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post Feb 13 2014, 23:40
Post #44341
Cleavs



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QUOTE(animeai @ Feb 13 2014, 22:35) *

This is what my shade set gives with my DW setup (see sig for links)

60.7% physical mitigation
58% magical mitigation
45.8% evade chance
0% block chance
42.9% parry chance
54.4% resist chance

While the pieces themselves are decent, they aren't the best I've seen (that would cost me 5 mil plus each lol). Evade is the thing shade does best of all so it's an idea to aim for max evade on all shade pieces. If you can't afford that you'll have a lot more survivability with 4PAB Legendary Leather of Protection and the increase in PMi it gives.

with Fleet, Shadowdancer and a whole bunch of bindings...

54.7% physical mitigation
49.2% magical mitigation
34% evade chance
0% block chance
35% parry chance
58% resist chance

with Fleet, Arcanist and no bindings... not so bad i think (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Feb 13 2014, 23:51
Post #44342
animeai



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QUOTE(Scremaz @ Feb 14 2014, 00:40) *

with Fleet, Shadowdancer and a whole bunch of bindings...

54.7% physical mitigation
49.2% magical mitigation
34% evade chance
0% block chance
35% parry chance
58% resist chance

with Fleet, Arcanist and no bindings... not so bad i think (IMG:[invalid] style_emoticons/default/biggrin.gif)

XD True enough. I'd still say your evade would need to be higher to benefit from the loss of protection shade gives mind (IMG:[invalid] style_emoticons/default/wink.gif)
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post Feb 14 2014, 00:44
Post #44343
Drakewyn



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My dual-wield Shade set gives me:

57.1% physical mitigation
50.9% magical mitigation
37.5% evade chance
0% block chance
46.7% parry chance
61% resist chance

But my weapons are garbage:
http://hentaiverse.org/pages/showequip.php...;key=85b36e4aee
http://hentaiverse.org/pages/showequip.php...;key=2a4fd9ba33

The only other Ethereal 1h weapon I have is this:
http://hentaiverse.org/pages/showequip.php...;key=b44ee7907c
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post Feb 14 2014, 00:46
Post #44344
Cleavs



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QUOTE(animeai @ Feb 13 2014, 22:51) *

XD True enough. I'd still say your evade would need to be higher to benefit from the loss of protection shade gives mind (IMG:[invalid] style_emoticons/default/wink.gif)

oh well, at least i'm on the right road (IMG:[invalid] style_emoticons/default/biggrin.gif)

QUOTE(HNTI @ Feb 13 2014, 22:37) *

Slowly, but steady I reach that level (350) where I want to switch to maging again. And here I mean maging by big M in other words playing at high difficulty without having too much problems with healing. So far I used to be dark mage (up to 304 lvl), but I've noticed that holy is more popular over dark (mostly observation of prices on auctions) while some high levels still stick to dark. I would like some pros and cons comparison of both schools. Elemental magic doesn't interest me.

Alternatively, how reliable is investing in full mag. set of power of slaughter in perspective of clearing IWBTH with no IW and no forging on equipment ?

i second his request: i've been a melee since the start but i've always wondered what could be the advantages of holy/dark mage and if ragnarok or banishment would add something to a melee (IMG:[invalid] style_emoticons/default/biggrin.gif)

QUOTE(Drakewyn @ Feb 13 2014, 23:44) *

My dual-wield Shade set gives me:

57.1% physical mitigation
50.9% magical mitigation
37.5% evade chance
0% block chance
46.7% parry chance
61% resist chance

ah-ha, right behind you! by lvl275 i could surpass you then! (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by Scremaz: Feb 14 2014, 00:49
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post Feb 14 2014, 00:48
Post #44345
holy_demon



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QUOTE(HNTI @ Feb 14 2014, 08:37) *

Alternatively, how reliable is investing in full mag. set of power of slaughter in perspective of clearing IWBTH with no IW and no forging on equipment ?


I can clear all PFUDOR arena up to D&D (I've only done BT D&D) and IW with 1H + full exq power slaughter, no forging. Leg IW might need some Juggernaut on your armor to faceroll. Mace is fine with IWBTH and PFUDOR arena. It will have trouble on PFUDOR IW unless you put in some plate. Other styles will have a rough time on PFUDOR with unforged full slaughter.

QUOTE(animeai @ Feb 14 2014, 08:35) *


Heavens no! Extra MP and HP are just as valuable in my book. You'd be better off selling the piece to someone specifically wanting lv5 capacitor and buying an even better piece to IW again than using shards on it! Lv5 on juggernaut or capacitor both dramatically increase the item's value.

