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post Apr 10 2014, 03:57
Post #46821
GodHandZaWarudo



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You guys aren't going to believe this, I've been playing this game for 110+ levels without even using my abilities...

I was putting points into them, but I didn't realize that I had to drag and drop the icons into the above slots...

I've been playing with a limiter on myself this entire time, ahahahahaha!!

How wonderful, I feel so damn powerful now!
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post Apr 10 2014, 04:31
Post #46822
dnbdave



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QUOTE(GodHandZaWarudo @ Apr 9 2014, 21:57) *

You guys aren't going to believe this, I've been playing this game for 110+ levels without even using my abilities...

I was putting points into them, but I didn't realize that I had to drag and drop the icons into the above slots...

I've been playing with a limiter on myself this entire time, ahahahahaha!!

How wonderful, I feel so damn powerful now!


You're not the only one... did that myself but was a lot higher level first. Easy to learn things the hard way with HV. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 10 2014, 05:01
Post #46823
malkatmp



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QUOTE(GodHandZaWarudo @ Apr 9 2014, 20:06) *

Well shoot, I just figured I'd raise the monsters PL just enough to get it to look for items, I didn't realize it would be so expensive.

What level should I even bother raising a monster, and is there a chart that shows the number of crystals needed per level?


i'm currently doing an experiment of Quality vs Quantity of monsters. ie 1 PL750 guy vs 10 PL25-50 guys.

it takes about 17 crystal packs + drops + whatever from artifacts to raise a guy from 0 to 750. so ~1.8mil credits. however, currently after 2 weeks, my estimate is it takes a ~52 days to breakeven. though, due to the randomness of gifts, the margin of error is quite high. it took 2 weeks for my guy to bring me something that's not MG material & it just happens to be a Binding of Destruction + Crystallized Phazon.

on the other hand, my 10 other guys, combined, bring me a few bindings per week. usually, the "cheap" 2-3k bindings & a ton of LG mats. every other week combined, they'll bring me something good, ie Ox, Raccoon, Cheetah. this week somehow they brought me a Crystallized Phazon & Binding of Balance. (IMG:[invalid] style_emoticons/default/smile.gif)

ps. somehow, the Binding of Destruction + 2x Crystallized Phazon +Binding of Balance, all happened within the last 48hrs. (IMG:[invalid] style_emoticons/default/duck.gif)
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post Apr 10 2014, 05:16
Post #46824
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Through quick and simple estimation, generally about 100~200 days are required to accomplish break even point. (when it's 500~1500 PL and not considering continuative lucky jackpot)
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post Apr 10 2014, 05:23
Post #46825
malkatmp



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QUOTE(Cats Lover @ Apr 10 2014, 05:16) *

Through quick and simple estimation, generally about 100~200 days are required to accomplish break even point. (when it's 500~1500 PL and not considering continuative lucky jackpot)


100-200days. (IMG:[invalid] style_emoticons/default/sad.gif)

though, just curious, how many crystal packs does it take to boost a guy from 750 to 1500? though, it'll take too much chaos tokens to max out its scavenging.
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post Apr 10 2014, 05:30
Post #46826
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QUOTE(malkatmp @ Apr 10 2014, 12:23) *

100-200days. (IMG:[invalid] style_emoticons/default/sad.gif)

though, just curious, how many crystal packs does it take to boost a guy from 750 to 1500? though, it'll take too much chaos tokens to max out its scavenging.

