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post May 2 2014, 11:40
Post #48501
LostLogia4



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QUOTE(kirua40 @ May 2 2014, 13:34) *
hi, everybody, I wanted to know if i have a full inventory and i rush grindfest i have more chance to have artifacts?
More like you'll get everything else because your equip rolls has been freed up for others. Theoretically you'll have more chance of getting artifacts as well, but rare drops is still rare nevertheless.

Off topic, but I've acquired a new (expensive monitor). Could've gotten a cheap one, but I go for the broke and bought one with HDMI input and audio output (for PS4).
The problem... it's display is a broken-pededstrial level, it's so bad that the faded out texts in HV looks opague enough for me to mistake it's CD had expired... Turns out the "Super Resolution" thingy is the culprit, fixed that, but I still have my shares of color profile woes to deal with.

This post has been edited by LostLogia4: May 2 2014, 12:54
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post May 2 2014, 11:48
Post #48502
boulay



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QUOTE(AIDSFART2011 @ May 2 2014, 07:41) *

Thanks for the reply!
So if i bring my monster into battle, I receive EXP bonus and more chance of loot?
For the levelling of his stuff, how is Brutality?
Though I don't have Tokens, wouldn't it be better to increase his damage than HP?

Yes, be sure to name it and name its skills too. It wont appear in battles if you don't.
Increasing hp means that it will survive longer to other players' attacks. Generally speaking, even if you boost its brutality, it will be meaningless since most people have gears that grant high physical mitigation. That's why you're better off increasing its hp tank so that it can survive longer.
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post May 2 2014, 12:04
Post #48503
Cleavs



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QUOTE(something @ May 2 2014, 09:20) *

spark is pretty useless on autocast. in fact, you're at the level where spark is pretty useless overall.

veil or SS are your best options.

i second that. usually i use protection when playing with heavy (because a second layer of shit-that-absorbs-hits is always useful) and spirit shield when playing with shade (because nowadays pierciing-based MP and SP attacks are really inflating -.-" )

QUOTE(boulay @ May 2 2014, 11:48) *

That's why you're better off increasing its hp tank so that it can survive longer.

yep. btw, is their HP increased also by END?
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post May 2 2014, 12:14
Post #48504
holy_demon



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QUOTE(kirua40 @ May 2 2014, 15:34) *

hi, everybody, I wanted to know if i have a full inventory and i rush grindfest i have more chance to have artifacts?

Nope, weapon drop still rolls like normal, but when it fail the full inventory check, you will get an error and Snowflake decides not to give you anything.

QUOTE(zekana @ May 2 2014, 17:01) *

im running DW shade fleet and i have 100 hath for the 2nd auto-cast slot. i already have haste on cause why not? of the remaining, which one is the best to have as the second auto slot? i use all of them except spark of life but i wouldn't mind using spark of life purely for an emergency usage.


Spirit Shield or Shadow Veil. Spark is a very situational buff, and unless you go full glass cannon that can be oneshot from full health, you dont need to have it on all the time.
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post May 2 2014, 12:34
Post #48505
boulay



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QUOTE(Scremaz @ May 2 2014, 12:04) *

yep. btw, is their HP increased also by END?

Of course, it's the same as with your character. I don't know if the formula is the same though...

Edit: found it:
monster:
QUOTE(EH Wiki)
Health Points = (50 + Level * 10 + END * 6) * difficulty_mod * class_mod * (1 + chaos_fortitude_rank * 5%)

character:
QUOTE
Health Points = (50 + (Level * 10) + (END * 6)) * HP Tank * vigorous_vitality


This post has been edited by boulay: May 2 2014, 12:39
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post May 2 2014, 12:45
Post #48506
Cleavs



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QUOTE(boulay @ May 2 2014, 12:34) *

Of course, it's the same as with your character. I don't know if the formula is the same though...

