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Apr 8 2014, 17:05
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Lunarika @ Apr 8 2014, 16:56)  For DW, is it better to go club mainhand or axe mainhand, assuming rapier offhand?
Axe does more damage & has some bleeding. Clubs does less damage, but has Stun. Stun + parry from rapier is pretty safe. so it comes down to whether you need more damage or safety. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 8 2014, 17:06
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(Cats Lover @ Apr 8 2014, 22:53)  Oops, sorry, forgot that.
Here once again: 1 normal attack + 2 elemental strikes + 1 void strike at a time on a weapon.
main weapon's attack (void type) <- this is not void strike! main weapon's void strike main weapon's elemental strike main weapon's additional elemental strike (by infusion)
If you use DW, you can get 1 normal attack + 2 elemetal strikes + 1 void strike for each weapon, so you would get
main weapon's attack (void type) <- this is not void strike! main weapon's void strike main weapon's elemental strike main weapon's additional elemental strike (by infusion) offhand weapon's attack (void type) <- this is not void strike! offhand weapon's void strike offhand weapon's elemental strike offhand weapon's additional elemental strike (by infusion) I recall that holy_demon infused two elemental strikes the other day, so I can assume that it's possible to infuse up to five with fully forged elemental/ethereal weapon, right? QUOTE(Lunarika @ Apr 8 2014, 22:56)  For DW, is it better to go club mainhand or axe mainhand, assuming rapier offhand? Axe for bleeding wound, i think? If you're dualwielding, stun shouldn't matter much as you wanna kill them off one-by-one. If you want safety, get the maxed out Mind control ability on top of club, cast the sleep spell till you... again killed them off one-by-one. This post has been edited by LostLogia4: Apr 8 2014, 17:17
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Apr 8 2014, 17:09
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Lunarika
Group: Gold Star Club
Posts: 331
Joined: 2-April 12

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Apr 8 2014, 17:27
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(kos9494 @ Apr 8 2014, 17:07)  High level nightmare. Was doing BattleToad all the time easily until I just switched from my old lovely Mace to THIS Estoc, and now I can't even do Nintendo anymore. (IMG:[ invalid] style_emoticons/default/cry.gif) -Rage quits Estoc (IMG:[ invalid] style_emoticons/default/mad.gif) - IMMA GOING TO USE MACE STUN YA B1TCH #@!%@# never understand how to use estocs, but for 2H, mace is generally the safer choice, because stun is quite important. unless you're some rich guy with a tricked out Legendary Estoc that does double damage of your mace. QUOTE(Lunarika @ Apr 8 2014, 17:09)  you can look around, but i guess it's about 15-20% less damage.
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Apr 8 2014, 17:37
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Lunarika @ Apr 8 2014, 22:56)  For DW, is it better to go club mainhand or axe mainhand, assuming rapier offhand?
I'd also consider the difference in slashing/piercing mitigation. Unless ethereal, club can be quite painful. QUOTE(kos9494 @ Apr 8 2014, 23:07)  High level nightmare.
Estoc is better at higher level/difficulty when everything has tons of physical mitigation. At your level, it's less efficient.
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Apr 8 2014, 17:42
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Hahhaa
Group: Members
Posts: 582
Joined: 5-October 09

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QUOTE(kos9494 @ Apr 8 2014, 23:07)  High level nightmare. Was doing BattleToad all the time easily until I just switched from my old lovely Mace to THIS Estoc, and now I can't even do Nintendo anymore. (IMG:[ invalid] style_emoticons/default/cry.gif) -Rage quits Estoc (IMG:[ invalid] style_emoticons/default/mad.gif) - IMMA GOING TO USE MACE STUN YA B1TCH #@!%@# I heard Estoc was OP before some update nerfed it. That estoc way better stat than mace. No wonder estoc gone extinct. *stay away from 2H for now
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Apr 8 2014, 17:51
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(varst @ Apr 9 2014, 01:37)  I'd also consider the difference in slashing/piercing mitigation. Unless ethereal, club can be quite painful. Estoc is better at higher level/difficulty when everything has tons of physical mitigation. At your level, it's less efficient.
PFUDOR T&T still lolpwn me whenever I played estoc + power protection (IMG:[ invalid] style_emoticons/default/tongue.gif) And mace will always be more efficient than estoc in non-SG runs. PA is actually not that significant in those scenario. Stun however helps out a lot with landing hits, managing OC, and survive.
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Apr 8 2014, 17:59
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elda88
Group: Gold Star Club
Posts: 16,190
Joined: 30-June 09

