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Apr 20 2014, 11:51
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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maybe old question but I forgot the answer:
- can mages do PFUDOR?
+do holy mages do pfudor FSM ROB? you silence and what else to make monsters tamed?
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Apr 20 2014, 11:58
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Owyn @ Apr 20 2014, 19:51)  maybe old question but I forgot the answer:
- can mages do PFUDOR?
+do holy mages do pfudor FSM ROB? you silence and what else to make monsters tamed?
Danix as a holy mage can do everything in PFUDOR in 1/4 the time it takes for me to clear them. But well, he's HV's most hardcore player (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 20 2014, 12:28
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE(holy_demon @ Apr 20 2014, 13:58)  Danix as a holy mage can do everything in PFUDOR in 1/4 the time it takes for me to clear them. But well, he's HV's most hardcore player (IMG:[ invalid] style_emoticons/default/tongue.gif) Well, I'm talking about more commonly met mages (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Apr 20 2014, 12:33
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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PFUDOR arenas are very easy for mages unless they are low level or poorly-equipped. I switched to PFUDOR as soon as it came out and I was level 363 at the time. There were more resists, but overall it didn't feel significantly more difficult than IWBTH. PFUDOR Grindfest is a completely different story for mages. (IMG:[ invalid] style_emoticons/default/heh.gif)
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Apr 20 2014, 12:46
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Laboq
Group: Members
Posts: 2,602
Joined: 16-November 10

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QUOTE(Owyn @ Apr 20 2014, 12:28)  Well, I'm talking about more commonly met mages (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I can do at least 20-30 rounds' arenaz. But it's very, VERY hard to survive in IW. QUOTE(Owyn @ Apr 20 2014, 11:51)  +do holy mages do pfudor FSM ROB? you silence and what else to make monsters tamed?
Yes I did. Silence, Imperil, Weak, spam offensive spells. This post has been edited by Laboq: Apr 20 2014, 12:54
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Apr 20 2014, 13:11
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(n125 @ Apr 20 2014, 20:33)  PFUDOR arenas are very easy for mages unless they are low level or poorly-equipped. I switched to PFUDOR as soon as it came out and I was level 363 at the time. There were more resists, but overall it didn't feel significantly more difficult than IWBTH.
Even PFUDOR SG? O.o
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Apr 20 2014, 13:36
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(holy_demon @ Apr 20 2014, 04:11)  Even PFUDOR SG? O.o
Yeah. Those are actually easier than some of the non-schoolgirl arenas, in my opinion. The schoolgirls themselves provide unlimited MP throughout the arena, so as long as you can stand up to PFUDOR monsters, it's not a matter of whether you can or cannot clear the marathons, but more a matter of how much time you want to spend on them.
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Apr 20 2014, 13:48
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(malkatmp @ Apr 20 2014, 17:27)  also, is HV down for anyone?
The HV is online for me I guess? Even if it's down, you can try "alt.hentaiverse.org" ... except that most of the HV scripts wouldn't work there. QUOTE(something @ Apr 20 2014, 17:06)  not by as much. my numbers are probably off but: 1 level of scavenger gives +~0.0044% chance for equip drops overall 1 level of quartermaster gives +~0.013% chance for equip drops overall, which is more than double
ask LostLogia for exact numbers since it's his (outdated) spreadsheet i'm using to get these numbers
I only updated the spreadsheet someone else have posted actually, so not even I can tell it's exact number with confidence... actually I can't even tell if it's outdated or not, but here it is. Actually, this spreadsheet is optimized for calculating artifact drops. Also, the second half of the training tend to be overpriced while being less effective, so it's probably wise to stop halfway through the training level. QUOTE(n125 @ Apr 20 2014, 18:33)  PFUDOR arenas are very easy for mages unless they are low level or poorly-equipped. I switched to PFUDOR as soon as it came out and I was level 363 at the time. There were more resists, but overall it didn't feel significantly more difficult than IWBTH. By low-leveled, well it means anywhere below Level 310 actually... that's why I switched out to melee for higher difficulties. QUOTE(n125 @ Apr 20 2014, 18:33)  PFUDOR Grindfest is a completely different story for mages. (IMG:[ invalid] style_emoticons/default/heh.gif) That's cuz it's a battle of attrition already. A battle of attrition with hordes of dangerous monsters is like literally trying to find, let alone taming a pink fluffy unicorn and ride on it to dance on a rainbow... and finding a thousand of them and dance on every last one of them. QUOTE(n125 @ Apr 20 2014, 19:36)  Yeah. Those are actually easier than some of the non-schoolgirl arenas, in my opinion. The schoolgirls themselves provide unlimited MP throughout the arena, so as long as you can stand up to PFUDOR monsters, it's not a matter of whether you can or cannot clear the marathons, but more a matter of how much time you want to spend on them. Is mag/leg phases and/or forging required to take on PFUDOR SG Arenas for a mage setup? This post has been edited by LostLogia4: Apr 20 2014, 18:04
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Apr 20 2014, 14:01
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(LostLogia4 @ Apr 20 2014, 04:48)  Is mag/leg phases and/or forging required to take on PFUDOR SG Arenas for a mage setup?
As long as you can clear The Trio and the Tree (i.e., the level 200 arena) on PFUDOR, I think you should be able to clear the marathons as well. How good your equipment is and how much forging you've done just determines how much Ether Tap/Focus you have to do during the marathons.
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Apr 20 2014, 14:26
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(n125 @ Apr 20 2014, 20:01)  As long as you can clear The Trio and the Tree (i.e., the level 200 arena) on PFUDOR, I think you should be able to clear the marathons as well. How good your equipment is and how much forging you've done just determines how much Ether Tap/Focus you have to do during the marathons. Sounds reassuring, oh, but that would also means that better equips does reduce the sweet time taken to clear them. Well, okay, I guess I'll train the holy mage setup starting tomorrow... uh, on second thought, I'll get my Elemental prof to 150 first... This post has been edited by LostLogia4: Apr 20 2014, 14:29
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Apr 20 2014, 14:33
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Laboq
Group: Members
Posts: 2,602
Joined: 16-November 10

