaker than a staff, but you can wield a shield with it. And DWing them wouldn't give the sheer power of a staff, but will allow for faster cast speed.


I would suggest a ranged Fighting Style you know, bows, crossbows, slings focused on evade a damage.

Bows = +Evade -Damage -Burden Two handed Piecing/Pierce armor

Crossbows = -Evade +Damage +Burden Two handed Piercing/Bleed

Slings = +Evade --Damage -Burden and can use a Shield Crushing/Stun

With skills like scattershot to hit varius enemies, or headshot to take a poweful one.

Something like that

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post May 12 2014, 17:29
Post #49608
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QUOTE(LostLogia4 @ May 12 2014, 20:24) *

Well, melees have better defense stats, such as higher damage mitigation, high parry rate, and with a shield it comes with high block rate as well, so you can cast high-tier spells without sustaining too much damage. Except that all spells costs a handful on heavy armors.


I'd believe another notable difference between Cloth and the other two melee armors is the HP ability bonus. Without it you are few thousands HP behind a melee of the same level, plus the absence of END , oh dear. (IMG:[invalid] style_emoticons/default/duck.gif)
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post May 12 2014, 17:44
Post #49609
Owyn



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QUOTE(LostLogia4 @ May 12 2014, 18:32) *

I would vouch for a spear. Really, they should've replaced the estoc with spears. Domino strike chances is halved and limited to 5 enemies, but delivers penetrated armor, decent damage, good parry and evade rate. It's a tad bit OP, but I can at least imagine that, right?
And halberds to replace longswords, with similarly good parry and evade rate, with block chance on top of that. Or they can coexist... but the spears and halberds requires Orichalcum to forge. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
And finally, 1H wands, with the MDB and EDB being far weaker than a staff, but you can wield a shield with it. And DWing them wouldn't give the sheer power of a staff, but will allow for faster cast speed.

I agree, all 2H weapons except Mace and sometimes Estoc are completely useless at this moment, aren't they?
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post May 12 2014, 17:47
Post #49610
Usagi =



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Maybe an OFC style?

-equip special ponies into 6 slots
-ponies grant only adb and 1 special attribute like hp/mp/sp bonus, dmg reduction, mana conservation, accuracy, crit chance, crit damage, hp/mp/sp regeneration, siphon hp/mp/sp
-no PABs.
-gives -250% attack speed
-extremely squishy eg. no parry, evade, resist, -ve speed, no pmi/mmi.
-super high damage that hits all target.

Basically, mages done right and won't get OP from forging since there's only 2 stats to forge.

Edit:
Dmg reduction caps at 5%, so even the most def build would be 30% dmg red+pmi/mmi from stats+60% hp from capacitor
You can get IW potencies of both current melee weapon and armor

Edit:
I could also see all the ponies being valuable instead of the current situation where SD = best, Power of Slaughter = Best, Plate of Protection = Best because you need a good mix of ponies to do well.

This post has been edited by LOL50015: May 12 2014, 18:01
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post May 12 2014, 18:01
Post #49611
LostLogia4



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QUOTE(Owyn @ May 12 2014, 23:44) *
I agree, all 2H weapons except Mace and sometimes Estoc are completely useless at this moment, aren't they?
Indeed. Partly due to low defensive stats and such, so yeah, it's high time to bring in better weapons to offsetting such disadvantages.

QUOTE(LOL50015 @ May 12 2014, 23:47) *
Maybe an OFC style?

-equip special ponies into 6 slots
-ponies grant only adb and 1 special attribute like hp/mp/sp bonus, dmg reduction, mana conservation, accuracy, crit chance, crit damage, hp/mp/sp regeneration, siphon hp/mp/sp
-no PABs.
-gives -250% attack speed
-extremely squishy eg. no parry, evade, resist, -ve speed, no pmi/mmi.
-super high damage that hits all target.

Basically, mages done right and won't get OP from forging since there's only 2 stats to forge.
That kind of setup would certainly get you so brutally raped... And It doesn't impress anyone really.

QUOTE(LOL50015 @ May 12 2014, 23:47) *
Edit:
Dmg reduction caps at 5%, so even the most def build would be 30% dmg red+pmi/mmi from stats+60% hp from capacitor
You can get IW potencies of both current melee weapon and armor
If the OFC style is this squishy might as well make it reduce the HP to 1 to make the SoL useless as well. All so you can one-shot kill everything but is screwed against anything faster than you. Or can survive the damage.

QUOTE(kos9494 @ May 12 2014, 23:29) *
I'd believe another notable difference between Cloth and the other two melee armors is the HP ability bonus. Without it you are few thousands HP behind a melee of the same level, plus the absence of END , oh dear. (IMG:[invalid] style_emoticons/default/duck.gif)
Well, yeah, they are certainly paper thin of an armor that it isn't even funny, all in exchange for zero burden and interference. And as for END, the cloth armors have AGI instead, but it is nowhere as useful really, as mages don't get cast speed bonus from AGI itself, aside from maybe the Cloth Castspeed ability.