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QUOTE(kos9494 @ Apr 8 2014, 23:07)  High level nightmare. Was doing BattleToad all the time easily until I just switched from my old lovely Mace to THIS Estoc, and now I can't even do Nintendo anymore. (IMG:[ invalid] style_emoticons/default/cry.gif) -Rage quits Estoc (IMG:[ invalid] style_emoticons/default/mad.gif) - IMMA GOING TO USE MACE STUN YA B1TCH #@!%@# In such cases, weapon skills are invaluable once the equip prof is high enough and all 3 tiers are unlocked. The skills' damage is boosted if you them while in Spirit Stance.
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Apr 8 2014, 18:16
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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QUOTE(Scremaz @ Apr 8 2014, 13:56)  (IMG:[ invalid] style_emoticons/default/rolleyes.gif) let's found the power-to-not-power:2H-for-president army! (IMG:[ invalid] style_emoticons/default/cool.gif) i thought about something similar time ago, then i thought also that the amount of AP needed would have been homonguous (IMG:[ invalid] style_emoticons/default/laugh.gif) i could start to think about them to further raise depr prof though, what are you actually aiming for? 2H All the way, I just love how barbaric it sounds (IMG:[ invalid] style_emoticons/default/biggrin.gif) Well actually, I've noticed that prof raises slower when you have associated gear (i.e. cotton of curse-weaver to raise deprecating prof, etc...), so I'm using it to raise all proficiencies except elemental inside PFUDOR IW on some crude gear. The magic damage bonus helps when it gets tricky... And I don't have any AP invested in mage abilities ^^ QUOTE(holy_demon @ Apr 8 2014, 14:02)  A nerf to monster parry/evade needs to happen first (IMG:[ invalid] style_emoticons/default/sleep.gif) Probably a similar mechanism to resist... Due to melee's dependence on overcharge and weapon proc, even a small hit will be much better than no hit at all QUOTE(malkatmp @ Apr 8 2014, 14:10)  or buff Domino strike so that elemental strike/drain also applies to splashed enemies.
Yup, Spirit Stance is sometimes very wasted when you can't manage to stun the mobs. Another buff could be that domino strike adds some overcharge too when it hits so that 2H style can trigger infinite spirit stance. But that would be a little too good... (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by boulay: Apr 8 2014, 18:18
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Apr 8 2014, 18:53
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(LostLogia4 @ Apr 8 2014, 16:06)  I recall that holy_demon infused two elemental strikes the other day, so I can assume that it's possible to infuse up to five with fully forged elemental/ethereal weapon, right?
as far as i know it, holy_demon should have IW9 weapon because he prefer to infuse everytime the elements he wants... QUOTE(hujan86 @ Apr 8 2014, 16:59)  In such cases, weapon skills are invaluable once the equip prof is high enough and all 3 tiers are unlocked. The skills' damage is boosted if you them while in Spirit Stance.
btw, how does dual shortsword work? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(boulay @ Apr 8 2014, 17:16)  Another buff could be that domino strike adds some overcharge too when it hits so that 2H style can trigger infinite spirit stance. But that would be a little too good... (IMG:[ invalid] style_emoticons/default/rolleyes.gif) more like a dream... (IMG:[ invalid] style_emoticons/default/wub.gif) This post has been edited by Scremaz: Apr 8 2014, 18:58
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Apr 8 2014, 19:02
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(holy_demon @ Apr 8 2014, 23:51)  PFUDOR T&T still lolpwn me whenever I played estoc + power protection (IMG:[ invalid] style_emoticons/default/tongue.gif) And mace will always be more efficient than estoc in non-SG runs. PA is actually not that significant in those scenario. Stun however helps out a lot with landing hits, managing OC, and survive. It really depends on the game balance...maybe Tenboro will buff estoc if too many just stop using estoc.
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Apr 8 2014, 19:04
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(boulay @ Apr 8 2014, 18:16)  2H All the way, I just love how barbaric it sounds (IMG:[ invalid] style_emoticons/default/biggrin.gif) Well actually, I've noticed that prof raises slower when you have associated gear (i.e. cotton of curse-weaver to raise deprecating prof, etc...), so I'm using it to raise all proficiencies except elemental inside PFUDOR IW on some crude gear. The magic damage bonus helps when it gets tricky... And I don't have any AP invested in mage abilities ^^ Yup, Spirit Stance is sometimes very wasted when you can't manage to stun the mobs. Another buff could be that domino strike adds some overcharge too when it hits so that 2H style can trigger infinite spirit stance. But that would be a little too good... (IMG:[ invalid] style_emoticons/default/rolleyes.gif) while 2H weapon has a higher damage on paper. however, when you can be on constant spirit stance with 1H & get that sweet sweet constant 100% damage boost & 25% savings on spells. it becomes an easy choice for me to switch from 2H to 1H. (IMG:[ invalid] style_emoticons/default/duck.gif) This post has been edited by malkatmp: Apr 8 2014, 19:05
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Apr 8 2014, 20:05
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dnbdave
Group: Gold Star Club
Posts: 2,011
Joined: 16-June 08

