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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 9 2014, 19:01
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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QUOTE(Owyn @ Feb 9 2014, 20:43)  are shields other than force anyhow usefull? *doesn't looks like it
I think really good buckler may be useful thanks to low Interference.
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Feb 9 2014, 19:04
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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Is there a way to get to the hourly encounter after having refreshed over it? QUOTE(malkatmp @ Feb 9 2014, 11:54)  generally, i do my hourly encounters while visiting galleries. 
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Feb 9 2014, 19:13
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(LazyShd @ Feb 9 2014, 18:55)  I use power slaughter + force shield + rapier and really like it. Before that i played 2h mace + leg leather of protection but 1H setup is much better for me. Want to try out 1H + shade arcanist when my financial state improves. (IMG:[ invalid] style_emoticons/default/wink.gif) is there anyway to do it with shade set? though, it wouldn't really make that much sense. i guess i've to spend another few months saving up for 1H (IMG:[ invalid] style_emoticons/default/sad.gif) QUOTE(darkx @ Feb 9 2014, 19:04)  Is there a way to get to the hourly encounter after having refreshed over it?
don't know any other way aside from f5... (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Feb 9 2014, 19:29
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(malkatmp @ Feb 9 2014, 12:13)  is there anyway to do it with shade set? though, it wouldn't really make that much sense. i guess i've to spend another few months saving up for 1H (IMG:[ invalid] style_emoticons/default/sad.gif) don't know any other way aside from f5... (IMG:[ invalid] style_emoticons/default/tongue.gif) haha, what I'm trying to say is: I see the hourly encounter, but it disappears and I didn't click on it because I accidentally press f5 too many times.
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Feb 9 2014, 19:35
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(darkx @ Feb 9 2014, 18:29)  haha, what I'm trying to say is: I see the hourly encounter, but it disappears and I didn't click on it because I accidentally press f5 too many times.
So, a way to automatically store random encounter links? That's an interesting script idea. In the meantime, you can track when the next RE is due with that script. This post has been edited by Dan31: Feb 9 2014, 19:36
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Feb 9 2014, 19:45
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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QUOTE(malkatmp @ Feb 9 2014, 21:13)  is there anyway to do it with shade set?
It will be slow but survivability must be really high. Also i heard that in 1h + shade you can play without shadow veil buff to speed up a bit.
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Feb 9 2014, 19:50
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(Dan31 @ Feb 9 2014, 12:35)  So, a way to automatically store random encounter links? That's an interesting script idea. In the meantime, you can track when the next RE is due with that script. I wasn't thinking that, but sounds like a good idea to me!
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Feb 9 2014, 20:02
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE(LazyShd @ Feb 9 2014, 21:45)  It will be slow but survivability must be really high. Also i heard that in 1h + shade you can play without shadow veil buff to speed up a bit.
you'd just lower survavability without buffs, alternatively you can just get 30 burden somehow to decrease your evasion xD I was thinking about trying Rapier+force shield with shade, but know what? I don't have either xD
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Feb 9 2014, 20:09
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Owyn @ Feb 9 2014, 20:02)  you'd just lower survavability without buffs, alternatively you can just get 30 burden somehow to decrease your evasion xD
I was thinking about trying Rapier+force shield with shade, but know what? I don't have either xD
though, what's so special about Rapier + Force shield? is it just kinda like a tank that has some evade&parry with counters? what i'm trying to ask is why 1H is so often recommended on here? specially Rapier. also, how practical are counters attacks?
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Feb 9 2014, 20:11
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rancidmeat
Group: Members
Posts: 676
Joined: 4-May 12

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QUOTE(LazyShd @ Feb 9 2014, 12:45)  Also i heard that in 1h + shade you can play without shadow veil buff to speed up a bit.
I agree with this. I run 1h + Shade w/out shadow veil or haste when facerolling with perma-Spirit stance on low difficulty mode arenas for tokens. Too much attack speed + evade on 4-5 monster/round also makes it difficult to maintain perma-Spirit stance as you're constantly overcharge starved due not countering enough. QUOTE(malkatmp @ Feb 9 2014, 13:09)  though, what's so special about Rapier + Force shield? is it just kinda like a tank that has some evade&parry with counters?
Force Shield gives the highest shield block rate of any shield. And rapier has both penetrated armor and parry chance, making it good for survival and damage against mobs that take a lot of hits to kill. And both parry and shield block have a chance to proc counters, making them useful in effectively increasing damage output as well. A good alternate shield is a Buckler of the Nimble for low interference, although parry isn't quite as good as shield block because you can't avoid spells with parry. I'd probably put Buckler of the Barrier a close 3rd to Buckler of the Nimble. QUOTE(malkatmp @ Feb 9 2014, 13:09)  what i'm trying to ask is why 1H is so often recommended on here? specially Rapier. also, how practical are counters attacks?
When there's 8-9 mobs at once and I'm actually maxing out my number of counters/round, I'm guessing my counter damage is somewhere in the neighborhood of 60% of my total damage (0.75 x 3 = 2.25x normal damage but counters don't inflict extra void/elemental strikes that your weapon might have). 1H just has very good survivability with surprisingly high damage output, especially with the ability to run Spirit stance on full time. Its easy facerolling without having to pay much attention. This post has been edited by rancidmeat: Feb 9 2014, 20:30
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Feb 9 2014, 21:04
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(malkatmp @ Feb 9 2014, 10:09)  though, what's so special about Rapier + Force shield? is it just kinda like a tank that has some evade&parry with counters?
what i'm trying to ask is why 1H is so often recommended on here? specially Rapier. also, how practical are counters attacks?
it's not that it's special; it's that it's the most easily accessible setup, yet still very efficient AND afk friendly, for PFUDOR melee. If you've got 200 prof, and had/have trouble on later arenas, or higher qualtiy IW gears with DW / 2h, you can probably throw together a random set for your 1h and still breeze through it. also, 1h with its +OC from counters allows you to make use of OFC better than any other style. This post has been edited by etothex: Feb 9 2014, 21:05
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Feb 9 2014, 23:52
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(rancidmeat @ Feb 9 2014, 20:11)  I agree with this.
I run 1h + Shade w/out shadow veil or haste when facerolling with perma-Spirit stance on low difficulty mode arenas for tokens.
Too much attack speed + evade on 4-5 monster/round also makes it difficult to maintain perma-Spirit stance as you're constantly overcharge starved due not countering enough.
just brought a cheap force shield and a average rapier that i've got lying around. it's surprising good. though, what kind of rapier should i look for? the ones with the highest parry chance? i understand the reason to not hv too much speed/evade with haste/shadow veil, but what should i use for my IA1/2 slots? protection & spirit shield? This post has been edited by malkatmp: Feb 9 2014, 23:53
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Feb 10 2014, 02:52
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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Feb 10 2014, 03:10
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zeadragon
Group: Members
Posts: 308
Joined: 29-November 11

