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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 13 2014, 19:44
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Colman @ Feb 13 2014, 18:40)  On difficulty that you will never die, longsword/estoc must be faster.
yes. that's why i brought those 2 in my signature, it's only slightly faster, ie 90mins on mace vs 70mins on estoc. however, the way i see it is, the time to do the SGs with 2H on nightmare is about the same as "The Trio and the Tree" (~40mins)+ "Eve of Death"(~35mins) on Nintendo. i'll end up getting less SG drops, but i'll get almost double of the drops. also, i'll get a bonus on drops rolls due to the difficulty bonus. or am i missing something?
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Feb 13 2014, 19:46
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zeadragon
Group: Members
Posts: 308
Joined: 29-November 11

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QUOTE(boulay @ Feb 14 2014, 00:37)  Well, I'm trying to level my weapon but it's pretty hard. I have to IW on low difficulty because I die too fast otherwise...
So, Just buy ethereal weapons. You may have to pay around 50-200K for a decent one. This post has been edited by zeadragon: Feb 13 2014, 19:50
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Feb 13 2014, 19:52
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(malkatmp @ Feb 13 2014, 18:44)  yes. that's why i brought those 2 in my signature, it's only slightly faster, ie 90mins on mace vs 70mins on estoc.
however, the way i see it is, the time to do the SGs with 2H on nightmare is about the same as "The Trio and the Tree" (~40mins)+ "Eve of Death"(~35mins) on Nintendo. i'll end up getting less SG drops, but i'll get almost double of the drops. also, i'll get a bonus on drops rolls due to the difficulty bonus.
or am i missing something?
my estoc is this: if you still use it, then there's still hope also for me (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Feb 13 2014, 19:53
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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QUOTE(Scremaz @ Feb 13 2014, 18:41)  also keep in mind that every burden point reduce your evade chance... since this is one of the best point of shade, i don't know if it's really good to mix a non-eth weapon with shade set, just olookin g at it you could have a -15% evade penalty or so...
I tried to put an ethereal weapon, the evade difference is only 2.4% (28.5% with ethereal, 26.1% without) AND ethereal weapon without the force shield (burden falls to zero) gets me to 29% evade... What I most likely lack in my 1H+shade is the block chance since my shield isn't that great... This post has been edited by boulay: Feb 13 2014, 19:56
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Feb 13 2014, 19:53
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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QUOTE(dnbdave @ Feb 13 2014, 11:12)  Assimilator
Noooooooooooo........save your money. go through T&T on normal with as must block and resist as you can get and grind on the trio for a few days. if you don't kill the tree you can grind on it forever Spoiler text - Highlight to read... PROTIP: keep silence on the tree and kill 2 of the goddesses to make things even easier
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Feb 13 2014, 19:56
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(something @ Feb 13 2014, 18:53)  Spoiler text - Highlight to read... PROTIP tried a few days ago, really good (IMG:[ invalid] style_emoticons/default/biggrin.gif) and +1 for assimilator, 50k thrown away... -.-" QUOTE(boulay @ Feb 13 2014, 18:53)  I tried to put an ethereal weapon, the evade difference is only 2.4% (28.5% with ethereal, 26.1% without) AND ethereal weapon without the force shield (burden falls to zero) gets me to 29% evade...
What I most likely lack in my 1H+shade is the block chance since my shield isn't that great...
really? just adding 3BUR to my shade set was enough to see 2 and counting points less, maybe you tried with weapons with (much) worst PABs? never mind, i made bad calculations... but this is really good to know (IMG:[ invalid] style_emoticons/default/biggrin.gif) the burden from shield instead is unavoidable (unless using shards) This post has been edited by Scremaz: Feb 13 2014, 20:03
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Feb 13 2014, 20:08
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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QUOTE(Scremaz @ Feb 13 2014, 18:56)  tried a few days ago, really good (IMG:[ invalid] style_emoticons/default/biggrin.gif) and +1 for assimilator, 50k thrown away... -.-" really? just adding 3BUR to my shade set was enough to see 2 and counting points less, maybe you tried with weapons with (much) worst PABs? never mind, i made bad calculations... but this is really good to know (IMG:[ invalid] style_emoticons/default/biggrin.gif) the burden from shield instead is unavoidable (unless using shards) You almost made me doubt myself... ^^ However, I don't really know what evade percentage is acceptable with that kind of set... This post has been edited by boulay: Feb 13 2014, 20:11
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Feb 13 2014, 20:27
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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tbh, i've tried ~21 burden 2H mace vs a ethereal weapon with shade set. (31.4% vs 36.4%) the evade difference is not that much when you consider you can use a shard that halves the burden and bring my evade to 35.1%. though, the attack speed is better. 15.2% vs 17.7%. imo, ethereal weapons are great, but when you consider the price, you can buy a very good 2H mace of slaughter and then some other equipment. QUOTE(Scremaz @ Feb 13 2014, 19:52)  my estoc is this: if you still use it, then there's still hope also for me (IMG:[ invalid] style_emoticons/default/biggrin.gif) estoc are fun, but without stun and not enough evade chance, i just tend to die pretty fast even on hell. (IMG:[ invalid] style_emoticons/default/sad.gif) This post has been edited by malkatmp: Feb 13 2014, 20:32
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Feb 13 2014, 20:38
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(malkatmp @ Feb 13 2014, 19:27)  estoc are fun, but without stun and not enough evade chance, i just tend to die pretty fast even on hell. (IMG:[ invalid] style_emoticons/default/sad.gif) i suggest a club+rapier combo with domino strike! who's with me? (IMG:[ invalid] style_emoticons/default/cool.gif)
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Feb 13 2014, 20:43
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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You know, [Mace + Rending Blow] or [Rending Blow + Shatter strike] grants stunned + PA on several enemies too (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by boulay: Feb 13 2014, 20:43
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Feb 13 2014, 20:54
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animeai
Group: Members
Posts: 620
Joined: 18-November 09

