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Apr 24 2014, 18:45
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(something @ Apr 24 2014, 18:17)  some may disagree but i say they're about the same with enough forging. i can't speak from experience but 1H probably goes better with OFC, which is another thing alot of >300 players except me have (IMG:[ invalid] style_emoticons/default/cry.gif) mage>>>>melee though. since day 1. @malkatmp congrats. also, thanks for reminding me that i never bothered trying to do a PFUDOR schoolgirl arena(closest i came was BT DwD). guess i know what i'm casually strolling through this weekend imo, your set up is pretty great. though, with 1H your overcharge builds up quite fast with counters. hence, more OFC & skills (ie using 25 cost shield bash to stun enemies is great). though, iirc, Colman SG @PF with DW+power. (IMG:[ invalid] style_emoticons/default/faint.gif) ps. i still can't do BT DwD, still hvn't got my Dovahkiin title. still hv trouble dealing with 2+SGs. (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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Apr 24 2014, 18:45
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(kos9494 @ Apr 25 2014, 01:29)  I'm not sure if OFC is really worth getting since I'd think I could do better with just Stance + whacking. (IMG:[ invalid] style_emoticons/default/duck.gif) So far the only <300 who has OFC I know is LostLogia4. (Heck he might already have it since <200) (IMG:[ invalid] style_emoticons/default/dry.gif) So, I have a question again. Does reforging using Amnesia shard remove all the upgrades (those you do using Bindings)? It wasn't mentioned in wiki (it only says removing potency) so I'm not sure. (IMG:[ invalid] style_emoticons/default/unsure.gif) Reforging removes all the potencies by IW.
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Apr 24 2014, 19:07
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catdrag0n
Group: Members
Posts: 826
Joined: 4-May 12

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QUOTE(Cats Lover @ Apr 24 2014, 18:45)  Reforging removes all the potencies by IW.
All the potencies in one go? I thought you could just go back one level with one shard and try again. So for example, if I don't get the potency I want at at level 9, I have to start again from level 0??
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Apr 24 2014, 19:19
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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Potenct <> forge upgrade QUOTE(catdrag0n @ Apr 24 2014, 19:07)  All the potencies in one go? I thought you could just go back one level with one shard and try again. So for example, if I don't get the potency I want at at level 9, I have to start again from level 0??
Yep.
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Apr 24 2014, 19:26
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(malkatmp @ Apr 24 2014, 16:09)  3rd time's the charm. finally, successful finished "End of Days" @PF & got Exquisite Phase Robe of Fenrir dropped. is any it good or just bazaar material? also, thanks for all the tips & advise from Simrock87 here & many others in this thread. imo, once you realize the "pacing", how to use your Overcharge & the "crowd" is the issue instead of the SGs. it's not that bad & i end up with 3 heroic mana potions left. lastly some info for those who are interested: -rapier with Void+Holy+Dark makes things a lot easier -13 heroic mana & 2 spirit. (with 3 mana left) -total: 1hr7mins -17,437 credits & 162.5 mil exp gain total. -6 equip drops, 5 superior bazaar material, & 1 Exqusite -IA slots Haste/Spirit Shield. Protection/Regen/Heartseaker always on. didn't use SoL, but probably should. Congrats and thanks for the mention (IMG:[ invalid] style_emoticons/default/wink.gif) Never timed myself until now, did it in 31m21s (IMG:[ invalid] style_emoticons/default/cool.gif) Although i didn't track the drops or anything else (IMG:[ invalid] style_emoticons/default/unsure.gif) Also, since i just got a slaughter piece i had some difficulty in getting the OC / OFC right, i often had to hit the SG's with Spirit Stance off (IMG:[ invalid] style_emoticons/default/blink.gif) So i'd say my strat, as it is now, is more geared towards lower geared characters since you seem to kill the SG's too fast with higher ADB. My stats are arguably worse with 2 Slaughter and 3 Warding pieces: 
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Apr 24 2014, 19:39
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(simrock87 @ Apr 24 2014, 19:26)  Also, since i just got a slaughter piece i had some difficulty in getting the OC / OFC right, i often had to hit the SG's with Spirit Stance off (IMG:[ invalid] style_emoticons/default/blink.gif) not clear. more slaughter pieces means less overcharge, so short durations for perma-spirit stance? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Apr 24 2014, 19:40
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catdrag0n
Group: Members
Posts: 826
Joined: 4-May 12

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QUOTE(danixxx @ Apr 24 2014, 19:19)  Potenct <> forge upgrade Yep.
