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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 7 2014, 12:36
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(kos9494 @ Apr 7 2014, 18:31)  I don't trust wiki that much now since there's quite a difference between things told here and in wiki. Wiki says Heavy armor should up less AGI but here in forum many people say Heavy should up even MUCH more AGI. Perhaps things change as we go higher level?
That one's for advice. Others are facts. And at higher level, everyone just keeps all stats from EXP balanced because....there's not much difference. Really.
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Apr 7 2014, 12:37
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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As your fellow mage, I'd recommend against using light armor, you wouldn't last long in it at higher difficulties due to interference; the extra damage mitigation from light armors isn't worth the trouble. You should buy the Shade Armors of the Arcanists instead, though they don't come cheap last I checked, I don't think I need to mention free shops at this point. Also, mages are very much inherently are squishy wizard until you can get up to level 200 or so, so you'll be playing at low difficulties till then, Nintendo is the highest difficulty you can do with a mage equip you can afford I think. I can do Battletoads with Arcanist equips, mind you, that was after Level 150.
You can reduce your stats up to -10 per day, applied for all stats.
This post has been edited by LostLogia4: Apr 7 2014, 16:53
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Apr 7 2014, 12:43
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HNTI
Group: Members
Posts: 2,422
Joined: 20-April 08

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QUOTE I don't see anyone going 2H+Power style which I'm worrying about now. sad.gif I think power is more popular amongst "1handlers" & DWers. 2h provides less defense than armored to teeth 1h (block, parry, massive PMI) or DW (no AoE DMG, but monsters die way faster due to higher accuracy and DMG, also high parry in my DW set I have like 60 % not forged). This post has been edited by HNTI: Apr 7 2014, 12:45
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Apr 7 2014, 12:44
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Shade Armors of the Arcanist isn't good for mages - you lose the ability bonus on clothes - you lost the damage bonus from phase - you're going to need phase anyway, so it's a waste of money
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Apr 7 2014, 12:49
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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QUOTE(kos9494 @ Apr 7 2014, 06:13)  And apparently all the high level DWs can't afford to use Power/Plate is that true? (IMG:[ invalid] style_emoticons/default/huh.gif) It seems like it goes like this: [Mage] > [1H + Power/Plate] > [DW + Leather / Shade] > [2H + Shade] > [2H + Leather] > [Niten noobfags] Damn... Right when both my 2H and Heavy prof. are so high and I read these... DW heavy is suicide. IMO it's more like: mage>1H power~DW shade>Niten whatever>2H whatever I put 1H power and DW shade on about the same level because each requires a whole lot of effort and/or money to get optimal use out of, but 1H power is alot easier and safer to run from what i've gathered. 1H power = need smax power slaughter set + mmax block force shield + high damage rapier + as much juggernauts as possible and maybe VV. millions of credits and tears losing auctions to rich kids DW shade = need exmax ethereal club + high accuracy balance rapier + at least 6 levels of swift strike between the two + a good shade set. millions of credits and tears over getting the wrong potencies on your weapons at the end of the day it depends on how much you want to cry and about what
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Apr 7 2014, 12:55
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(varst @ Apr 7 2014, 18:44)  Shade Armors of the Arcanist isn't good for mages - you lose the ability bonus on clothes - you lost the damage bonus from phase - you're going to need phase anyway, so it's a waste of money
Actually, change that to "not very good for mages", the equipment can last a while for low-level mages, but it's not worth forging, not to mention losing your MP pool in an instant. My setup is more akin to a magic knight here, except that my weapon happened to be a staff for this setup. Speaking of which, is DW-ing with Shade Armors of the Arcanist a bad idea? Just asking. This post has been edited by LostLogia4: Apr 7 2014, 13:03
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Apr 7 2014, 12:58
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(darknessblade232 @ Apr 7 2014, 11:15)  here's my equipment feel free to comment which one should be changed http://hentaiverse.org/pages/showequip.php...;key=35bc73c1c7change boots, really... *cough* i'm selling an exq of arcanist or fleet with 4PABs just now *cough* plus, i hope that your main hand isn't that club... This post has been edited by Scremaz: Apr 7 2014, 13:05
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Apr 7 2014, 13:04
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(LostLogia4 @ Apr 7 2014, 18:55)  Actually, change that to "not very good for mages", the equipment can last a while for low-level mages, but it's not worth forging, not to mention losing your MP pool in an instant. My setup is more akin to a magic knight here, except that my weapon happened to be a staff for this setup.