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QUOTE(boulay @ Feb 13 2014, 20:53)  I tried to put an ethereal weapon, the evade difference is only 2.4% (28.5% with ethereal, 26.1% without) AND ethereal weapon without the force shield (burden falls to zero) gets me to 29% evade...
What I most likely lack in my 1H+shade is the block chance since my shield isn't that great...
That evade is really bad... What's your magical mitigation like with all that negation shade?
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Feb 13 2014, 20:59
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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51.5% MMI As I said, it's an improvised set. My light armor prof is pretty low too, that's probably why it's so bad...
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Feb 13 2014, 21:06
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(boulay @ Feb 13 2014, 19:43)  You know, [Mace + Rending Blow] or [Rending Blow + Shatter strike] grants stunned + PA on several enemies too (IMG:[ invalid] style_emoticons/default/rolleyes.gif) i know, but i can't play with spirit stance and skills, one or the other (IMG:[ invalid] style_emoticons/default/biggrin.gif) QUOTE(boulay @ Feb 13 2014, 19:59)  51.5% MMI As I said, it's an improvised set. My light armor prof is pretty low too, that's probably why it's so bad...
slightly higher than mine... at this point, i start to think i did something wrong (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by Scremaz: Feb 13 2014, 21:07
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Feb 13 2014, 21:07
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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that's why domino strike should add some OC too, so that the spirit stance doesn't wear off (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by boulay: Feb 13 2014, 21:10
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Feb 13 2014, 21:37
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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QUOTE(Scremaz @ Feb 13 2014, 13:20)  i guess for our levels 30-35% should be good... am i wrong? (IMG:[ invalid] style_emoticons/default/unsure.gif) QUOTE(Kagoromo @ Feb 10 2014, 01:14)  For block chance, aim for 42% because that's the point where even fully chaos'ed monsters will have 1/3 of their attacks blocked. Simple math yes? (IMG:[ invalid] style_emoticons/default/faint.gif) i assume it's the same for all defensive stats. 35% should be enough if you keep SV on. at 50% evade + SV you can evade about half of all attacks. for resist/parry/block you'll need ~62% This post has been edited by something: Feb 13 2014, 21:41
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Feb 13 2014, 22:42
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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Question, HP Tank gives bonus to your Base health, but what about Juggernaut potence and Vigorous Vitality hath perk, do they also gives bonus to your Base health or to your max health?
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Feb 13 2014, 23:29
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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So after I got lv5 capacitor on this, I think that Juggernaut might be better for 1H So which potency do you guys think is best for 1H heavy? If Juggernaut is better, is it worth to reforge this to try to get lv5 juggernaut? Magnificent Amber Power Leggings of SlaughterThis post has been edited by holy_demon: Feb 13 2014, 23:31
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Feb 13 2014, 23:35
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animeai
Group: Members
Posts: 620
Joined: 18-November 09

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QUOTE(boulay @ Feb 13 2014, 21:59)  51.5% MMI As I said, it's an improvised set. My light armor prof is pretty low too, that's probably why it's so bad...
This is what my shade set gives with my DW setup (see sig for links) 60.7% physical mitigation 58% magical mitigation 45.8% evade chance 0% block chance 42.9% parry chance 54.4% resist chance While the pieces themselves are decent, they aren't the best I've seen (that would cost me 5 mil plus each lol). Evade is the thing shade does best of all so it's an idea to aim for max evade on all shade pieces. If you can't afford that you'll have a lot more survivability with 4PAB Legendary Leather of Protection and the increase in PMi it gives. QUOTE(holy_demon @ Feb 14 2014, 00:29)  So after I got lv5 capacitor on this, I think that Juggernaut might be better for 1H So which potency do you guys think is best for 1H heavy? If Juggernaut is better, is it worth to reforge this to try to get lv5 juggernaut? Magnificent Amber Power Leggings of SlaughterHeavens no! Extra MP and HP are just as valuable in my book. You'd be better off selling the piece to someone specifically wanting lv5 capacitor and buying an even better piece to IW again than using shards on it! Lv5 on juggernaut or capacitor both dramatically increase the item's value. This post has been edited by animeai: Feb 13 2014, 23:38
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Feb 13 2014, 23:37
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HNTI
Group: Members
Posts: 2,422
Joined: 20-April 08

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Slowly, but steady I reach that level (350) where I want to switch to maging again. And here I mean maging by big M in other words playing at high difficulty without having too much problems with healing. So far I used to be dark mage (up to 304 lvl), but I've noticed that holy is more popular over dark (mostly observation of prices on auctions) while some high levels still stick to dark. I would like some pros and cons comparison of both schools. Elemental magic doesn't interest me.
Alternatively, how reliable is investing in full mag. set of power of slaughter in perspective of clearing IWBTH with no IW and no forging on equipment ?
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