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post Jan 15 2010, 21:41
Post #481
marcho



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QUOTE(Zorbius @ Jan 15 2010, 13:36) *

Question: with the introduction, there's the option to go for full Heavy, full cloth and full light.

I've been thinking: what's the best combination for weapons and armor.

I've thought of:
Dual Wielding with Cloth
One-Handed + Shield with Light
Two-Handed with Heavy.

Or is a different combination better?



well, 1h-s with cloth or cloth-light stacks damage avoid, so its not a bad option. 1h-s with heavy plate stacks mitigation and gives you some avoid. DW with heavy isn't bad either.

I don't think anyone uses all light armor. For the most part it's pretty bad. Just the kevlar/DH piece here and there really.

This post has been edited by marcho: Jan 15 2010, 21:41
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post Jan 15 2010, 22:07
Post #482
coredumperror



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QUOTE(Zorbius @ Jan 15 2010, 11:36) *

Question: with the introduction, there's the option to go for full Heavy, full cloth and full light.

I've been thinking: what's the best combination for weapons and armor.

I've thought of:
Dual Wielding with Cloth
One-Handed + Shield with Light
Two-Handed with Heavy.

Or is a different combination better?


I've found that a mix of armors can be to your advantage. If you're not going the full-plate route, you should avoid wearing more than 1 piece of heavy armor (plate or chainmail), to keep your interference low. For most of my pre-100 days, I Dual-Wielded with 4 Silk and 1 Plate, and kept my interference as close to 25 as I could (25 is the cutoff where Interference starts negatively affecting your proficiencies and casting success). It's a little harder to stay at 25 with 1H+S (good shields tend to have higher interference than good offhands), but I still end up around 30 interference these days with 4 Silk + 1 Plate.

Also, avoid getting any below-Average (Flimsy, Crude, Fair) heavy armor. The low quality level adds a TON of burden and interference. Try to keep your heavy armor at under 20 Burden and Interference per piece, even if you go full-plate.

The advantage of using a little bit of each type is that you can gain some proficiency in all of them, as you level. You never know if you're gonna pick up a piece of Kevlar some day, which is light armor with stats like chainmail, and compromise so low that it's like cloth. What I do to keep my armor stats at least somewhat balanced, is that when I grind EXP in IW, I'll often switch out of my full-cloth setup (which I use for arenas) and into a mix of light, cloth, and heavy. Since the monsters in IW are so much weaker, my defensive stats aren't nearly as important as they are in arena.
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post Jan 15 2010, 23:24
Post #483
Sayo Aisaka



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QUOTE(Ren. @ Jan 15 2010, 16:23) *

4. Hmmm Item World it's really hard for me to clear it for like lvl 100+ coz i run out of hp near 60 battle even with draughts.

You don't want to clear it if the item's above your level. Because of the way scaling works, it will give you exactly the same stats as before - except for Burden and Interference, which will increase.
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post Jan 16 2010, 04:52
Post #484
grumpymal



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Hey guys, am I cool yet?

(IMG:[i49.tinypic.com] http://i49.tinypic.com/2pozlas.png)

Disclaimer: Not really a serious question for the Experts.

This post has been edited by cmal: Jan 16 2010, 04:53
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post Jan 16 2010, 05:05
Post #485
marcho



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Sword Chucks, yo.

Main Hand
Fine Mithril Sword Chucks of the Raccoon
Off Hand
Superior Bronze Sword Chucks

Physical Attack
+32.2 % damage
+17.0 % hit chance
+39.8 % crit chance

This post has been edited by marcho: Jan 16 2010, 06:43
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post Jan 16 2010, 20:25
Post #486
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Question: should I train on Cake?

The thing is this:
QUOTE
When a player attacks an enemy (even if the monster evades), there is a chance that he will gain proficiency with his active fighting style.


This chance, is it dependent on the difficulty you are playing at? Like, if you're at a lower difficulty, there will be less chance of gaining proficiency?


Because if I can beat the enemies faster, much more of them will appear, if more of them appear, and the chances remain the same, then I can get my proficiencies faster, correct?

This post has been edited by Zorbius: Jan 16 2010, 20:27
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post Jan 16 2010, 20:51
Post #487
hgbdd



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QUOTE(Zorbius @ Jan 16 2010, 18:25) *

Question: should I train on Cake?

The thing is this:

This chance, is it dependent on the difficulty you are playing at? Like, if you're at a lower difficulty, there will be less chance of gaining proficiency?
Because if I can beat the enemies faster, much more of them will appear, if more of them appear, and the chances remain the same, then I can get my proficiencies faster, correct?