Brief calculation as well (assuming 1 pack as 105k)

PL 750: 2.3~2.4M
PL 1500: 50~53M

So you need to use about ~50M from 750 to 1500. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 10 2014, 05:44
Post #46827
GodHandZaWarudo



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QUOTE(malkatmp @ Apr 10 2014, 05:01) *

i'm currently doing an experiment of Quality vs Quantity of monsters. ie 1 PL750 guy vs 10 PL25-50 guys.

it takes about 17 crystal packs + drops + whatever from artifacts to raise a guy from 0 to 750. so ~1.8mil credits. however, currently after 2 weeks, my estimate is it takes a ~52 days to breakeven. though, due to the randomness of gifts, the margin of error is quite high. it took 2 weeks for my guy to bring me something that's not MG material & it just happens to be a Binding of Destruction + Crystallized Phazon.

on the other hand, my 10 other guys, combined, bring me a few bindings per week. usually, the "cheap" 2-3k bindings & a ton of LG mats. every other week combined, they'll bring me something good, ie Ox, Raccoon, Cheetah. this week somehow they brought me a Crystallized Phazon & Binding of Balance. (IMG:[invalid] style_emoticons/default/smile.gif)

ps. somehow, the Binding of Destruction + 2x Crystallized Phazon +Binding of Balance, all happened within the last 48hrs. (IMG:[invalid] style_emoticons/default/duck.gif)


Ah, so I guess I'll stick with that plan of lvling my main monster to about 50 or so and branch off to another one, but focus the chaos tokens on the main.

Also, sort of off-topic, do the hath perks for E-Hentai transfer over to sadpanda, or are they separate?

This post has been edited by GodHandZaWarudo: Apr 10 2014, 05:45
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post Apr 10 2014, 05:54
Post #46828
Cats Lover



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QUOTE(GodHandZaWarudo @ Apr 10 2014, 12:44) *

Also, sort of off-topic, do the hath perks for E-Hentai transfer over to sadpanda, or are they separate?

They are shared if you mean gallery-related Hath Perks like Multi-Page Viewer and The Big Picture.
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post Apr 10 2014, 06:06
Post #46829
GodHandZaWarudo



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QUOTE(Cats Lover @ Apr 10 2014, 05:54) *

They are shared if you mean gallery-related Hath Perks like Multi-Page Viewer and The Big Picture.

That's exactly what I mean, and that's awesome.

I only started all this because I want to enhance my fapping experience, and it just so happens I also enjoy RPGs, and was in the middle of playing LaTale.

Now I have to balance my grind in that game and this one, but this is equally important because I use sadpanda all the time.
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post Apr 10 2014, 11:16
Post #46830
kos9494



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Power-leveling. (IMG:[invalid] style_emoticons/default/biggrin.gif)
Encountered a few of "In Memories" on BT level but still managed to beat them up thanks to getting some "decent" gears (IMG:[invalid] style_emoticons/default/cool.gif) (Courtesy to hihohahi)

So, is there anything I have to look out for? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by kos9494: Apr 10 2014, 11:16
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post Apr 10 2014, 11:24
Post #46831
Cleavs



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QUOTE(kos9494 @ Apr 10 2014, 10:16) *

Power-leveling. (IMG:[invalid] style_emoticons/default/biggrin.gif)
Encountered a few of "In Memories" on BT level but still managed to beat them up thanks to getting some "decent" gears (IMG:[invalid] style_emoticons/default/cool.gif) (Courtesy to hihohahi)

So, is there anything I have to look out for? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

yes, when there are more than one in the same level. they can go up to 4 as far as i've seen until now...
also, if you go against them with shade, keep always active spirit shield

This post has been edited by Scremaz: Apr 10 2014, 11:25
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post Apr 10 2014, 11:48
Post #46832
kos9494



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QUOTE(Scremaz @ Apr 10 2014, 17:24) *

yes, when there are more than one in the same level. they can go up to 4 as far as i've seen until now...
also, if you go against them with shade, keep always active spirit shield


I don't think I have the required level for it... (IMG:[invalid] style_emoticons/default/sad.gif)
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post Apr 10 2014, 11:58
Post #46833
Cleavs



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QUOTE(kos9494 @ Apr 10 2014, 10:48) *

I don't think I have the required level for it... (IMG:[invalid] style_emoticons/default/sad.gif)

it's still good you can do BT at your level.