This post has been edited by LostLogia4: May 13 2014, 08:42
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post May 12 2014, 18:08
Post #49612
Cleavs



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speaking about ponies, in a changelog tenboro once speaking about how renaming a weapon after the name of certain ponies would have brought a nice bonus in its stats. am i the dumbskull of the day to have actually believed it or is it really true? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post May 12 2014, 18:10
Post #49613
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QUOTE(LostLogia4 @ May 13 2014, 00:01) *

Indeed. Partly due to low defensive stats and such, so yeah, it's high time to bring in better weapons to offsetting such disadvantages.

That kind of setup would certainly get you so brutally raped... And It doesn't impress anyone really.

If the OFC style is this squishy might as well make it reduce the HP to 1 to make the SoL useless as well.


(IMG:[invalid] style_emoticons/default/cry.gif) At least I tried.

I'm just writing from my vision of mages.
You know, people who wear robes made of T-shirt material and then needs to perform fancy ritual and chants to make a spell work, people who spent too much time with books and physically weak and don't have good reflexes.

Regardless, I'm taking a break from HV and I now no longer care about achievements.
Just spent all my money on MPV (IMG:[invalid] style_emoticons/default/cool.gif)

This post has been edited by LOL50015: May 12 2014, 18:10
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post May 12 2014, 18:12
Post #49614
Usagi =



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QUOTE(Scremaz @ May 13 2014, 00:08) *

speaking about ponies, in a changelog tenboro once speaking about how renaming a weapon after the name of certain ponies would have brought a nice bonus in its stats. am i the dumbskull of the day to have actually believed it or is it really true? (IMG:[invalid] style_emoticons/default/unsure.gif)


If it were true, no one or at least a lot of people would rename their gear anything else but pony names.
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post May 12 2014, 18:14
Post #49615
malkatmp



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QUOTE(Scremaz @ May 12 2014, 18:08) *

speaking about ponies, in a changelog tenboro once speaking about how renaming a weapon after the name of certain ponies would have brought a nice bonus in its stats. am i the dumbskull of the day to have actually believed it or is it really true? (IMG:[invalid] style_emoticons/default/unsure.gif)


iirc, i remember seeing it after someone linked it in the forums. ie the weapon originally comes with a Pony prefix. though, i think only 10B has it.

This post has been edited by malkatmp: May 12 2014, 18:15
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post May 12 2014, 18:16
Post #49616
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QUOTE(malkatmp @ May 12 2014, 18:14) *

iirc, i remember seeing it after someone linked it in the forums. though, i think only 10B has it.

and pony prefix is really easy to gain (IMG:[invalid] style_emoticons/default/rolleyes.gif)
another troll by our trolling admin-kun then... one day or the other i'll understand too (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by Scremaz: May 12 2014, 18:17
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post May 12 2014, 18:19
Post #49617
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QUOTE(Scremaz @ May 12 2014, 23:25) *

nunchakus

Ah, the good old days when stuff like these still dropped.

QUOTE(Colman @ May 12 2014, 21:16) *

Mage have been nerfed many many times in the past and mage still overpower melee for a large margin, showing how broken HV is.

Not really. People seem to forget the days when HTTP managed to clear the much-longer (200 rounds) IWBTH IWs of the older days in 5-10 mins. Most mages couldn't even clear half that. And that was during the days when spells had no cooldown and unlimited range.
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post May 12 2014, 18:25
Post #49618
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QUOTE(Rei-Tenshi @ May 12 2014, 18:19) *

Not really. People seem to forget the days when HTTP managed to clear the much-longer (200 rounds) IWBTH IWs of the older days in 5-10 mins. Most mages couldn't even clear half that. And that was during the days when spells had no cooldown and unlimited range.


You could add about melees with 98-99% PMI.
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post May 12 2014, 18:25
Post #49619
Cleavs



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QUOTE(Rei-Tenshi @ May 12 2014, 18:19) *

Ah, the good old days when stuff like these still dropped.

btw, were they actually so rare?

QUOTE(Rei-Tenshi @ May 12 2014, 18:19) *

Not really. People seem to forget the days when HTTP managed to clear the much-longer (200 rounds) IWBTH IWs of the older days in 5-10 mins. Most mages couldn't even clear half that. And that was during the days when spells had no cooldown and unlimited range.

the man with the most powerful monster around here...
btw part 2, last active december 2013...
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post May 12 2014, 18:31
Post #49620
malkatmp



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QUOTE(danixxx @ May 12 2014, 18:25) *

You could add about melees with 98-99% PMI.


just curious, how is that even possible? or the current PMI calculation is alot different than before?

also, is the current PMI/MMI capped at 80%?

QUOTE(Scremaz @ May 12 2014, 18:25) *

btw, were they actually so rare?
the man with the most powerful monster around here...
btw part 2, last active december 2013...


imo, starving &low morale monsters shouldn't be in the rotations. (IMG:[invalid] style_emoticons/default/mellow.gif)
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