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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 10 2014, 03:57
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GodHandZaWarudo
Newcomer
  Group: Members
Posts: 95
Joined: 2-May 12

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You guys aren't going to believe this, I've been playing this game for 110+ levels without even using my abilities...
I was putting points into them, but I didn't realize that I had to drag and drop the icons into the above slots...
I've been playing with a limiter on myself this entire time, ahahahahaha!!
How wonderful, I feel so damn powerful now!
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Apr 10 2014, 04:31
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dnbdave
Group: Gold Star Club
Posts: 2,011
Joined: 16-June 08

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QUOTE(GodHandZaWarudo @ Apr 9 2014, 21:57)  You guys aren't going to believe this, I've been playing this game for 110+ levels without even using my abilities...
I was putting points into them, but I didn't realize that I had to drag and drop the icons into the above slots...
I've been playing with a limiter on myself this entire time, ahahahahaha!!
How wonderful, I feel so damn powerful now!
You're not the only one... did that myself but was a lot higher level first. Easy to learn things the hard way with HV. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 10 2014, 05:01
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(GodHandZaWarudo @ Apr 9 2014, 20:06)  Well shoot, I just figured I'd raise the monsters PL just enough to get it to look for items, I didn't realize it would be so expensive.
What level should I even bother raising a monster, and is there a chart that shows the number of crystals needed per level?
i'm currently doing an experiment of Quality vs Quantity of monsters. ie 1 PL750 guy vs 10 PL25-50 guys. it takes about 17 crystal packs + drops + whatever from artifacts to raise a guy from 0 to 750. so ~1.8mil credits. however, currently after 2 weeks, my estimate is it takes a ~52 days to breakeven. though, due to the randomness of gifts, the margin of error is quite high. it took 2 weeks for my guy to bring me something that's not MG material & it just happens to be a Binding of Destruction + Crystallized Phazon. on the other hand, my 10 other guys, combined, bring me a few bindings per week. usually, the "cheap" 2-3k bindings & a ton of LG mats. every other week combined, they'll bring me something good, ie Ox, Raccoon, Cheetah. this week somehow they brought me a Crystallized Phazon & Binding of Balance. (IMG:[ invalid] style_emoticons/default/smile.gif) ps. somehow, the Binding of Destruction + 2x Crystallized Phazon +Binding of Balance, all happened within the last 48hrs. (IMG:[ invalid] style_emoticons/default/duck.gif)
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Apr 10 2014, 05:16
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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Through quick and simple estimation, generally about 100~200 days are required to accomplish break even point. (when it's 500~1500 PL and not considering continuative lucky jackpot)
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Apr 10 2014, 05:23
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Cats Lover @ Apr 10 2014, 05:16)  Through quick and simple estimation, generally about 100~200 days are required to accomplish break even point. (when it's 500~1500 PL and not considering continuative lucky jackpot)
100-200days. (IMG:[ invalid] style_emoticons/default/sad.gif) though, just curious, how many crystal packs does it take to boost a guy from 750 to 1500? though, it'll take too much chaos tokens to max out its scavenging.
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Apr 10 2014, 05:30
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(malkatmp @ Apr 10 2014, 12:23)  100-200days. (IMG:[ invalid] style_emoticons/default/sad.gif) though, just curious, how many crystal packs does it take to boost a guy from 750 to 1500? though, it'll take too much chaos tokens to max out its scavenging. Brief calculation as well (assuming 1 pack as 105k) PL 750: 2.3~2.4M PL 1500: 50~53M So you need to use about ~50M from 750 to 1500. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Apr 10 2014, 05:44
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GodHandZaWarudo
Newcomer
  Group: Members
Posts: 95
Joined: 2-May 12

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QUOTE(malkatmp @ Apr 10 2014, 05:01)  i'm currently doing an experiment of Quality vs Quantity of monsters. ie 1 PL750 guy vs 10 PL25-50 guys. it takes about 17 crystal packs + drops + whatever from artifacts to raise a guy from 0 to 750. so ~1.8mil credits. however, currently after 2 weeks, my estimate is it takes a ~52 days to breakeven. though, due to the randomness of gifts, the margin of error is quite high. it took 2 weeks for my guy to bring me something that's not MG material & it just happens to be a Binding of Destruction + Crystallized Phazon. on the other hand, my 10 other guys, combined, bring me a few bindings per week. usually, the "cheap" 2-3k bindings & a ton of LG mats. every other week combined, they'll bring me something good, ie Ox, Raccoon, Cheetah. this week somehow they brought me a Crystallized Phazon & Binding of Balance. (IMG:[ invalid] style_emoticons/default/smile.gif) ps. somehow, the Binding of Destruction + 2x Crystallized Phazon +Binding of Balance, all happened within the last 48hrs. (IMG:[ invalid] style_emoticons/default/duck.gif) Ah, so I guess I'll stick with that plan of lvling my main monster to about 50 or so and branch off to another one, but focus the chaos tokens on the main. Also, sort of off-topic, do the hath perks for E-Hentai transfer over to sadpanda, or are they separate? This post has been edited by GodHandZaWarudo: Apr 10 2014, 05:45
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Apr 10 2014, 05:54
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(GodHandZaWarudo @ Apr 10 2014, 12:44)  Also, sort of off-topic, do the hath perks for E-Hentai transfer over to sadpanda, or are they separate?
They are shared if you mean gallery-related Hath Perks like Multi-Page Viewer and The Big Picture.
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Apr 10 2014, 06:06
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GodHandZaWarudo
Newcomer
  Group: Members
Posts: 95
Joined: 2-May 12