Edit: found it:
monster:

character:

alright, thanks
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post May 2 2014, 12:52
Post #48507
malkatmp



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reporting back for DW (Axe/Axe) + Leather which turns out okay, but much much slower compared to 1H+power. did a few RE@PF. a few times with 10 mobs and didn't die once. potentially, if i've more DW prof, i'll have about the same amount of Dmg between those 2 styles. however, Axe/Axe Leather is not as safe or as powerful to 1H+power.

cons
-leather is not that much lighter than power gear & Axes are heavy. total of 54 burden vs 75 burden.
-traded in ~42% block + 15% parry for 14% evade + 35% resist.
-much slower overcharge buildup & not in constant spirit stance make things a lot slower.
-you gain about 10%in crit% & 19% in attack speed, but 10% less in slashing/piercing miti. though, 10% more crushing mitigation.
-slashing/bleeding are not that good compared to stacking piercing damage + counters. you'll need to spam imperil to make things a bit faster.

pros
-53 interference instead of 133 interference which saves a LOT of mana.
-Cheap. if you're satisfied with Mag quality Leather. you can start doing RE@PF for <60k credits (Weapons + Full Leather). though, a Rapier of Balance for offhand will be much better than a second axe. ~300less dmg, but 10% more offhand hit%, ~5 less burden, 3% more evade & 19% more parry.

ps. i went a little crazy and brought some Leg Leathers for 20-65k each.

Attached Image

This post has been edited by malkatmp: May 2 2014, 12:56
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post May 2 2014, 12:57
Post #48508
LostLogia4



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QUOTE(holy_demon @ May 2 2014, 18:14) *
Nope, weapon drop still rolls like normal, but when it fail the full inventory check, you will get an error and Snowflake decides not to give you anything.
Damn, I thought the equip roll would be freed for others... be sure to clear your equip inventories folks, lest you be unable to claim a legendary equip drop.
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post May 2 2014, 12:57
Post #48509
malkatmp



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QUOTE(LostLogia4 @ May 2 2014, 12:57) *

Damn, I thought the equip roll would be freed for others... be sure to clear your equip inventories folks, lest you be unable to claim a legendary equip drop.


or once in a lifetime peerless drop. (IMG:[invalid] style_emoticons/default/duck.gif)
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post May 2 2014, 13:12
Post #48510
boulay



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QUOTE(malkatmp @ May 2 2014, 12:52) *

reporting back for DW (Axe/Axe) + Leather

And DW rapier/rapier? (IMG:[invalid] style_emoticons/default/laugh.gif)
It could be fun too ^^
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post May 2 2014, 13:18
Post #48511
LostLogia4



Translating Miku's Yuri Nikki for the heck of it~~
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QUOTE(boulay @ May 2 2014, 19:12) *
And DW rapier/rapier? (IMG:[invalid] style_emoticons/default/laugh.gif)
It could be fun too ^^
I used that quite often as well, pretty much all the time until kos9494 sells a damned good axe to me.

QUOTE(malkatmp @ May 2 2014, 18:57) *
or once in a lifetime peerless drop. (IMG:[invalid] style_emoticons/default/duck.gif)
Make that twice in a lifetime, but do you really wanna wait another lifetime to get another?

QUOTE(malkatmp @ May 2 2014, 18:52) *
reporting back for DW (Axe/Axe) + Leather which turns out okay, but much much slower compared to 1H+power. did a few RE@PF. a few times with 10 mobs and didn't die once. potentially, if i've more DW prof, i'll have about the same amount of Dmg between those 2 styles. however, Axe/Axe Leather is not as safe or as powerful to 1H+power.

cons
-leather is not that much lighter than power gear & Axes are heavy. total of 54 burden vs 75 burden.
-traded in ~42% block + 15% parry for 14% evade + 35% resist.
-much slower overcharge buildup & not in constant spirit stance make things a lot slower.
-you gain about 10%in crit% & 19% in attack speed, but 10% less in slashing/piercing miti. though, 10% more crushing mitigation.
-slashing/bleeding are not that good compared to stacking piercing damage + counters. you'll need to spam imperil to make things a bit faster.

pros
-53 interference instead of 133 interference which saves a LOT of mana.
-Cheap. if you're satisfied with Mag quality Leather. you can start doing RE@PF for <60k credits (Weapons + Full Leather). though, a Rapier of Balance for offhand will be much better than a second axe. ~300less dmg, but 10% more offhand hit%, ~5 less burden, 3% more evade & 19% more parry.

ps. i went a little crazy and brought some Leg Leathers for 20-65k each.

Attached Image
Speaking of overcharge, could it be that per spirit stance is limited to 1H+Heavy armor only?

