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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 11 2014, 09:46
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dnbdave
Group: Gold Star Club
Posts: 2,011
Joined: 16-June 08

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QUOTE(treesloth16 @ Apr 11 2014, 01:24)  Yes, I also think this is true. I need 2 SP for TT now; used to be just 1 like a week ago. The mob strength to player strength ratio is quickly becoming unbalanced.
You know intended mechanics have been undermined when Trio and Tree is a cakewalk at the end but the 10 levels before it - depending on how many dark mage mobs show up in each round - are a nightmare. Not that I want the bosses to be made harder, just a better balance between how hard the normal mobs hit vs bosses. The end rounds where it's like all the SG's and then 3 or 4 dark mages show up... the mages are what to be concerned about and not the SG's in that situation and it seems really unbalanced. Not saying you shouldn't be able to make strong monsters, just that they should be in-line with the other top tier bosses. QUOTE(holy_demon @ Apr 11 2014, 01:34)  I think monsters should have their drops quality scaled with their chaos upgrade. So the game isn't less hard for people who want challenge, but the people who can barely kill them won't complain anymore (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Amen. If it's just them getting harder with no greater incentive to face them then what's the point? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by dnbdave: Apr 11 2014, 09:46
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Apr 11 2014, 10:44
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Cats Lover @ Apr 11 2014, 01:31)  According to wiki, it has the same value with Noodly Appendage. (LQB +2500, Tier Multiplier x5)
yeh, but does this affect only its shrining or more like keeping it and it will act as a bonus at every loot drop?
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Apr 11 2014, 11:05
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(Scremaz @ Apr 11 2014, 17:44)  yeh, but does this affect only its shrining or more like keeping it and it will act as a bonus at every loot drop?
I think it's like other trophies. If keeping it grant such a bonus, the ticket's price would extremely skyrocket, or not be sold (IMG:[ invalid] style_emoticons/default/smile.gif)
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Apr 11 2014, 11:05
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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double post
This post has been edited by Cats Lover: Apr 11 2014, 11:05
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Apr 11 2014, 11:47
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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Yesterday brewdonkey PMed me asking whether the OFC gains the benefit from collecting more than the bare minimum of 21, and here's the PM. QUOTE QUOTE If you own more than the minimum 21 ponies does it increase the power of OFC? If I owned all of the figurines would that give me maximum killing power (without the ultra-expensive hath perk)? I honestly have no idea. I've recently gotten to level 200 by using 1H Light on IWBTH REs, and I only got 21 different types of Ponies, plus 6 extra ponies as stated in My Little Pony Exchange Store at the time. I can't even tell whether if the OFC will become even more powerful for each Pony I've collected; even if it did, six extra figurines don't warrant one-shotting that "In Memory of Dark Mages" critter, two-shoting, yeah, but not one. One of the only few thing I know for certain about OFC : Spirit Stance doubles their damage output, my first recorded use of OFC isn't on Spirit Stance, but the second and afters were. That's pretty much I know for now. You can ask varst and others in the "ask the experts" thread, but I'm pretty sure that varst would've give it a no... And here in this thread, that's exactly what I wanna ask. Does redundant Ponies increases OFC's power? Does a full Pony figurine set deals more damage? And how much does the Manhattan Project increases the OFC's power? I need a least 2 Token of Blood, a trusted keeper and the rest of the figurines at the very least to test that... This post has been edited by LostLogia4: Apr 11 2014, 11:57
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Apr 11 2014, 11:56
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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I guess not. I have full set now, but it seems that there's no difference with when I had 21 ponies.
This post has been edited by Cats Lover: Apr 11 2014, 12:03
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Apr 11 2014, 12:20
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tempasdf
Group: Gold Star Club
Posts: 493
Joined: 3-February 14

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after adding artifacts in lottery prizes was decreased chance of their drop from battlefields.. or may it seemed to me.. series of misfortunes? Lottery/Auctions for high-levels(rich), Free-Cheating-Shops for low-levels(overpower) and what is for mid-levels(relatively poor) in this game? grinding-bazaar-grinding-bazaar-grinding-bazaar-training-grinding-bazaar-grinding-bazaar-grinding-bazaar-training.. until it becomes high-level or what?
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Apr 11 2014, 12:25
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(tempasdf @ Apr 11 2014, 19:20)  after adding artifacts in lottery prizes was decreased chance of their drop from battlefields.. or may it seemed to me.. series of misfortunes?
Well... can't feel any difference. I always get 4~7 artifacts per 1 hellfest both before and after the lottery patch. (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by Cats Lover: Apr 11 2014, 12:36
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Apr 11 2014, 12:39
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(tempasdf @ Apr 11 2014, 19:20)  what is for mid-levels(relatively poor) in this game? grinding-bazaar-grinding-bazaar-grinding-bazaar-training-grinding-bazaar-grinding-bazaar-grinding-bazaar-training.. until it becomes high-level or what?
dingdingdingdingdingding! You win the grand prize! The chance.... to GRIND SOME MORE! Congratulations!! (IMG:[ invalid] style_emoticons/default/laugh.gif) basically, you grind and train until you drop something everyone wants, like legendary heimdall; sell it, and get rich! then you're set for a while, and grind some more for the next big drop. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 11 2014, 12:41
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Reliance
Newcomer
  Group: Members
Posts: 60
Joined: 7-December 11