Well I won't say it doesn't work, but arcanist is about as expensive as phases (some 10k per slot), so there isn't any benefit to start with. With phase you'll die faster, but your damage output is also much, much better (we're talking about some 100%+ damage boost from EDB). This post has been edited by varst: Apr 7 2014, 13:05
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Apr 7 2014, 13:06
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(varst @ Apr 7 2014, 20:36)  That one's for advice. Others are facts.
And at higher level, everyone just keeps all stats from EXP balanced because....there's not much difference. Really.
Well Int is pretty much useless for melee. I keep it at 100 level below everything else (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 7 2014, 13:11
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(varst @ Apr 7 2014, 19:04)  Well I won't say it doesn't work, but arcanist is about as expensive as phases (some 10k per slot), so there isn't any benefit to start with.
With phase you'll die faster, but your damage output is also much, much better (we're talking about some 100%+ damage boost from EDB). I prefer the arcanist for now, thanks for your advice. I guess I'll start looking for them once I hit Level 250 at least. i already have a Surtr cap, perhaps that's a start...
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Apr 7 2014, 13:13
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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QUOTE(kos9494 @ Apr 7 2014, 12:31)  I don't see anyone going 2H+Power style which I'm worrying about now. (IMG:[ invalid] style_emoticons/default/sad.gif) Just for the record, I tried. I'm usually playing 2H+heavy plate and 2H+power suprisingly dealt less raw damage. Mind you, the crit chance, attack speed and accuracy are obviously higher. If no one is using that style, that's probably because you'd need a 2H weapon with Swift Strike Lv.4~5 and Butcher Lv.4~5 to go with the power set. This post has been edited by boulay: Apr 7 2014, 13:15
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Apr 7 2014, 13:13
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(something @ Apr 7 2014, 20:49)  DW heavy is suicide. IMO it's more like: mage>1H power~DW shade>Niten whatever>2H whatever
I put 1H power and DW shade on about the same level because each requires a whole lot of effort and/or money to get optimal use out of, but 1H power is alot easier and safer to run from what i've gathered.
1H power = need smax power slaughter set + mmax block force shield + high damage rapier + as much juggernauts as possible and maybe VV. millions of credits and tears losing auctions to rich kids DW shade = need exmax ethereal club + high accuracy balance rapier + at least 6 levels of swift strike between the two + a good shade set. millions of credits and tears over getting the wrong potencies on your weapons
at the end of the day it depends on how much you want to cry and about what
DW + power protection/warding works pretty much as well as DW shade, though you might need to forge some parry into the OH to compensate for its lack of defense (or just wear a shielding plate piece)
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Apr 7 2014, 13:18
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(LostLogia4 @ Apr 7 2014, 19:11)  I prefer the arcanist for now, thanks for your advice. I guess I'll start looking for them once I hit Level 250 at least. i already have a Surtr cap, perhaps that's a start...
I can lend you my (really) old surtr phases if you just want to try that out. (IMG:[ invalid] style_emoticons/default/smile.gif) Those are of similar quality to those available in free shop though. This post has been edited by varst: Apr 7 2014, 13:20
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Apr 7 2014, 13:23
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(varst @ Apr 7 2014, 19:18)  I can lend you my (really) old surtr phases if you just want to try that out. (IMG:[ invalid] style_emoticons/default/smile.gif) Those are of similar quality to those available in free shop though. Thanks a lot for your offer, freeshop quality is fine by me (IMG:[ invalid] style_emoticons/default/smile.gif) Oh, but I can't offer much of a reward in return though... perhaps karma imbuement is a start...? EDIT:received. looks like it lives up their weight after all. Btw, mine is an exquisite frugal phase cap, maybe I should've said that earlier. Now that I've tried out the Phase equipments, I started to understand why varst consider mages to be a "glass cannon", though it would certainly take the phase equips to get the "cannon" part... This post has been edited by LostLogia4: Apr 7 2014, 15:16
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Apr 7 2014, 15:20
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kos9494
Group: Members
Posts: 837
Joined: 12-September 12

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QUOTE(something @ Apr 7 2014, 18:49)  DW heavy is suicide. IMO it's more like: mage>1H power~DW shade>Niten whatever>2H whatever
I put 1H power and DW shade on about the same level because each requires a whole lot of effort and/or money to get optimal use out of, but 1H power is alot easier and safer to run from what i've gathered.