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QUOTE(LazyShd @ Feb 9 2014, 23:55)  I use power slaughter + force shield + rapier and really like it. Before that i played 2h mace + leg leather of protection but 1H setup is much better for me. Want to try out 1H + shade arcanist when my financial state improves. (IMG:[ invalid] style_emoticons/default/wink.gif) I also, use the same. It has high Damage and Average Defense. It is too dangerous for me to use power armor with other fighting styles. A power armor is lag of defense.
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Feb 10 2014, 04:18
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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@ Colman (or any other 1H'er), I am curious about 1H, so I have some questions:
1. why do you use Leather instead of Shade? Have you ever tried mixing leather with shade? 2. Is there a sweet spot for # of pieces of leather vs shade? (if so, what are you aiming for? ie pmi? evade?) 3. Is block% as important to 1H leather/shade as it is to 1H heavy? Do you consider evade/parry to play a big role in defense?
Thanks
This post has been edited by treesloth16: Feb 10 2014, 04:19
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Feb 10 2014, 04:39
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(treesloth16 @ Feb 10 2014, 10:18)  @ Colman (or any other 1H'er), I am curious about 1H, so I have some questions:
1. why do you use Leather instead of Shade? Have you ever tried mixing leather with shade? 2. Is there a sweet spot for # of pieces of leather vs shade? (if so, what are you aiming for? ie pmi? evade?) 3. Is block% as important to 1H leather/shade as it is to 1H heavy? Do you consider evade/parry to play a big role in defense?
Thanks
1) I use leather for 2H (estoc/longsword) mostly. Mixing of leather/shade give me bad result (poor PMI/evade). 2) I do not think mixing is a good idea. 3) I use power/plate for 1H mostly. 1H with leather is safe, the mana last forever, but slow. I do not use ethereal weapon so my evade is not that high. And most of my physics defense is from the shield, while leather provide resist. Summary: Leather is better than shade because leather is cheap and I am poor. I am not willing to spend 5m+ for an useful shade set, and another 5m+ for an useful ethereal weapon. This post has been edited by Colman: Feb 10 2014, 04:46
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Feb 10 2014, 04:44
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zeadragon
Group: Members
Posts: 308
Joined: 29-November 11

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QUOTE(treesloth16 @ Feb 10 2014, 09:18)  @ Colman (or any other 1H'er), I am curious about 1H, so I have some questions:
1. why do you use Leather instead of Shade? Have you ever tried mixing leather with shade? 2. Is there a sweet spot for # of pieces of leather vs shade? (if so, what are you aiming for? ie pmi? evade?) 3. Is block% as important to 1H leather/shade as it is to 1H heavy? Do you consider evade/parry to play a big role in defense?
Thanks
For me. 1. it's cheap, I paid for my decent legendaly leather set around 150-200K. 2. I think leather's overall status is balance. A shade set might be better,but a good shade set is too expensive for me 3. Block% is always important for 1H because more block/parry -> more counter -> faster kill/better def.
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Feb 10 2014, 05:04
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(treesloth16 @ Feb 10 2014, 09:18)  2. Is there a sweet spot for # of pieces of leather vs shade? (if so, what are you aiming for? ie pmi? evade?) 3. Is block% as important to 1H leather/shade as it is to 1H heavy? Do you consider evade/parry to play a big role in defense?
2. Unless you're planing on playing 1H blind-folded (which might even be doable, believe it or not...), this sort of fine optimization on defensive stats from armor is of little significance to the overall performance of 1H; it missed the point of what/why 1H is good. 3. One thing anyone need to realize about 1H is that a very large percentage of their overall defensive ( and offensive) capability came not from their avoidance stats (which it has the highest of all melee fighting style, mind you...), but from its ability to (painlessly and reliably) stun monsters by countering their attacks—something you can only do with block/parry. This post has been edited by buktore: Feb 10 2014, 07:51
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Feb 10 2014, 05:31
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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Does it seem to anyone else that VItal Stirke (1h t2 skill) is failing to proc bleed a lot more?
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