Wow, that's so messed up xD Knowing that, I won't hesitate to sell all my amnesia shards anymore... ^^ It took me days to get one exquisite mace to level 9 @ Nintendo. I can't even start to imagine doing it again from scratch. Getting a close to perfect potency combination would take months. Litterally. I assume only lvl400+ players catgirls with out-of-space builds/perks can hope to do stuff like that since they probably rush IW @ PF without breaking a sweat.
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Apr 24 2014, 19:43
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(simrock87 @ Apr 24 2014, 19:26)  Congrats and thanks for the mention (IMG:[ invalid] style_emoticons/default/wink.gif) Never timed myself until now, did it in 31m21s (IMG:[ invalid] style_emoticons/default/cool.gif) Although i didn't track the drops or anything else (IMG:[ invalid] style_emoticons/default/unsure.gif) Also, since i just got a slaughter piece i had some difficulty in getting the OC / OFC right, i often had to hit the SG's with Spirit Stance off (IMG:[ invalid] style_emoticons/default/blink.gif) So i'd say my strat, as it is now, is more geared towards lower geared characters since you seem to kill the SG's too fast with higher ADB. My stats are arguably worse with 2 Slaughter and 3 Warding pieces:  31m21s. (IMG:[ invalid] style_emoticons/default/ohmy.gif) aside from time, we just pick things a bit differently. & i'm sure your stuff are pretty good. seriously, you've ~4500 more HP than i do. also, a lot more elemental mitigation & a bit more MMI &PMI. (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Scremaz @ Apr 24 2014, 19:39)  not clear. more slaughter pieces means less overcharge, so short durations for perma-spirit stance? (IMG:[ invalid] style_emoticons/default/huh.gif) personally, when there's only 2-3gusy left, i'll turn off spirit stance, because even with some counters my overcharge are dropping pretty fast. hence, turning stance off to rebuild overcharge so you can use OFC the next turn. QUOTE(catdrag0n @ Apr 24 2014, 19:40)  Wow, that's so messed up xD
Knowing that, I won't hesitate to sell all my amnesia shards anymore... ^^
It took me days to get one exquisite mace to level 9 @ Nintendo. I can't even start to imagine doing it again from scratch. Getting a close to perfect potency combination would take months. Litterally.
I assume only lvl400+ players catgirls with out-of-space builds/perks can hope to do stuff like that since they probably rush IW @ PF without breaking a sweat.
fyi, IW @IWBTH will hv the same gains as IW @PF. maybe you'll get some better drops, but in terms of pxp gains, it's the same. This post has been edited by malkatmp: Apr 24 2014, 19:50
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Apr 24 2014, 19:45
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(kos9494 @ Apr 25 2014, 00:29)  I'm not sure if OFC is really worth getting since I'd think I could do better with just Stance + whacking. (IMG:[ invalid] style_emoticons/default/duck.gif) So far the only <300 who has OFC I know is LostLogia4. (Heck he might already have it since <200) (IMG:[ invalid] style_emoticons/default/dry.gif) So, I have a question again. Ah, yeah. I have a few Megacredits to spend way back then (IMG:[ invalid] style_emoticons/default/laugh.gif) Glad I spend for these figurines, would've took reach level 250 that in a mage setup... QUOTE(kos9494 @ Apr 25 2014, 00:29)  Does reforging using Amnesia shard remove all the upgrades (those you do using Bindings)? It wasn't mentioned in wiki (it only says removing potency) so I'm not sure. (IMG:[ invalid] style_emoticons/default/unsure.gif) All your forge upgrades remain intact afaik.