I can answer that, and yes the chance is dependent on the difficulty (I played almost in a month in HELL just to improve my proficiencies)
Of course increasing the difficulty makes you killing the mobs slower and the little boost in exp does not compensate the time loss, so you're gonna to level up a lot slower if you that, but your proficiencies gonna cap really fast (I had 1W, shield, light, heavy, cloth capped, and probably could cap 2W as well but I got bored)

It's your choice to choose the difficulty, but either way the best option to increase proficiency is to go IW in a high level flimsy piece (more you're advance, more mobs appear and more they will hit you per turn), and do not finish it, so you could enter again avoiding the 24h "cool down" (IMG:[invalid] style_emoticons/default/tongue.gif)

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post Jan 17 2010, 01:08
Post #488
coredumperror



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QUOTE(cmdct @ Jan 16 2010, 10:51) *
I can answer that, and yes the chance is dependent on the difficulty (I played almost in a month in HELL just to improve my proficiencies)


Really? I never would have thought to do that. I'm gonna go give that a try!
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post Jan 17 2010, 02:19
Post #489
hgbdd



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QUOTE(coredumperror @ Jan 16 2010, 23:08) *

Really? I never would have thought to do that. I'm gonna go give that a try!

I'll give you a warning: Don't do it, well at least for a month like I did.
I've only done it because I wasn't in a hurry to level up, basically I only wanted to see all my Armour proficiencies capped just for fun, and I have patience like a saint some times (IMG:[invalid] style_emoticons/default/tongue.gif)
You're gonna level up really slow, receive a lot less items in the same amount time, and it will be boring as HELL (IMG:[invalid] style_emoticons/default/laugh.gif)
(I only level up ~9 level in a month against ~11 level in 1.5 week or 2, and played less hours)
Maybe as a mage or 2H will be more faster because you're gonna kill the mobs faster (I only use only 1HS and DW)

Trick I used as well, and that made a huge difference more than the set of difficulty, was using a weapon with very low attack damage (and without any procs as well), making you need more turns to kill each mob thus making you take more hits as well, plus, instead of killing the mobs 1 by 1, you have to almost kill each one, again making you taking a lot more hits (9 mobs alive make you take 9 hits per turn, 5 only 5 hits), them kill them one by one (that's a bit tricky with 1HS because counter-attack)


PS: I capped at level 72 got bored and decided to level up fast going Normal/Superior/Fine IW, now I'm at level 78 and my proficiencies are now at level ~75, so they are extremely hard to cap but easy to fall behind (IMG:[invalid] style_emoticons/default/sad.gif)

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post Jan 17 2010, 02:24
Post #490
marcho



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I have tried it, and really haven't noticed a huge difference in the actual chance to receive proficiencies. It's just that it takes a fuckton more attacks on higher difficulties to kill anything, and the exp bonus is no where near high enough to compensate so you gain more proficiencies per exp (so better gains per level) but not more per amount of time spent.
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post Jan 17 2010, 02:39
Post #491
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I've actually found that I can get more weapon proficiency from a cakefest session compared to a harder difficulty IW session of similar length. And I've got two, almost three weapon proficiencies capped now. I also get way more XP from the IW session, so I'm leveling faster. Of course, we could always get the definitive answer and see if Tenboro would answer the question for us instead of speculating and making observations that may or may not be skewed. Remember that chance for gain slows down as you approach the cap and there are three amounts of gains you can make. If you make five gains of 0.01 point, it appears less than two gains of 0.03 points.
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post Jan 17 2010, 03:30
Post #492
hgbdd



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QUOTE(marcho @ Jan 17 2010, 00:24) *

I have tried it, and really haven't noticed a huge difference in the actual chance to receive proficiencies. It's just that it takes a fuckton more attacks on higher difficulties to kill anything, and the exp bonus is no where near high enough to compensate so you gain more proficiencies per exp (so better gains per level) but not more per amount of time spent.


Yes, you don't see really a huge difference (actually the gain slown downs so much, that I noticed when you're about 0.10 to cap it took +-10 rounds to make a new gain) (IMG:[invalid] style_emoticons/default/cry.gif)
Actually I noticed the difference only after capped and level up, because I saw that if I went on IW Nightmare/Hell it took me between 1/3xp and 1/2xp to cap again, and if I decided to level up some item on normal remaining the same tactic, (just after level up) it only capped after 1/2xp
(what I mean 1/3xp and 1/2xp above is quantity of xp I had from the total xp necessary to level up)
My English is so bad, sorry (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(cmal @ Jan 17 2010, 00:39) *

I've actually found that I can get more weapon proficiency from a cakefest session compared to a harder difficulty IW session of similar length.