1H power = need smax power slaughter set + mmax block force shield + high damage rapier + as much juggernauts as possible and maybe VV. millions of credits and tears losing auctions to rich kids DW shade = need exmax ethereal club + high accuracy balance rapier + at least 6 levels of swift strike between the two + a good shade set. millions of credits and tears over getting the wrong potencies on your weapons
at the end of the day it depends on how much you want to cry and about what
Oh thanks for describing them so nicely. So, what about 2H (Mace) + Heavy and 2H + Shade? My assumption is that since Mace with high proc. can keep mob stunned like there's no tomorrow it's safe to go Mace + whatever? The other 2H class weapons are just too dangerous to even deserve going with... QUOTE(holy_demon @ Apr 7 2014, 19:13)  DW + power protection/warding works pretty much as well as DW shade, though you might need to forge some parry into the OH to compensate for its lack of defense (or just wear a shielding plate piece)
I see. So is it okay to go with double rapiers for speed killing + parry or double club with crazy stun? Axes, Shortsword and Wakizashi are kinda sh1tty... And yes, 2H at high levels is quite obscure... QUOTE(boulay @ Apr 7 2014, 19:13)  Just for the record, I tried. I'm usually playing 2H+heavy plate and 2H+power suprisingly dealt less raw damage. Mind you, the crit chance, attack speed and accuracy are obviously higher. If no one is using that style, that's probably because you'd need a 2H weapon with Swift Strike Lv.4~5 and Butcher Lv.4~5 to go with the power set.
But at 100 prof. above 2H can hit up to 7 mobs which adds up to quite some damage isn't it? o.o This post has been edited by kos9494: Apr 7 2014, 15:25
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Apr 7 2014, 15:34
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Bugo
Newcomer
 Group: Recruits
Posts: 11
Joined: 25-March 14

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at what lvl can i get tier 2 spells wiki says lvl 50 but i am lvl 70 already and still dont have tier 2 spells?
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Apr 7 2014, 15:41
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(LostLogia4 @ Apr 7 2014, 19:23)  Thanks a lot for your offer, freeshop quality is fine by me (IMG:[ invalid] style_emoticons/default/smile.gif) Oh, but I can't offer much of a reward in return though... perhaps karma imbuement is a start...? EDIT:received. looks like it lives up their weight after all. Btw, mine is an exquisite frugal phase cap, maybe I should've said that earlier. Now that I've tried out the Phase equipments, I started to understand why varst consider mages to be a "glass cannon", though it would certainly take the phase equips to get the "cannon" part... When you do not want to be a glass cannon, you can always try rapier/shortsword/club + force shield + full phase mage (IMG:[ invalid] style_emoticons/default/cool.gif). Its raw damage is much lower than staff + full phase but it provide a much safer environment. And still faster than staff + arcanist. It is not bad for causal playing. Edit: typo This post has been edited by Colman: Apr 7 2014, 16:22
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Apr 7 2014, 15:52
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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x'quse me? Whddaya mean by "full phase mage"?
Anyway, if you mean the "Holy Sword" stance, phase armanents won't do as a armor; you'd be dead in an instant. no, you'll need shielding heavy armors.
What the setup should I aim for with a shielded 1H stance?
This post has been edited by LostLogia4: Apr 7 2014, 16:03
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Apr 7 2014, 16:05
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(Bugo @ Apr 7 2014, 15:34)  at what lvl can i get tier 2 spells wiki says lvl 50 but i am lvl 70 already and still dont have tier 2 spells?
You need to have elemental proficiency of 50 or higher iirc to learn elemental tier 2 spells. QUOTE(kos9494 @ Apr 7 2014, 15:20)  Oh thanks for describing them so nicely. So, what about 2H (Mace) + Heavy and 2H + Shade? My assumption is that since Mace with high proc. can keep mob stunned like there's no tomorrow it's safe to go Mace + whatever? The other 2H class weapons are just too dangerous to even deserve going with...
If your defense is high enough (read: lots of forging) it is feasible to use an Estoc for the armor pierce proc (read: more damage) (IMG:[ invalid] style_emoticons/default/wink.gif) QUOTE(kos9494 @ Apr 7 2014, 15:20)  I see. So is it okay to go with double rapiers for speed killing + parry or double club with crazy stun? Axes, Shortsword and Wakizashi are kinda sh1tty...
I think normal is Club + Rapier, Speed is Axe + Rapier, the safest bet is probably Waki + Waki, or Rapier + Waki to be sensible. Axe has the highest Damage, Club stuns, Rapier pierces Armor, Waki has the highest parry but is otherwise crap. This post has been edited by simrock87: Apr 7 2014, 16:14
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