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post Apr 8 2014, 17:05
Post #46761
malkatmp



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QUOTE(Lunarika @ Apr 8 2014, 16:56) *

For DW, is it better to go club mainhand or axe mainhand, assuming rapier offhand?


Axe does more damage & has some bleeding.

Clubs does less damage, but has Stun. Stun + parry from rapier is pretty safe.

so it comes down to whether you need more damage or safety. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 8 2014, 17:06
Post #46762
LostLogia4



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QUOTE(Cats Lover @ Apr 8 2014, 22:53) *
Oops, sorry, forgot that.

Here once again:
1 normal attack + 2 elemental strikes + 1 void strike at a time on a weapon.

main weapon's attack (void type) <- this is not void strike!
main weapon's void strike
main weapon's elemental strike
main weapon's additional elemental strike (by infusion)

If you use DW, you can get 1 normal attack + 2 elemetal strikes + 1 void strike for each weapon, so you would get

main weapon's attack (void type) <- this is not void strike!
main weapon's void strike
main weapon's elemental strike
main weapon's additional elemental strike (by infusion)
offhand weapon's attack (void type) <- this is not void strike!
offhand weapon's void strike
offhand weapon's elemental strike
offhand weapon's additional elemental strike (by infusion)
I recall that holy_demon infused two elemental strikes the other day, so I can assume that it's possible to infuse up to five with fully forged elemental/ethereal weapon, right?

QUOTE(Lunarika @ Apr 8 2014, 22:56) *
For DW, is it better to go club mainhand or axe mainhand, assuming rapier offhand?
Axe for bleeding wound, i think? If you're dualwielding, stun shouldn't matter much as you wanna kill them off one-by-one.
If you want safety, get the maxed out Mind control ability on top of club, cast the sleep spell till you... again killed them off one-by-one.

This post has been edited by LostLogia4: Apr 8 2014, 17:17
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post Apr 8 2014, 17:07
Post #46763
kos9494



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Attached Image

High level nightmare.

Was doing BattleToad all the time easily until I just switched from my old lovely Mace to THIS Estoc, and now I can't even do Nintendo anymore. (IMG:[invalid] style_emoticons/default/cry.gif)

-Rage quits Estoc (IMG:[invalid] style_emoticons/default/mad.gif) -

IMMA GOING TO USE MACE STUN YA B1TCH #@!%@#

This post has been edited by kos9494: Apr 8 2014, 17:08
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post Apr 8 2014, 17:09
Post #46764
Lunarika



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http://hentaiverse.org/pages/showequip.php...;key=1fe42216fe
http://hentaiverse.org/pages/showequip.php...;key=edf1bcf78d

This is what I have so far. Dunno what most clubs look like for damage in comparison.
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post Apr 8 2014, 17:27
Post #46765
malkatmp



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QUOTE(kos9494 @ Apr 8 2014, 17:07) *

Attached Image

High level nightmare.

Was doing BattleToad all the time easily until I just switched from my old lovely Mace to THIS Estoc, and now I can't even do Nintendo anymore. (IMG:[invalid] style_emoticons/default/cry.gif)

-Rage quits Estoc (IMG:[invalid] style_emoticons/default/mad.gif) -

IMMA GOING TO USE MACE STUN YA B1TCH #@!%@#


never understand how to use estocs, but for 2H, mace is generally the safer choice, because stun is quite important. unless you're some rich guy with a tricked out Legendary Estoc that does double damage of your mace.

QUOTE(Lunarika @ Apr 8 2014, 17:09) *

http://hentaiverse.org/pages/showequip.php...;key=1fe42216fe
http://hentaiverse.org/pages/showequip.php...;key=edf1bcf78d

This is what I have so far. Dunno what most clubs look like for damage in comparison.


you can look around, but i guess it's about 15-20% less damage.
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post Apr 8 2014, 17:37
Post #46766
varst



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QUOTE(Lunarika @ Apr 8 2014, 22:56) *

For DW, is it better to go club mainhand or axe mainhand, assuming rapier offhand?


I'd also consider the difference in slashing/piercing mitigation. Unless ethereal, club can be quite painful.