Haha k I will hold on to it then (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by holy_demon: Feb 14 2014, 00:52
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post Feb 14 2014, 01:02
Post #44346
treesloth



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QUOTE(HNTI @ Feb 14 2014, 06:37) *

Slowly, but steady I reach that level (350) where I want to switch to maging again. And here I mean maging by big M in other words playing at high difficulty without having too much problems with healing. So far I used to be dark mage (up to 304 lvl), but I've noticed that holy is more popular over dark (mostly observation of prices on auctions) while some high levels still stick to dark. I would like some pros and cons comparison of both schools. Elemental magic doesn't interest me.

Alternatively, how reliable is investing in full mag. set of power of slaughter in perspective of clearing IWBTH with no IW and no forging on equipment ?


Full Slaughter should only be used for 1H, and mayyybe DW. Anything else and you're probably toast.

I switch between dark and holy mage. even though my dark gear is slightly better than holy, I still play holy bc:

dark cure only regains ~40% of my health. Holy can regain the entire bar! Sometimes I'm down to 100hp/18k. Holy mage gets breached defense, which is better during SG marathons. Holy gets Soul Fire which means I can drain mana during SG marathons. Dark can also drain mana, but its a pain cuz I have to cast holy spells to proc Soulfire. Holy/dark share very similar spec mits, so not much advantage to dark. Holy/dark damage is equal for T1-T3 spells. FSM is weak to Holy.

If you look at the overall picture, holy beats dark in almost everything. High level dark mages don't change because they're max forged in dark and/or just so strong already that they can probably one shot Kodu Yuki/In Memory of Dark Mages XX or SGs only take <10spells (so breached defense is useless to them). Breached defense is useful for me bc DwD rounds 1-75 generally take 30 turns/round. My better dark set would take 35-38 turns.

This post has been edited by treesloth16: Feb 14 2014, 01:06
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post Feb 14 2014, 01:40
Post #44347
darkx



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I'm currently training Ability Boost and it's getting pretty pricy, next upgrade is 10k for level 72. Should I continue to train that? I do need the ability points cuz I got a lot of skills to get. Or should I go for Adept Learner? It's only at 5k for the next level, 74.
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post Feb 14 2014, 01:45
Post #44348
Cleavs



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QUOTE(darkx @ Feb 14 2014, 00:40) *

I'm currently training Ability Boost and it's getting pretty pricy, next upgrade is 10k for level 72. Should I continue to train that? I do need the ability points cuz I got a lot of skills to get. Or should I go for Adept Learner? It's only at 5k for the next level, 74.

i stopped at AB42, now building a 1H heavy set and i don't know how i'll do for lvl 250 updates, lol (IMG:[invalid] style_emoticons/default/biggrin.gif)
in my opinion you should check if *all* the abilites you've slotted are useful to you, otherwise you can gain some AP by freeing those you don't use very often... also a scroll can buy you some time...

This post has been edited by Scremaz: Feb 14 2014, 01:48
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post Feb 14 2014, 01:52
Post #44349
darkx



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QUOTE(Scremaz @ Feb 13 2014, 18:45) *

i stopped at AB42, now building a 1H heavy set and i don't know how i'll do for lvl 250 updates, lol (IMG:[invalid] style_emoticons/default/biggrin.gif)
in my opinion you should check if *all* the abilites you've slotted are useful to you, otherwise you can gain some AP by freeing those you don't use very often... also a scroll can buy you some time...


I believe they're useful, there isn't anything on there I don't use. I still have to get Arcane Focus, and once I get to level 250 there will be a few of abilities I can increase.
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post Feb 14 2014, 01:58
Post #44350
Cleavs



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Arcane Focus? are you a mage?
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post Feb 14 2014, 01:58
Post #44351
darkx



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Yep I play as a mage
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post Feb 14 2014, 03:27
Post #44352
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QUOTE(darkx @ Feb 14 2014, 08:58) *

Yep I play as a mage

In general, mage need more AP than melee after all...
I think you should increase both AL and AB more. Aim for 150~200+ AL and 100+ AB.
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post Feb 14 2014, 05:19
Post #44353
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Is legendary fleet shade worthless without an STR PAB? (IMG:[invalid] style_emoticons/default/sleep.gif)
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post Feb 14 2014, 05:34
Post #44354
treesloth



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QUOTE(n125 @ Feb 14 2014, 12:19) *

Is legendary fleet shade worthless without an STR PAB? (IMG:[invalid] style_emoticons/default/sleep.gif)


It's not worthless, but shade by nature has lower offense so Str is more useful than say End. It's sad to see Leg without a PAB.
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post Feb 14 2014, 06:06
Post #44355
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QUOTE(treesloth16 @ Feb 13 2014, 17:34) *

It's not worthless, but shade by nature has lower offense so Str is more useful than say End. It's sad to see Leg without a PAB.