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QUOTE(Cats Lover @ Apr 10 2014, 05:54)  They are shared if you mean gallery-related Hath Perks like Multi-Page Viewer and The Big Picture.
That's exactly what I mean, and that's awesome. I only started all this because I want to enhance my fapping experience, and it just so happens I also enjoy RPGs, and was in the middle of playing LaTale. Now I have to balance my grind in that game and this one, but this is equally important because I use sadpanda all the time.
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Apr 10 2014, 11:24
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(kos9494 @ Apr 10 2014, 10:16)  Power-leveling. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Encountered a few of "In Memories" on BT level but still managed to beat them up thanks to getting some "decent" gears (IMG:[ invalid] style_emoticons/default/cool.gif) (Courtesy to hihohahi) So, is there anything I have to look out for? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) yes, when there are more than one in the same level. they can go up to 4 as far as i've seen until now... also, if you go against them with shade, keep always active spirit shield This post has been edited by Scremaz: Apr 10 2014, 11:25
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Apr 10 2014, 11:48
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kos9494
Group: Members
Posts: 837
Joined: 12-September 12

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QUOTE(Scremaz @ Apr 10 2014, 17:24)  yes, when there are more than one in the same level. they can go up to 4 as far as i've seen until now... also, if you go against them with shade, keep always active spirit shield
I don't think I have the required level for it... (IMG:[ invalid] style_emoticons/default/sad.gif)
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Apr 10 2014, 11:58
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(kos9494 @ Apr 10 2014, 10:48)  I don't think I have the required level for it... (IMG:[ invalid] style_emoticons/default/sad.gif) it's still good you can do BT at your level. and just for you to know it, a mace can stun up to 7 mobs for 4 turns. with maximum haste/scrolls of swiftness and a bit of speed bonus it means you can hit everyone of them like 6 or 7 times before stun expires (IMG:[ invalid] style_emoticons/default/wink.gif) This post has been edited by Scremaz: Apr 10 2014, 11:59
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Apr 10 2014, 12:04
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kos9494
Group: Members
Posts: 837
Joined: 12-September 12

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QUOTE(Scremaz @ Apr 10 2014, 17:58)  it's still good you can do BT at your level. and just for you to know it, a mace can stun up to 7 mobs for 4 turns. with maximum haste/scrolls of swiftness and a bit of speed bonus it means you can hit everyone of them like 6 or 7 times before stun expires (IMG:[ invalid] style_emoticons/default/wink.gif) ...like a boss, yes. (IMG:[ invalid] style_emoticons/default/cool.gif) The downside is that your SP and OC will run out very quickly in Spirit Stance due to Mace's low damage (lower than Estoc and Longsword). (IMG:[ invalid] style_emoticons/default/sad.gif) This post has been edited by kos9494: Apr 10 2014, 12:07
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Apr 10 2014, 12:16
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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QUOTE(kos9494 @ Apr 10 2014, 06:04)  ...like a boss, yes. (IMG:[ invalid] style_emoticons/default/cool.gif) The downside is that your SP and OC will run out very quickly in Spirit Stance due to Mace's low damage (lower than Estoc and Longsword). (IMG:[ invalid] style_emoticons/default/sad.gif) actually, they have the same damage if you don't factor in PA from estoc, which wont't matter much at high difficulty once you unlock rending blow
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Apr 10 2014, 16:06
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kos9494
Group: Members
Posts: 837
Joined: 12-September 12

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Just discovered something. Does armor ability really give any significant boost on stats? I maxed my armor ability on my level THIS is the stat it gives.
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Apr 10 2014, 16:07
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(kos9494 @ Apr 10 2014, 10:06)  Just discovered something. Does armor ability really give any significant boost on stats? I maxed my armor ability on my level THIS is the stat it gives. Every little bit makes a difference in this game
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Apr 10 2014, 16:32
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(kos9494 @ Apr 10 2014, 16:06)  Just discovered something. Does armor ability really give any significant boost on stats? I maxed my armor ability on my level THIS is the stat it gives. something doesn't look right, either you've very low Proficiency or you're not spending your pts or you're mixing cloth with light with leather? ps. most ability boost scale with your Proficiency. so higher Proficiency = higher boost. eg. at max 1H damage ability, 1 prof = 4 dmg. so 315 prof = 1260 extra dmg.
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Apr 10 2014, 16:33
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(kos9494 @ Apr 10 2014, 23:06)  Just discovered something. Does armor ability really give any significant boost on stats? I maxed my armor ability on my level THIS is the stat it gives. Ability for weapon (1H, 2H, DW) and armor (Cloth, Light, Heavy) gives you a bonus which is proportional to your relevant proficiency. (IMG:[ invalid] style_emoticons/default/smile.gif) And the max value of proficiency is equal to your level. In other words, high level user can have high proficiency that gives more bonus. TBH your level is little bit low for you to say "ability bonus is bad". (IMG:[ invalid] style_emoticons/default/rolleyes.gif) For example) Lv 350, Base Health 7000, HP Tank 10/10, Heavy HP 7/7 - Heavy armor proficiency 10.0 : HP Boost is 100+(0.1 * 10) = 101%, so your Max HP will be 14,070 - Heavy armor proficiency 350.0 : HP Boost is 100+(0.1 * 350) = 135%, so your Max HP will be 16,450
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Apr 10 2014, 16:33
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(kos9494 @ Apr 10 2014, 22:06)  Does armor ability really give any significant boost on stats? I maxed my armor ability on my level THIS is the stat it gives.
It depends on your proficiency. Max cloth MP + prof at 90% of my level would give me some 20% extra MP.
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