QUOTE(kos9494 @ Apr 8 2014, 23:07) *

High level nightmare.


Estoc is better at higher level/difficulty when everything has tons of physical mitigation. At your level, it's less efficient.
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post Apr 8 2014, 17:42
Post #46767
Hahhaa



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QUOTE(kos9494 @ Apr 8 2014, 23:07) *

Attached Image

High level nightmare.

Was doing BattleToad all the time easily until I just switched from my old lovely Mace to THIS Estoc, and now I can't even do Nintendo anymore. (IMG:[invalid] style_emoticons/default/cry.gif)

-Rage quits Estoc (IMG:[invalid] style_emoticons/default/mad.gif) -

IMMA GOING TO USE MACE STUN YA B1TCH #@!%@#


I heard Estoc was OP before some update nerfed it. That estoc way better stat than mace. No wonder estoc gone extinct.
*stay away from 2H for now
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post Apr 8 2014, 17:51
Post #46768
holy_demon



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QUOTE(varst @ Apr 9 2014, 01:37) *

I'd also consider the difference in slashing/piercing mitigation. Unless ethereal, club can be quite painful.
Estoc is better at higher level/difficulty when everything has tons of physical mitigation. At your level, it's less efficient.


PFUDOR T&T still lolpwn me whenever I played estoc + power protection (IMG:[invalid] style_emoticons/default/tongue.gif) And mace will always be more efficient than estoc in non-SG runs. PA is actually not that significant in those scenario. Stun however helps out a lot with landing hits, managing OC, and survive.
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post Apr 8 2014, 17:59
Post #46769
elda88



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QUOTE(kos9494 @ Apr 8 2014, 23:07) *

Attached Image

High level nightmare.

Was doing BattleToad all the time easily until I just switched from my old lovely Mace to THIS Estoc, and now I can't even do Nintendo anymore. (IMG:[invalid] style_emoticons/default/cry.gif)

-Rage quits Estoc (IMG:[invalid] style_emoticons/default/mad.gif) -

IMMA GOING TO USE MACE STUN YA B1TCH #@!%@#

In such cases, weapon skills are invaluable once the equip prof is high enough and all 3 tiers are unlocked. The skills' damage is boosted if you them while in Spirit Stance.
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post Apr 8 2014, 18:16
Post #46770
boulay



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QUOTE(Scremaz @ Apr 8 2014, 13:56) *

(IMG:[invalid] style_emoticons/default/rolleyes.gif)
let's found the power-to-not-power:2H-for-president army! (IMG:[invalid] style_emoticons/default/cool.gif)
i thought about something similar time ago, then i thought also that the amount of AP needed would have been homonguous (IMG:[invalid] style_emoticons/default/laugh.gif)
i could start to think about them to further raise depr prof though, what are you actually aiming for?

2H All the way, I just love how barbaric it sounds (IMG:[invalid] style_emoticons/default/biggrin.gif)
Well actually, I've noticed that prof raises slower when you have associated gear (i.e. cotton of curse-weaver to raise deprecating prof, etc...), so I'm using it to raise all proficiencies except elemental inside PFUDOR IW on some crude gear. The magic damage bonus helps when it gets tricky... And I don't have any AP invested in mage abilities ^^

QUOTE(holy_demon @ Apr 8 2014, 14:02) *

A nerf to monster parry/evade needs to happen first (IMG:[invalid] style_emoticons/default/sleep.gif) Probably a similar mechanism to resist... Due to melee's dependence on overcharge and weapon proc, even a small hit will be much better than no hit at all

QUOTE(malkatmp @ Apr 8 2014, 14:10) *

or buff Domino strike so that elemental strike/drain also applies to splashed enemies.

Yup, Spirit Stance is sometimes very wasted when you can't manage to stun the mobs. Another buff could be that domino strike adds some overcharge too when it hits so that 2H style can trigger infinite spirit stance. But that would be a little too good... (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by boulay: Apr 8 2014, 18:18
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post Apr 8 2014, 18:53
Post #46771
Cleavs



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QUOTE(LostLogia4 @ Apr 8 2014, 16:06) *

I recall that holy_demon infused two elemental strikes the other day, so I can assume that it's possible to infuse up to five with fully forged elemental/ethereal weapon, right?

as far as i know it, holy_demon should have IW9 weapon because he prefer to infuse everytime the elements he wants...