I don't now about grindfest because I can't make many rounds on it, even on cake, but if you confirmed that,
well for the ones that can make many rounds in grindfest, sure that's a lot better idea, since less xp, less time, more proficiency gain = cap faster, more credits and less boring (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by cmdct: Jan 17 2010, 03:32
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post Jan 17 2010, 20:54
Post #493
Ren.



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97 7 Second Wind restores your magic by 15 points!
97 6 You gain 307.22 EXP!
97 5 Mithra dropped [Mithra's Flower]
97 4 Amphibious Sperm Whale dropped [Average Mana Draught]
97 3 You are Victorious!
97 2 Mithra has been defeated.

94 6 Second Wind restores your health by 197 points!
94 5 You gain 268.93 EXP!
94 4 Dalek dropped [Dalek Voicebox]
94 3 You are Victorious!
94 2 Dalek has been defeated.


Alright i got my first trophy from Mithra and exchanget it for heavy armor and got Fine Iron Plate Helmet withc isnt that bad but i had better (IMG:[invalid] style_emoticons/default/tongue.gif) So my question is should i exchange it [Dalek Voicebox] right away or wait till i get higher level i'm not sure how it works (IMG:[invalid] style_emoticons/default/tongue.gif) i get the item close to my level or close to the level of the monster etc.
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post Jan 17 2010, 21:18
Post #494
coredumperror



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QUOTE(Ren. @ Jan 17 2010, 10:54) *
Alright i got my first trophy from Mithra and exchanget it for heavy armor and got Fine Iron Plate Helmet withc isnt that bad but i had better (IMG:[invalid] style_emoticons/default/tongue.gif) So my question is should i exchange it [Dalek Voicebox] right away or wait till i get higher level i'm not sure how it works (IMG:[invalid] style_emoticons/default/tongue.gif) i get the item close to my level or close to the level of the monster etc.


It doesn't matter what level the monster was that dropped the trophy. All tha tmatters is your own level when you turn in the item.

However, the vast majority of the items you get from trophy turn-ins will be junk that's not worth wearing, so it's generally not worth holding onto them just to turn them in at a higher level.
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post Jan 17 2010, 21:33
Post #495
Ren.



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oh damn i though its really good. These monsters are pain in the ass then ? Coz it takes shit loads of turns to kill them they give a little more exp tho not as much as i would get in the time and blood i spend on normal ones >.>

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post Jan 17 2010, 21:53
Post #496
coredumperror



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Yeah, they're pretty much just a pain in the ass when you run into them in IW and Grindfest. You'll also start seeing one at the end of arena challenges, once you reach level 100. That's why their trophies aren't worth a whole lot. I just use all my trophies to get 1H weapons, hoping for an ethereal. I end up selling 95% of the 1Hs I get back to the bazaar.
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post Jan 17 2010, 23:43
Post #497
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so i should strive for my own weapon (2h) ? coz i need some fine body heavy armor coz i got bronze atm XD
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post Jan 18 2010, 17:17
Post #498
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I just want to know, at which arena level do Legionaries show up?

I've been avoiding the higher level arenas until I've built up my Abilities & Proficiencies in Holy & Soul. I had wanted to face them in the ring, but there seems to be a drought on blood tokens lately.

Anyway, here's my current stats, any suggestions before I try a Legendary?


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post Jan 18 2010, 17:38
Post #499
marcho



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Legendaries? In To Kill a God I believe.

I'll leave it up to a true mage to tell youexactly how you're looking for legendaries... but you are going to want to raise your depr. spp and curative profs by alot, you have 30 levels on me and my proffs are 15-50 higher than yours.

What equipment are you using?
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post Jan 18 2010, 17:53
Post #500
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QUOTE(dlhmmr @ Jan 18 2010, 15:17) *

I just want to know, at which arena level do Legionaries show up?


I assume that by Legendaries you mean bosses, and they appear in EndGame and the following arenas
The first legendary only appears on Kill a God (level 180)
You can see the information about the arenas in here:
http://ehwiki.org/wiki/Arena

And the information about the Legendaries in here:
http://ehwiki.org/wiki/HentaiVerse_Bestiary

The bosses are the easier type of legendaries, so I suggest to try in RoB first,
You have to do is: weaken+poison+bewilder on him,keep your HP high, attack with the spell of is weakness
until he die.
Probably you don't need spark of life, but use it just before his SP bar is full, avoiding death if is spirit attack kills you (IMG:[invalid] style_emoticons/default/tongue.gif)


PS:INT +30? WIS +20? (IMG:[invalid] style_emoticons/default/blink.gif)
What kind of equipment do you have?
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