This post has been edited by LostLogia4: May 2 2014, 13:21
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post May 2 2014, 13:39
Post #48512
holy_demon



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QUOTE(boulay @ May 2 2014, 21:12) *

And DW rapier/rapier? (IMG:[invalid] style_emoticons/default/laugh.gif)
It could be fun too ^^


play shortsword+rapier (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 2 2014, 13:40
Post #48513
Colman



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QUOTE(malkatmp @ May 2 2014, 12:43) *
also, imo, monsters give 2 important bonuses:

Your monsters will not give you those two bonuses . The bonuses are for the players who kill your monsters .
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post May 2 2014, 13:46
Post #48514
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Planning to try 1H (because I'm a sheep and I want to see for myself after reading evrywhere it's OP) so looking for a nice rapier to go with this buckler as a start.

What should I look for first? Good proc chance/turns (20% or more)? ADB? Highest parry available? Accuracy? Crit chance?

Snowflake offered me this one a few weeks ago but those 12% render it almost useless (19-20% for at least 4 turns seems mandatory to me but maybe I'm wrong).

I looked at this week's auctions:

Exquisite Ethereal Rapier of Slaughter: good proc chance, not overwhelming ADB, but base parry is quite low (12.4 while max is 16.4)

Magnificent Ethereal Rapier of Slaughter: max parry, only 17% but 6 turns, better damage but NO STR... >_<

Or should I take this non ethereal one, hollowforge it and use featherweights everytime I wanna use it (seems extremely tedious to me, but since it's not my main style and I will only try 1H for special PF strategies, maybe it's for the best...)

PS: is there a better way to compare base stats with ranges other than having to look for it on wiki and compare them manually (so tedious...) I tried using the equip comparison script but id doesn't seem to work.

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post May 2 2014, 14:11
Post #48515
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if i want to go 1h + force sheild, can i use shade?
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post May 2 2014, 14:17
Post #48516
Cleavs



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QUOTE(catdrag0n @ May 2 2014, 13:46) *

Planning to try 1H (because I'm a sheep and I want to see for myself after reading evrywhere it's OP) so looking for a nice rapier to go with this buckler to begin with.

What should I look for first? Good proc chance/turns (20% or more)? ADB? Highest parry available? Accuracy? Crit chance?

imo high proc duration/chance are definitely a must, otherwise you may go for a way cheaper shortsword: maximum is 25%/7 turns, but you can lose some points if that piece is outstanding in some other way (let's say 25%/4 or 20%/4, for example).

ADB is obviously important, but you don't need to have max if you have good PA procs

an elemental strike is always welcome, not really needed to go for ethereal: since you'll have high BUR anyways, you can bear with 7-10 more points. moreover, remember the cure bonus for hallowed (for example, i'm currently running this one, which boosts about 1000HP at every cure out of my 6k base and global 13k tank)

as for PABs, i may be wrong but DEX seems to me a bit more important than STR (especially if counter-attack and overwhelming are already high enough). AGI will be needed almost only to raise attack speed, since evade is almost 0 anyways; END may be difficult to have, but i'd definitely search for it more than AGI because HP bonus, PMI, MMI...

all this because rapiers are so damn expensive nowadays -.-"
however, i didn't really expect that, but axes with high ADB are really viable too...

QUOTE(ferociousmoon @ May 2 2014, 14:11) *

if i want to go 1h + force sheild, can i use shade?

yep. iirc many people say that 1H+shade would be more viable than 1H+power, but in that case you'd have high evade, which may interferee with counter chance, and you may need OFC too. i tried it a couple of times but soon re-switched to power (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Scremaz: May 2 2014, 14:21
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post May 2 2014, 14:27
Post #48517
malkatmp



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QUOTE(boulay @ May 2 2014, 13:12) *

And DW rapier/rapier? (IMG:[invalid] style_emoticons/default/laugh.gif)
It could be fun too ^^


tried it once, the extra parry & lower burden are great, but not enough damage. also, nowadays, rapiers are more expensive than axe.

QUOTE(LostLogia4 @ May 2 2014, 13:18) *

Speaking of overcharge, could it be that per spirit stance is limited to 1H+Heavy armor only?


don't quite understand what you mean, but 1H+leather/shade, can maintain constant spirit stance.