QUOTE(hujan86 @ Apr 8 2014, 16:59) *

In such cases, weapon skills are invaluable once the equip prof is high enough and all 3 tiers are unlocked. The skills' damage is boosted if you them while in Spirit Stance.

btw, how does dual shortsword work? (IMG:[invalid] style_emoticons/default/huh.gif)

QUOTE(boulay @ Apr 8 2014, 17:16) *

Another buff could be that domino strike adds some overcharge too when it hits so that 2H style can trigger infinite spirit stance. But that would be a little too good... (IMG:[invalid] style_emoticons/default/rolleyes.gif)

more like a dream... (IMG:[invalid] style_emoticons/default/wub.gif)

This post has been edited by Scremaz: Apr 8 2014, 18:58
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post Apr 8 2014, 19:02
Post #46772
varst



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QUOTE(holy_demon @ Apr 8 2014, 23:51) *

PFUDOR T&T still lolpwn me whenever I played estoc + power protection (IMG:[invalid] style_emoticons/default/tongue.gif) And mace will always be more efficient than estoc in non-SG runs. PA is actually not that significant in those scenario. Stun however helps out a lot with landing hits, managing OC, and survive.


It really depends on the game balance...maybe Tenboro will buff estoc if too many just stop using estoc.
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post Apr 8 2014, 19:04
Post #46773
malkatmp



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QUOTE(boulay @ Apr 8 2014, 18:16) *

2H All the way, I just love how barbaric it sounds (IMG:[invalid] style_emoticons/default/biggrin.gif)
Well actually, I've noticed that prof raises slower when you have associated gear (i.e. cotton of curse-weaver to raise deprecating prof, etc...), so I'm using it to raise all proficiencies except elemental inside PFUDOR IW on some crude gear. The magic damage bonus helps when it gets tricky... And I don't have any AP invested in mage abilities ^^
Yup, Spirit Stance is sometimes very wasted when you can't manage to stun the mobs. Another buff could be that domino strike adds some overcharge too when it hits so that 2H style can trigger infinite spirit stance. But that would be a little too good... (IMG:[invalid] style_emoticons/default/rolleyes.gif)


while 2H weapon has a higher damage on paper. however, when you can be on constant spirit stance with 1H & get that sweet sweet constant 100% damage boost & 25% savings on spells. it becomes an easy choice for me to switch from 2H to 1H. (IMG:[invalid] style_emoticons/default/duck.gif)

This post has been edited by malkatmp: Apr 8 2014, 19:05
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post Apr 8 2014, 20:05
Post #46774
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Wow, finally I get 1 HG metal gifted. That took forever.

QUOTE(malkatmp @ Apr 8 2014, 13:04) *

while 2H weapon has a higher damage on paper. however, when you can be on constant spirit stance with 1H & get that sweet sweet constant 100% damage boost & 25% savings on spells. it becomes an easy choice for me to switch from 2H to 1H. (IMG:[invalid] style_emoticons/default/duck.gif)


Since I've got OFC now I'mma start shopping for a good rapier and shield. Been a while since I really looked at my profs:

Fighting Style Dualwield (void / void) 88% Offhand Strike on hit Physical Attack 7436 attack base damage 157.6 % hit chance 45.3 % crit chance / +62 % damage 12.3 % attack speed bonus Vitals 151% HP Boost 106% MP Boost Defense 74% physical mitigation 64.2% magical mitigation 6.3% evade chance 0% block chance 47.4% parry chance 15.7% resist chance Compromise 95.2 interference 59.5 burden Specific Mitigation 45.4% Fire 31.4% Cold 22.0 % Elec 11.5% Wind 39.7 % Holy 18.6 % Dark 37.3 % Crushing 51.2 % Slashing 46.6 % Piercing 0.0 % Void Effective Primary Stats 793 Strength 766 Dexterity 476 Agility 577 Endurance 382 Intelligence 393 Wisdom Effective Proficiency 29 One-handed 7 Two-handed 347 Dual wielding 0 Staff 0 Cloth armor 37 Light armor 347 Heavy armor

Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also.