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Apr 24 2014, 19:46
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE(varst @ Apr 24 2014, 18:51)  I choose to rely on only SP shield, spark and imperil. You can add weaken into the mix, or you can just intentionally let spark activate, use a cure, then spam your strongest spells.
SP Shield is a weird thing, It hardly even procs ;p some REs proc just sparks. btw, speaking of debuffs, what debuffs decrease DPS (or Damage per Turn) the most? Weaken? what about Slow? Silence? Sleep? Sleep > Weaken > Slow > Silence ? or other order?
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Apr 24 2014, 19:51
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(Scremaz @ Apr 24 2014, 19:39)  not clear. more slaughter pieces means less overcharge, so short durations for perma-spirit stance? (IMG:[ invalid] style_emoticons/default/huh.gif) Perma-Spirit stance isn't the problem, since i don't heavily rely on it for EoD@PF. My problem was getting OFC ready again in time for the next round. My goal is to finish any SG round with OFC cooldown at 0 to 5 turns left and with 250 Overcharge and Spirit Stance on, so any normal mobs die within the first turns of the next round. Now my special problem was with 200ADB more with the new slaughter piece i was dealing about 1500-2500 damage more per hit (strikes + base damage) in Spirit Stance than before, so i had to hold back on the school girls (IMG:[ invalid] style_emoticons/default/sad.gif) I guess i will leave out the dark infusion next time, that should alleviate my problem (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(malkatmp @ Apr 24 2014, 19:43)  aside from time, we just pick things a bit differently. & i'm sure your stuff are pretty good. seriously, you've ~4500 more HP than i do. also, a lot more elemental mitigation & a bit more MMI &PMI. (IMG:[ invalid] style_emoticons/default/tongue.gif) That's just VV and elemental prefixed Mag/Leg Power of Warding was just dirt-cheap on auctions (IMG:[ invalid] style_emoticons/default/duck.gif) This post has been edited by simrock87: Apr 24 2014, 19:56
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Apr 24 2014, 20:01
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e-Stark
Group: Catgirl Camarilla
Posts: 1,773
Joined: 20-May 13

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Some questions to 1H users... (IMG:[ invalid] style_emoticons/default/tongue.gif) I'm taking out the dust of my 1H set to make some test on GF... so which leggings should be better to use... this or this?... And... about TTT RoB... what is the best strategy... OFC, 1H skills or Spirit Stance Hack 'n Slash? Thanks in advance... (IMG:[ invalid] style_emoticons/default/smile.gif)
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Apr 24 2014, 20:02
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(malkatmp @ Apr 24 2014, 19:43)  personally, when there's only 2-3gusy left, i'll turn off spirit stance, because even with some counters my overcharge are dropping pretty fast. hence, turning stance off to rebuild overcharge so you can use OFC the next turn.
well, i asked because until some days ago i was able to complete a 25-round IW without breaking perma-spirit and casting a potion only on the last two or three rounds, today i tried with a 31-round and it broke at least 3 or 4 times... (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(malkatmp @ Apr 24 2014, 19:43)  fyi, IW @IWBTH will hv the same gains as IW @PF. maybe you'll get some better drops, but in terms of pxp gains, it's the same.
