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post Apr 7 2014, 12:36
Post #46661
varst



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QUOTE(kos9494 @ Apr 7 2014, 18:31) *

I don't trust wiki that much now since there's quite a difference between things told here and in wiki.
Wiki says Heavy armor should up less AGI but here in forum many people say Heavy should up even MUCH more AGI.
Perhaps things change as we go higher level?


That one's for advice. Others are facts.

And at higher level, everyone just keeps all stats from EXP balanced because....there's not much difference. Really.
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post Apr 7 2014, 12:37
Post #46662
LostLogia4



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As your fellow mage, I'd recommend against using light armor, you wouldn't last long in it at higher difficulties due to interference; the extra damage mitigation from light armors isn't worth the trouble. You should buy the Shade Armors of the Arcanists instead, though they don't come cheap last I checked, I don't think I need to mention free shops at this point.
Also, mages are very much inherently are squishy wizard until you can get up to level 200 or so, so you'll be playing at low difficulties till then, Nintendo is the highest difficulty you can do with a mage equip you can afford I think. I can do Battletoads with Arcanist equips, mind you, that was after Level 150.

You can reduce your stats up to -10 per day, applied for all stats.

This post has been edited by LostLogia4: Apr 7 2014, 16:53
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post Apr 7 2014, 12:43
Post #46663
HNTI



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QUOTE
I don't see anyone going 2H+Power style which I'm worrying about now. sad.gif


I think power is more popular amongst "1handlers" & DWers. 2h provides less defense than armored to teeth 1h (block, parry, massive PMI) or DW (no AoE DMG, but monsters die way faster due to higher accuracy and DMG, also high parry in my DW set I have like 60 % not forged).

This post has been edited by HNTI: Apr 7 2014, 12:45
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post Apr 7 2014, 12:44
Post #46664
varst



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Shade Armors of the Arcanist isn't good for mages
- you lose the ability bonus on clothes
- you lost the damage bonus from phase
- you're going to need phase anyway, so it's a waste of money
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post Apr 7 2014, 12:49
Post #46665
something



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QUOTE(kos9494 @ Apr 7 2014, 06:13) *

And apparently all the high level DWs can't afford to use Power/Plate is that true? (IMG:[invalid] style_emoticons/default/huh.gif)
It seems like it goes like this:
[Mage] > [1H + Power/Plate] > [DW + Leather / Shade] > [2H + Shade] > [2H + Leather] > [Niten noobfags]
Damn... Right when both my 2H and Heavy prof. are so high and I read these...


DW heavy is suicide.
IMO it's more like: mage>1H power~DW shade>Niten whatever>2H whatever

I put 1H power and DW shade on about the same level because each requires a whole lot of effort and/or money to get optimal use out of, but 1H power is alot easier and safer to run from what i've gathered.

1H power = need smax power slaughter set + mmax block force shield + high damage rapier + as much juggernauts as possible and maybe VV. millions of credits and tears losing auctions to rich kids
DW shade = need exmax ethereal club + high accuracy balance rapier + at least 6 levels of swift strike between the two + a good shade set. millions of credits and tears over getting the wrong potencies on your weapons

at the end of the day it depends on how much you want to cry and about what
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post Apr 7 2014, 12:55
Post #46666
LostLogia4



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QUOTE(varst @ Apr 7 2014, 18:44) *
Shade Armors of the Arcanist isn't good for mages
- you lose the ability bonus on clothes
- you lost the damage bonus from phase
- you're going to need phase anyway, so it's a waste of money
Actually, change that to "not very good for mages", the equipment can last a while for low-level mages, but it's not worth forging, not to mention losing your MP pool in an instant. My setup is more akin to a magic knight here, except that my weapon happened to be a staff for this setup.

Speaking of which, is DW-ing with Shade Armors of the Arcanist a bad idea? Just asking.

This post has been edited by LostLogia4: Apr 7 2014, 13:03
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post Apr 7 2014, 12:58
Post #46667
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QUOTE(darknessblade232 @ Apr 7 2014, 11:15) *

here's my equipment
feel free to comment which one should be changed

http://hentaiverse.org/pages/showequip.php...;key=35bc73c1c7

change boots, really...
*cough* i'm selling an exq of arcanist or fleet with 4PABs just now *cough*

plus, i hope that your main hand isn't that club...

This post has been edited by Scremaz: Apr 7 2014, 13:05
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post Apr 7 2014, 13:04
Post #46668
varst



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QUOTE(LostLogia4 @ Apr 7 2014, 18:55) *

Actually, change that to "not very good for mages", the equipment can last a while for low-level mages, but it's not worth forging, not to mention losing your MP pool in an instant. My setup is more akin to a magic knight here, except that my weapon happened to be a staff for this setup.