The thing that really bugs me is all the new Phase gear rolling with two pabs, so its always going to be missing one of the critical PABs for mages now. I've seen a lot of new EDB max gear that had excellent stats except the missing PABs. In the past it seemed like there was a good chance for phase to roll with Wisdom and Intelligence but lowering the number of PABs has hurt that probability a bit. At least with four PABs possible there seemed to be a higher distribution of good rolls (at least Agility + Intel + Wisdom, and even Intel + Wisdom)

Old Phase (Great)
Dex + Agility + Intel + Wis

Old Phase (Standard good expectation)
Agility + Intel + Wis

New Phase (Great)
Agility + Intel + Wis

New Phase (Standard for crap)
Missing any PAB is poor, missing intelligence or wisdom is very poor.
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post Feb 14 2014, 07:18
Post #44356
n125



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QUOTE(EsotericSatire @ Feb 13 2014, 20:06) *

The thing that really bugs me is all the new Phase gear rolling with two pabs, so its always going to be missing one of the critical PABs for mages now. I've seen a lot of new EDB max gear that had excellent stats except the missing PABs. In the past it seemed like there was a good chance for phase to roll with Wisdom and Intelligence but lowering the number of PABs has hurt that probability a bit. At least with four PABs possible there seemed to be a higher distribution of good rolls (at least Agility + Intel + Wisdom, and even Intel + Wisdom)

Old Phase (Great)
Dex + Agility + Intel + Wis

Old Phase (Standard good expectation)
Agility + Intel + Wis

New Phase (Great)
Agility + Intel + Wis

New Phase (Standard for crap)
Missing any PAB is poor, missing intelligence or wisdom is very poor.


I actually liked the Dexterity PAB too. It didn't have as high a priority as Agility, and certainly not as high as Intelligence and Wisdom, but it contributed to Parry, and another layer of avoidance is always appreciated.

I've seen Agility + Intelligence or Wisdom on magnificent phase now, but I haven't been unlucky enough to find it on legendary phase -- because I never find legendary phase in the first place; my specialty seems to be legendary plate of protection and legendary shade of fleet. (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by n125: Feb 14 2014, 07:19
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post Feb 14 2014, 07:35
Post #44357
treesloth



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QUOTE(n125 @ Feb 14 2014, 14:18) *

because I never find legendary phase in the first place


Story of my HV life.... (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Feb 14 2014, 09:33
Post #44358
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QUOTE(Drakewyn @ Feb 14 2014, 00:44) *

My dual-wield Shade set gives me:

57.1% physical mitigation
50.9% magical mitigation
37.5% evade chance
0% block chance
46.7% parry chance
61% resist chance

But my weapons are garbage:
http://hentaiverse.org/pages/showequip.php...;key=85b36e4aee
http://hentaiverse.org/pages/showequip.php...;key=2a4fd9ba33

The only other Ethereal 1h weapon I have is this:
http://hentaiverse.org/pages/showequip.php...;key=b44ee7907c


my current 1H + shield +shade
57.7% physical mitigation
54.8% magical mitigation
33.1% evade chance
37.4% block chance
32.5% parry chance
52.4% resist chance

my parry & resist chance are too low. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 14 2014, 13:00
Post #44359
Cleavs



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QUOTE(malkatmp @ Feb 14 2014, 08:33) *

my current 1H + shield +shade
57.7% physical mitigation
54.8% magical mitigation
33.1% evade chance
37.4% block chance
32.5% parry chance
52.4% resist chance

my parry & resist chance are too low. (IMG:[invalid] style_emoticons/default/sad.gif)

maybe resist...

This post has been edited by Scremaz: Feb 14 2014, 13:02
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post Feb 14 2014, 13:04
Post #44360
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QUOTE
Full Slaughter should only be used for 1H, and mayyybe DW. Anything else and you're probably toast.


What about 2h + power of slaughter ? Is it viable ?

QUOTE
I switch between dark and holy mage. even though my dark gear is slightly better than holy, I still play holy bc:

dark cure only regains ~40% of my health. Holy can regain the entire bar! Sometimes I'm down to 100hp/18k. Holy mage gets breached defense, which is better during SG marathons. Holy gets Soul Fire which means I can drain mana during SG marathons. Dark can also drain mana, but its a pain cuz I have to cast holy spells to proc Soulfire. Holy/dark share very similar spec mits, so not much advantage to dark. Holy/dark damage is equal for T1-T3 spells. FSM is weak to Holy.

If you look at the overall picture, holy beats dark in almost everything. High level dark mages don't change because they're max forged in dark and/or just so strong already that they can probably one shot Kodu Yuki/In Memory of Dark Mages XX or SGs only take <10spells (so breached defense is useless to them). Breached defense is useful for me bc DwD rounds 1-75 generally take 30 turns/round. My better dark set would take 35-38 turns.


Ok, thanks for exhausting explanation. It would explain a bit why Holy gear is so expensive (IMG:[invalid] style_emoticons/default/dry.gif) .

In both setups my problem is quick running out of mana, so... need to solve that first.
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