and just for you to know it, a mace can stun up to 7 mobs for 4 turns. with maximum haste/scrolls of swiftness and a bit of speed bonus it means you can hit everyone of them like 6 or 7 times before stun expires (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by Scremaz: Apr 10 2014, 11:59
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post Apr 10 2014, 12:04
Post #46834
kos9494



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QUOTE(Scremaz @ Apr 10 2014, 17:58) *

it's still good you can do BT at your level.

and just for you to know it, a mace can stun up to 7 mobs for 4 turns. with maximum haste/scrolls of swiftness and a bit of speed bonus it means you can hit everyone of them like 6 or 7 times before stun expires (IMG:[invalid] style_emoticons/default/wink.gif)


...like a boss, yes. (IMG:[invalid] style_emoticons/default/cool.gif)
The downside is that your SP and OC will run out very quickly in Spirit Stance due to Mace's low damage (lower than Estoc and Longsword). (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by kos9494: Apr 10 2014, 12:07
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post Apr 10 2014, 12:16
Post #46835
something



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QUOTE(kos9494 @ Apr 10 2014, 06:04) *

...like a boss, yes. (IMG:[invalid] style_emoticons/default/cool.gif)
The downside is that your SP and OC will run out very quickly in Spirit Stance due to Mace's low damage (lower than Estoc and Longsword). (IMG:[invalid] style_emoticons/default/sad.gif)


actually, they have the same damage if you don't factor in PA from estoc, which wont't matter much at high difficulty once you unlock rending blow
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post Apr 10 2014, 16:06
Post #46836
kos9494



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Attached Image

Just discovered something.
Does armor ability really give any significant boost on stats?
I maxed my armor ability on my level THIS is the stat it gives.
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post Apr 10 2014, 16:07
Post #46837
darkx



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QUOTE(kos9494 @ Apr 10 2014, 10:06) *

Attached Image

Just discovered something.
Does armor ability really give any significant boost on stats?
I maxed my armor ability on my level THIS is the stat it gives.


Every little bit makes a difference in this game
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post Apr 10 2014, 16:32
Post #46838
malkatmp



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QUOTE(kos9494 @ Apr 10 2014, 16:06) *

Attached Image

Just discovered something.
Does armor ability really give any significant boost on stats?
I maxed my armor ability on my level THIS is the stat it gives.


something doesn't look right, either you've very low Proficiency or you're not spending your pts or you're mixing cloth with light with leather?

ps. most ability boost scale with your Proficiency. so higher Proficiency = higher boost. eg. at max 1H damage ability, 1 prof = 4 dmg. so 315 prof = 1260 extra dmg.
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post Apr 10 2014, 16:33
Post #46839
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QUOTE(kos9494 @ Apr 10 2014, 23:06) *

Attached Image

Just discovered something.
Does armor ability really give any significant boost on stats?
I maxed my armor ability on my level THIS is the stat it gives.

Ability for weapon (1H, 2H, DW) and armor (Cloth, Light, Heavy) gives you a bonus which is proportional to your relevant proficiency. (IMG:[invalid] style_emoticons/default/smile.gif)
And the max value of proficiency is equal to your level.
In other words, high level user can have high proficiency that gives more bonus.
TBH your level is little bit low for you to say "ability bonus is bad". (IMG:[invalid] style_emoticons/default/rolleyes.gif)

For example)
Lv 350, Base Health 7000, HP Tank 10/10, Heavy HP 7/7
- Heavy armor proficiency 10.0 :
HP Boost is 100+(0.1 * 10) = 101%, so your Max HP will be 14,070
- Heavy armor proficiency 350.0 :
HP Boost is 100+(0.1 * 350) = 135%, so your Max HP will be 16,450

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post Apr 10 2014, 16:33
Post #46840
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QUOTE(kos9494 @ Apr 10 2014, 22:06) *

Does armor ability really give any significant boost on stats?
I maxed my armor ability on my level THIS is the stat it gives.


It depends on your proficiency. Max cloth MP + prof at 90% of my level would give me some 20% extra MP.
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