Well I won't say it doesn't work, but arcanist is about as expensive as phases (some 10k per slot), so there isn't any benefit to start with.
With phase you'll die faster, but your damage output is also much, much better (we're talking about some 100%+ damage boost from EDB).

This post has been edited by varst: Apr 7 2014, 13:05
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post Apr 7 2014, 13:06
Post #46669
holy_demon



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QUOTE(varst @ Apr 7 2014, 20:36) *

That one's for advice. Others are facts.

And at higher level, everyone just keeps all stats from EXP balanced because....there's not much difference. Really.


Well Int is pretty much useless for melee. I keep it at 100 level below everything else (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 7 2014, 13:07
Post #46670
varst



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QUOTE(holy_demon @ Apr 7 2014, 19:06) *

Well Int is pretty much useless for melee. I keep it at 100 level below everything else (IMG:[invalid] style_emoticons/default/tongue.gif)


Well many of us play both just for the sake of safety... (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Apr 7 2014, 13:11
Post #46671
LostLogia4



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QUOTE(varst @ Apr 7 2014, 19:04) *
Well I won't say it doesn't work, but arcanist is about as expensive as phases (some 10k per slot), so there isn't any benefit to start with.

With phase you'll die faster, but your damage output is also much, much better (we're talking about some 100%+ damage boost from EDB).
I prefer the arcanist for now, thanks for your advice. I guess I'll start looking for them once I hit Level 250 at least. i already have a Surtr cap, perhaps that's a start...
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post Apr 7 2014, 13:13
Post #46672
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QUOTE(kos9494 @ Apr 7 2014, 12:31) *

I don't see anyone going 2H+Power style which I'm worrying about now. (IMG:[invalid] style_emoticons/default/sad.gif)

Just for the record, I tried. I'm usually playing 2H+heavy plate and 2H+power suprisingly dealt less raw damage. Mind you, the crit chance, attack speed and accuracy are obviously higher. If no one is using that style, that's probably because you'd need a 2H weapon with Swift Strike Lv.4~5 and Butcher Lv.4~5 to go with the power set.

This post has been edited by boulay: Apr 7 2014, 13:15
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post Apr 7 2014, 13:13
Post #46673
holy_demon



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QUOTE(something @ Apr 7 2014, 20:49) *

DW heavy is suicide.
IMO it's more like: mage>1H power~DW shade>Niten whatever>2H whatever

I put 1H power and DW shade on about the same level because each requires a whole lot of effort and/or money to get optimal use out of, but 1H power is alot easier and safer to run from what i've gathered.

1H power = need smax power slaughter set + mmax block force shield + high damage rapier + as much juggernauts as possible and maybe VV. millions of credits and tears losing auctions to rich kids
DW shade = need exmax ethereal club + high accuracy balance rapier + at least 6 levels of swift strike between the two + a good shade set. millions of credits and tears over getting the wrong potencies on your weapons

at the end of the day it depends on how much you want to cry and about what


DW + power protection/warding works pretty much as well as DW shade, though you might need to forge some parry into the OH to compensate for its lack of defense (or just wear a shielding plate piece)
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post Apr 7 2014, 13:18
Post #46674
varst



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QUOTE(LostLogia4 @ Apr 7 2014, 19:11) *

I prefer the arcanist for now, thanks for your advice. I guess I'll start looking for them once I hit Level 250 at least. i already have a Surtr cap, perhaps that's a start...


I can lend you my (really) old surtr phases if you just want to try that out. (IMG:[invalid] style_emoticons/default/smile.gif)
Those are of similar quality to those available in free shop though.

This post has been edited by varst: Apr 7 2014, 13:20
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post Apr 7 2014, 13:23
Post #46675
LostLogia4



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QUOTE(varst @ Apr 7 2014, 19:18) *

I can lend you my (really) old surtr phases if you just want to try that out. (IMG:[invalid] style_emoticons/default/smile.gif)
Those are of similar quality to those available in free shop though.

Thanks a lot for your offer, freeshop quality is fine by me (IMG:[invalid] style_emoticons/default/smile.gif)
Oh, but I can't offer much of a reward in return though... perhaps karma imbuement is a start...?
EDIT:received. looks like it lives up their weight after all. Btw, mine is an exquisite frugal phase cap, maybe I should've said that earlier.
Now that I've tried out the Phase equipments, I started to understand why varst consider mages to be a "glass cannon", though it would certainly take the phase equips to get the "cannon" part...

This post has been edited by LostLogia4: Apr 7 2014, 15:16
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post Apr 7 2014, 15:20
Post #46676
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QUOTE(something @ Apr 7 2014, 18:49) *

DW heavy is suicide.
IMO it's more like: mage>1H power~DW shade>Niten whatever>2H whatever

I put 1H power and DW shade on about the same level because each requires a whole lot of effort and/or money to get optimal use out of, but 1H power is alot easier and safer to run from what i've gathered.