not even better drop, at least for me... IW isn't designed for drops, there are arenas for that afaik (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Apr 24 2014, 20:06
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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QUOTE(malkatmp @ Apr 24 2014, 12:45)  imo, your set up is pretty great. though, with 1H your overcharge builds up quite fast with counters. hence, more OFC & skills (ie using 25 cost shield bash to stun enemies is great). though, iirc, Colman SG @PF with DW+power. (IMG:[ invalid] style_emoticons/default/faint.gif) ps. i still can't do BT DwD, still hvn't got my Dovahkiin title. still hv trouble dealing with 2+SGs. (IMG:[ invalid] style_emoticons/default/anime_cry.gif) really? hmmm.... IMO the easiest way to deal with SG outside of having shit tons of ADB is having shit tons of resist or possibly MMI. that way the only SG you have to worry about is ryouko. the rest of the enemies(including konata) are there for the sole purpose of building OC. This post has been edited by something: Apr 24 2014, 20:11
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Apr 24 2014, 20:11
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(Scremaz @ Apr 24 2014, 20:02)  well, i asked because until some days ago i was able to complete a 25-round IW without breaking perma-spirit and casting a potion only on the last two or three rounds, today i tried with a 31-round and it broke at least 3 or 4 times... (IMG:[ invalid] style_emoticons/default/huh.gif) In theory more damage could lower your overcharge gains since you take less hits overall and also spend more time with lower amounts of mobs if you take out the low-hp ones first. So less chance for blocks thus less overcharge gains. But overall it should still be faster. As a side note: For me real Perma-Spirit Stance starts at 5 mobs, which seems to be about break even with usage and gain, more than 5 and i gain more than i can use.
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Apr 24 2014, 20:19
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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1. Does custom fonts really make any significant difference in speed? 2. What custom font would you recommend others to use?
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Apr 24 2014, 20:40
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(kuro009 @ Apr 24 2014, 20:19)  1. Does custom fonts really make any significant difference in speed? 2. What custom font would you recommend others to use?
1. Speed-wise it should be negligible, the server (probably) does a simple replace which takes <1ms, your browser takes a little longer to render (not noticable) and the data the site sends is a little bigger (which, at todays internet speeds, is also not noticable). So in the end it should be 1ms faster at the best of times. Most use the custom font, because different scripts to add functionality to HV don't parse the default font because it's a pita (IMG:[ invalid] style_emoticons/default/rolleyes.gif) 2. I just left the field blank, so it defaults to my system default font (arial,helvetica,sans-serif). Just pick something you like (even wingdings should work, but ... meh).
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Apr 24 2014, 20:46
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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what kind of potencies can a oak staff of focus get?
can it still get those "spell critical", "counter resist", and "mana conservation" potencies even though a oak staff of focus already has those stats to begin with.
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Apr 24 2014, 21:04
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treesloth
Group: Catgirl Camarilla
Posts: 3,527
Joined: 6-January 13

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QUOTE(hentai_fusion @ Apr 25 2014, 03:46)  what kind of potencies can a oak staff of focus get?
can it still get those "spell critical", "counter resist", and "mana conservation" potencies even though a oak staff of focus already has those stats to begin with.
Everything except for Economizer. And nowadays, mage isn't that great. Only 5 mobs can spark me now..... It really just depends on what you want to do: kill fast in a limited number of rnds, or kill slower (not that slow if forged and slaughter power) for an eternity. The choices have been narrowed down to mage or 1H. @ e-Stark, the best is the one with high ADB, if you are doing 1H, since damage is the only thing you care about. Defense can be taken care of with shield, life can be upped by VV and juggernaught. @ kuro009, I'm using arial 9.
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Apr 24 2014, 21:08
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Owyn @ Apr 25 2014, 01:46)  SP Shield is a weird thing, It hardly even procs ;p some REs proc just sparks.
btw, speaking of debuffs, what debuffs decrease DPS (or Damage per Turn) the most? Weaken? what about Slow? Silence? Sleep?
Sleep > Weaken > Slow > Silence ? or other order?
It depends, I'd keep both since SP shield use up less SP and has a low cast time. It's hard to tell. The only thing I wouldn't use as a mage is sleep. Then... -> weaken -> good against normal attacks -> slow -> good against all attacks but won't lessen the damage -> silence -> good against MP/SP attacks So it depends on the monsters' attack type and frequency.
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