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Wow, finally I get 1 HG metal gifted. That took forever. QUOTE(malkatmp @ Apr 8 2014, 13:04)  while 2H weapon has a higher damage on paper. however, when you can be on constant spirit stance with 1H & get that sweet sweet constant 100% damage boost & 25% savings on spells. it becomes an easy choice for me to switch from 2H to 1H. (IMG:[ invalid] style_emoticons/default/duck.gif) Since I've got OFC now I'mma start shopping for a good rapier and shield. Been a while since I really looked at my profs: Fighting Style Dualwield (void / void) 88% Offhand Strike on hit Physical Attack 7436 attack base damage 157.6 % hit chance 45.3 % crit chance / +62 % damage 12.3 % attack speed bonus Vitals 151% HP Boost 106% MP Boost Defense 74% physical mitigation 64.2% magical mitigation 6.3% evade chance 0% block chance 47.4% parry chance 15.7% resist chance Compromise 95.2 interference 59.5 burden Specific Mitigation 45.4% Fire 31.4% Cold 22.0 % Elec 11.5% Wind 39.7 % Holy 18.6 % Dark 37.3 % Crushing 51.2 % Slashing 46.6 % Piercing 0.0 % Void Effective Primary Stats 793 Strength 766 Dexterity 476 Agility 577 Endurance 382 Intelligence 393 Wisdom Effective Proficiency 29 One-handed 7 Two-handed 347 Dual wielding 0 Staff 0 Cloth armor 37 Light armor 347 Heavy armor Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also. This post has been edited by dnbdave: Apr 8 2014, 20:15
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Apr 8 2014, 20:16
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kurehayagami
Newcomer
 Group: Members
Posts: 38
Joined: 16-December 11

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excuse me, but how can I search for items (equips to be precise) and their ID?
is there some kind of database or something? I haven't found anything like that in the wiki.
thanks in advance
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Apr 8 2014, 20:18
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(kurehayagami @ Apr 8 2014, 19:16)  excuse me, but how can I search for items (equips to be precise) and their ID?
is there some kind of database or something? I haven't found anything like that in the wiki.
thanks in advance
yes, there is, but it's known only to Tenboro
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Apr 8 2014, 20:24
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(dnbdave @ Apr 8 2014, 20:05)  Fighting Style Dualwield (void / void) 88% Offhand Strike on hit
Physical Attack 7436 attack base damage 157.6 % hit chance 45.3 % crit chance / +62 % damage 12.3 % attack speed bonus
Vitals 151% HP Boost 106% MP Boost
Defense 74% physical mitigation 64.2% magical mitigation 6.3% evade chance 0% block chance 47.4% parry chance 15.7% resist chance
Compromise 95.2 interference 59.5 burden
Specific Mitigation 45.4% Fire 31.4% Cold 22.0 % Elec 11.5% Wind 39.7 % Holy 18.6 % Dark 37.3 % Crushing 51.2 % Slashing 46.6 % Piercing 0.0 % Void
Effective Primary Stats 793 Strength 766 Dexterity 476 Agility 577 Endurance 382 Intelligence 393 Wisdom
Effective Proficiency 29 One-handed 7 Two-handed 347 Dual wielding 0 Staff 0 Cloth armor 37 Light armor 347 Heavy armor
Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also.
Free formatting (IMG:[ invalid] style_emoticons/default/wink.gif)
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Apr 8 2014, 20:29
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kos9494
Group: Members
Posts: 837
Joined: 12-September 12

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QUOTE(dnbdave @ Apr 9 2014, 02:05)  Wow, finally I get 1 HG metal gifted. That took forever. Since I've got OFC now I'mma start shopping for a good rapier and shield. Been a while since I really looked at my profs:
Fighting Style Dualwield (void / void) 88% Offhand Strike on hit Physical Attack 7436 attack base damage 157.6 % hit chance 45.3 % crit chance / +62 % damage 12.3 % attack speed bonus Vitals 151% HP Boost 106% MP Boost Defense 74% physical mitigation 64.2% magical mitigation 6.3% evade chance 0% block chance 47.4% parry chance 15.7% resist chance Compromise 95.2 interference 59.5 burden Specific Mitigation 45.4% Fire 31.4% Cold 22.0 % Elec 11.5% Wind 39.7 % Holy 18.6 % Dark 37.3 % Crushing 51.2 % Slashing 46.6 % Piercing 0.0 % Void Effective Primary Stats 793 Strength 766 Dexterity 476 Agility 577 Endurance 382 Intelligence 393 Wisdom Effective Proficiency 29 One-handed 7 Two-handed 347 Dual wielding 0 Staff 0 Cloth armor 37 Light armor 347 Heavy armor
Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also.
WTF DW (non-club summore) + Power at high level? (IMG:[ invalid] style_emoticons/default/blink.gif) Now that's badass. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Apr 8 2014, 20:36
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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QUOTE(dnbdave @ Apr 8 2014, 20:05)  Yeah that's a really ghetto copypasta. Suggestions on where to go from here? DW damage is great but it'd be nice not to spam cure so often. Got IA 1-4, Resplendent Regen, and VV so far also.
rapier+shield+shade looks like the best choice atm. Yeah that means changing all your stuff (IMG:[ invalid] style_emoticons/default/tongue.gif) but shade would give you better defense than power of protection.
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Apr 8 2014, 20:47
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Koaen
Group: Catgirl Camarilla
Posts: 2,225
Joined: 7-April 12

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QUOTE(danixxx @ Apr 8 2014, 14:36)  rapier+shield+shade looks like the best choice atm. Yeah that means changing all your stuff (IMG:[ invalid] style_emoticons/default/tongue.gif) but shade would give you better defense than power of protection.So true (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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