1H power = need smax power slaughter set + mmax block force shield + high damage rapier + as much juggernauts as possible and maybe VV. millions of credits and tears losing auctions to rich kids
DW shade = need exmax ethereal club + high accuracy balance rapier + at least 6 levels of swift strike between the two + a good shade set. millions of credits and tears over getting the wrong potencies on your weapons

at the end of the day it depends on how much you want to cry and about what


Oh thanks for describing them so nicely.
So, what about 2H (Mace) + Heavy and 2H + Shade?
My assumption is that since Mace with high proc. can keep mob stunned like there's no tomorrow it's safe to go Mace + whatever?
The other 2H class weapons are just too dangerous to even deserve going with...

QUOTE(holy_demon @ Apr 7 2014, 19:13) *

DW + power protection/warding works pretty much as well as DW shade, though you might need to forge some parry into the OH to compensate for its lack of defense (or just wear a shielding plate piece)


I see.
So is it okay to go with double rapiers for speed killing + parry or double club with crazy stun?
Axes, Shortsword and Wakizashi are kinda sh1tty...

And yes, 2H at high levels is quite obscure...

QUOTE(boulay @ Apr 7 2014, 19:13) *

Just for the record, I tried. I'm usually playing 2H+heavy plate and 2H+power suprisingly dealt less raw damage. Mind you, the crit chance, attack speed and accuracy are obviously higher. If no one is using that style, that's probably because you'd need a 2H weapon with Swift Strike Lv.4~5 and Butcher Lv.4~5 to go with the power set.


But at 100 prof. above 2H can hit up to 7 mobs which adds up to quite some damage isn't it? o.o

This post has been edited by kos9494: Apr 7 2014, 15:25
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post Apr 7 2014, 15:34
Post #46677
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at what lvl can i get tier 2 spells wiki says lvl 50 but i am lvl 70 already and still dont have tier 2 spells?
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post Apr 7 2014, 15:41
Post #46678
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QUOTE(LostLogia4 @ Apr 7 2014, 19:23) *

Thanks a lot for your offer, freeshop quality is fine by me (IMG:[invalid] style_emoticons/default/smile.gif)
Oh, but I can't offer much of a reward in return though... perhaps karma imbuement is a start...?
EDIT:received. looks like it lives up their weight after all. Btw, mine is an exquisite frugal phase cap, maybe I should've said that earlier.
Now that I've tried out the Phase equipments, I started to understand why varst consider mages to be a "glass cannon", though it would certainly take the phase equips to get the "cannon" part...

When you do not want to be a glass cannon, you can always try rapier/shortsword/club + force shield + full phase mage (IMG:[invalid] style_emoticons/default/cool.gif). Its raw damage is much lower than staff + full phase but it provide a much safer environment. And still faster than staff + arcanist. It is not bad for causal playing.

Edit: typo

This post has been edited by Colman: Apr 7 2014, 16:22
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post Apr 7 2014, 15:52
Post #46679
LostLogia4



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x'quse me? Whddaya mean by "full phase mage"?

Anyway, if you mean the "Holy Sword" stance, phase armanents won't do as a armor; you'd be dead in an instant. no, you'll need shielding heavy armors.

What the setup should I aim for with a shielded 1H stance?

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post Apr 7 2014, 16:05
Post #46680
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QUOTE(Bugo @ Apr 7 2014, 15:34) *

at what lvl can i get tier 2 spells wiki says lvl 50 but i am lvl 70 already and still dont have tier 2 spells?

You need to have elemental proficiency of 50 or higher iirc to learn elemental tier 2 spells.

QUOTE(kos9494 @ Apr 7 2014, 15:20) *

Oh thanks for describing them so nicely.
So, what about 2H (Mace) + Heavy and 2H + Shade?
My assumption is that since Mace with high proc. can keep mob stunned like there's no tomorrow it's safe to go Mace + whatever?
The other 2H class weapons are just too dangerous to even deserve going with...

If your defense is high enough (read: lots of forging) it is feasible to use an Estoc for the armor pierce proc (read: more damage) (IMG:[invalid] style_emoticons/default/wink.gif)

QUOTE(kos9494 @ Apr 7 2014, 15:20) *

I see.
So is it okay to go with double rapiers for speed killing + parry or double club with crazy stun?
Axes, Shortsword and Wakizashi are kinda sh1tty...

I think normal is Club + Rapier, Speed is Axe + Rapier, the safest bet is probably Waki + Waki, or Rapier + Waki to be sensible.
Axe has the highest Damage, Club stuns, Rapier pierces Armor, Waki has the highest parry but is otherwise crap.

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