This post has been edited by dnbdave: Apr 8 2014, 20:15
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post Apr 8 2014, 20:16
Post #46775
kurehayagami



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excuse me, but how can I search for items (equips to be precise) and their ID?

is there some kind of database or something? I haven't found anything like that in the wiki.

thanks in advance
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post Apr 8 2014, 20:18
Post #46776
Cleavs



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QUOTE(kurehayagami @ Apr 8 2014, 19:16) *

excuse me, but how can I search for items (equips to be precise) and their ID?

is there some kind of database or something? I haven't found anything like that in the wiki.

thanks in advance

yes, there is, but it's known only to Tenboro
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post Apr 8 2014, 20:24
Post #46777
simrock87



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QUOTE(dnbdave @ Apr 8 2014, 20:05) *

Fighting Style Dualwield (void / void)
88% Offhand Strike on hit

Physical Attack
7436 attack base damage
157.6 % hit chance
45.3 % crit chance / +62 % damage
12.3 % attack speed bonus

Vitals
151% HP Boost
106% MP Boost

Defense
74% physical mitigation
64.2% magical mitigation
6.3% evade chance
0% block chance
47.4% parry chance
15.7% resist chance

Compromise
95.2 interference
59.5 burden

Specific Mitigation
45.4% Fire 31.4% Cold
22.0 % Elec 11.5% Wind
39.7 % Holy 18.6 % Dark
37.3 % Crushing 51.2 % Slashing
46.6 % Piercing 0.0 % Void

Effective Primary Stats
793 Strength
766 Dexterity
476 Agility
577 Endurance
382 Intelligence
393 Wisdom

Effective Proficiency
29 One-handed
7 Two-handed
347 Dual wielding
0 Staff
0 Cloth armor
37 Light armor
347 Heavy armor

Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also.


Free formatting (IMG:[invalid] style_emoticons/default/wink.gif)
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post Apr 8 2014, 20:29
Post #46778
kos9494



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QUOTE(dnbdave @ Apr 9 2014, 02:05) *

Wow, finally I get 1 HG metal gifted. That took forever.
Since I've got OFC now I'mma start shopping for a good rapier and shield. Been a while since I really looked at my profs:

Fighting Style Dualwield (void / void) 88% Offhand Strike on hit Physical Attack 7436 attack base damage 157.6 % hit chance 45.3 % crit chance / +62 % damage 12.3 % attack speed bonus Vitals 151% HP Boost 106% MP Boost Defense 74% physical mitigation 64.2% magical mitigation 6.3% evade chance 0% block chance 47.4% parry chance 15.7% resist chance Compromise 95.2 interference 59.5 burden Specific Mitigation 45.4% Fire 31.4% Cold 22.0 % Elec 11.5% Wind 39.7 % Holy 18.6 % Dark 37.3 % Crushing 51.2 % Slashing 46.6 % Piercing 0.0 % Void Effective Primary Stats 793 Strength 766 Dexterity 476 Agility 577 Endurance 382 Intelligence 393 Wisdom Effective Proficiency 29 One-handed 7 Two-handed 347 Dual wielding 0 Staff 0 Cloth armor 37 Light armor 347 Heavy armor

Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also.


WTF DW (non-club summore) + Power at high level? (IMG:[invalid] style_emoticons/default/blink.gif)
Now that's badass. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Apr 8 2014, 20:36
Post #46779
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QUOTE(dnbdave @ Apr 8 2014, 20:05) *

Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also.


rapier+shield+shade looks like the best choice atm. Yeah that means changing all your stuff (IMG:[invalid] style_emoticons/default/tongue.gif) but shade would give you better defense than power of protection.
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post Apr 8 2014, 20:47
Post #46780
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QUOTE(danixxx @ Apr 8 2014, 14:36) *

rapier+shield+shade looks like the best choice atm. Yeah that means changing all your stuff (IMG:[invalid] style_emoticons/default/tongue.gif) but shade would give you better defense than power of protection.


So true (IMG:[invalid] style_emoticons/default/biggrin.gif)
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