QUOTE(holy_demon @ May 2 2014, 13:39) *

play shortsword+rapier (IMG:[invalid] style_emoticons/default/rolleyes.gif)


i might try that later, however, it's harder to find a good shortsword than a good axe/rapier. (IMG:[invalid] style_emoticons/default/blink.gif)

QUOTE(Colman @ May 2 2014, 13:40) *

Your monsters will not give you those two bonuses . The bonuses are for the players who kill your monsters .


(IMG:[invalid] style_emoticons/default/sad.gif)

QUOTE(catdrag0n @ May 2 2014, 13:46) *

Planning to try 1H (because I'm a sheep and I want to see for myself after reading evrywhere it's OP) so looking for a nice rapier to go with this buckler as a start.

What should I look for first? Good proc chance/turns (20% or more)? ADB? Highest parry available? Accuracy? Crit chance?

Snowflake offered me this one a few weeks ago but those 12% render it almost useless (19-20% for at least 4 turns seems mandatory to me but maybe I'm wrong).

I looked at this week's auctions:

Exquisite Ethereal Rapier of Slaughter: good proc chance, not overwhelming ADB, but base parry is quite low (12.4 while max is 16.4)

Magnificent Ethereal Rapier of Slaughter: max parry, only 17% but 6 turns, better damage but NO STR... >_<

Or should I take this non ethereal one, hollowforge it and use featherweights everytime I wanna use it (seems extremely tedious to me, but since it's not my main style and I will only try 1H for special PF strategies, maybe it's for the best...)

PS: is there a better way to compare base stats with ranges other than having to look for it on wiki and compare them manually (so tedious...) I tried using the equip comparison script but id doesn't seem to work.


that buckler is pretty nice for now, but you might want to switch to a force shield for more block & mitigations.

as for rapiers, decent damage + good enough parry (16+%) + some elemental strike +3PAB. imo, your current ethereal one is pretty good. i'll use it for now & find a rapier with longer piercing Proc% later.

QUOTE(ferociousmoon @ May 2 2014, 14:11) *

if i want to go 1h + force sheild, can i use shade?


yes. if you feel safe enough, skip "shadow veil" for more counters.
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post May 2 2014, 14:40
Post #48518
Cleavs



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QUOTE(malkatmp @ May 2 2014, 14:27) *

yes. if you feel safe enough, skip "shadow veil" for more counters.

it may feel a bit elaborate/schizophrenic but at this point wouldn't it be better to go for low-evade suffixes and maybe a non-ethereal weapon? afterall you still miss piercing mit, so more PMI should be only good...


off-topic: judging from this table, it seems there are at least 11 'dark mages', for all those interested (IMG:[invalid] style_emoticons/default/blink.gif)

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post May 2 2014, 15:10
Post #48519
Hahhaa



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QUOTE(LostLogia4 @ May 2 2014, 18:40) *

More like you'll get everything else because your equip rolls has been freed up for others. Theoretically you'll have more chance of getting artifacts as well, but rare drops is still rare nevertheless.

True.
QUOTE(holy_demon @ May 2 2014, 19:14) *

Nope, weapon drop still rolls like normal, but when it fail the full inventory check, you will get an error and Snowflake decides not to give you anything.

Nope. You still get item.
QUOTE

67 12 Lucia Of The Blue Star dropped [Heroic Health Potion]
67 11 Warning: Reached equipment inventory limit (1000). Generated item instead.


Lucia supposed to drop equipment but drop potion instead. Need to train Archeologist to increase artifact drop chance and that get very expensive exponentially.

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post May 2 2014, 15:18
Post #48520
LostLogia4



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QUOTE(malkatmp @ May 2 2014, 20:27) *
don't quite understand what you mean, but 1H+leather/shade, can maintain constant spirit stance.
Oops, I mean perma spirit stance... (IMG:[invalid] style_emoticons/default/tongue.gif)

Also, even on Normal difficulty you're already fighting monsters with PLs over 750, so you're practically getting this bonus every time you won a battle.

QUOTE(Scremaz @ May 2 2014, 20:40) *
off-topic: judging from this table, it seems there are at least 11 'dark mages', for all those interested (IMG:[invalid] style_emoticons/default/blink.gif)
So he just kept on naming his monsters as something he shot in his own feet, just like that? What a convenience.
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