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I'm lost on what to do. Should I keep grinding levels, grind proficiency, get better equipments? Also I've been training my Adept Learner but is there anything else I should focus on first? (IMG:[ i.imgur.com] http://i.imgur.com/HtpPvFT.png)
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Apr 11 2014, 12:53
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(amped @ Apr 11 2014, 13:30)  I'm thinking about switching back to being a mage or off-mage after winning THIS in the lottery a little while ago. (IMG:[ invalid] style_emoticons/default/smile.gif) Could someone give me a quick rundown of how the mage playstyle works these days? It's been a year and a half since I switched to mele so I don't really know what spells I should be using or how to handle cooldowns. Hmm... a hallowed mage huh? Well then, here's a few things to keep in mind: 1. As a hallowed mage, you'll be using Smite, Banish and Paradise, keep casting Smite to raise your Divine proficiency to 200, Forbidden proficiency at 200 helps if you uses dark magic. Depreciating spells goes without saying, but you've most likely had raised them to 100 by now. 2. Get Hallowed Phase equips, they'll further upgrade your Holy spell damage. High-quality ones can cost a premium though... we're taking about seven digit figures here. According to danixxx, the order of importance is "Spell Damage Bonus (EDB) > WIS > AGI > Evade > INT". Mind you, he's a Level 500 tempest mage... 3. Invest your Ability Points on Divine categories, then Forbidden if you do use them and can afford it, on top of a few essential support/depreciating spells, especially Faster Imperil and Better Shadow Veil. 4. Prioritize AGI, INT and WIS for your setup, You can buy purchase bindings of Heimdall for cheap, so forge these into your staff. Once you find good enough hallowed phase clothes (legendary prefix!!), you can start forging Binding of the Fleet, Cheerah and Heimdall. Again, Crystallized Phazons cost a premium. 5. Mage setup can simply attack monsters with "Coalesced Mana" proc to gain Ether Tap effect, simply hit them again with he staff to restore MP. With Drain, Soul Fire and Ripened Soul proc, it's possible to drain off MP and SP as well. Mind you, you wouldn't restore much either way... 6. And finally, whenever you faces more than 5 monsters when you can't or don't wanna use Banish or Paradise for whatever reason, strike the 3rd monster from the beginning/end of the list, that should hit 5 monsters if you maxed the Better Smite ability out. QUOTE(Reliance @ Apr 11 2014, 18:41)  I'm lost on what to do. Should I keep grinding levels, grind proficiency, get better equipments? Also I've been training my Adept Learner but is there anything else I should focus on first? A melee player like you seriously try to become a jack-of-all-stats? If you don't intend to, reduce your Intelligence to around 10 or so until the time comes when you'll need Spirit Points (around Level 200), and spend these points on Strength and Agility. Also, you're eligible for redeeming equips from the free shop, if that'll help. Either way, stick with arena runs and Adept learner for the time being. Lastly, I saw your stats and equips, but what about your abilities? Don't tell me you've been fighting without these...? This post has been edited by LostLogia4: Apr 11 2014, 13:07
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Apr 11 2014, 12:56
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(Reliance @ Apr 11 2014, 03:41)  I'm lost on what to do. Should I keep grinding levels, grind proficiency, get better equipments? Also I've been training my Adept Learner but is there anything else I should focus on first?
[img]http://i.imgur.com/HtpPvFT.png
Keep grinding levels. The higher level you are, the higher your earning power is. You don't need to grind your weapon and armor proficiencies because they will come naturally as you play; you may want to grind your Supportive and Deprecating proficiencies though, because you don't use those as frequently. Adept Learner is a good training to focus on early, but you should also train Ability Boost and Pack Rat as needed. The only loot trainings that I would consider at low levels are Scavenger and Archaeologist, since you can't play on high difficulties in order to take advantage of Quartermaster and Luck of the Draw yet. Your equipment seems okay but you can probably significantly improve it by using the Shared Free Shop. Try to get exquisite or better equipment, and a prefixed club and rapier set (Ethereal or Hallowed being optimal).
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Apr 11 2014, 13:24
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(tempasdf @ Apr 11 2014, 20:20)  grinding-bazaar-grinding-bazaar-grinding-bazaar-training-grinding-bazaar-grinding-bazaar-grinding-bazaar-training.. until it becomes high-level or what?
At high level/end gear you're also doing the exact same thing, albeit with more efficiency
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Apr 11 2014, 13:27
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Reliance
Newcomer
  Group: Members
Posts: 60
Joined: 7-December 11