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QUOTE(holy_demon @ Apr 20 2014, 13:11)  Even PFUDOR SG? O.o
QUOTE 0.78.2 - 2014-02-16- Fixed a bug with PFUDOR difficulty where the monster speed bonus was accidentally applied to players as well. Remember this. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by Laboq: Apr 20 2014, 14:34
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Apr 20 2014, 14:46
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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maybe it's just me, but i think higher lvl players play a much different game than us lower lvl guys. (IMG:[ invalid] style_emoticons/default/duck.gif)
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Apr 20 2014, 15:19
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(malkatmp @ Apr 20 2014, 20:46)  maybe it's just me, but i think higher lvl players play a much different game than us lower lvl guys. (IMG:[ invalid] style_emoticons/default/duck.gif) 'Need better drops!' 'Need moar credits!' 'Need buffs, no nerfs!' 'WHYYYYY SNOWSLAKE WHYYYYY!!!!' Meh, it's the same game. (IMG:[ invalid] style_emoticons/default/duck.gif)
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Apr 20 2014, 16:10
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(malkatmp @ Apr 20 2014, 20:46)  maybe it's just me, but i think higher lvl players play a much different game than us lower lvl guys. (IMG:[ invalid] style_emoticons/default/duck.gif) Unlike new players and power leveler player, old players mostly already have what they need. And they know how to improve the clear time so they can forge the suitable equipment without doubt. In addition, old players mostly have some monsters that give them forge material so they do not need to spend extra credits if they are not in hurry. So, start HV earlier is more important than having higher level IMO.
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Apr 20 2014, 16:14
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Hahhaa
Group: Members
Posts: 582
Joined: 5-October 09

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QUOTE(varst @ Apr 20 2014, 22:19)  'Need better drops!' 'Need moar credits!' 'Need buffs, no nerfs!' 'WHYYYYY SNOWSLAKE WHYYYYY!!!!' Meh, it's the same game. (IMG:[ invalid] style_emoticons/default/duck.gif) So there goes the plan, get to high level and earn credits for retirement fund (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Apr 20 2014, 16:21
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(varst @ Apr 20 2014, 21:19)  'Need better drops!' 'Need moar credits!' 'Need buffs, no nerfs!' 'WHYYYYY SNOWSLAKE WHYYYYY!!!!' Meh, it's the same game. (IMG:[ invalid] style_emoticons/default/duck.gif) Yep, this is the same allegedly free game we're playing here. Unless if you contribute extensively to the gallery or to the HV community, more often than not you'll be seriously scraping for credits. QUOTE(Colman @ Apr 20 2014, 22:10)  Unlike new players and power leveler player, old players mostly already have what they need. And they know how to improve the clear time so they can forge the suitable equipment without doubt.
In addition, old players mostly have some monsters that give them forge material so they do not need to spend extra credits if they are not in hurry.
So, start HV earlier is more important than having higher level IMO. You're gonna spend quite some time playing HV either way really tbh.
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Apr 20 2014, 16:26
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catdrag0n
Group: Members
Posts: 826
Joined: 4-May 12

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Assuming effects processed by elemental spikes gets better with proficiency (so it occurs more often and lasts longer) , what's the better way to gain magic proficiency without burning lots of stamina on dozens of rounds?
I think the best way would be to somehow deal as low magic damage as possible so that I can spam lots of elemental spells before killing the mobs and if possible without getting too much damage myself.
Should I use cloth armor or just my usual mag shade build with a staff of focus?
If a spell fails to connect, can I still gain proficiency?
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Apr 20 2014, 16:35
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(catdrag0n @ Apr 20 2014, 22:26)  Assuming effects processed by elemental spikes gets better with proficiency (so it occurs more often and lasts longer)
Spikes aren't affected by your proficiency AFAIK.
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Apr 20 2014, 16:46
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catdrag0n
Group: Members
Posts: 826
Joined: 4-May 12

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Oh, good then. Problem solved. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Such a relief, since except for supportive/depreciative, all my magic prof are at a shameful one-digit level...
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