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QUOTE(LostLogia4 @ Apr 11 2014, 06:53)  A melee player like you seriously try to become a jack-of-all-stats? If you don't intend to, reduce your Intelligence to around 10 or so until the time comes when you'll need Spirit Points (around Level 200), and spend these points on Strength and Agility. Also, you're eligible for redeeming equips from the free shop, if that'll help. Either way, stick with arena runs and Adept learner for the time being. Lastly, I saw your stats and equips, but what about your abilities? Don't tell me you've been fighting without these...?
I read the FAQ in the wiki and it told me to keep my stats equal until level 50. I kept going back and forth if I wanted to go the mage route. As for abilities I've been using all of the ones for DW, Light armor and Suportive spells. QUOTE(n125 @ Apr 11 2014, 06:56)  Keep grinding levels. The higher level you are, the higher your earning power is. You don't need to grind your weapon and armor proficiencies because they will come naturally as you play; you may want to grind your Supportive and Deprecating proficiencies though, because you don't use those as frequently. Adept Learner is a good training to focus on early, but you should also train Ability Boost and Pack Rat as needed. The only loot trainings that I would consider at low levels are Scavenger and Archaeologist, since you can't play on high difficulties in order to take advantage of Quartermaster and Luck of the Draw yet. Your equipment seems okay but you can probably significantly improve it by using the Shared Free Shop. Try to get exquisite or better equipment, and a prefixed club and rapier set (Ethereal or Hallowed being optimal). Thanks for the advice.
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Apr 11 2014, 14:26
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(Reliance @ Apr 11 2014, 19:27)  I read the FAQ in the wiki and it told me to keep my stats equal until level 50. I kept going back and forth if I wanted to go the mage route. As for abilities I've been using all of the ones for DW, Light armor and Suportive spells. Well, according your stats, you've been training elemental spells a bit, but it didn't quite justify all these INT stats unless if you decided to start maging for at least a good amount of time, in fact, it's high-time you decided which battle style you'll stay at for good. If you're gonna melee all the way, you can ditch the INT now, and vice versa. Anyway, if you're going 1H or DW-ing all the way, keep in mind that you'll only be able to hit only 1 opponent at a time, for the latter raising your DW prof to 100 would give you the powerful Frenzied Blows skill which can hit multiple targets, but it's all single target till then. You can use the numeric key to speed up your level grind, but you'd better learn to use the Sleep spell or you'd be very outnumbered (especially in Grindfest!). This post has been edited by LostLogia4: Apr 11 2014, 14:31
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Apr 11 2014, 15:05
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(LostLogia4 @ Apr 11 2014, 18:53)  If you don't intend to, reduce your Intelligence to around 10 or so until the time comes when you'll need Spirit Points (around Level 200), and spend these points on Strength and Agility.
Melees also need SP for spirit stance, I think? And...lowering to 10 isn't a good idea. Some 60%-80% of level is more than enough. The EXP from 60% to 0% won't raise your other PABs by 1%.
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Apr 11 2014, 15:53
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(varst @ Apr 11 2014, 21:05)  Melees also need SP for spirit stance, I think? And...lowering to 10 isn't a good idea. Some 60%-80% of level is more than enough. The EXP from 60% to 0% won't raise your other PABs by 1%. My bad, took that one for granted...
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Apr 11 2014, 16:06
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kos9494
Group: Members
Posts: 837
Joined: 12-September 12

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QUOTE(LostLogia4 @ Apr 11 2014, 20:26)  Well, according your stats, you've been training elemental spells a bit, but it didn't quite justify all these INT stats unless if you decided to start maging for at least a good amount of time, in fact, it's high-time you decided which battle style you'll stay at for good. If you're gonna melee all the way, you can ditch the INT now, and vice versa. Anyway, if you're going 1H or DW-ing all the way, keep in mind that you'll only be able to hit only 1 opponent at a time, for the latter raising your DW prof to 100 would give you the powerful Frenzied Blows skill which can hit multiple targets, but it's all single target till then. You can use the numeric key to speed up your level grind, but you'd better learn to use the Sleep spell or you'd be very outnumbered (especially in Grindfest!).
IMO before you reach Lv. 200 (The level you obtain Spirit Shield), DW style risks dying from getting whacked by mobs before they get to charge up their Overcharge to use Tier 3 Frenzied Blow skill unless your can take lots of mana and sp potions to get your SOL on. I tried 1H, somehow at early level 1H style lacks the proficiency and gears to achieve good OW strike and Block proc. It's pretty much like Niten except that Niten style can clear much faster than 1H at early level. The easiest and the cheapest way to grind at low level might be using Mace to mass-stun the enemies. You can easily reach 50% domino strike before Lv. 100 to achieve great efficiency. Using only this Mace I could easily clear fully spawn Battletoad REs just by mass-stunning all the mobs and wait for my Overcharge to reach about 200% and then use Spirit Stance + Tier 1 > Tier 2 skills. On the other hand, using Ex. Ethereal Club of Slaughter and Mag. Ethereal Rapierand I can't clear even Nintendo REs. Well this is just my own experience. Perhaps I suck at using DW. (IMG:[ invalid] style_emoticons/default/dry.gif) And yes, you level'd pretty quick there. (IMG:[ invalid] style_emoticons/default/blink.gif) This post has been edited by kos9494: Apr 11 2014, 16:07
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